The Maggot Lord Reveals Nurgle's Glory! Nurgle Faction Rework & Tamurkhan Units/Mechanics Blog

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  • Опубликовано: 15 окт 2024

Комментарии • 131

  • @oldman747
    @oldman747 6 месяцев назад +60

    i really appreciate it that you are one of the few creators who links the original article in their video description

    • @shmekelfreckles8157
      @shmekelfreckles8157 6 месяцев назад +4

      He didn’t even need to, he read the entire fucking thing

  • @ShadySpinach
    @ShadySpinach 6 месяцев назад +40

    That Bile Troll image looks like they're in Blood Bowl lol charging across the field. The one even has shoulder pads

  • @dillonschroeder985
    @dillonschroeder985 6 месяцев назад +80

    That Plague re-work is pretty awesome.

    • @davidfox2650
      @davidfox2650 6 месяцев назад +3

      As long as they don't force you to pick from trash If it changes.

    • @Craby-YT
      @Craby-YT 6 месяцев назад +2

      Wish it was free

    • @trianqren127
      @trianqren127 6 месяцев назад +20

      @@Craby-YT it is free? all reworks are always free

    • @DojacGame
      @DojacGame 6 месяцев назад +10

      @@Craby-YT This will be free. It's a race update for patch 5.0.

    • @Alex254561
      @Alex254561 6 месяцев назад +3

      @@Craby-YT It's free, thanks the guys who boycot SOC like me

  • @looper7159
    @looper7159 6 месяцев назад +22

    Every time LoS says “Tarmakhan” I die a little bit more inside

  • @rellek4053
    @rellek4053 6 месяцев назад +4

    The army abilities part reminded me of an idea I had for the blessing of the lady to be an army ability that roots all knight units in place for 15-30 seconds to give them their ward save.

  • @dangarity7791
    @dangarity7791 6 месяцев назад +20

    First mod I'm making for this is add a Skaven chieftain (plague priest) with plague units. Maybe change the "make the chaos dwarfs happy by killing Skaven" requirement to Dwarves.

    • @RPGManoWar
      @RPGManoWar 6 месяцев назад +1

      A lot of the base G1 and G2 base lords are in need of an update; giving Lord Skrolk a version of this plague mechanic would be *awesome*

    • @cinder8926
      @cinder8926 6 месяцев назад

      Plague priests and the various Pestilens units and artillery are things I love to take when playing as Nurgle. A faster infantry that still fits the plague theme and some helpful ranged attacks to whittle down the enemy as I slowly waddle across the battlefield makes Nurgle a lot more fun in battle imo.

  • @nailigniststarzear6689
    @nailigniststarzear6689 6 месяцев назад +32

    damn it Nurgle rework look great...I will do Kugath paint map again after rework

    • @MultiMoe11
      @MultiMoe11 6 месяцев назад +2

      Doing Kugath,checking out the FLC lord,going to give my boy Festus another playthrough after I conqeor everything as the Maggot Lord at least once through his campaign and immortal empires. Hail Grandfather Nurgle(my one and only chaos faction)Then I will do Dwarves as Malakai and then Thorgrim and then Ogres.

    • @shmekelfreckles8157
      @shmekelfreckles8157 6 месяцев назад +1

      I did like 200 hours of Ku’gath in Old World map, will be really interesting to see how the changes play out

  • @Deerygccawwetthjbgde
    @Deerygccawwetthjbgde 6 месяцев назад +4

    Tamurkhan’s ability sounds terrifying!
    You will have to evacuate lords when going up against him like “it’s gonna burst! Evacuate!” lol

  • @sephose7441
    @sephose7441 6 месяцев назад +6

    Everything about the nurgle update looks amazing.

  • @Ron1404NL
    @Ron1404NL 6 месяцев назад +20

    Looks really good, hopefully CA will rework the Tzeentch tech tree as well.

  • @potrak1695
    @potrak1695 6 месяцев назад +23

    So bright! MY EYES!

