As a relative noob to ED and a couple of failed attempts to get into the AX battles I got myself a Alliance Chieftain after watching this video and fitted it as shown. It got me my first Thargoid kills today, and I am having a blast. Thx Cmdr! O7
I love this. I was running a similar build to this and felt like it was a little unrefined. I just know that I need to switch out my module reinforcements and get that AFM slide it on cuz I definitely dealt with the canopy breach a lot. I'm going to need to practice my cold orbiting skills before I take on any interceptors. But I'm glad that this ship can at least handle a cyclops. As I think more people should be able to engage in the thyroid content. Having these know who in engineer cost ships is actually really nice
All I'd say to this is if you're running around ports, I'd ditch the AFM for more hull or module reinforcement as you can just dock and repair. Same goes for repair limpets and cargo racks really. The Chieftan can tank a lot of damage. And don't worry about the canopy popping out, it's not a problem really as the Chieftan is easy enough to aim even without the hud to let you finish off the heart you're working and land for repair, the cyclops will still be there waiting for its doom when you get back up. Or just fit the extra Module reinforcement which strengthens the canopy a bit.
more excellent work here man. you seem to have honed your style, well done. only further thing I can think of would be to move to 60fps video capture if possible. otherwise, thanks for taking the time to make this content. o7
Repairing your MRPs with your afmu is a useful in-fight tactic as module protection cannot turn off and so repairing them, like repairing your canopy, is possible mid-fight
Where are you getting these gimballed ax multi-cannons from? I recently returned to ED after some time away and spent 4 hour the other day searching for gimballed ax multi-cannons before remembering they don't exist. I'm so confused.
I very much enjoy your build videos. Very well made, clearly explained, interesting to listen to. As a fellow noob CMDR thinking about getting back into the game: are your zero grind buiöds also viable in other PvE encounters? I. E. For hunting NPC pirates?
Builds labeled AX are intended for Thargoids only. They are a lot less effective in any other combat environment. I am planning on an update of my various older PvE build videos at some point in the future.
@@DryHeatAndSand thank you very much! I appreciate the fast answer. I just discovered your channel and will take a look at those older PvE builds and will stay excited for updated PvE builds from you. Again I wanna say great content! I always thought the grind with Engineers is mandatory for AX which put me off in the past. Wanna get back into the cockpit now after discovering your channel
kind of a newb cmdr here and I'm willing to try this. I have one question though, how do you maintain cold orbit without thermal venting the lasers? Do you facetank the goid's cannon during shield and exertion phase and just use heatsinks to cold orbit during the special attack phase after destroying a heart?
Standard and enhanced ax weapons can restock normally at any station. The advanced or Sirius pattern weapons that are able to switch between normal and ax damage are the ones that require synthesis, but only to enter their AX mode.
I wasn’t able to find the enhanced AX multi cannons. Are those only on odyssey? Update: ok so I found them I wasn’t looking under experimental. But still having an issue. I was only able to find the regular version of then not the enhanced version.
Most AX builds use the long range blueprint for all laser hard points. The thermal vent experimental is a favorite for at least one. Some also choose the Regen and concordant experimentals for the other two, if you commonly fly in a wing.
can a build this capable be done with a federal drop ship? it has similar weapon slots maneuverability and can be a hull tank and much cheaper initial cost...
Grind occurs when a game requires players to do something they don't like in order to get something they want or need to progress. Players can choose how they want to earn credits, but cannot choose how they unlock an engineer or broker item. So yes, it's zero grind because you can do the things you like in elite to earn that 80mil.
I don't understand _'stoopid-fast,'_ when later you say, _'...isn't fast enough to run away from Interceptors...'_ : ( it isn't??.... Even a Cobra without engineering can run away from Interceptors.... Do you mean the meanest one specifically?... i froget name...oh... not the meanest, the Basalisk... apparently does 530 (which of course, neither can the Cobra)....
is there actually any good hotspot for pvp nowdays? got ed cravings... nice vid btw, but you seem to think a is better than b. a is different than b. just that uhmm.. and there's heat signature too. to do with having shields. don't just discard it, it's hard but worth it. for the moment, you seem like a perfect pray...
anaconda is kinda good, amazing hardpoint convergence and armour/shields rather good but all in all i wouldn't recommend versus any human player that knows more than just basics
As a relative noob to ED and a couple of failed attempts to get into the AX battles I got myself a Alliance Chieftain after watching this video and fitted it as shown. It got me my first Thargoid kills today, and I am having a blast. Thx Cmdr! O7
I love this. I was running a similar build to this and felt like it was a little unrefined.
I just know that I need to switch out my module reinforcements and get that AFM slide it on cuz I definitely dealt with the canopy breach a lot.
I'm going to need to practice my cold orbiting skills before I take on any interceptors. But I'm glad that this ship can at least handle a cyclops. As I think more people should be able to engage in the thyroid content.
