I remember the first time I saw this game back in 1995 at an arcade on Miami Beach. It was so loud, I could hear the action from outside the arcade! When I got inside, there was a huge crowd of people who were watching the action. When I finally saw the gameplay on screen, I had to play it. I finally bought the SNES Killer Instinct edition (with Killer Cuts sountrack) from a KB Toys store for like 80 bucks.
The passion and care displayed by Lobb,Bayliss and the team is astounding. Even when I'm more of a SF fan,I can't deny the impact the series had on my years as an arcade rat.Awesome piece... The "ULLLLTRA!" guy really surprised me! O_O
00:46 shows two characters who never made it: Midas and Tremor. I wonder how they would've ended up looking, or if they were used as KI2 characters. Awesome documentary! KI still has some of the BEST music and sound effects ever in a fighting game. 22 years later, and it STILL sounds fantastic. Ken Lobb was right when he said that the callouts were heard across the arcade. Such amazing attention to detail that will be remembered for a long time. Thanks for the nostalgia rush, Rare!
H4mm3rSp4c3 well making a fighting game back in those days was pretty limited as you heard their mocap technology was laughably obsolete so they were really limited to punches, kicks, and their own unique combo system, at least hey had unique characters to work with, not to mention they had an amazing soundtrack for this game
I remember this game was huge in the arcades, it drew big crowds. I never saw another arcade fighting game draw such big crowds until Marvel vs. Capcom 2 came out 7 years later.
Arcade version of Killer Instinct also promoted the Nintendo Ultra 64(later on released as Nintendo 64), before they removed the "Ultra" for copyright reasons.
Nearly 10,000 views within a week! Thank you all so much for being interested in this content. More on the way! Some trivia: Did you know that the announcer, Chris Sutherland, is actually the voice of Banjo as well? Chris Seavor, who's the artist, had also been working on Conker's Twelve Tales before this, and ended up leading the Conker team into making Bad Fur Day! Don't forget to find me on Twitch as well! twitch.tv/N64GamesKorner
You can see this guy had passion for their work, and thats reflected in the Rare games from that era, witch are the best no just for Rare but for the whole gaming industry
This game is great but that announcer voice really took it to new heights. Best part of the game lol makes the combo execution that much more rewarding.
KI is the most stylish fighting game out there. The characters are really cool, the sounds and music are the very best, and the gameplay is fun and simple yet complex. I personally prefer Tekken and Street Fighter in terms of gameplay but KI blows those two series away with graphics and especially audio. The music and effects are top notch, along with the best damn announcer ever. ULTRAAAAAAAAAAAAAAAAAAAAAAAAA COMBOOOOOOOOOOOOOOOOO!
+HayateKasumi ShimboriHayashi at least these Rare creators were making video games and fighting games for the future, if us from the arcades to the video game consoles while you were making excuses.
IMO nearly every fighting game has something awesome about it...and i'm not just talking the gameplay and graphics but also the backstory and details they go into with characters storyline etc... a good fighting game can't just slap you onto a stage say FIGHT! you hgot to have a reason to fight...you got to know who your character is, what they are fighting for...what is their story...what is the universe around them like? in this sense I can see why Tekken, Street Fighter and Mortal kombat have done better...because the size of their character roster is HUGE and their universe and backstory needs a floor the size of a football stadium to explain. but this doesn't mean the other fighting game series like Virtua Fighter, Dead or Alive, King of Fighters, Killer Instinct, Bloody Roar...I guess I could count Super Smash bros though some people insist on calling that a "cross over" game not a fighting game because it blends universes together. but I digress all these games are awesome.
Chis and Tim may not have been the easiest managers but boy did they squeeze the best out of people. KI, Conker, DKC, etc. incredible games in gameplay to music. I still remember putting in the KI soundtrack and the catchy tunes of DKC.
+jlindsa Took the words out of my mouth. I've been gaming my whole life and the quality that Rare put out during their exclusive period with Nintendo as a second-party developer is unmatched by any other studio. Like you said, they got the best people and squeezed every ounce of creative talent out of them. Those Rare games are still AMAZING products today.
