Also you can toggle the supply status per army in the left top corner where stop button and select half is. Its so you dont have to fiddle switching the hubs fr horses to trucks. It makes the hubs where that army is give them truck supplies and after they leave it reverts back to horses
One thing you missed was that you can set hub motorization by the army instead of the hubs. The army has a symbol that looks like Cavalry that you can click to set them to be resupplied by trucks. the game will then switch the hubs for you as the army moves into and out of the area.
@@Bitt3rSteel you also forgot that rivers can also give supply, obviously not as much as trains and you need to hold both sides of the river but they give supply
@@czechpatriot2230 Göring made that promise, some of his subordinates knew that is wasn’t feasible, they knew that had to few operational planes too meet Görings objectives of daily flights made.
As a person who has basically only played Japan before this DLC I’m having a ton of fun playing Poland, Germany and China:D. I find myself making a lot more strategic decisions, larger encirclements (focusing on railways/hubs) rather than just focusing on smaller frontline encirclements and killing units
This game has finally become the tactical game I wanted, and I have been dumping hundreds of hours since no step back came out. It was what finally made the game click for me. I never played HOI4 but watched people play on and off, and always felt lacking. With the supply changes, army division and customization changes to the military, as well as the other things they changed with no step back on top of the already great base game, I finally feel like a general leading my country though war, no matter what country I play. I'm also not some big brain strategic number crunching genius, so I'm sure AI will always give me a good fight like they have been. Lost quite a few games, but they went on a while so it was fun nonetheless. Love when a strategy game has Ai that I can't figure out like some (total war, for example, the AI does the same thing every map).
Finally I was desperate try to understand why even with a railway no supply because I thought If you build it without linking to another railway so basically going nowhere they still give supply. Thanks as always.
You missed 2 important things. 1. Instead of manually clicking on supply hubs and setting them to trucks you can set your army to trucks and it will automatically change the supply hubs your army sits on. 2. Naval bases act like supply hub and instead of building expensive supply hub you can build cheap naval base and connect it with railroad. Edit: 3. Supply can go on rivers. River count like level 1 railroad.
@@gabe75001 Obviously if you build new naval base there will be no railway connection to it. You will build railways to and from it just like normal hub. And ofcourse railways increase supply. They increase the supply throughput that flow from your capital to the hubs. Watch the video again.
Please do more general tutorials like this. As well as country guides that aren't necessarily linked to achievements (such as How to form the Supreme Soviet for Trotsky etc.)
I have noticed WW2 goes a lot faster now than I thought it would. The soviets don't seem to really build any railways aside from the pre-build ones so you can usually just slip and slide into Moscow and Leningrad
Yeah axis seems OP in this patch. They almost always cap the Soviets if they aren't D-Day'd. Ironically in my Japan ironman game, Europe got D-Day'd and the Allies (without the US!) took all of Europe back while German troops were still deep into Russia and Anatolia (Turkey joined the allies). It's 1945 and I've basically turned Half of China, all of Indochina, and Japan into a fortress against the remaining allies. The new systems have created some weird butterfly effects.
@@voltairethegoldflame9280 >Axis OP I just finished a historical France game last night. They're not OP, you just gotta adjust your playstyle a bit. Figuring out division templates helps as well. In my France game, 9inf/1art/1anti-tank with recon/engi/AA/arty and whatever you want for your last support company never lost a single territory to the Axis. Granted, I had level 7 forts from the Maginot up to the English Channel so Germany didn't even bother attacking me through Belgium. Fighting in Africa and the Alps though, I massacred the Axis. Italy, Germany, Hungary, and Romania were trying to push through the Alps with only level 3 forts. Never happened.
I’ve heard the exact opposite from other players - Stalin wouldn’t build anything other than railways, so he has a shorty industry and always loses to Germany.
Hopefully they iron out some of the stuff with the Soviets where they become more powerful. I had to beef them up in the game settings abd play on the highest difficulty to really have a challenge
Well done. I started playing A few days ago because hoi went on sale. I've been having "fun" but it's certainly not a game you can just pick up and know how to play. This really helps.
To all those mentioning the transport planes nerf incoming, thought I would give the numbers. They are going from 1.2 -> 0.2 supply per plane, or 1/6 of previous. So basically you need 6x the number of planes than before to achieve the same effect. IMO this makes them still very useful for tight situations but not mega OP like they are on the current patch. Also, if you want to try it out now (along with some other fixes like that one Polish research slot focus not counting your factories properly) you can opt in to the open beta branch of the game if you own it on Steam.