Having these know who in engineer cost ships is actually really nice
All I'd say to this is if you're running around ports, I'd ditch the AFM for more hull or module reinforcement as you can just dock and repair. Same goes for repair limpets and cargo racks really. The Chieftan can tank a lot of damage. And don't worry about the canopy popping out, it's not a problem really as the Chieftan is easy enough to aim even without the hud to let you finish off the heart you're working and land for repair, the cyclops will still be there waiting for its doom when you get back up. Or just fit the extra Module reinforcement which strengthens the canopy a bit.
more excellent work here man. you seem to have honed your style, well done.
only further thing I can think of would be to move to 60fps video capture if possible.
otherwise, thanks for taking the time to make this content. o7
Repairing your MRPs with your afmu is a useful in-fight tactic as module protection cannot turn off and so repairing them, like repairing your canopy, is possible mid-fight
Again gear job my dude, chieftain is a boss
Great ^
Where are you getting these gimballed ax multi-cannons from? I recently returned to ED after some time away and spent 4 hour the other day searching for gimballed ax multi-cannons before remembering they don't exist. I'm so confused.
do there one for krait MKII pls? i also unlocked all guardian modules/weapons, looking for anti clops build without engineering
I very much enjoy your build videos. Very well made, clearly explained, interesting to listen to.
As a fellow noob CMDR thinking about getting back into the game: are your zero grind buiöds also viable in other PvE encounters? I. E. For hunting NPC pirates?
Builds labeled AX are intended for Thargoids only. They are a lot less effective in any other combat environment.
I am planning on an update of my various older PvE build videos at some point in the future.
@@DryHeatAndSand thank you very much! I appreciate the fast answer. I just discovered your channel and will take a look at those older PvE builds and will stay excited for updated PvE builds from you.
Again I wanna say great content! I always thought the grind with Engineers is mandatory for AX which put me off in the past. Wanna get back into the cockpit now after discovering your channel
kind of a newb cmdr here and I'm willing to try this.
I have one question though, how do you maintain cold orbit without thermal venting the lasers? Do you facetank the goid's cannon during shield and exertion phase and just use heatsinks to cold orbit during the special attack phase after destroying a heart?
Great vid!
Thanks
Greetings Commander. Am I correct in thinking that enhanced ax weapons can only be reloaded through synthesis?
Standard and enhanced ax weapons can restock normally at any station.
The advanced or Sirius pattern weapons that are able to switch between normal and ax damage are the ones that require synthesis, but only to enter their AX mode.
@@DryHeatAndSandAh I see. Thanks for the quick response. 07
what is the laser bean for ? take his shield or keep heat low ?
It's for the shield, but also let's players grow into engineering using this build as a foundation.
I wasn’t able to find the enhanced AX multi cannons. Are those only on odyssey?
Update: ok so I found them I wasn’t looking under experimental. But still having an issue. I was only able to find the regular version of then not the enhanced version.
The enhanced versions are available at rescue mega ships. Not sure where else they can appear.
On the lasers what mod and experimental would be good?
Most AX builds use the long range blueprint for all laser hard points. The thermal vent experimental is a favorite for at least one. Some also choose the Regen and concordant experimentals for the other two, if you commonly fly in a wing.
can a build this capable be done with a federal drop ship? it has similar weapon slots maneuverability and can be a hull tank and much cheaper initial cost...
It can, but because of the federal rank grind it won't be part of my zero grind series.
"Zero grind AX build"
*Costs 80m credits*
Grind occurs when a game requires players to do something they don't like in order to get something they want or need to progress.
Players can choose how they want to earn credits, but cannot choose how they unlock an engineer or broker item.
So yes, it's zero grind because you can do the things you like in elite to earn that 80mil.
I don't understand _'stoopid-fast,'_ when later you say, _'...isn't fast enough to run away from Interceptors...'_ : ( it isn't??.... Even a Cobra without engineering can run away from Interceptors.... Do you mean the meanest one specifically?... i froget name...oh... not the meanest, the Basalisk... apparently does 530 (which of course, neither can the Cobra)....
Stoopid fast is 550 and can only be attained with engineering.
Without engineering, the chieftain can only boost to the high 300's.
cheers o7@@DryHeatAndSand
is there actually any good hotspot for pvp nowdays? got ed cravings... nice vid btw, but you seem to think a is better than b. a is different than b. just that
uhmm.. and there's heat signature too. to do with having shields. don't just discard it, it's hard but worth it. for the moment, you seem like a perfect pray...
So what are it's top and boost speeds?
↑ Comment for algorithm + 👍 'd
Sorry to say this cmdr but this not that good lay out best ship is the anrconder for the layout you get more firepower.
anaconda is kinda good, amazing hardpoint convergence and armour/shields rather good but all in all i wouldn't recommend versus any human player that knows more than just basics
@@tig215pr are there human-player Thargoids?
Have a look at cmdrs toolbox from cmdr astro down to earth video o7 cmdr
Thumbs down due to nonsense man really