Laugh all you want, but these cards were going up to $1000 in the era of ETH craze. Especially when DAG went over 4GB and 8 GB cards could not support 2 DAGs.
But running it at 4K is the only way to max out the VRAM usage, but you don't want to play at 4K on this card, because the card itself can't handle it well. Which means that 16GB VRAM is useless, because you wont utilize at all at like 1080p.
@@RickSanchez-tj9el VRAM isn’t only used for gaming. As yes I know running in 4K is the only way to max it out for gaming purposes; but there are other used for it.
Those crazy Chinese. I looked into these weird cards, along with the 16GB RX580 2048SP's I found mentions of an Frankenstein RTX 3080M with 16GB of VRAM! I made a few enquiries to the various Aliexpress/Alibaba sellers and yeah it does exist, the price was crazy though. I still kinda want one. Supposedly there is a 16GB 3070M 16GB version too but I couldn't ever find one. What I do know is that there is something called the Frankendriver project which makes these weird frankenstein high VRAM mobile Nvidia cards actually usable.
@@seanwood5443that one doesn't require any custom firmware though, it's legit just a 2080 ti with 16Gb GDDR6 modules instead of 8Gb ones. you also move a resistor around on the PCB to adjust the memory straps to accomodate the new memory chips
@@雲開-u4u The 3080M 16GB would be a pretty good Stable Diffusion card, I think it's roughly the speed of a desktop 3060Ti but lots of VRAM is good for machine learning stuff.
Use Lossless scaling, because if you got bottleneck form vram the upscales can't help you because it takes from vram so 8 GB won't help you in Forza horizon , Flight simulator nor Star Wars Jedi Survivors.
Borderlands 3 launched with the parameter -notexturestreaming eliminates the game's notorious stutter by loading all the textures at once. Uses ~12GB of vram at 1440p and load times are longer (but stutter is almost completely gone). Another older game with high vram usage is Far Cry 5 with the HD texture pack enabled. ~11GB at 1440p
2048sp is such a let down for an 16gbvram the original 2304sp is much better and i think this is a mining card that just refurbished to modified chips and boards and just putting some low quality heatsinks
I reckon even the full 2304 SP will not have the grunt to use 8GB of VRAM, let alone 16 GB. That's why these only exist in the 7600XT, 6800 / 7800 and above for AMD and RTX 3090Ti, RTX 4070 Ti and above for nVidia, and the Arc 770 for Intel.
@@shadowopsairman1583 it's a 580, but the 2048sp makes the performance almost identical. The dye on both original 570 and 580 are the same, which means this is not a 570, it's a downgraded 580.
Before Covid hit, but after the crazy Etherium mining boom, there was an eBay seller in Manchester UK selling Sapphire branded RX580's with 1 year warranty and refurbished by Sapphire themselves (new shrouds, fans + thermal paste) in a plain brown box for £65 each, £62 each if you bought more than 3. I actually bought 3, because I needed a card for my kids PC and figured I'd have two spare decent cards to put into builds or just as backups. A year or so later, the Covid price hike happened, and I sold those two spare cards for £300 each. When I originally bought those three cards, I had around £40k in my savings account. Imagine if I'd have dumped the entire lot on every singe RX580, RX570, RX480 and RX470 those guys were selling! I'd be a millionaire.
@@sergedna Yeah, I mean theres no way I'd have done it - that was our entire life savings and I don't gamble and I don't have a good income. But in THEORY, if.... XD
In theory, even if you sell them for just £175 each with £40k invested you'd still be a millionaire! So I agree with you it is a missed opportunity! But everyone is either extremely up or down with how things are going now.
for VRAM test you need proper workloads focussing VRAM directly while being less impacted by unified core counts or speed, Blender 3D can be rly good for that on some 3D scenes, OCCT also have a VRAM stress test, generative AI workload of all kind can also be rly good to test out VRAM with models that would not fit into 8GB
The 580 was (still is) a 1080p card, absolutely not suitable for 2k or 4k gaming. When games like GTA V or rdr2 came out, 8gb of vram were almost overkill for 1080p gaming. I still have a 480 from Zotac, rocking on my daughter's rig.
The fact that you could totally buy 580s with 4GB of VRAM should tell you what the expectations were. Of couse the $30-50 for the 8GB variant paid off in the long run, either if you resold the card or if you kept it in use. Point is: doubling the VRAM a chip is capable of fully utilising *twice* will never help much except for niche applications.
That is very smart they didnt need to change a lot to add the extra memory chips. They just need to create contacts for other side of the board since the pinout placement is already there.
Large Language Models ('AI') sometimes need more RAM. To the point where a hacked APU BIOS to give the iGPU more framebuffer is a valid way to run larger language models.
FH5 and probably others start "skipping" items when out of VRAM. This is why the 8gb card handily outperforms the 16gb one even though it's "out" of VRAM. I still support this existing, even if it's fundamentally a weird idea... Although not entirely unheard of, as AMD themselves stacked together two 16gb 2304 580s on a single card. Yes, you read that right. Two of everything, for a total 32gb of VRAM.
@@kingeling It's definitely a waste in the context of a 2048SP for gaming. But it's fun hackery and interesting because of it... And the potential of taking an actually-VRAM-constricted card and bringing it into the modern era.
you should have tested EFT (Streets of Tarkov map) or Gray Zone Warfare, both use up to 24GB of VRAM at higher settings and resolution, maybe in another video you can test that?
@@FireCestina1200 Brother it can! I have a friend with an RTX 4090 and he showed me the metrics and the VRAM usage was around 23GB out of 24GB especially in Streets of Tarkov map!