Smaller nations are never going to be able to build enough of those planes to get to that level..also, if you use exploits it kinda says a lot about your personality, or lack thereof
@@chobai9996 Depends on the game. If you are trying to LARP or are in a MP game then yeah, it's cringe. If you're just messing around solo then it's not really too much of a problem IMO
That info about the radius of supply hubs and the effects of motorisation is very helpful. I just realised I have built to many Supply Hubs they are right next to each other.
Dear Bittersteel, please do a guide for using tanks in the new reality. So far I found them to be surprisingly useless and had to switch to infantry for both defense and offense. Please explain your vision on that topic.
I found them quite broken in the few games I tried (UK and Japan). 30 width mediums with decent armor and guns that move just as fast as light tanks. They could go faster but the motorized caps them at 8.0kmph.
Obviously you haven't learned how to customise them that well....there's so many different options now, you're a little empty in the attic if you think having tried one type of tank and somehow you're the most knowledgeable about tanks having declared them useless....they are not useless.....YOU are
- "upgrade wayrail" with the hub: faster to click, takes longer time to build, uses lesser factories at the same time, IC costs in total are the same - upgrading the sections by hand: longer to click, takes shorter time to build, uses more factories at the same time, IC costs in total are the same
It wasn't as hard to learn this DLC as I thought it might be. It seems to work pretty well for the most part. I am sad they fixed the bug that allowed for railroading at sea though. The icon still changes, but I tested two units side by side and the speed is the same now...
How are you actually supposed to supply North Africa? I had to set the entire German economy to build up not only Libya, but also Italy because I needed their railway network to ship supplies. Even then, I could barely supply 2 37-width medium tank divisions and a token air force, compared to thousands of fighters and about 25 infantry divisions in Egypt. I don't get it. The only way I managed to break through El-Alamein was to sit my tanks on Tobruk while Italians held the line and rush them in while they still had full supply, then rush them out when they ran out.
It comes from your capital to a naval base and then a transport route. Say you're using Germany with military access with Italy, I believe it links to the shortest route rather than the largest naval base and as such it might mess up there, or maybe allies are using the naval base and eating the potential supply through. It could also be that the rails between Germany and Italy aren't of a high enough level, a supply hub may be lacking in level/ over stressed. Remember that if any part of the line is less developed it will bottleneck your supply. Also make sure the naval base in North Africa is capable of the capacity of supply along with the rails and supply hubs there. If its Italian AI owning the necessary provinces it may prove difficult if it doesn't build up the necessary rails and bases for you.
Hello BitterSteel! I stumbled across your channel recently while I was looking up how to form Byzantium. I rarely play PvP, and I only play against the AI. Could you recommend me a good template? If you have a video talking about it, I would love to check it out. Good stuff on your channel, by the way. I am a newcomer, and I always found HOI4 unfriendly regarding the tutorial. However, I am learning the most about this game from your channel compared to anywhere else. So I would like to thank you for kindly explaining these features and walking people like me through this game. Keep up the good work!
Question: 1. How come some trains seem to build automatically without assigning any factories? 2. Where can I see how many trains are lost to bombers? 3. How come when I upgrade to armoured train, it somehow replaces civilian trains without anybody telling it to? (One should have the option, since they are different prices, or not)
If you're instead having fun through microing your divisions, if your micro divisions are low in supplies, it's best to find a supply hubs or a nearby port through enemy territory and taking them immediately to continue your conquest
When I've figured out you could change horse to trucks in the hubs. I was omg it help so much XD. The new tank design is great, but you must be really cautious what you build because now even a weak light tanks might need steel, tungsten and chrome.... that hurt quite bad.
I'm going to have to wait it out on this DLC until the mods are up to date, that being said, I am liking what I'm seeing. Though it's missing river waterways and those can be really useful for countries like USA, Brazil and Germany. Seems like a small oversight. Good video. I can only imagine the New and Improved nightmare of naval invading Africa now...
@@Enward834 I suppose that will do for now then. Rivers are not born equal though. You can't see one bank from another in the Amazon River, whereas some areas in Florida may look like river material from above but are actually impassable bogs.
@@ZetoBlackproject that's a good point. I can already see the code in my head though. That be a bunch of work to categorize all the rivers then assign values based of whatever you want to base it off of. All that to say I'd bet some modder more motivated than me will do it. But I garentee paradox never will lol
Quick question, I can't seem to find the answer online. Making this new supply does put a strain on industry. For major nations it might not be an issue, but what about minor nations? For example, if I wish to play as Finland and resist soviet union, I can't spare a mil factory on trucks or trains nor can I use my limited civ factories to build railways... Same goes for the Benelux region, middle east, south america etc... Did they all get more industry buffs to compensate ? If not this DLC might make minor nations unplayable, no? This is the only reason why I have not bought the DLC yet.