The best managers are often firm but fair, but also know to trust their people to deliver a product. For a 5-6 years stretch (1994-2001), Rare was absolutely unstoppable. If I was an employee, I'd be pinching myself every day during the time hoping I'd never wake up from living the ultimate dream.
in my experience, no other game ruled the arcades in the 90's like this did. The buzz this created it made a trip to the arcade like going to a concert, I'd never seen so many chicks watching arcade action in a small arcade in a Victorian building Llandudno. The setting by the sea made it even more special, I felt like a kid in one of these American films in the pleasure park scenes - plus I skateboarded back then too. What a summer 1996 was!
KI came out at a time when 3d fighters were just starting to take off and 2d fighters like street fighter were getting a bit repetitive visually. Using their idea of pre-rendered graphics on high end SGI workstations they kinda bridged the gap between crappy low poly 3d fx and smooth side scrolling fx. If you notice all the backgrounds dont just slide left to right, they kinda rotate giving off a 3d looking appearance even though they are really just 2d bitmaps being refreshed constantly with a new bitmap at a slightly different angle. Really cool technology at the time, made everything look so polished.
The backgrounds were a weird wort of FMV, that home console hardware of the time couldn't handle, which is why they had to make crappier looking 3D polygonal backgrounds for KI Gold. Personally, I would have preferred that they had just done really good looking prerendered backgrounds, similar to what they did for SNES KI, just better.
this game was my first fighting game on snes :') I'm literally crying cause it has such a spot in my childhood. if only the 3rd game wasn't Xbox exclusive
I was never a champ. But I was the first person in my town to unlock Gargos in KI2, and beat the game with him in front of a crowd at the local Q-Zar later that day. It was a great moment for a 14 year old, even if we were all disappointed in his one screen ending lol
I love videos like behind the scenes of video games and the making of them it's so awesome to see the time passion and love the that developers put in their games its so amazing.
People often forget that the passionate middle-aged guys they see in the video were also passionate younger guys too! No one put a gun to their head to get into the games industry - and their passion clearly bleeds through in the video :)
Yes everytime you want to find a KI arcade, you just have to poke your head in the room and wait like 10 seconds to hear if Jago is getting his face punched in or one of the combos the announcer was yelling. Or the the whole intro for the game being " ULTRA 64" lol That game was the loudest of all the arcade and everyone one of them had the volume up to the max.
I remember seeing combos for the first time after years of paying Street Fighter and Mortal combat and was just blown away on how great it was. This was my favorite fighter and still is.
Thank you !!! Killer Instinct,,,,, One of The Best Games Ever !!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I remember playing this with my best friend during the weekends. Must have been in 6th grade. That magical time right before girls or during the time you start liking girls. We'd have sleep overs. Cool Ranch Doritos were a favorite. Used to go to Blockbuster video to rent some games. One of our parents would drive. Fucking hell man, those were the days. Still a kid on the verge of becoming a young man. Popular music was Nirvana, Pearl jam, STP, Alice in Chains, Lenny Kravitz, Greenday (dookie), No Doubt, Bush, KORN (debut album) The only hiphop on TV was Tupac and Biggie, Boys to men, The Fugees. TLC, Naughty by Nature. Sheeit lemme stop. Holy shit I LOVE the fact I grew up at that time. We had Mortal Kombat 2, Donkey Kong Country, Final Fantasy III (america), No INTERNET YET. No cell phones. Those were special times. You youngsters will NEVER know or have that feeling of just how DOPE life was before technology exploded. It gives me chills just typing this. Wow. I legit feel sorry for y'all. Life sux now. Hahahaha. Whoooop we rule. 80s baby/90s kids!!!! Y'all some lames.
Funny that they didn't speak about the internal HDD as it was almost completely untried at the time, I would have liked to know about the added complexity and cost it brought to the game.
Well it should not add that much to a cost, because an arcade usually did cost $1k-$2k. But it was harder to protect the files than, thats why a HDD back than was not really used
They were more concerned about it looking cool and awesome instead of fussing over how a fighter's leg angle looked for a handful of frames (literally less than 0.25 seconds). They obviously wanted killer movesets but didn't get hung on something 99% of the world wouldn't see anyway. They put their effort where it counted.
If you had the chance to play this game in arcade at the tie, you know what this guys is talking about. The quality of the machine was superior (no cheap generic stuff like sf ones). The sound system was great and LOUD along with the excellent soundtrack and gameplay, you just wanted to play it all day long.
Yup. When Orchid's stage came on, it caught everyone's attention. And it's interesting that Ken Lobb mentions how they deliberately increased the announcer's volume for high combos - it's something I noticed back then even when operators would turn the machine down. The passion behind all of these guys is INCREDIBLE. Honestly, the sound of KI was second to none.