The 8gb card I have in my system holds up pretty well you can still play a lot of games at high or even ultra settings 1080p at 30 fps,and can even coax 60 out of a lot of games without even touching FSR
There is something you've missed. It's multi GPU setups. In crossfire setups, the cards are limited by the vram capacity of one of the cards (in AFR), because the ram needs to be duplicated on each card. The 500 series was the last to support 4 way Crossfire. Four of these together would be great to see and have the performance to match the VRAM usage in supported games.
This would be good for VRChat, as that game hogs RAM of any kind. VRAM or system RAM it doesn't care. The extra VRAM can also help if a game just bulk loads the assets and doesn't require further loading, which can help with framerate stability. This could be useful for GPU enclosures with limited PCI-E bandwidths.
@@Avgosbos LOL wut? The Discord mods are the laughing stock WITHIN the VRC community. I've been there for 4 years regularly and have seen lots of shiet, including KKK raids and actual Christian preachers.
can you do transcoding tests such as Jellyfin, plex etc? I'm verry curious how many stream this can can handle with 16gb of vram. I've subscribed to your channel to follow if you make this kind of videos in the future! Good video btw
Those extra vrams will help you a lot. By lot I mean A LOTTTT. In productivity applications such as Catia, Cinema 4D, Adobe primer and most importantly Photoshop that's solely dependent on VRAMs 💯✨ maybe it's for creative people on a budget. Because at that price range 16GB GPUs are basically non existent 😅
You could have done so much more with it. Just having the option for going to low/med settings and having only the textures on ultra in modern games would have made a good point. Resident evil 4 remake is a great example of the need of over 8gb on 1440p with med setting and ultra textures making the game still look great.
I currently have a RX580 8GB card that works really well with LLM processing.... so long as the model is small enough to fit in that space. I might look into getting this card as having the 16GB would make it very ideal for LLM/AI applications
A game called "Resonite" is a good test for GPU memory usage. You can even test different texture compression methods. I was able to fully max out my 3090ti by loading a ton of uncompressed textures.
I wonder whether it's down to the way RX580 manages its VRAM. It's possible that, knowing their cards will only go up to 8GB, AMD never bothered doing any optimization for handling (loading/clearing) large amounts of memory. Or it's just down to low-end memory chips.
The memory is pointless in the games it can handle. But if you use it for things other than games. That extra memory does come handy. Things like running local chat GPT type of servers.
I miss my Rx580 and 570. I wish i haven't sold them . I'm a distributor of these cards on my local area and never got the chance to save one for myself as they sell like hotcakes still to this day. I only get to used them during testing and benchmarks but it is one of the best cards i tested and sold.
Could you run some benchmarks between the 8g and 16g with OLLAMA and Mistral? Afaik this gpu should be powerful enough to run either model but, the 16g should be able to run either with less quantization for more relevant responses.
I would recommend testing older games that have UHD texture packs, such as Monster Hunter World, R6 Siege, and even Skyrim. They don't require too much compute but do necessitate a lot of VRAM.
Went pretty much as well as I expected - more VRAM does you little good when the GPU itself doesn't have the pixel-pushing power for how high details have to get cranked up to actually use it. If you prioritize getting to 60+fps (or 40+ with adaptive/g-sync) over eye-candy, 8GB is enough to cover most of the details entry-level (~$200) GPUs can handle.
Exactly. 16GB on radeon vii doesn't help it at all for gaming nor the extra on 1080ti. They are not man enough to power games and resolutions that require that extra vram. 3090 will be the same.
This card never used over 8GB. The first number is Allocated VRAM. The second one is the used VRAM and it never went over 8.25 GB. Not once. Now, if I am wrong and those numbers are reversed, which would still make sense, it means the game is being allocated the full 8GB but is using a little bit more as it's there. Either way, unless the driver knows the memory is there, it's next to useless. I would look for a modded driver for this.
Overall good video, but it's a bit weird using 4k ultra gaming as a benchmark for 6 year old 1080p 60 fps cards. I get the point is to stress test and push the vram, but a lot of games have vram limits there are some better esports type games like COD and Apex that let you set the vram restriction, another way is older direct x games with the 4gb patches. I'm fairly certain texture cache is the most taxing on vram not model density or resolution. Very few games even still go over 8 gbs which you demonstrated well. Another thing to test would be potentially vram overclocks as it is 16 individual 1 gbs chips then potentially that could mean a difference in stability or performance maybe even an exponential difference, I know for instance computer ram tends to get better gaming performance with 4 8gb sticks and 2 16 gbs sticks versus 1 32 gb stick because dual channel memory I have no clue in regards to vram. Something to be weary of for buyers is that older cards may have more vram at a lower cost but use older memory chips and standards with lower clocks, it's not just the gpu dye with lower specs. That said their may be case uses like for media servers or budget video editing stations that could use this extra ram and the money you save could go toward the cpu which is going to have a bigger effect outside of gaming.
Why using MSAA and Max Settings ? it make no sense, MSAA need a lot of Compute Power, not Memory, and Max Settings on Most Games is for most powerfull GPU.
Not all of the settings in games affect your VRAM as much. Texture quality, model quality, distance LOD, ect will use your VRAM, but a lot of post-effects and stuff are more load on the GPU itself than the VRAM.
If my original RX 480 8GB actually had 16GB I wouldn't be swapping to system memory in Conan Exiles years back. That game was regularly at 10GB of vram out of 8GB that I had.
This is very much like the R7 270x 4GB i own. It uses a re-named Pitcairn GPU, first featured on the HD7870. Those came with 1 or 2 GB of VRAM. ! was fine, 2 was long-lived (really, those things were the Polaris of their generation) but 4GB was rather pointless.