  • @byteSize8
    @byteSize8 6 месяцев назад +6

    considering the wording and that it executes a low health target, I hope that the feast ability has a unique animation

    • @Greshgore
      @Greshgore 6 месяцев назад +2

      I'm kind of hoping we see the actual maggot executing the character in question and then climbing back into the original body or something similar. Probably won't be that elaborate though. Heck I'd be happy if we just got to see something like shoot out of the ogre's mouth and then back in.

    • @zk2399
      @zk2399 6 месяцев назад

      i showed my maggot pls respond

  • @emmahagens
    @emmahagens 6 месяцев назад +5

    so true about plague ogres, 12:48 are the British humanoids

  • @Deerygccawwetthjbgde
    @Deerygccawwetthjbgde 6 месяцев назад +2

    I always called for random mutation for plague! I’m pleased!

  • @MantismanTM
    @MantismanTM 6 месяцев назад

    I was hoping we might get the 8th Ed Nurgle Lord, the half-naked chonky boi with big Axe but I can see how it aesthetically would of been to similar to appearance with Tamarkan.

  • @TheCGA
    @TheCGA 6 месяцев назад +4

    THIS 🙌🏻
    Oooooh this looks soooooo good. VERY excited for this update.

  • @TwistedAlphonso1
    @TwistedAlphonso1 6 месяцев назад +19

    KREMLO MUST RISE!!! BRING BACK KREMLO!!!

    • @InquisitorThomas
      @InquisitorThomas 6 месяцев назад +2

      Friendship with Elspeth is ended, Kremlo is my new best friend.

  • @GoblinxChild
    @GoblinxChild 6 месяцев назад +21

    Ta-mur-khan ✅
    Tar-mah-khan 🚫

    • @looper7159
      @looper7159 6 месяцев назад +2

      This man is doing the lord’s work. This needs to be top comment

  • @goatforcemcgoat8233
    @goatforcemcgoat8233 6 месяцев назад +3

    one thing I would have liked on recruitment is if they had differentiated Daemon and Mortals relation to corruption and starting health. Maybe Mortals could have been 50-70% but Daemons 20-90%, seems like a good way to do it as Daemons require summoning and thus having them be more effected by corruption would be nice.

    • @letsplaysvonaja1714
      @letsplaysvonaja1714 6 месяцев назад

      i mean, you're a *daemon* faction summoning more is hardly an issue

    • @jarlwilliam9932
      @jarlwilliam9932 6 месяцев назад

      @@letsplaysvonaja1714monogod factions are demon and mortal, and Tamurkhan isn’t a demon or rather he was a mortal man who became demon kin.

    • @letsplaysvonaja1714
      @letsplaysvonaja1714 6 месяцев назад +2

      @@jarlwilliam9932 he was literally in the process of ascending to being a daemon prince when he died
      They basically space marine'd him and took him out when he was most vulnerable

    • @jarlwilliam9932
      @jarlwilliam9932 6 месяцев назад +2

      @@letsplaysvonaja1714 Sure but monogod factions aren’t demon factions, they are both demon and mortal factions rolled into one.

    • @letsplaysvonaja1714
      @letsplaysvonaja1714 6 месяцев назад

      @@jarlwilliam9932 then how come they had barely any mortals before champions of chaos?
      How come all their original lords are greater daemons? How come they have daemon lords unlike the warriors of chaos?
      How come their race is literally called "Daemons of Chaos" (which contains all the four gods and daniel, just like the "human" race contains all five human factions and the southern nations, or how "elves" includes wood, high and dark)
      The mortals are an afterthought to add a bit more roster variety, but at their core the monogod factions are daemon factions with easy access to anything daemonic

  • @Xereus1
    @Xereus1 6 месяцев назад +2

    Could the champions mechanic be a trial for a campaign mechanic for Nagash? Gathering mortarchs instead ofc

    • @zacharyjackson1829
      @zacharyjackson1829 6 месяцев назад

      this will almost certainly be the case. I actually hope that the Nagash mod is able to use this system as i'd prefer it over the tech tree.
      It would never happen because nobody plays him but i wish this system was given to Markus of the empire expedition. It would be so cool if his merry band of heroes could allow him to get regiments of wood elves, dwarves, knights, and elite empire units. if they did that and removed his stupid negative campaign effects then he may actually be played more.