So Killer Instinct basically pioneered the rock-paper-scissors-style beat 'em up fighting system: its attacks, blocks, counters, auto combos, combo breakers
I Got my snes in 95 and came with killer instinct SE with the CD disk. OH MY GOD this changed my entire life. some of my favorite video game inspired compositions EVER, and that's ASIDE from the great game killer instinct was. Rare - the epic publisher of the 90's
I'd love to see a sidescrolling platformer like that. Which yes, you could say there's the Yooka-LeeLee spinoff for that, but I mean a sidescrolling platformer with the same vibes of music as DKC
They didn't talk about how broken Cinder was when the game released and Nintendo sent out to repair 17,000 arcade units to patch Cinder's infinite combo exploit.
Eyedol had a horrible endless combo too, I remember to select him you had to do a button sequence during the vs. animation screen but I'd always interrupt it by pushing a button to cut it off cause I was tired of getting fucking cheesed to death by the endless combo where he'd just ram you repeatedly in the air in the corner.
I was big into SF2 turbo at the time, and would dominate most challengers at the large screen sit-down machine :D Then Killer Instinct showed up and noone wanted to play sf2 anymore. My glory days were suddenly over. :D
Love Killer Instinct! It's great to have it back after so many years of "more of the same" fighting games. Now I just need someone to buy Primal Rage from Atari and remake it :(
Cesar Estevez primal rage shall NEVER return..it was too primitive an unsuccessful. it was like a crappy version of killer instinct crossed with rampage :P half the characters in it were almost the same. what they DO need to do though is give Killer Instinct a rival to face off against....and I think Bloody Roar could be perfect...too bad Konami will probably just give us the finger on that one...they can't be assed to make another BR
KI was out of this world when it came out, it wasn't as good playing as a 2 player street fighter 2. But as a single player game, the graphics, music, audio, combo system, pfff, totally off the scale amazing. It gave you the potential to really show off and best of all the glitches in the game extended the games life by a long time too because you had all these cool ways to get crazy ultras by doing the most insane stuff. Easily makes my top 10 games list and will never leave it.
Back in the day I remember getting so good with a couple of the characters that I could go into the arcade, put a couple quarters into the machine and basically play against a line of people for a couple hours for free because they couldn't knock me off the game!
This channel needs more subs, also, I was wondering, aren't there any mods or hacks for the snes or original arcade versions for extra characters or stuff like that? feels like there should be
+Dan Karukami Why would this channel need more subs? The guys hardly done much here, this is a re-hosted video off of Rare Replay that is also de-synced. Also, no, not really. The community for Killer Instinct was really non-existent around the time that the Internet became popularized, so while some games, like SMW, do still have a popular rom-hacking scene, KI was overshadowed by the more popular fighting games like SF or MK.
toofine9 Fact is an undisputable statement like "Sun's bigger than Earth" or "Lemurs are animals". Opinions however are not undisputable. Meaning that statements like "this is the best KI yet" are not facts.
I know, but just mentioning one of Xbox's rivals in these Rare Revealed videos feels odd to me, even though it is fact that many of these games came from Nintendo consoles.
Ken Lobb has SO much passion in his work it's totally infectious - I love it. The man clearly eats, breathes and sleeps video games.
The desync is real
I remember the first time I saw this game back in 1995 at an arcade on Miami Beach. It was so loud, I could hear the action from outside the arcade! When I got inside, there was a huge crowd of people who were watching the action. When I finally saw the gameplay on screen, I had to play it. I finally bought the SNES Killer Instinct edition (with Killer Cuts sountrack) from a KB Toys store for like 80 bucks.
It still looks good today
Still have the Snes version with the music cd !!
+HarryKritikos Still have the watch? x
Killer Cuts!
Don't know about him, but I do!
Lyndon Baldwin The version I bought at that time included only the cd .
Lyndon Baldwin there was a fucking watch?
UUUULTRAAAA COMBOOOO!!!!!!! That never gets old! What an awesome documentary on the awesomeness that is Killer Instinct! Thank-you!
I really like that Ken lobb guy. He has such an enthusiasm for games, every time i see him talk about them
The passion and care displayed by Lobb,Bayliss and the team is astounding.
Even when I'm more of a SF fan,I can't deny the impact the series had on my years as an arcade rat.Awesome piece...