You would be able to get the benefits down the line with newer games and improved fsr3 frame generation mods to where you could probably get over 30fps but not with 4k. Fsr3.1 will decouple frame generation so you could even use frame generation without mods later so yeah other than the sp 16gb vram would be useful.
there is some point in time in which GPU might still push some game at min. settings but the minimal vram requirement of a given game will exceed the ammount of VRam that the GPU has... let's take GTX 960 for example... the 2gb version it is very limited since way back in the day for modern tittles. The raw power of the GPU might me around 1050ti performance, but with only 2gb of Vram many games won't even start. On the other hand, the 4gb vram version can still play many games. AMD never cheaped out in VRam, gpus like R7 370 already had a 4gb VRam version, and honestly in 90% of games a 4gb VRam setup will be just fine for 1080p. 8gb it is a need for very specific games (at this point in time, mid 2024) or higher resolutions BUT i'm pretty shure 3 or 4 years from now the 8gb version of the Rx 580 will still be running games that the 4gb won't... that being said... the raw GPU power and driver support won't make reasonable to use a 16gb vram version of the card. Maybe an Rx 590... and just maybe...
the 16GB of VRAM might be useful (or it'd be proper to say nice to have) for doing stuff like 2D waifu generation using Stable Diffusion, 2D image upscaling and denoising using waifu2x, or 2D art and/or general image restoration using RealESRGAN
Try max/med settings but at low resolution and use upscaller too. Then play an open world game that has a free flying camera mod and fly the map completely to max out vram. Memory bound issues are seen as stutters, but when your gpu core is loaded at 100% you can't really see them.
The gpu might be made to use 16 gigs vram but it doesnt mean it can operate with all of it on 4k or 1440p... so its pretty hard to make it work with the 16 gigs vram on a aceptable framerate.
It's pretty stupid, but could probably be useful for AI like stable diffusion, as they're really VRAM-dependent. Still going to be quite slow though, would be cooler if they pulled this off with at least a 5700XT, which also legit could benefit from an extra couple gigs in gaming.
Could be nice for NCNN based AI tasks but using it only for AI is not a good idea. It would be nice to see a comparison with emulators such as Dolphin.
It's not just about the quantity of extra memory but also the bus width that widens (adding chips on the backside is like going from single channel to dual channel in CPU ram terms ) as well as the memory speed it self (compared to what it had prior to that)
No it doesn’t for this GPU, the bus width is still 256 bit even with double the VRAM, this is the equivalent of adding a 2nd bank of ram on the same channels.
@@thegeforce6625 still the other factors apply but I wouldn't be so sure for the bus width either unless the connection on both sides are physically the same which I doubt, extra connections more bits in parallel, if it says so in gpuz or what not I still wouldn't be sure because it reads what the bios tells it to that's how scammers make e.g trick GPU z to read a let's say Rx 470 as a rx580 and over sell you that...
@@billkillernicclamshell mode halves the functional width of the chips, so they go from 32 bits to 2x clamshelled 16 bit modules. bandwidth is the same because the bus width is the same. and even the combined width of the memory is the same because double the modules at half of their width each is the same width as simply having the basic 8x 32 bit modules. you don't even get the benefit of dual rank memory because again, it's still 256 bit width across a 256 bit bus, not a dual rank 512 bit width across a 256 bit bus. do note that dual rank is not the same as dual channel. you will NEVER double bandwidth by adding additional modules of the same speed across the same sized memory controller. dual rank instead allows for interleaving commands across the chips. this results in a minor bandwidth improvement
As past owner of rx590 nitro+ last of Amd 500 series in essence reboot of rx580, 590 was actually a bit faster! The rx580oc and rx590 should achieve 85-95 fps on Warzone 2 with tweaked settings fully native rasterized at 1080p. Run FSR or other scalers and maybe get 100+ at 1080p but it's a big "NO" for 1440p at high fps. The 8gb version of this card is still amazing for Indie games at 1080p at today's cost of like 80$ to 100$. But stick to free sync monitor 24" in or smaller because 1080p on screens larger than 24" looks pixelized and grainy. If you go above 24" screen you will have to run 2k 1440p to not be grainy and then you get less fps because more toll on GPU. Your only 3-4 ft away from screen and at that distance running 4k it is a waste because your eyes can't properly perceive 4k any better at that distance. A 1080p 24" screen can have as many pixels per square inch as a 32" 1440p screen, but the 1080p Monitor can be driven by less powerful GPU and use less energy from lower watt rated less costly PSU . Better to Build a pc with a monitor for the resolutions you're going to play at and distance you're going to be away from that monitor. I see why the content creator tried to test the 16gb rx580 card in this manner but all tests were at 4k and should have been done at 1080p and 2k because that's what the card specs were. Maybe the creator could have found AI apps to test the 16gb modded card but should have at least tested the 16gb card to see if at 1080p the fps improved or there were less studders or 1% lows or better stability for games on the edge of needing max 8gb. Eth mining hashing memory requirements went up several many times making 4gb and 6gb cards useless and 8gb cards decent but the 16gb cards became king for mining. If your on a very limited budget this 8gb GPU could be a temporary go to for 1080p especially if you already have 1080p monitor and you only have onboard graphics or very outdated gpu. Maybe The creator of the content could further test as I'm interested to see if there is a difference in the studders of lows at 1080p. Also maybe test on a few AI models to see if it works or not???
For most close/over 200-250 bus speed card. Having more/faster memory can be very useful (especially powerful) for the RX580 speed so slow than you will not gain more performance. You might be able to max out more on graphics. But you still will have less FPS. Additional note (especially for dumb Nvidia user or peopke with low knowledge) if a game need 9GB of VRAM and your card have 8GB. Even if the card will use less than 8GB it's just because it will cut some graphics. Or you will have less FPS. That's why if you compare a 4070 and a 7800XT. You can have the 4070 using 11 584 MB and the 7800XT 13 684 MB it's not the card managing worse his memory. It's the game cutting on some graphics.
