All these familiar skill mention are only refer to familiar’s attack or also affecting the player attack ?? For example The man hunt 15% more damage to player refer to familiar damage to player or player damage to player ?
The potency of a passive skill scales with the corresponding attribute. Meaning, it's not the rarity of the pet that makes it stronger, it's the attribute. Somebody, test if double cast doubles the shield a cat gives you.
the pet's stat affect the passive skills strength, also here at 7:56 you saying if the player is using 4pc gloom to have increase crit chance but the pet's passive skills savage blows only affect the pet. I don't think it affects your character too.
@@gelo1309 if player's character affects pet's crit chance why would a pet got a passive skill to increase their crit chance? its much easier and cheaper to just invest on your characters crit chance, but I am not sure lol theres no stats on pets to verify how much crit chance they got
@@3102nzain i mean it's additional crit for them. If they don't get stats from you, then how are they calculating the pet's damage? They only show the stat value but damage and crits don't appear on a list
@@gelo1309 as I said no one can prove this because there is no visible data and players are left to speculate. I want to believe pets have their own separate stats independent from your character. I could be wrong though
What’s best way to increase a 165 skill point to 170 to activate legendary traits? Without using Nisza transfer attribute feature? If I covert an aberrant pet with skill 165 using conversion stones, can it increase that skill level to >170?
Short answer: you really can't. Convert keeps the "best" pet, which is completely focused on skills, not the attributes. Meld raises the attributes by 1 if melding a pet with higher attributes. To go from 169 to 170, you would need a legendary lvl pet anyways, so you would be better off just exchanging attributes.
Sell all your pets unless u got rare with active traits. Check market often, sometimes u can find rare pets with traits already active for as low as 16k plat.
Imo it worth the gamble , it’s faster and easier to sell at 4k 8k a pop etc but if you convert 3 and get lucky with like 4 rare skills and a couple rare traits , the sale price is much higher , but it’s to each their own really
@@promi4259 I agree , like I said to each their own . Imo there’s no enough contracts dropping in game to make a significant amount of plat just selling them like that, so I go for the gamble . I have two now that sell max price 640k . Granted I’ll never get that amount but i will get a decent amount for them . But if you’re a completely F2P player selling at 4k 8k etc is probably the way to go. I’m just looking for more significant sales
@@siddgang I chalk it up to a bad translation. As someone who focuses on CC, I've seen "freeze" used for skills/mods that actually chill. Same goes for stun/immobilize.
This is hilarious. No one barring the most diligent hardcore whales will ever be in a position to "choose" what skills they want. Even more unrealistice than getting a 5 star gem to rank 10 and awakening it. Familiars are a joke and a poor one at that.
Some skills can be "buffed" if you reach certain amount of stat (resilience, agility, ferocity etc..) making the % higher than usual stat.
All these familiar skill mention are only refer to familiar’s attack or also affecting the player attack ?? For example
The man hunt 15% more damage to player refer to familiar damage to player or player damage to player ?
Ty SID ready for the next break down.
The potency of a passive skill scales with the corresponding attribute. Meaning, it's not the rarity of the pet that makes it stronger, it's the attribute.
Somebody, test if double cast doubles the shield a cat gives you.
the pet's stat affect the passive skills strength, also here at 7:56 you saying if the player is using 4pc gloom to have increase crit chance but the pet's passive skills savage blows only affect the pet. I don't think it affects your character too.
Yes but I think players crit chance affects pet's crit chance
@@gelo1309 if player's character affects pet's crit chance why would a pet got a passive skill to increase their crit chance? its much easier and cheaper to just invest on your characters crit chance, but I am not sure lol theres no stats on pets to verify how much crit chance they got
@@3102nzain i mean it's additional crit for them. If they don't get stats from you, then how are they calculating the pet's damage? They only show the stat value but damage and crits don't appear on a list
@@gelo1309 as I said no one can prove this because there is no visible data and players are left to speculate. I want to believe pets have their own separate stats independent from your character. I could be wrong though
Hi. What skill works on your cat for sure? Spion no
Lingering wounds works with Broodtalon area burn. Mine increases damage 35.9% as legendary. It is quite powerful.
Hello Sidd, can we stacking up legendary passive skill?
Those skills work only for the companion pet or all bonded?
Only companion
What’s best way to increase a 165 skill point to 170 to activate legendary traits? Without using Nisza transfer attribute feature? If I covert an aberrant pet with skill 165 using conversion stones, can it increase that skill level to >170?
Short answer: you really can't. Convert keeps the "best" pet, which is completely focused on skills, not the attributes. Meld raises the attributes by 1 if melding a pet with higher attributes. To go from 169 to 170, you would need a legendary lvl pet anyways, so you would be better off just exchanging attributes.
Is it worth to gamble on pets or just sell them for 4k each? As a f2p player...
Sell all your pets unless u got rare with active traits. Check market often, sometimes u can find rare pets with traits already active for as low as 16k plat.
Imo it worth the gamble , it’s faster and easier to sell at 4k 8k a pop etc but if you convert 3 and get lucky with like 4 rare skills and a couple rare traits , the sale price is much higher , but it’s to each their own really
@@jakeskatesbro if u get lucky, if u convert 3 pets thats like 12k plats already burned into one, most of the time its only 4k- 8k to sell.
@@promi4259 I agree , like I said to each their own . Imo there’s no enough contracts dropping in game to make a significant amount of plat just selling them like that, so I go for the gamble . I have two now that sell max price 640k . Granted I’ll never get that amount but i will get a decent amount for them . But if you’re a completely F2P player selling at 4k 8k etc is probably the way to go. I’m just looking for more significant sales
Ice Touch chills. It doesn't actually freeze.
Is that a bug? Coz in writing it says freeze. Chill will definitely put it a tier below
@@siddgang I chalk it up to a bad translation. As someone who focuses on CC, I've seen "freeze" used for skills/mods that actually chill. Same goes for stun/immobilize.
This is hilarious. No one barring the most diligent hardcore whales will ever be in a position to "choose" what skills they want. Even more unrealistice than getting a 5 star gem to rank 10 and awakening it. Familiars are a joke and a poor one at that.