The "ULLLLTRA!" guy really surprised me! O_O
+StriderRyu7 I was more of a Mortal Kombat because of the finishers but I jumped ship to this immediately after I saw it in the arcade.
truly there will be no fighting game like killer instinct, I love this game for ever
00:46 shows two characters who never made it: Midas and Tremor.
I wonder how they would've ended up looking, or if they were used as KI2 characters. Awesome documentary! KI still has some of the BEST music and sound effects ever in a fighting game. 22 years later, and it STILL sounds fantastic. Ken Lobb was right when he said that the callouts were heard across the arcade. Such amazing attention to detail that will be remembered for a long time. Thanks for the nostalgia rush, Rare!
wow these people will be remembered as heroes, they really created something so unique
jorgecds KI is ok but it takes a lot from MK and SF
H4mm3rSp4c3 well making a fighting game back in those days was pretty limited as you heard their mocap technology was laughably obsolete so they were really limited to punches, kicks, and their own unique combo system, at least hey had unique characters to work with, not to mention they had an amazing soundtrack for this game
I remember this game was huge in the arcades, it drew big crowds. I never saw another arcade fighting game draw such big crowds until Marvel vs. Capcom 2 came out 7 years later.
Arcade version of Killer Instinct also promoted the Nintendo Ultra 64(later on released as Nintendo 64), before they removed the "Ultra" for copyright reasons.
For me , the best fighting game ever created
Nearly 10,000 views within a week!
Thank you all so much for being interested in this content. More on the way!
Some trivia: Did you know that the announcer, Chris Sutherland, is actually the voice of Banjo as well?
Chris Seavor, who's the artist, had also been working on Conker's Twelve Tales before this, and ended up leading the Conker team into making Bad Fur Day!
Don't forget to find me on Twitch as well!
twitch.tv/N64GamesKorner
Oh man i'm almost crying, finally the documentary of the game of my life, i'm speechless.
Thanks man ! !
Thank you for this. I find rare to be best game creators ever.
I subbed
They sure were imo during the 1990's
that moment when you realise the Killer Instinct announcer is a skinny white British guy :0
I thought he'd be a bald, muscular white guy o_o
KiyokaMakibi I thought he was black.
Gillian Garcia?
THUNDER!!!
You can see this guy had passion for their work, and thats reflected in the Rare games from that era, witch are the best no just for Rare but for the whole gaming industry
Love that Rare became a thing.. Many of their games are awesome
This game is great but that announcer voice really took it to new heights. Best part of the game lol makes the combo execution that much more rewarding.
Really glad they got Chris Seavor to say something! I was afraid they wouldn't!
KI is the most stylish fighting game out there. The characters are really cool, the sounds and music are the very best, and the gameplay is fun and simple yet complex. I personally prefer Tekken and Street Fighter in terms of gameplay but KI blows those two series away with graphics and especially audio. The music and effects are top notch, along with the best damn announcer ever.
ULTRAAAAAAAAAAAAAAAAAAAAAAAAA COMBOOOOOOOOOOOOOOOOO!
truboricua Personally, you can replace KI with Guilty Gear and you'd have my perspective on this issue. However no game comes close to KI's announcer.
***** Well look who went to Tryhard Academy.
+HayateKasumi ShimboriHayashi lmao wat kind of response was that?
+HayateKasumi ShimboriHayashi at least these Rare creators were making video games and fighting games for the future, if us from the arcades to the video game consoles while you were making excuses.
IMO nearly every fighting game has something awesome about it...and i'm not just talking the gameplay and graphics but also the backstory and details they go into with characters storyline etc... a good fighting game can't just slap you onto a stage say FIGHT! you hgot to have a reason to fight...you got to know who your character is, what they are fighting for...what is their story...what is the universe around them like? in this sense I can see why Tekken, Street Fighter and Mortal kombat have done better...because the size of their character roster is HUGE and their universe and backstory needs a floor the size of a football stadium to explain. but this doesn't mean the other fighting game series like Virtua Fighter, Dead or Alive, King of Fighters, Killer Instinct, Bloody Roar...I guess I could count Super Smash bros though some people insist on calling that a "cross over" game not a fighting game because it blends universes together. but I digress all these games are awesome.
Who else Noticed Killer Cuts playing in the back ground at times?