The close support gun on light 2 might be the only tank you need. Spamming civs, rushing fighter and Cas 2, spamming those, and just upgrading your railways might be the only thing you really need to do to cap the soviets
@@ryankolbe365 ah yes, the sanctimonious lad who thinks that his way or the highway is the only way to play a game that caters to many different playstyles and strategies...ah yes, his one, singularly singular way is the prime, optimum and without regards alpha way to play the game
@@ryankolbe365 imagine thinking that there's only one way to gain superiority in multiplayer matches....if the """"""meta""""" was so good, then why not everyone using it wins all the time? You see, every country in the game has situational advantages and disadvantages, there is no one size fits all, the so-called """"meta"""" is really only a joke HOI4 RUclipsrs use when having meme builds; oftentimes the so called """meta""" is highly unpractical for most countries to implement, really only Germany, the USSR, the US, and maybe Japan can implement meme """"meta""" builds effectively, most other countries cannot and have to have units tailored to their situation. For example, trying to use the strategy you described as a South American nation wouldn't work; Poland you don't have the time, and Czechoslovakia you REALLY don't have time and should focus howitzers and anti-tank weaponry to weather the German and Soviet swarm; Italy you really should focus more on heavier units on your northern flank and really should disregard tanks for the most part outside of Europe and instead build up your marines and paratroopers given your Mediterranean location; China has so much unfavorable terrain that using tanks in most regions end up with a lot of attrition and thus you're better off not even using them for the most part besides some strike forces to take advantage of weak points in the Japanese forces; this and more are just some of the different usages of arsenal different countries have to use, and even then they don't necessarily need to follow that as well, there's other tactics you can use too. Being proud of playing Germany or the US and having spreadsheet-approved builds is just inane as you have a certain leeway of error, you aren't being that skillful you just start out strong, or in the case of the US you start out isolated and almost untouchable for most potential enemies
you completely forgot about naval bases acting like supply hubs. they make moving through arctic russia SO much easier. and they're very easy to build in comparison
It's annoying getting the "bases in low supply" whenever you dock a substantial part of the UK fleet on the mainland only for the supply to be completely fine.
@@Bitt3rSteel shit, gotta speedrun the achievements then. Btw, I've ironed out a strategy for "Estonia is Scandinavia" achievement for you if you need that
I literally played the mod as Germany in order to hone my barberossa skills. The war ended in literally 2 months and I did it without taking Stalingrad for the achievement. It only took me 5 armies at max and I did absolutely nothing for supply.
Bittersteel, I am probably suggesting the impossible, but since everything in NSB was revamped, and so many new achievements were added, I thought of a challenge. A guide for getting the following achievements as the Soviet Union, as many in one go, or all at once if posdible: -The Revolution Triumphant -Race to Berlin -One Step Forward -Not a Step Back -The Soviet Onion -The Pope? How Many Divisions Does He Have? -We Don't Really Like the Statistics -Just Proper Gander
Found it VERY useful. I kind of looked for a similar guide on leveling up your generals and couldn't find much. Maybe my search was just not effective. So if you haven't, could you consider going over how the leveling system works for command? There are a few traits I would like but I don't know how to get them, or if it is even possible for the generals I have.
Yeah it's always annoying how such complicated games have such bad tutorials, and then fans need to do most of the work. I guess it happens when the guys programming and inventing everything are not the same guys that write the text
Bitt3rsteel! Help needed, playing as communist China and there are no railways, even after capturing the Ma and Shanxi, my supply is horrid. They’re two non-connected supply hubs, but not one of them on the Mengjiang-Japanese border. Should I build a supply hub in the province? And the respective trains and railway that comes along with it? Or focus entirely on knocking up my mechanization in Shanxi and Shaanxi (Area with supply hub and my starting region). Or maybe pull back entirely from the Japanese border during the war?
Im iffy on the update cos minors are even harder to play now with the need for more factories and even more civs to even get close to being as good as pre dlc
You should mention the bug where the fleets take insane amount of supplies from naval bases I constantly have notification where bases are in very low supply
Ι think for supply hubs the cost could be high BUT you can't make it cap at 15 civs per hub because it takes FOREVER to build. I'd like to see a cap of say 30 on them.
One question, can allies give the same amount of supply than the proper country? I was playing as Manchukuo, allied with China and cut all japanese supply lines from their islands but they have a huge army in the continent just supplied by the miserable country of Mengkukuo which has one level-1-railway and occupying rail-less zones without attrition at all. Funny thing is Manchukuo, since I was fighting against Japan, got a new national spirit "Soviet support" or somewhat, that implies the USSR avoids giving Japan any access to Mengkukuo
@@MrMichaelBCurtis i tried 10mins and the troops are always in low supply. you can not even park 5 Divisions in one city, you have to make a retreatline around the city! no sence.