Would be ok for light development. Scene rendering. and mining. Maybe some AI. Might help with city Skylines. Games that load in a lot of textures. But def not a 4K card for gaming. cause the resolution is tapping out the GPU die itself.
Ive said this before, even the 8gb vs the 4gb rx 580 is a waste. Because games that need more ram requires way more processing power for a good experience than the card is capable of
The 8gb is actually worth it, had an actual rx 580 8gb for years and plenty of games used more then 4gb vram and ran fine. 16gb is however pointless even on an actual rx 580, let alone on an even weaker rx 570 even if it tries to play dress up as a rx 580.
16gb does not mean you can game in 4k, the RX series are made to game only at 1080p with a mixture of graphics settings but the video was nice to watch
With this video then people would not getting fooled by taking a graphics card which not powerful engine but with more vram, cuz the vram it self is being made for decent numbers and for the chipset which can manage.
I think doubling the vram isn't for gaming much, maybe for workstations whom use rendering applications? Those as am aware of require alot of vram to do their work despite what the card is.
i love this cards sadly its not good because of no driver or gpu support. Though i did use it for my steam deck build since linux still support and updates these cards for long term use. I ran rdr2 75-85 fps 1440p.
The only thing this modified card would be good for is getting more life mining ⛏️ on the same card!! The extra vram would be definitely used even a modded Bios and using 2gb chips to equal 32gb vram would also be used up in a mining ⛏️ rig but for gaming the textures are just not big enough to use up the ram.
Laugh all you want, but these cards were going up to $1000 in the era of ETH craze. Especially when DAG went over 4GB and 8 GB cards could not support 2 DAGs.
Seems like it would've been a good time for me to have a few to sell. Unfortunately I never did.
@@ArtisChronicles One of imperfections of this world are right events happening at the wrong time 😁😆
Its Scalping Time!
What is DAG?
@@lebbiiyy Directed Acyclic Graph . Somewhat complex thing, but basically it keeps record of transactions. And grows over time, naturally 😁
"Can't handle game at high settings"... running everything at 4K.
Its to max out the Vram, TLDR: 16gb on the lobotomized 580 is useless
But running it at 4K is the only way to max out the VRAM usage, but you don't want to play at 4K on this card, because the card itself can't handle it well. Which means that 16GB VRAM is useless, because you wont utilize at all at like 1080p.
@@RickSanchez-tj9el VRAM isn’t only used for gaming. As yes I know running in 4K is the only way to max it out for gaming purposes; but there are other used for it.
@@Reddison Yea you got that right
@@RickSanchez-tj9el Maybe if your a rendering massive projects you could probably get 16gb vram usage
"All solid state design" Wowsers! No vacuum tubes or tape machines? Amazing.
smd capacitors bruh!
This will be the standard, in a not too far future! Mark my words! :D
Those crazy Chinese.
I looked into these weird cards, along with the 16GB RX580 2048SP's I found mentions of an Frankenstein RTX 3080M with 16GB of VRAM! I made a few enquiries to the various Aliexpress/Alibaba sellers and yeah it does exist, the price was crazy though.
I still kinda want one. Supposedly there is a 16GB 3070M 16GB version too but I couldn't ever find one. What I do know is that there is something called the Frankendriver project which makes these weird frankenstein high VRAM mobile Nvidia cards actually usable.
theres also a 2080ti with 22gbs of ram
@@seanwood5443that one doesn't require any custom firmware though, it's legit just a 2080 ti with 16Gb GDDR6 modules instead of 8Gb ones. you also move a resistor around on the PCB to adjust the memory straps to accomodate the new memory chips
I guess those are mine card
@@雲開-u4u The 3080M 16GB would be a pretty good Stable Diffusion card, I think it's roughly the speed of a desktop 3060Ti but lots of VRAM is good for machine learning stuff.
I want one now. Lol.
Use Lossless scaling, because if you got bottleneck form vram the upscales can't help you because it takes from vram so 8 GB won't help you in Forza horizon , Flight simulator nor Star Wars Jedi Survivors.
Rx 580 is a legend, still going strong ❤
Use it for AI models, llama via ROCm setup, they typically use more VRAM and rely less on the raw speed of the GPU itself.
its amd not nvidia , doesn't support CUDA
@@MohamedAhmed-os4ox They said llama via ROCm, which is AMD. Did you even read the entire comment, or just the first five words?
Borderlands 3 launched with the parameter -notexturestreaming eliminates the game's notorious stutter by loading all the textures at once. Uses ~12GB of vram at 1440p and load times are longer (but stutter is almost completely gone).
Another older game with high vram usage is Far Cry 5 with the HD texture pack enabled. ~11GB at 1440p
Yeah Far Cry 5 is a good example. GR Breakpoint as well. A 16gb RX 580 would definitely benefit in these games if you just want higher res textures
Far cry5 is already an old game? 💀
@@BrenoAgmL 2018 iirc which is 6 years ago
@@abesmissioncontrol2013
6 years inst old.
@@BrenoAgmL it's pretty old
2048sp is such a let down for an 16gbvram the original 2304sp is much better and i think this is a mining card that just refurbished to modified chips and boards and just putting some low quality heatsinks
I reckon even the full 2304 SP will not have the grunt to use 8GB of VRAM, let alone 16 GB.
That's why these only exist in the 7600XT, 6800 / 7800 and above for AMD and RTX 3090Ti, RTX 4070 Ti and above for nVidia, and the Arc 770 for Intel.