Chis and Tim may not have been the easiest managers but boy did they squeeze the best out of people. KI, Conker, DKC, etc. incredible games in gameplay to music. I still remember putting in the KI soundtrack and the catchy tunes of DKC.
+jlindsa Took the words out of my mouth. I've been gaming my whole life and the quality that Rare put out during their exclusive period with Nintendo as a second-party developer is unmatched by any other studio. Like you said, they got the best people and squeezed every ounce of creative talent out of them. Those Rare games are still AMAZING products today.
The best managers are often firm but fair, but also know to trust their people to deliver a product. For a 5-6 years stretch (1994-2001), Rare was absolutely unstoppable. If I was an employee, I'd be pinching myself every day during the time hoping I'd never wake up from living the ultimate dream.
The first KI is the best one
Lobb seems like a really cool dude.
i miss going to the arcade to play sf2 and killer instinct, those were the days
nostalgia isnt healthy, stop it
randomguy6679 who cares? Let NWC enjoy retro games since most modern games of today’s era sucks.
Flock of Birds is OP. I used that for a doctoral research!
A Great Game.True Masterpiece in that time.Perfect Soundtrack.I Love Killer Instinct!
Love the combo system in this game. still one of the best systems. Please do one for KIGold
in my experience, no other game ruled the arcades in the 90's like this did. The buzz this created it made a trip to the arcade like going to a concert, I'd never seen so many chicks watching arcade action in a small arcade in a Victorian building Llandudno. The setting by the sea made it even more special, I felt like a kid in one of these American films in the pleasure park scenes - plus I skateboarded back then too. What a summer 1996 was!
Great documentary,underrated fighting game.
KI came out at a time when 3d fighters were just starting to take off and 2d fighters like street fighter were getting a bit repetitive visually. Using their idea of pre-rendered graphics on high end SGI workstations they kinda bridged the gap between crappy low poly 3d fx and smooth side scrolling fx. If you notice all the backgrounds dont just slide left to right, they kinda rotate giving off a 3d looking appearance even though they are really just 2d bitmaps being refreshed constantly with a new bitmap at a slightly different angle. Really cool technology at the time, made everything look so polished.
The backgrounds were a weird wort of FMV, that home console hardware of the time couldn't handle, which is why they had to make crappier looking 3D polygonal backgrounds for KI Gold. Personally, I would have preferred that they had just done really good looking prerendered backgrounds, similar to what they did for SNES KI, just better.
this game was my first fighting game on snes :') I'm literally crying cause it has such a spot in my childhood. if only the 3rd game wasn't Xbox exclusive
The sound design and sleek rendering were really game changers back in the day, it looked and sounded gorgeous, still does!
in 1996 in my town i was KI champion . they did local arcade tournaments and i dominated with Orchid
I was never a champ. But I was the first person in my town to unlock Gargos in KI2, and beat the game with him in front of a crowd at the local Q-Zar later that day. It was a great moment for a 14 year old, even if we were all disappointed in his one screen ending lol
@@Retrorevelations Awesome
I love videos like behind the scenes of video games and the making of them it's so awesome to see the time passion and love the that developers put in their games its so amazing.
People often forget that the passionate middle-aged guys they see in the video were also passionate younger guys too! No one put a gun to their head to get into the games industry - and their passion clearly bleeds through in the video :)
It was a magical game.
Rare was a magical company.
Yes everytime you want to find a KI arcade, you just have to poke your head in the room and wait like 10 seconds to hear if Jago is getting his face punched in or one of the combos the announcer was yelling. Or the the whole intro for the game being " ULTRA 64" lol That game was the loudest of all the arcade and everyone one of them had the volume up to the max.
Love this game , my dad had it before I was born ,i played it while growing up and bought it as an adult and still have and play it
After all these years, finally a pretty decent making of this great classic title! need more in-making scenes footage! :-D
I remember seeing combos for the first time after years of paying Street Fighter and Mortal combat and was just blown away on how great it was. This was my favorite fighter and still is.