@@fischliebhaber8403 yeah, I don't know how to play this yet, and to have the kind of army russia had you have to spend the whole game making supply and no factories, it has gotten really gamey and i can't turn it off to have fun with the older versions
@@fischliebhaber8403 You have to upgrade railways and make more hubs, plus set the hubs on motorized only. Set your troops to area defense and only pick "railways and hubs" so your troops wont attrition as much.
Noob here playing as Sweden. Very helpful video. My logistics fulfillment thing says I need trucks but the production pane does not give me the ability to make them. How do I make trucks? I guess I will have to put all my supply nodes on horses?
Connect to capital, ok, how about expedionnary forces? Country invading others oversea? It will connect the supply line thru naval convoys? And how about volonteers forces, they draw from national supply or the country for which they're fighting? As example, german troops in the Spanish civil war, replacement by spanish guns and equipment or still connected to Germany thru convoys, and spanish rail network?
Yeah, you need to capture their rails and those leading to the hub that are connected back to your own capital. Once that's done if you check the supply map mode and hover on the greyed out supply hub it'll have a countdown on how long until its integrated for your own army use.
The thing that gets me is that when I’m building railways before they finish they will move on to the next level and I’m confused on to why this is happening.
Also you can toggle the supply status per army in the left top corner where stop button and select half is. Its so you dont have to fiddle switching the hubs fr horses to trucks. It makes the hubs where that army is give them truck supplies and after they leave it reverts back to horses
I noticed he missed that too. I'm glad I figured out something before he did 😳
Also forgot rivers
Gonna make air a very competitive field in MP games, you need fighters to protect the supply planes
@@Drakonak i the rivers did not work for me, i think it is a bug
გამარჯობა სანდრო
One thing you missed was that you can set hub motorization by the army instead of the hubs. The army has a symbol that looks like Cavalry that you can click to set them to be resupplied by trucks. the game will then switch the hubs for you as the army moves into and out of the area.
Wow, I never knew that, thanks a lot!
Lovely, how at 0:40 the "weird little train" just drives off track for no reason 😂
Multi-track drifting
@@Bitt3rSteel Soviet flying train.
You forgot about transport planes. THEY ARE OP. At the moment you can have 200 transport planes and not need to worry about supply at all.
They are broken and are being fixed next patch. Their numbers weren't adjusted for the new system, so i didn't include them.
@@Bitt3rSteel I see
@@Bitt3rSteel you also forgot that rivers can also give supply, obviously not as much as trains and you need to hold both sides of the river but they give supply
I see you watch Dankus as well
Someone watches Dankus huh
Just settled in for a 12 hour shift and you drop this absolute banger. Beautiful timing.
Funny how for a brief period people realised that transport planes were actually viable. Op even, but Paradox decided to nerf that into the ground.
Saw that and immediately realized it would be nerfed. Otherwise Göring could have supplied the 6th army by air like he promised
There's a difference between viable and completely overpowered due to oversight, breaking the whole supply system. Transport planes are the latter
@@Bitt3rSteel I tought it was not him but some of his subordinate that promised it.
@@czechpatriot2230 Göring made that promise, some of his subordinates knew that is wasn’t feasible, they knew that had to few operational planes too meet Görings objectives of daily flights made.
@@Bitt3rSteel Americans were able to do it for Berlin during the Cold War, though to be fair they weren’t being shot at.
As a person who has basically only played Japan before this DLC I’m having a ton of fun playing Poland, Germany and China:D. I find myself making a lot more strategic decisions, larger encirclements (focusing on railways/hubs) rather than just focusing on smaller frontline encirclements and killing units
This game has finally become the tactical game I wanted, and I have been dumping hundreds of hours since no step back came out.
It was what finally made the game click for me. I never played HOI4 but watched people play on and off, and always felt lacking. With the supply changes, army division and customization changes to the military, as well as the other things they changed with no step back on top of the already great base game, I finally feel like a general leading my country though war, no matter what country I play.
I'm also not some big brain strategic number crunching genius, so I'm sure AI will always give me a good fight like they have been. Lost quite a few games, but they went on a while so it was fun nonetheless. Love when a strategy game has Ai that I can't figure out like some (total war, for example, the AI does the same thing every map).
Finally I was desperate try to understand why even with a railway no supply because I thought If you build it without linking to another railway so basically going nowhere they still give supply. Thanks as always.
5:48
I think that infrastructure increases the country's total fuel capacity, and not individual unit's fuel capacity.
That was my understanding as well
You missed 2 important things.
1. Instead of manually clicking on supply hubs and setting them to trucks you can set your army to trucks and it will automatically change the supply hubs your army sits on.
2. Naval bases act like supply hub and instead of building expensive supply hub you can build cheap naval base and connect it with railroad.
