Save TIME and keep Inspector CLEAN with these

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  • Опубликовано: 23 дек 2024

Комментарии • 29

  • @sasquatchbgames
    @sasquatchbgames  11 месяцев назад +1

    Don't forget to check out the Odin Inspector in the Asset Store: prf.hn/click/camref:1100lwgBQ/destination:assetstore.unity.com/packages/tools/utilities/odin-inspector-and-serializer-89041
    P.S. I dare one of you to count how many times I say "Inspector" in this video. I heard it so many times in editing it no longer sounds like a real word to me 😅

  • @ZacMarvinGameDev
    @ZacMarvinGameDev 11 месяцев назад +9

    As a Unity dev with over 6 years experience using the engine almost daily, this is BY FAR the most helpful video I’ve watched in a long time. There are so many things in this video I didn’t know about. I actually do use Odin already but I purchased that solely for the ability to serialize dictionaries in the inspector and adding the conditional logic to show hide fields based of if booleans were true in the inspector. Great video I will be referencing this ALOT in the future

  • @marularch
    @marularch 11 месяцев назад +2

    I started watching your videos because I like to see what other game devs are doing but you really upped your game recently, I learn a ton of cool stuff about unity. Keep up the good work!

  • @developerchannel5139
    @developerchannel5139 11 месяцев назад

    I’ve dabbled in Unity for years but there was still a bunch of super useful stuff here I never bothered to look up. Great fast fire format too. Thanks, great job

  • @sethlaske6338
    @sethlaske6338 11 месяцев назад

    I think I used something from the Odin inspector at an old job. We used it as a level editor from some games. Very useful, but I never realized it was a paid plugin

  • @fablefolk_studio
    @fablefolk_studio 11 месяцев назад

    Thank you for highlighting these! Although I code rarely, I'll try to make a video about coding someday!

  • @ImmortalTimothyM
    @ImmortalTimothyM 11 месяцев назад

    Naughty Attributes is great and something I use in every project. Great video.

  • @kyuuFuzisaki
    @kyuuFuzisaki 11 месяцев назад

    WOW That's incredibly helpful! Thank you!

  • @fjohnson-o4t
    @fjohnson-o4t 11 месяцев назад

    Actually you can get a free Odin license if you are a content creator plus it would awesome to see some Odin tutorials. It can get a bit overwhelming learning it.

    • @sasquatchbgames
      @sasquatchbgames  10 месяцев назад

      I'm going to have to look into that, thanks!

  • @Betruet
    @Betruet 11 месяцев назад

    Really good video. Thanks for putting this together

  • @StealthyShiroeanGames
    @StealthyShiroeanGames 11 месяцев назад

    This was a great idea for a video! These attributes seem to be hardly ever used/talked about in tutorials besides [SerializeField]. There were many that I didn't know. A couple I was reminded of. And many of them I felt would be useful for me. So thank you!

  • @TheArghnono
    @TheArghnono 11 месяцев назад

    A great video. I learned about a bunch of these from reading the source code to More Mountains' Feel package (always recommended), and then I went through the docs to learn the rest. Easily overlooked. Also consider a make your own attribute video - surprisingly easy.

    • @sasquatchbgames
      @sasquatchbgames  10 месяцев назад +1

      I've been wondering if i should make a video on that. Ah, maybe i should!

  • @MarcWithaC-BlenderAndGameDev
    @MarcWithaC-BlenderAndGameDev 11 месяцев назад +1

    Another great video. I knew about many of the attributes, but it's still really helpful to see a review of them again. As for Odin, I was about to buy a copy until I saw their licensing agreement. If your revenue goes over 200k you have to pay them a yearly fee per user. So if you're not developing for free and/or you may have more than one person working with you at some point, I recommend carefully checking out their pricing structure. Once their hooks are spread throughout your code, it could be difficult to remove them if you don't want to keep paying. Maybe the 'perpetual license helps with this a bit? Am I misreading their pricing? The free/cheap alternatives sound interesting. Also, you can write you're own custom attributes.

  • @Reistoge
    @Reistoge 11 месяцев назад

    Awesome tutorials dude !!!

  • @castlecodersltd
    @castlecodersltd 11 месяцев назад

    Some great tips here. Thank you 😊

  • @ceroenblanco
    @ceroenblanco 11 месяцев назад

    More than 8 years into unity and I did not know half of these

  • @mracipayam
    @mracipayam 11 месяцев назад

    Thanks it was so valuable informations.

  • @alexleonardkrea
    @alexleonardkrea 11 месяцев назад

    Great job! Thanks

  • @Patricebrouh
    @Patricebrouh 6 месяцев назад

    Thank you so much

  • @Pedro_Marangon
    @Pedro_Marangon 11 месяцев назад

    I do have Odin Inspector and use everytime I can use it - in fact, I used Naugthy Attributes just because I didn't had Odin, and since I bought it I only use NA because of the [Tag] and [HorizontalLine] atributes (since they don't exist in Odin - seriously, why doesn't Odin add a "Tag" attribute?? It's so useful!!!)

    • @GameDevelopmentBeyondTheBasics
      @GameDevelopmentBeyondTheBasics 11 месяцев назад

      You can always use [ValueDropdown] with a method that returns UnityEditorInternal.InternalEditorUtility.tags and get the same thing with Odin.

  • @MrBb155
    @MrBb155 10 месяцев назад

    The question mark... How didn't I see it?????

  • @LorneDev
    @LorneDev 11 месяцев назад

    Love you man, but too much unity specific stuff lately

  • @Coco-gg5vp
    @Coco-gg5vp 11 месяцев назад

    First