Thank you !!! Killer Instinct,,,,, One of The Best Games Ever !!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I remember playing this with my best friend during the weekends. Must have been in 6th grade. That magical time right before girls or during the time you start liking girls. We'd have sleep overs. Cool Ranch Doritos were a favorite. Used to go to Blockbuster video to rent some games. One of our parents would drive. Fucking hell man, those were the days. Still a kid on the verge of becoming a young man. Popular music was Nirvana, Pearl jam, STP, Alice in Chains, Lenny Kravitz, Greenday (dookie), No Doubt, Bush, KORN (debut album) The only hiphop on TV was Tupac and Biggie, Boys to men, The Fugees. TLC, Naughty by Nature. Sheeit lemme stop. Holy shit I LOVE the fact I grew up at that time. We had Mortal Kombat 2, Donkey Kong Country, Final Fantasy III (america), No INTERNET YET. No cell phones. Those were special times. You youngsters will NEVER know or have that feeling of just how DOPE life was before technology exploded. It gives me chills just typing this. Wow. I legit feel sorry for y'all. Life sux now. Hahahaha. Whoooop we rule. 80s baby/90s kids!!!! Y'all some lames.
I was born in 1983, so been there, that nostalgic power of the 90s... that times will never come back.
This blew me away when I was 10.This was way before its time.Still looks ok today.Miss the old arcade days.
This is a hell of a game, period 😤👌
Funny that they didn't speak about the internal HDD as it was almost completely untried at the time, I would have liked to know about the added complexity and cost it brought to the game.
Well it should not add that much to a cost, because an arcade usually did cost $1k-$2k.
But it was harder to protect the files than, thats why a HDD back than was not really used
Amazing how well Killer Instinct has aged. Killer Instinct 2 not as well..... But still, both games are masterpieces.
Yep KI was amazing...This is great info.
4:53 "I have got a rubber suit, but i don't wear that so often now" Not as kinky as ya' used to be eh?
It weird to hear that the developers tell you that they didn't care that much about the move sets.
They were more concerned about it looking cool and awesome instead of fussing over how a fighter's leg angle looked for a handful of frames (literally less than 0.25 seconds). They obviously wanted killer movesets but didn't get hung on something 99% of the world wouldn't see anyway. They put their effort where it counted.
One of the best fighting games ever.
yes. you could always hear it all the way across the arcade. very well made
This is the first game i ever played, on the Snes mid 90's , my father bought it for me :) I was 7 years old at the time. Great game👍
That's brilliant to make the ULTRA COMBO louder than normal!
Ultra combo announcer 6:52
C-C-C-C-C-COMBO BREAKER
That's fantastic, simply the best!
LLLLLLET'S GET READY TO COMBOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!
If you had the chance to play this game in arcade at the tie, you know what this guys is talking about. The quality of the machine was superior (no cheap generic stuff like sf ones). The sound system was great and LOUD along with the excellent soundtrack and gameplay, you just wanted to play it all day long.
Yup. When Orchid's stage came on, it caught everyone's attention. And it's interesting that Ken Lobb mentions how they deliberately increased the announcer's volume for high combos - it's something I noticed back then even when operators would turn the machine down. The passion behind all of these guys is INCREDIBLE. Honestly, the sound of KI was second to none.
Killer Instinct 1 and 2 were the best dedicated Arcade machines in the 1990's imo
This game is a timeless masterpiece.
So Killer Instinct basically pioneered the rock-paper-scissors-style beat 'em up fighting system: its attacks, blocks, counters, auto combos, combo breakers
These are some incredibly creative and talented people.
I Got my snes in 95 and came with killer instinct SE with the CD disk. OH MY GOD this changed my entire life. some of my favorite video game inspired compositions EVER, and that's ASIDE from the great game killer instinct was. Rare - the epic publisher of the 90's
That guy did Jago's voice? The things you find.. :D
I’d love to see killer instinct running on its original silicon graphics system 🤔
I'd love to see a sidescrolling platformer like that. Which yes, you could say there's the Yooka-LeeLee spinoff for that, but I mean a sidescrolling platformer with the same vibes of music as DKC
one of the best fighting games what i ever seen
THANK YOU MIDWAY KILLER INSTINCT TEAM........
I sure miss seeing all the fighter games from the arcades. Why did it go away?
one of the best arcade games no doubt
They didn't talk about how broken Cinder was when the game released and Nintendo sent out to repair 17,000 arcade units to patch Cinder's infinite combo exploit.
+MASF Reload did that really happen? :O and they had to fix every single arcade machine? x-x
@Karukami1 Yeah Nintendo paid people to go install patches to fix the orignal arcade units.