Edit: 3. Supply can go on rivers. River count like level 1 railroad.
What's the point of connecting a naval base to a railway? I thought railways don't increase supply.
@@gabe75001 Obviously if you build new naval base there will be no railway connection to it. You will build railways to and from it just like normal hub. And ofcourse railways increase supply. They increase the supply throughput that flow from your capital to the hubs. Watch the video again.
Only big river and you must controll both sides of the river and it should be connected by river with other supply center
Please do more general tutorials like this. As well as country guides that aren't necessarily linked to achievements (such as How to form the Supreme Soviet for Trotsky etc.)
I have noticed WW2 goes a lot faster now than I thought it would. The soviets don't seem to really build any railways aside from the pre-build ones so you can usually just slip and slide into Moscow and Leningrad
Yeah axis seems OP in this patch. They almost always cap the Soviets if they aren't D-Day'd. Ironically in my Japan ironman game, Europe got D-Day'd and the Allies (without the US!) took all of Europe back while German troops were still deep into Russia and Anatolia (Turkey joined the allies). It's 1945 and I've basically turned Half of China, all of Indochina, and Japan into a fortress against the remaining allies. The new systems have created some weird butterfly effects.
Civ factories are king now. Axis and Allies have become OP while China, Japan and SU are pathetic.
@@voltairethegoldflame9280 >Axis OP
I just finished a historical France game last night. They're not OP, you just gotta adjust your playstyle a bit. Figuring out division templates helps as well. In my France game, 9inf/1art/1anti-tank with recon/engi/AA/arty and whatever you want for your last support company never lost a single territory to the Axis. Granted, I had level 7 forts from the Maginot up to the English Channel so Germany didn't even bother attacking me through Belgium. Fighting in Africa and the Alps though, I massacred the Axis. Italy, Germany, Hungary, and Romania were trying to push through the Alps with only level 3 forts.
Never happened.
I’ve heard the exact opposite from other players - Stalin wouldn’t build anything other than railways, so he has a shorty industry and always loses to Germany.
Hopefully they iron out some of the stuff with the Soviets where they become more powerful. I had to beef them up in the game settings abd play on the highest difficulty to really have a challenge
This was needed!
This was the simplest, most understandable explanation of the supply system I've seen so far!
Well done. I started playing A few days ago because hoi went on sale. I've been having "fun" but it's certainly not a game you can just pick up and know how to play. This really helps.
I believe you should do an updated tutorial for beginners Bittersteel. The game changed so much since the last update.
Yes, please.
To all those mentioning the transport planes nerf incoming, thought I would give the numbers. They are going from 1.2 -> 0.2 supply per plane, or 1/6 of previous. So basically you need 6x the number of planes than before to achieve the same effect. IMO this makes them still very useful for tight situations but not mega OP like they are on the current patch. Also, if you want to try it out now (along with some other fixes like that one Polish research slot focus not counting your factories properly) you can opt in to the open beta branch of the game if you own it on Steam.
Smaller nations are never going to be able to build enough of those planes to get to that level..also, if you use exploits it kinda says a lot about your personality, or lack thereof
@@chobai9996 Depends on the game. If you are trying to LARP or are in a MP game then yeah, it's cringe. If you're just messing around solo then it's not really too much of a problem IMO
You've earned a sub, been loving this game so far but this was the only thing I hadn't pinned down to at least a basic level yet
That info about the radius of supply hubs and the effects of motorisation is very helpful. I just realised I have built to many Supply Hubs they are right next to each other.
Dear Bittersteel, please do a guide for using tanks in the new reality. So far I found them to be surprisingly useless and had to switch to infantry for both defense and offense. Please explain your vision on that topic.
forests, they suck worse now.
I found them quite broken in the few games I tried (UK and Japan). 30 width mediums with decent armor and guns that move just as fast as light tanks. They could go faster but the motorized caps them at 8.0kmph.
@@madensmith7014 Motorized is capped at 12. Maybe you mean mechanized.., not sure, I do not have HOI 4 up ATM.
@@glennsmith3303 you mean level 1 armoured cars mechanized is better in speed
Obviously you haven't learned how to customise them that well....there's so many different options now, you're a little empty in the attic if you think having tried one type of tank and somehow you're the most knowledgeable about tanks having declared them useless....they are not useless.....YOU are
Thank you, very much appreciated. Haven't played for four years and was kind of clueless about this new system in place.
- "upgrade wayrail" with the hub: faster to click, takes longer time to build, uses lesser factories at the same time, IC costs in total are the same
- upgrading the sections by hand: longer to click, takes shorter time to build, uses more factories at the same time, IC costs in total are the same
Really useful, thanks!