Well, it is a mining card 😁
2048 sp is a 570 rebadged as a 580 in chyna
@@MusicHavenSGNot even the 7600 is able to use the full 16GB in gaming scenarios
@@shadowopsairman1583 it's a 580, but the 2048sp makes the performance almost identical. The dye on both original 570 and 580 are the same, which means this is not a 570, it's a downgraded 580.
Before Covid hit, but after the crazy Etherium mining boom, there was an eBay seller in Manchester UK selling Sapphire branded RX580's with 1 year warranty and refurbished by Sapphire themselves (new shrouds, fans + thermal paste) in a plain brown box for £65 each, £62 each if you bought more than 3.
I actually bought 3, because I needed a card for my kids PC and figured I'd have two spare decent cards to put into builds or just as backups.
A year or so later, the Covid price hike happened, and I sold those two spare cards for £300 each.
When I originally bought those three cards, I had around £40k in my savings account. Imagine if I'd have dumped the entire lot on every singe RX580, RX570, RX480 and RX470 those guys were selling! I'd be a millionaire.
Thats with everything... if..
@@sergedna Yeah, I mean theres no way I'd have done it - that was our entire life savings and I don't gamble and I don't have a good income. But in THEORY, if.... XD
In theory, even if you sell them for just £175 each with £40k invested you'd still be a millionaire! So I agree with you it is a missed opportunity! But everyone is either extremely up or down with how things are going now.
sus name for a gpu
LOL @ THS gpu not workingproperly hey China fix your sh it please.
Wtf are you talking about
@@CovenantAgentLazarusWatch the video.
@@JubbLaRacing no.
@@CovenantAgentLazarus, You don't want to Save A Dic?
Now this is my kind of content. subbed.
imo, it's wrong to call that an RX 580, when it is clearly an RX 570
nobody asked
@@white_mage "nobody asked" you to comment either
@@RANDOMNATION907 yeah same
Nobody asked²@@white_mage
really? how do you know
for VRAM test you need proper workloads focussing VRAM directly while being less impacted by unified core counts or speed, Blender 3D can be rly good for that on some 3D scenes, OCCT also have a VRAM stress test, generative AI workload of all kind can also be rly good to test out VRAM with models that would not fit into 8GB
The 580 was (still is) a 1080p card, absolutely not suitable for 2k or 4k gaming. When games like GTA V or rdr2 came out, 8gb of vram were almost overkill for 1080p gaming. I still have a 480 from Zotac, rocking on my daughter's rig.
The fact that you could totally buy 580s with 4GB of VRAM should tell you what the expectations were. Of couse the $30-50 for the 8GB variant paid off in the long run, either if you resold the card or if you kept it in use. Point is: doubling the VRAM a chip is capable of fully utilising *twice* will never help much except for niche applications.
These cards would be perfect for localised AI workload which must be the sole reason for their creation
that's exactly what i was thinking. So many people think that a gpu's sole purpose is gaming
I'm from China and as indie developers i heard there are fair amount of ppl using this for content creation/AI purposes.
That is very smart they didnt need to change a lot to add the extra memory chips. They just need to create contacts for other side of the board since the pinout placement is already there.
could you test Stable Diffusion or any LLM, these kind of applications need that vram
True ma boi
i was gonna say this i might get it as a second gpu just for that.. i have an 6900xtx atm
RAM doesn't matter if the GPU itself sucks for AI.
@@tendosingh5682 ik but its the Same for the opposite and for ~100 you get 16gb and are able to Run sdxl without running Out of vram.
No ROCM = bad time
congrats on 1k ^_^ , good video .
Large Language Models ('AI') sometimes need more RAM. To the point where a hacked APU BIOS to give the iGPU more framebuffer is a valid way to run larger language models.
The 780m can already use 16GB
You could have also used frame scaling in GTA 5 to push the VRAM usage even further, like much further absurdly further even
Super agree. GTAV on max settings with 2.5x frame scaling is probably the perfect modern DX11 torture test
FH5 and probably others start "skipping" items when out of VRAM. This is why the 8gb card handily outperforms the 16gb one even though it's "out" of VRAM.
I still support this existing, even if it's fundamentally a weird idea... Although not entirely unheard of, as AMD themselves stacked together two 16gb 2304 580s on a single card. Yes, you read that right. Two of everything, for a total 32gb of VRAM.
No.
16GB is seemingly a waste when paired with this GPU. It was only ever meant for mining with a large DAG and nothing else.
@@kingeling It's definitely a waste in the context of a 2048SP for gaming. But it's fun hackery and interesting because of it... And the potential of taking an actually-VRAM-constricted card and bringing it into the modern era.
tbh I think this just makes it useful in stable diffusion as the 16gb vram will be actually used
my 570rx played warthunder like a champ, got a 6600xt/12100f combo now...again a more than adequate solution.
you should have tested EFT (Streets of Tarkov map) or Gray Zone Warfare, both use up to 24GB of VRAM at higher settings and resolution, maybe in another video you can test that?
eft reserves vram it can get but actual used vram for me was under 10 gigs on 1440p high
I doubt that a game could even use 24GB of VRAM my friend
@@FireCestina1200 Brother it can! I have a friend with an RTX 4090 and he showed me the metrics and the VRAM usage was around 23GB out of 24GB especially in Streets of Tarkov map!
@@abcd-vk8zn But not when you enable streaming mode, Streaming textures in real time is heavy on the VRAM trust me
I don't play streets so I didn't know it was that bad
The 8gb card I have in my system holds up pretty well you can still play a lot of games at high or even ultra settings 1080p at 30 fps,and can even coax 60 out of a lot of games without even touching FSR
There is something you've missed. It's multi GPU setups. In crossfire setups, the cards are limited by the vram capacity of one of the cards (in AFR), because the ram needs to be duplicated on each card. The 500 series was the last to support 4 way Crossfire. Four of these together would be great to see and have the performance to match the VRAM usage in supported games.