Curious how much it cost and how many machines needed to be manually patched! x.x
Eyedol had a horrible endless combo too, I remember to select him you had to do a button sequence during the vs. animation screen but I'd always interrupt it by pushing a button to cut it off cause I was tired of getting fucking cheesed to death by the endless combo where he'd just ram you repeatedly in the air in the corner.
you mean where after popping someone in the air he could just do that backflip thing and keep kicking them forever until they died?
I was big into SF2 turbo at the time, and would dominate most challengers at the large screen sit-down machine :D Then Killer Instinct showed up and noone wanted to play sf2 anymore. My glory days were suddenly over. :D
This is a ultra combo .
It looks like its still up their. Also exclusive. In two.
Love Killer Instinct! It's great to have it back after so many years of "more of the same" fighting games. Now I just need someone to buy Primal Rage from Atari and remake it :(
Cesar Estevez primal rage shall NEVER return..it was too primitive an unsuccessful. it was like a crappy version of killer instinct crossed with rampage :P half the characters in it were almost the same. what they DO need to do though is give Killer Instinct a rival to face off against....and I think Bloody Roar could be perfect...too bad Konami will probably just give us the finger on that one...they can't be assed to make another BR
well that's why reboots are made, I think of it more like the very first mortal kombat.
KI was out of this world when it came out, it wasn't as good playing as a 2 player street fighter 2.
But as a single player game, the graphics, music, audio, combo system, pfff, totally off the scale amazing.
It gave you the potential to really show off and best of all the glitches in the game extended the games life by a long time too because you had all these cool ways to get crazy ultras by doing the most insane stuff.
Easily makes my top 10 games list and will never leave it.
Back in the day I remember getting so good with a couple of the characters that I could go into the arcade, put a couple quarters into the machine and basically play against a line of people for a couple hours for free because they couldn't knock me off the game!
This channel needs more subs, also, I was wondering, aren't there any mods or hacks for the snes or original arcade versions for extra characters or stuff like that? feels like there should be
+Dan Karukami Why would this channel need more subs? The guys hardly done much here, this is a re-hosted video off of Rare Replay that is also de-synced.
Also, no, not really. The community for Killer Instinct was really non-existent around the time that the Internet became popularized, so while some games, like SMW, do still have a popular rom-hacking scene, KI was overshadowed by the more popular fighting games like SF or MK.
I'm so sad that the new Killer Instinct is completely dead. :/
A Masterpiece!
muy buen video. nunca lo habia visto...
6:52 bass boosted version please
This is the best KI yet even the newest one cant compare..The sound and music was great unlike the newer version
I wouldn't say so, but to each their own. In my opinion Mick Gordon's tracks are godlike.
+Lemur Dawid nope not even close buddy lol..this is the best yet
toofine9 That's your opinion, don't act like it's a fact.
+Lemur Dawid it is a fact thats your opinion
toofine9 Fact is an undisputable statement like "Sun's bigger than Earth" or "Lemurs are animals". Opinions however are not undisputable. Meaning that statements like "this is the best KI yet" are not facts.
After Battletoads and Before Banjo-Kazooie by RareWare LT Games 1994 in Fighting Games Arcade.
UUULTRAAAA, ULTRAAA!! LOL!!!!
Best gameboy game
Brute Force for Xbox was a pretty good game.
Is this overdubbed audio? 🤔
I love killer instinct
dude wtf that guy looks like its in his early 30s and he worked at the company in the 90s
I downloaded these game in my phone
Wow, those original names were terrible. SabreWulf was Newton, LOL!
I really find it odd how they're mentioning Nintendo in an Xbox game.
+Sergeant Sunflower Cause Killer Instinct started from Nintendo Rareware.
I know, but just mentioning one of Xbox's rivals in these Rare Revealed videos feels odd to me, even though it is fact that many of these games came from Nintendo consoles.
They still don't show any Nintendo imagery or sounds though. They are just mentioned.
+Sergeant Sunflower history can't be denied.
They did show a fight with two orchids showing the Ultra 64 banner.
Yes White Man I Found Cheat Codes For That Killer Instinct Game.
Someone needs to go to the Dentist....
Mace N I couldn't unsee it either.
KI the greatest combat game ever created. MK come after .
Being half american and Half English, from Birmingham, wouldn't a brummie ninja be amazing >.>
i had to buy a new SNES so i could play my old cart. XBAND ONLINE i miss those days!
He did beat yes im rare well not here fanel fabien where do you wanna die. You not none from 2D Movie running