It wasn't as hard to learn this DLC as I thought it might be. It seems to work pretty well for the most part. I am sad they fixed the bug that allowed for railroading at sea though. The icon still changes, but I tested two units side by side and the speed is the same now...
I just finished the previous video and was hoping for some guides soon, so... great !
How are you actually supposed to supply North Africa? I had to set the entire German economy to build up not only Libya, but also Italy because I needed their railway network to ship supplies. Even then, I could barely supply 2 37-width medium tank divisions and a token air force, compared to thousands of fighters and about 25 infantry divisions in Egypt. I don't get it.
The only way I managed to break through El-Alamein was to sit my tanks on Tobruk while Italians held the line and rush them in while they still had full supply, then rush them out when they ran out.
Did you bild up your naval bases?
It comes from your capital to a naval base and then a transport route. Say you're using Germany with military access with Italy, I believe it links to the shortest route rather than the largest naval base and as such it might mess up there, or maybe allies are using the naval base and eating the potential supply through. It could also be that the rails between Germany and Italy aren't of a high enough level, a supply hub may be lacking in level/ over stressed. Remember that if any part of the line is less developed it will bottleneck your supply. Also make sure the naval base in North Africa is capable of the capacity of supply along with the rails and supply hubs there. If its Italian AI owning the necessary provinces it may prove difficult if it doesn't build up the necessary rails and bases for you.
I can't wait for the inevitable arguments about "What is better: Trucks or MORE Trucks?"
Hello BitterSteel! I stumbled across your channel recently while I was looking up how to form Byzantium. I rarely play PvP, and I only play against the AI. Could you recommend me a good template? If you have a video talking about it, I would love to check it out. Good stuff on your channel, by the way. I am a newcomer, and I always found HOI4 unfriendly regarding the tutorial. However, I am learning the most about this game from your channel compared to anywhere else. So I would like to thank you for kindly explaining these features and walking people like me through this game. Keep up the good work!
Question:
1. How come some trains seem to build automatically without assigning any factories?
2. Where can I see how many trains are lost to bombers?
3. How come when I upgrade to armoured train, it somehow replaces civilian trains without anybody telling it to? (One should have the option, since they are different prices, or not)
THANK you so much for this!!!!!! The new supply system almost made me delete the game 😂
If you're instead having fun through microing your divisions, if your micro divisions are low in supplies, it's best to find a supply hubs or a nearby port through enemy territory and taking them immediately to continue your conquest
Ty for explaining in depth helped so much.
When I've figured out you could change horse to trucks in the hubs. I was omg it help so much XD. The new tank design is great, but you must be really cautious what you build because now even a weak light tanks might need steel, tungsten and chrome.... that hurt quite bad.
I'm glad, I figured it all by myself just by playing Germany and capitulating the soviets ^^
Invading France was pretty hard.
Great thing about living on the other side of the world get to wake up to
Bitt3rSteel content, keep up the great work!!!!!!!!!
As a dummy, thank you for this video Mr. Bittersteel. You a real one for this.
I feel this change makes it impossible, or way too hard, to play smaller nations.
Nope, not really. Played Ireland and conquered Denmark just fine, then the UK...get good son
@@chobai9996 play Communist China. Now that is a challenge
@@a6m576 bruh I was so good at communist China before no step back but now I just get smashed by the nationalists
I'm going to have to wait it out on this DLC until the mods are up to date, that being said, I am liking what I'm seeing. Though it's missing river waterways and those can be really useful for countries like USA, Brazil and Germany. Seems like a small oversight. Good video.
I can only imagine the New and Improved nightmare of naval invading Africa now...
Pretty rivers do transport supply. Someone else was saying they are equal to a level 1 railway
@@Enward834 I suppose that will do for now then. Rivers are not born equal though. You can't see one bank from another in the Amazon River, whereas some areas in Florida may look like river material from above but are actually impassable bogs.
@@ZetoBlackproject that's a good point. I can already see the code in my head though. That be a bunch of work to categorize all the rivers then assign values based of whatever you want to base it off of. All that to say I'd bet some modder more motivated than me will do it. But I garentee paradox never will lol
It's a good day when bittersteele uploads 🙌
But fr tho this supply guide was very much needed 🥴🥴
So far the best explanation I have seen. Thank you very much.
Quick question, I can't seem to find the answer online. Making this new supply does put a strain on industry. For major nations it might not be an issue, but what about minor nations? For example, if I wish to play as Finland and resist soviet union, I can't spare a mil factory on trucks or trains nor can I use my limited civ factories to build railways... Same goes for the Benelux region, middle east, south america etc... Did they all get more industry buffs to compensate ? If not this DLC might make minor nations unplayable, no?
This is the only reason why I have not bought the DLC yet.