This would be good for VRChat, as that game hogs RAM of any kind. VRAM or system RAM it doesn't care.
The extra VRAM can also help if a game just bulk loads the assets and doesn't require further loading, which can help with framerate stability. This could be useful for GPU enclosures with limited PCI-E bandwidths.
no one would play vrchat though
@@Avgosbos Wdym nobody would? This ain't 2017 no more, there's plenty of people over there.
@@fungo6631 i dont think you got what i meant, yk that game's community is bassically discord mods
@@Avgosbos LOL wut? The Discord mods are the laughing stock WITHIN the VRC community.
I've been there for 4 years regularly and have seen lots of shiet, including KKK raids and actual Christian preachers.
@@AvgosbosHave you ever actually been in VRC? I have and I've seen more 4chan /pol/ edgelords than Discord mods.
1:08 the what now😂
can you do transcoding tests such as Jellyfin, plex etc? I'm verry curious how many stream this can can handle with 16gb of vram. I've subscribed to your channel to follow if you make this kind of videos in the future! Good video btw
For my experience Plex n stuff is more CPU intensive. Since it fried the fuck out of my CPU. I might did something wrong though.
Those extra vrams will help you a lot. By lot I mean A LOTTTT. In productivity applications such as Catia, Cinema 4D, Adobe primer and most importantly Photoshop that's solely dependent on VRAMs 💯✨ maybe it's for creative people on a budget. Because at that price range 16GB GPUs are basically non existent 😅
You could have done so much more with it.
Just having the option for going to low/med settings and having only the textures on ultra in modern games would have made a good point.
Resident evil 4 remake is a great example of the need of over 8gb on 1440p with med setting and ultra textures making the game still look great.
I currently have a RX580 8GB card that works really well with LLM processing.... so long as the model is small enough to fit in that space. I might look into getting this card as having the 16GB would make it very ideal for LLM/AI applications
This would be awesome for computer science! It can fit some large transformer models without breaking the bank
From 10 fps to 13.5 fps on Flight Sim is large increase on performance! Dammmm
Another 10fps or so you could have a console experience.
I didn't think the 2048sp was a guess. It was aimed at internet cafes in China specifically.
A game called "Resonite" is a good test for GPU memory usage. You can even test different texture compression methods. I was able to fully max out my 3090ti by loading a ton of uncompressed textures.
I wonder whether it's down to the way RX580 manages its VRAM. It's possible that, knowing their cards will only go up to 8GB, AMD never bothered doing any optimization for handling (loading/clearing) large amounts of memory. Or it's just down to low-end memory chips.
Well, it's clearly just an RX570 that they decided to market as an RX580.
i think that card did good, the 580 is getting a bit long in the tooth but its still worth having. thanks.
The memory is pointless in the games it can handle. But if you use it for things other than games. That extra memory does come handy. Things like running local chat GPT type of servers.
Honestly this sounds like it's a mining card rather than a gaming one, but I'm sure others will have suggested just that
I miss my Rx580 and 570. I wish i haven't sold them . I'm a distributor of these cards on my local area and never got the chance to save one for myself as they sell like hotcakes still to this day. I only get to used them during testing and benchmarks but it is one of the best cards i tested and sold.
Could you run some benchmarks between the 8g and 16g with OLLAMA and Mistral? Afaik this gpu should be powerful enough to run either model but, the 16g should be able to run either with less quantization for more relevant responses.
I need one. Thats good for stable diffusion, and some model training.
this would sell like hotcakes back in 2017 when eth mining was booming
Just subbed hoping for a 100k subs this channel is great
A perfect 1080p 120hz card would be awesome to have. You can have your 4k. At least until the cost goes down by alot.
The best case for these types of cards is for video editing and image rendering, CAD and other calculations
The best way to test this is playing VR chat with a full lobby of people the avatars eat up vram like crazy
It’s like giving a decade old cpu more than 8 gigabytes of ram, once in a blue moon where it really benefits from it
What the actual Frankenstein 🧟♂️
Dude i hope they make an RX 6600 but a 16GB version of that.
I would recommend testing older games that have UHD texture packs, such as Monster Hunter World, R6 Siege, and even Skyrim. They don't require too much compute but do necessitate a lot of VRAM.
Perfect for Fallout 4 Modding Application.
I guess it's a nice setup for a local stable diffusion, if you don't mind waiting on your image.
Went pretty much as well as I expected - more VRAM does you little good when the GPU itself doesn't have the pixel-pushing power for how high details have to get cranked up to actually use it. If you prioritize getting to 60+fps (or 40+ with adaptive/g-sync) over eye-candy, 8GB is enough to cover most of the details entry-level (~$200) GPUs can handle.
Exactly. 16GB on radeon vii doesn't help it at all for gaming nor the extra on 1080ti. They are not man enough to power games and resolutions that require that extra vram. 3090 will be the same.
I still use some 580s for video encoding, they are well supported and about 2-3 times faster then my 6600XT when doing that.
This card never used over 8GB. The first number is Allocated VRAM. The second one is the used VRAM and it never went over 8.25 GB. Not once. Now, if I am wrong and those numbers are reversed, which would still make sense, it means the game is being allocated the full 8GB but is using a little bit more as it's there. Either way, unless the driver knows the memory is there, it's next to useless. I would look for a modded driver for this.
Doom eternal can consume over 7GB on a RX580 / 1440p. Try it.
I believe this card is good for running multiple android emulators for farming/mining purposes, as emulators consume a lot of vram.
i bought a couple of the to try and run large LLMs for super cheap, its a bit slow bit it works
Can you expand more on this? What’s your setup?
THE DICA WHAT
The Dica Saver! You wouldn't want your Dica to not be saved, would you?
