The Magic of the Batmobile: Ash Thorp on Designing the Iconic Vehicle for THE BATMAN

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  • Опубликовано: 11 янв 2025

Комментарии • 9

  • @AllanMcKay
    @AllanMcKay  Год назад +4

    At the center of visual effects - is storytelling. And every VFX artist is a storyteller! It was so cool to hear Ash share his creative approach of creating the concept for The Batmobile and The Batcycle! I'd love to hear your thoughts. Please let me know by leaving a comment below. Thanks for listening!

  • @mariolopez-oi2td
    @mariolopez-oi2td Год назад +1

    It must be super cool to design the iconic vehicles for such an iconic character. It looks phenomenal and it's fascinating to hear the philosophy behind the design process. Diving into the full interview now!

  • @mrGr88n
    @mrGr88n Год назад

    love it, ty Alan!

  • @alanbarbin742
    @alanbarbin742 Год назад

    Awesome !!!

  • @marioCazares
    @marioCazares Год назад

    Super inspirational

  • @3DPortal-pm1dz
    @3DPortal-pm1dz 11 месяцев назад

    Amazing!

  • @balusubramanyam8785
    @balusubramanyam8785 Год назад +1

    can i know why he used cinema 4d for vehicle modelling why not maya or why not 3ds max any specific reason?

    • @AllanMcKay
      @AllanMcKay  Год назад +5

      Everyone has their preference. Modeling doesn’t require a certain piece of software to be proficient. Use what you’re comfortable in. Maya and max are great for certain things but every package has good modeling tools. I believe ash uses c4D and octane if I recall, and it allows him to work fast for his needs
      Hope that helps!

  • @LisaAlexisReed
    @LisaAlexisReed 10 месяцев назад

    Jack McKay was George Barris's partner in 1966 my father Finished the Batmobile he died in 1971..