The close support gun on light 2 might be the only tank you need. Spamming civs, rushing fighter and Cas 2, spamming those, and just upgrading your railways might be the only thing you really need to do to cap the soviets
Ah yes, the only way to play the game is your way, got it....
@@chobai9996 if you can't beat it consistently, no there really isn't. AA is a huge expense and SPAA is a trap
@@ryankolbe365 ah yes, the sanctimonious lad who thinks that his way or the highway is the only way to play a game that caters to many different playstyles and strategies...ah yes, his one, singularly singular way is the prime, optimum and without regards alpha way to play the game
@@chobai9996 the word you're looking for is meta
@@ryankolbe365 imagine thinking that there's only one way to gain superiority in multiplayer matches....if the """"""meta""""" was so good, then why not everyone using it wins all the time? You see, every country in the game has situational advantages and disadvantages, there is no one size fits all, the so-called """"meta"""" is really only a joke HOI4 RUclipsrs use when having meme builds; oftentimes the so called """meta""" is highly unpractical for most countries to implement, really only Germany, the USSR, the US, and maybe Japan can implement meme """"meta""" builds effectively, most other countries cannot and have to have units tailored to their situation. For example, trying to use the strategy you described as a South American nation wouldn't work; Poland you don't have the time, and Czechoslovakia you REALLY don't have time and should focus howitzers and anti-tank weaponry to weather the German and Soviet swarm; Italy you really should focus more on heavier units on your northern flank and really should disregard tanks for the most part outside of Europe and instead build up your marines and paratroopers given your Mediterranean location; China has so much unfavorable terrain that using tanks in most regions end up with a lot of attrition and thus you're better off not even using them for the most part besides some strike forces to take advantage of weak points in the Japanese forces; this and more are just some of the different usages of arsenal different countries have to use, and even then they don't necessarily need to follow that as well, there's other tactics you can use too. Being proud of playing Germany or the US and having spreadsheet-approved builds is just inane as you have a certain leeway of error, you aren't being that skillful you just start out strong, or in the case of the US you start out isolated and almost untouchable for most potential enemies
OMG YESS!!! That allies supply draw is a life saver!
I needed this. 😂
0:30 It's hexagon anyway 😂
God this helped me so much. Thank you!
you completely forgot about naval bases acting like supply hubs. they make moving through arctic russia SO much easier. and they're very easy to build in comparison
It's annoying getting the "bases in low supply" whenever you dock a substantial part of the UK fleet on the mainland only for the supply to be completely fine.
Naval bases are getting nerfed next patch btw
@@Bitt3rSteel shit, gotta speedrun the achievements then. Btw, I've ironed out a strategy for "Estonia is Scandinavia" achievement for you if you need that
@@Bitt3rSteel beta version, which I am playing, fixed that.
Can't wait for the endzig (sorry for misspelling) mod too have this. I can see Bitt3rSteel ripping out his hair doing his German 1944 run
Thank you!
Thanks a lot, it's much more clear now.
Well, this is certainly welcome.
Awesome dude, I appreciate you
thank mr bitt3r maybe now im smart enough to play the dlc i pre ordered
Excellent guide. Thanks.
Thank you it was very useful.
Amazingly helpful.
Well as someone who is invadeing russia right now (but not caring about supply), supply is extremely important
Ahhh yes, the quick and dirty was just what i was looking for.
This video is so helpful. Thank you very much.
Thank you! Oh, and God save the Tsar! 😌
Very useful video, thanks.
0:27 6 sides *is* a hexagon
I literally played the mod as Germany in order to hone my barberossa skills. The war ended in literally 2 months and I did it without taking Stalingrad for the achievement. It only took me 5 armies at max and I did absolutely nothing for supply.
Bittersteel, I am probably suggesting the impossible, but since everything in NSB was revamped, and so many new achievements were added, I thought of a challenge. A guide for getting the following achievements as the Soviet Union, as many in one go, or all at once if posdible:
-The Revolution Triumphant
-Race to Berlin
-One Step Forward
-Not a Step Back
-The Soviet Onion
-The Pope? How Many Divisions Does He Have?
-We Don't Really Like the Statistics
-Just Proper Gander
Found it VERY useful. I kind of looked for a similar guide on leveling up your generals and couldn't find much. Maybe my search was just not effective. So if you haven't, could you consider going over how the leveling system works for command? There are a few traits I would like but I don't know how to get them, or if it is even possible for the generals I have.
Yeah it's always annoying how such complicated games have such bad tutorials, and then fans need to do most of the work.
I guess it happens when the guys programming and inventing everything are not the same guys that write the text
Transport planes is are meta for supplying your armies, for now...
Don't build around it. It's about to get yeeted next patch. Hence why I didn't mention it
Thank you.