Lol, and here I thought it was pronounced dic-azz-vr...
dic a saver
Interesting. Only this and the VEGA FE have both 16gb VRAM and Crossfire support.
Overall good video, but it's a bit weird using 4k ultra gaming as a benchmark for 6 year old 1080p 60 fps cards. I get the point is to stress test and push the vram, but a lot of games have vram limits there are some better esports type games like COD and Apex that let you set the vram restriction, another way is older direct x games with the 4gb patches. I'm fairly certain texture cache is the most taxing on vram not model density or resolution. Very few games even still go over 8 gbs which you demonstrated well. Another thing to test would be potentially vram overclocks as it is 16 individual 1 gbs chips then potentially that could mean a difference in stability or performance maybe even an exponential difference, I know for instance computer ram tends to get better gaming performance with 4 8gb sticks and 2 16 gbs sticks versus 1 32 gb stick because dual channel memory I have no clue in regards to vram.
Something to be weary of for buyers is that older cards may have more vram at a lower cost but use older memory chips and standards with lower clocks, it's not just the gpu dye with lower specs. That said their may be case uses like for media servers or budget video editing stations that could use this extra ram and the money you save could go toward the cpu which is going to have a bigger effect outside of gaming.
would've been good to see actual use cases. Yeah showing max settings is cool but even mentioning 1080p high would've been cool.
Keep running it , it will train in more
Why using MSAA and Max Settings ? it make no sense, MSAA need a lot of Compute Power, not Memory, and Max Settings on Most Games is for most powerfull GPU.
Enshrouded will maybe push 16gb at 4k.
It uses 13gb of my 7900 GRE at 2k.
Not all of the settings in games affect your VRAM as much. Texture quality, model quality, distance LOD, ect will use your VRAM, but a lot of post-effects and stuff are more load on the GPU itself than the VRAM.
Try running an LLM on these or run productivity, because that is where 16GB really shines
Maybe this is not known in America but some Brazilians get cards like the rtx 3070 8gb vram and add vram sticks to it making into a 12vram
If my original RX 480 8GB actually had 16GB I wouldn't be swapping to system memory in Conan Exiles years back. That game was regularly at 10GB of vram out of 8GB that I had.
Huh? Wdym it actually has 16 GB?
This is very much like the R7 270x 4GB i own. It uses a re-named Pitcairn GPU, first featured on the HD7870. Those came with 1 or 2 GB of VRAM. ! was fine, 2 was long-lived (really, those things were the Polaris of their generation) but 4GB was rather pointless.
Thermal pads on plastic backplate?
Dont you want your gpu to melt while gaming? Whats wrong with you?
You would be able to get the benefits down the line with newer games and improved fsr3 frame generation mods to where you could probably get over 30fps but not with 4k. Fsr3.1 will decouple frame generation so you could even use frame generation without mods later so yeah other than the sp 16gb vram would be useful.
Frame gen with a base FPS of 15 would look awful (interpolation artifacts stay on screen much longer) and feel worse due to increased input lag
I would like to see more of these ali express specials
there is some point in time in which GPU might still push some game at min. settings but the minimal vram requirement of a given game will exceed the ammount of VRam that the GPU has...
let's take GTX 960 for example... the 2gb version it is very limited since way back in the day for modern tittles. The raw power of the GPU might me around 1050ti performance, but with only 2gb of Vram many games won't even start. On the other hand, the 4gb vram version can still play many games.
AMD never cheaped out in VRam, gpus like R7 370 already had a 4gb VRam version, and honestly in 90% of games a 4gb VRam setup will be just fine for 1080p. 8gb it is a need for very specific games (at this point in time, mid 2024) or higher resolutions BUT i'm pretty shure 3 or 4 years from now the 8gb version of the Rx 580 will still be running games that the 4gb won't...
that being said... the raw GPU power and driver support won't make reasonable to use a 16gb vram version of the card. Maybe an Rx 590... and just maybe...
the 16GB of VRAM might be useful (or it'd be proper to say nice to have) for doing stuff like 2D waifu generation using Stable Diffusion, 2D image upscaling and denoising using waifu2x, or 2D art and/or general image restoration using RealESRGAN
Try max/med settings but at low resolution and use upscaller too. Then play an open world game that has a free flying camera mod and fly the map completely to max out vram.
Memory bound issues are seen as stutters, but when your gpu core is loaded at 100% you can't really see them.
I'd love to see this with a rx 590 it would make a awesome 1440p gpu.
AMD Radeon RX 580 SP was getting aim during ETH mining in 2019 , 2020 & 2021
would've been nice to see how this card performs in competitive games in 4k - like lol, csgo, overwatch, dota, valorant and so on.
The gpu might be made to use 16 gigs vram but it doesnt mean it can operate with all of it on 4k or 1440p... so its pretty hard to make it work with the 16 gigs vram on a aceptable framerate.
It's pretty stupid, but could probably be useful for AI like stable diffusion, as they're really VRAM-dependent. Still going to be quite slow though, would be cooler if they pulled this off with at least a 5700XT, which also legit could benefit from an extra couple gigs in gaming.
I really hop they do something similar with the rx 5700 xt and add 4 more gddr6
Pretty good job there, debunking this stupidity of adding more RAM to an more than obsolete graphics card. :D
Could be nice for NCNN based AI tasks but using it only for AI is not a good idea. It would be nice to see a comparison with emulators such as Dolphin.
Pair it with at least some fast ddr 4, or better, and you're golden.
May I suggest Linux, open source driver, and max preemptive.
It's not just about the quantity of extra memory but also the bus width that widens (adding chips on the backside is like going from single channel to dual channel in CPU ram terms ) as well as the memory speed it self (compared to what it had prior to that)
No it doesn’t for this GPU, the bus width is still 256 bit even with double the VRAM, this is the equivalent of adding a 2nd bank of ram on the same channels.
