Don't forget to check out the Odin Inspector in the Asset Store: prf.hn/click/camref:1100lwgBQ/destination:assetstore.unity.com/packages/tools/utilities/odin-inspector-and-serializer-89041 P.S. I dare one of you to count how many times I say "Inspector" in this video. I heard it so many times in editing it no longer sounds like a real word to me 😅
As a Unity dev with over 6 years experience using the engine almost daily, this is BY FAR the most helpful video I’ve watched in a long time. There are so many things in this video I didn’t know about. I actually do use Odin already but I purchased that solely for the ability to serialize dictionaries in the inspector and adding the conditional logic to show hide fields based of if booleans were true in the inspector. Great video I will be referencing this ALOT in the future
I started watching your videos because I like to see what other game devs are doing but you really upped your game recently, I learn a ton of cool stuff about unity. Keep up the good work!
I’ve dabbled in Unity for years but there was still a bunch of super useful stuff here I never bothered to look up. Great fast fire format too. Thanks, great job
I think I used something from the Odin inspector at an old job. We used it as a level editor from some games. Very useful, but I never realized it was a paid plugin
Actually you can get a free Odin license if you are a content creator plus it would awesome to see some Odin tutorials. It can get a bit overwhelming learning it.
This was a great idea for a video! These attributes seem to be hardly ever used/talked about in tutorials besides [SerializeField]. There were many that I didn't know. A couple I was reminded of. And many of them I felt would be useful for me. So thank you!
A great video. I learned about a bunch of these from reading the source code to More Mountains' Feel package (always recommended), and then I went through the docs to learn the rest. Easily overlooked. Also consider a make your own attribute video - surprisingly easy.
Another great video. I knew about many of the attributes, but it's still really helpful to see a review of them again. As for Odin, I was about to buy a copy until I saw their licensing agreement. If your revenue goes over 200k you have to pay them a yearly fee per user. So if you're not developing for free and/or you may have more than one person working with you at some point, I recommend carefully checking out their pricing structure. Once their hooks are spread throughout your code, it could be difficult to remove them if you don't want to keep paying. Maybe the 'perpetual license helps with this a bit? Am I misreading their pricing? The free/cheap alternatives sound interesting. Also, you can write you're own custom attributes.
I do have Odin Inspector and use everytime I can use it - in fact, I used Naugthy Attributes just because I didn't had Odin, and since I bought it I only use NA because of the [Tag] and [HorizontalLine] atributes (since they don't exist in Odin - seriously, why doesn't Odin add a "Tag" attribute?? It's so useful!!!)
Don't forget to check out the Odin Inspector in the Asset Store: prf.hn/click/camref:1100lwgBQ/destination:assetstore.unity.com/packages/tools/utilities/odin-inspector-and-serializer-89041
P.S. I dare one of you to count how many times I say "Inspector" in this video. I heard it so many times in editing it no longer sounds like a real word to me 😅
As a Unity dev with over 6 years experience using the engine almost daily, this is BY FAR the most helpful video I’ve watched in a long time. There are so many things in this video I didn’t know about. I actually do use Odin already but I purchased that solely for the ability to serialize dictionaries in the inspector and adding the conditional logic to show hide fields based of if booleans were true in the inspector. Great video I will be referencing this ALOT in the future
I started watching your videos because I like to see what other game devs are doing but you really upped your game recently, I learn a ton of cool stuff about unity. Keep up the good work!
I’ve dabbled in Unity for years but there was still a bunch of super useful stuff here I never bothered to look up. Great fast fire format too. Thanks, great job
I think I used something from the Odin inspector at an old job. We used it as a level editor from some games. Very useful, but I never realized it was a paid plugin
Thank you for highlighting these! Although I code rarely, I'll try to make a video about coding someday!
Naughty Attributes is great and something I use in every project. Great video.
WOW That's incredibly helpful! Thank you!
Actually you can get a free Odin license if you are a content creator plus it would awesome to see some Odin tutorials. It can get a bit overwhelming learning it.
I'm going to have to look into that, thanks!
Really good video. Thanks for putting this together
This was a great idea for a video! These attributes seem to be hardly ever used/talked about in tutorials besides [SerializeField]. There were many that I didn't know. A couple I was reminded of. And many of them I felt would be useful for me. So thank you!
A great video. I learned about a bunch of these from reading the source code to More Mountains' Feel package (always recommended), and then I went through the docs to learn the rest. Easily overlooked. Also consider a make your own attribute video - surprisingly easy.
I've been wondering if i should make a video on that. Ah, maybe i should!
Another great video. I knew about many of the attributes, but it's still really helpful to see a review of them again. As for Odin, I was about to buy a copy until I saw their licensing agreement. If your revenue goes over 200k you have to pay them a yearly fee per user. So if you're not developing for free and/or you may have more than one person working with you at some point, I recommend carefully checking out their pricing structure. Once their hooks are spread throughout your code, it could be difficult to remove them if you don't want to keep paying. Maybe the 'perpetual license helps with this a bit? Am I misreading their pricing? The free/cheap alternatives sound interesting. Also, you can write you're own custom attributes.
Awesome tutorials dude !!!
Some great tips here. Thank you 😊
More than 8 years into unity and I did not know half of these
Thanks it was so valuable informations.
Great job! Thanks
Thank you so much
I do have Odin Inspector and use everytime I can use it - in fact, I used Naugthy Attributes just because I didn't had Odin, and since I bought it I only use NA because of the [Tag] and [HorizontalLine] atributes (since they don't exist in Odin - seriously, why doesn't Odin add a "Tag" attribute?? It's so useful!!!)
You can always use [ValueDropdown] with a method that returns UnityEditorInternal.InternalEditorUtility.tags and get the same thing with Odin.
The question mark... How didn't I see it?????
Love you man, but too much unity specific stuff lately
First