Bitt3rsteel! Help needed, playing as communist China and there are no railways, even after capturing the Ma and Shanxi, my supply is horrid. They’re two non-connected supply hubs, but not one of them on the Mengjiang-Japanese border. Should I build a supply hub in the province? And the respective trains and railway that comes along with it? Or focus entirely on knocking up my mechanization in Shanxi and Shaanxi (Area with supply hub and my starting region). Or maybe pull back entirely from the Japanese border during the war?
I have to watch this video several times
Im iffy on the update cos minors are even harder to play now with the need for more factories and even more civs to even get close to being as good as pre dlc
Doesnt want Tedium in his games... Is doing a tutorial on a Paradox Game! Love it!
You should mention the bug where the fleets take insane amount of supplies from naval bases I constantly have notification where bases are in very low supply
Ι think for supply hubs the cost could be high BUT you can't make it cap at 15 civs per hub because it takes FOREVER to build. I'd like to see a cap of say 30 on them.
Who need supplies... We have Bittersteel ;)
Thanks!
What's the green pulsating on your generals ? a mod ya ? cheers for guide
I want a T-Shirt that says: 'You cannot pour 5000 gallons of water into a cup through a straw.' Bitt3rSteel 2021
I think you saved my life
One question, can allies give the same amount of supply than the proper country? I was playing as Manchukuo, allied with China and cut all japanese supply lines from their islands but they have a huge army in the continent just supplied by the miserable country of Mengkukuo which has one level-1-railway and occupying rail-less zones without attrition at all. Funny thing is Manchukuo, since I was fighting against Japan, got a new national spirit "Soviet support" or somewhat, that implies the USSR avoids giving Japan any access to Mengkukuo
Very good
Thanks m'lord
thanks! after 1500h i am even ready to give it up. i am too stupid to manage the supply system. no fun anymore
you try to play Russia yet? the purge is painful
@@MrMichaelBCurtis ffs If I ever play with Russia again, I'm killing Stalin ASAP
@@MrMichaelBCurtis i tried 10mins and the troops are always in low supply. you can not even park 5 Divisions in one city, you have to make a retreatline around the city! no sence.
@@fischliebhaber8403 yeah, I don't know how to play this yet, and to have the kind of army russia had you have to spend the whole game making supply and no factories, it has gotten really gamey and i can't turn it off to have fun with the older versions
@@fischliebhaber8403 You have to upgrade railways and make more hubs, plus set the hubs on motorized only. Set your troops to area defense and only pick "railways and hubs" so your troops wont attrition as much.
Btw hexagon is correct as hexa derives from the greek number 6.
Noob here playing as Sweden. Very helpful video. My logistics fulfillment thing says I need trucks but the production pane does not give me the ability to make them. How do I make trucks? I guess I will have to put all my supply nodes on horses?
Thanks brudda i was such a dummy i dont even wanna say what i did to fix the problem
Connect to capital, ok, how about expedionnary forces? Country invading others oversea? It will connect the supply line thru naval convoys?
And how about volonteers forces, they draw from national supply or the country for which they're fighting? As example, german troops in the Spanish civil war, replacement by spanish guns and equipment or still connected to Germany thru convoys, and spanish rail network?
Hexagons are the bestagons mate!!!
Thanks a lot for this guide, supply now could be a really pain in the ass if you don't understand xD
I’ve tried to do Germany play throughs, but it seems that each time my tanks run out of fuel and I can’t push through the north of France
Forgot to mention that supply can also flow down rivers, provided that you hold both sides of the river.
i watch some video, it teach to use transport plane to supply the troop in front line, it work too!
Don't count on it. It's being nerfed next patch.
@@Bitt3rSteel sad, i feel so sad now muahahaha
Please , how to design good medium tank guide.
I always have red and no green so I wonder if supply is my issue cuz I have no clue, also templates, any good templates you recommend?
Bitte3rSteel > FeedBackGaming
How do you gain more supply in enemy territory? Do you just keep taking the railways, fully control state or the enemy supply hub?
nah, that would be too easy, you have to convert the rails to your system.
Take the railway and their hubs. After a few days, the railway will be active again and ready for use. Then build up as needed
Yeah, you need to capture their rails and those leading to the hub that are connected back to your own capital. Once that's done if you check the supply map mode and hover on the greyed out supply hub it'll have a countdown on how long until its integrated for your own army use.
@@OnlyGrafting the reason I didn't play HOI3 ...
At 2:50, you get the option to "move capital hub here" how did you get that? I'm not seeing that option as Germany
It shows up when at war
I'm playing as the UK and having issues with the navy and supply.
The thing that gets me is that when I’m building railways before they finish they will move on to the next level and I’m confused on to why this is happening.
Can you make a video for island nations and how do supplies go from port to port
yess