@@thegeforce6625 still the other factors apply but I wouldn't be so sure for the bus width either unless the connection on both sides are physically the same which I doubt, extra connections more bits in parallel, if it says so in gpuz or what not I still wouldn't be sure because it reads what the bios tells it to that's how scammers make e.g trick GPU z to read a let's say Rx 470 as a rx580 and over sell you that...
@@billkillernicclamshell mode halves the functional width of the chips, so they go from 32 bits to 2x clamshelled 16 bit modules. bandwidth is the same because the bus width is the same. and even the combined width of the memory is the same because double the modules at half of their width each is the same width as simply having the basic 8x 32 bit modules. you don't even get the benefit of dual rank memory because again, it's still 256 bit width across a 256 bit bus, not a dual rank 512 bit width across a 256 bit bus.
do note that dual rank is not the same as dual channel. you will NEVER double bandwidth by adding additional modules of the same speed across the same sized memory controller. dual rank instead allows for interleaving commands across the chips. this results in a minor bandwidth improvement
No, that's not how it works here
By adding more chips it does not. Its still a 256 bits card. And without "overclocked" memory speeds your gains will be zero.
As past owner of rx590 nitro+ last of Amd 500 series in essence reboot of rx580, 590 was actually a bit faster! The rx580oc and rx590 should achieve 85-95 fps on Warzone 2 with tweaked settings fully native rasterized at 1080p. Run FSR or other scalers and maybe get 100+ at 1080p but it's a big "NO" for 1440p at high fps. The 8gb version of this card is still amazing for Indie games at 1080p at today's cost of like 80$ to 100$. But stick to free sync monitor 24" in or smaller because 1080p on screens larger than 24" looks pixelized and grainy. If you go above 24" screen you will have to run 2k 1440p to not be grainy and then you get less fps because more toll on GPU. Your only 3-4 ft away from screen and at that distance running 4k it is a waste because your eyes can't properly perceive 4k any better at that distance. A 1080p 24" screen can have as many pixels per square inch as a 32" 1440p screen, but the 1080p Monitor can be driven by less powerful GPU and use less energy from lower watt rated less costly PSU . Better to Build a pc with a monitor for the resolutions you're going to play at and distance you're going to be away from that monitor. I see why the content creator tried to test the 16gb rx580 card in this manner but all tests were at 4k and should have been done at 1080p and 2k because that's what the card specs were. Maybe the creator could have found AI apps to test the 16gb modded card but should have at least tested the 16gb card to see if at 1080p the fps improved or there were less studders or 1% lows or better stability for games on the edge of needing max 8gb. Eth mining hashing memory requirements went up several many times making 4gb and 6gb cards useless and 8gb cards decent but the 16gb cards became king for mining. If your on a very limited budget this 8gb GPU could be a temporary go to for 1080p especially if you already have 1080p monitor and you only have onboard graphics or very outdated gpu. Maybe The creator of the content could further test as I'm interested to see if there is a difference in the studders of lows at 1080p. Also maybe test on a few AI models to see if it works or not???
For most close/over 200-250 bus speed card. Having more/faster memory can be very useful (especially powerful) for the RX580 speed so slow than you will not gain more performance. You might be able to max out more on graphics. But you still will have less FPS.
Additional note (especially for dumb Nvidia user or peopke with low knowledge) if a game need 9GB of VRAM and your card have 8GB. Even if the card will use less than 8GB it's just because it will cut some graphics. Or you will have less FPS. That's why if you compare a 4070 and a 7800XT. You can have the 4070 using 11 584 MB and the 7800XT 13 684 MB it's not the card managing worse his memory. It's the game cutting on some graphics.
Would be ok for light development. Scene rendering. and mining. Maybe some AI. Might help with city Skylines. Games that load in a lot of textures. But def not a 4K card for gaming. cause the resolution is tapping out the GPU die itself.
Ive said this before, even the 8gb vs the 4gb rx 580 is a waste. Because games that need more ram requires way more processing power for a good experience than the card is capable of
that's what fsr is for...so yes the 8 gb is worth it especially considering the price.
Then you haven't seen the tests at all, Ellesmere is too slow for 16GB but definitely benefits from 8GB over 4GB
The 8gb is actually worth it, had an actual rx 580 8gb for years and plenty of games used more then 4gb vram and ran fine.
16gb is however pointless even on an actual rx 580, let alone on an even weaker rx 570 even if it tries to play dress up as a rx 580.
16gb does not mean you can game in 4k, the RX series are made to game only at 1080p with a mixture of graphics settings but the video was nice to watch
With this video then people would not getting fooled by taking a graphics card which not powerful engine but with more vram, cuz the vram it self is being made for decent numbers and for the chipset which can manage.
You should try Black Ops 3, back in the day it ate the Titan's 6 GB VRAM for breakfast lmao.
I think doubling the vram isn't for gaming much, maybe for workstations whom use rendering applications? Those as am aware of require alot of vram to do their work despite what the card is.
i love this cards sadly its not good because of no driver or gpu support. Though i did use it for my steam deck build since linux still support and updates these cards for long term use. I ran rdr2 75-85 fps 1440p.
for vram test you can disable the antialiasing since this does not take vram but slow a lot the gameplay
The only thing this modified card would be good for is getting more life mining ⛏️ on the same card!! The extra vram would be definitely used even a modded Bios and using 2gb chips to equal 32gb vram would also be used up in a mining ⛏️ rig but for gaming the textures are just not big enough to use up the ram.
I think that it would be useful to try some FSR settings, as they eat up more RAM than standard.
Whoa.. that's one really weird name for their product.. WHOA...