    • @Xereus1
      @Xereus1 6 месяцев назад

      @@zacharyjackson1829 Yes 100% I would also play Markus way more if they did that

  • @kheres1978
    @kheres1978 6 месяцев назад +1

    Awsome , finally good news for Warhammer III !

  • @capefury8731
    @capefury8731 6 месяцев назад +1

    So excited!!! coming back to TWW!! Now CA just needs to add the community maps to quick battles

  • @Jukrates
    @Jukrates 6 месяцев назад +1

    Wondering how to gain nurglings with the new buildings

  • @Tiberium10332
    @Tiberium10332 6 месяцев назад +1

    Sounds quite good so far. Hopefully it will play good as well.

  • @DetectiveCheese
    @DetectiveCheese 6 месяцев назад +1

    Looks really nice for nurgle players.
    Though I would love if they ever added an option or something to make you immune to allied plagues and corruption when they are playing nurgle.
    Playing coop is such a massive pain when someone wants to play nurgle.

    • @brunobaia7898
      @brunobaia7898 6 месяцев назад +4

      Its a gift, you just have to accept it and become one with the sickness :)

    • @MultiMoe11
      @MultiMoe11 6 месяцев назад

      @@brunobaia7898 One of us ONe of us One of us praise Papa Nurgle.

    • @liamcullen3035
      @liamcullen3035 6 месяцев назад

      I agree, it would be nice for allies and vassals to get the buffs instead of the penalties

  • @FUNBadTime
    @FUNBadTime 6 месяцев назад +1

    I am glad they started their posts with the Nurgle content. He is my most played campaign faction in game 3 by far.
    I am a huge fan of Nurgle and I am conflicted.
    I definitly see the benefits in the new systems Nurgle is getting and I am excited, I am just kind of sad that some old systems will be completely gone. Personally I always enjoyed his playstyle in both campaign and in battles and most I felt he needed were just some adjustments to techs and prices. Now he will probably be very different and I am afraid that I wont enjoy it as much.

    • @Frostcat2272
      @Frostcat2272 6 месяцев назад +1

      I know I’ll enjoy him far more nurgle was the only faction I couldn’t really enjoy but this sounds like it will make all nurgle factions soooo much better.

    • @MultiMoe11
      @MultiMoe11 6 месяцев назад +2

      Nurgle will benefit from these changes and be all the better with these changes it will be hard fellow followerer of Nurgle but we will endure as Papa Nurgle would wanta us too and spread Pox and Plague in his name

  • @ho8ojoe8
    @ho8ojoe8 6 месяцев назад +3

    The bile trolls look like grom to me

  • @georgejecu3693
    @georgejecu3693 6 месяцев назад

    Man, that Gothic music at the end makes me so nostalgic.

  • @FUNBadTime
    @FUNBadTime 6 месяцев назад

    Something that I wish they would change across all the chaos factions is that they drastically decrease the cost of all basic greater demons so they see much more use.

  • @Nightmare_52
    @Nightmare_52 6 месяцев назад

    gotta ask, what exactly is Tamurkhan? he is able to inhabit bodies so i assume he lives up to his name as a maggot then?

  • @pepparmostheelder
    @pepparmostheelder 6 месяцев назад

    23:45 Pretty sure you dont rush the cycling - you just rush the building. "With the addition of rushing construction..." So no - you cant rush to a later stage of the cycle

  • @deathnotehell1
    @deathnotehell1 6 месяцев назад +1

    So is it just me or do the Bile Trolls look like they have the goblin models heads?

  • @Mrz-bq2yb
    @Mrz-bq2yb 6 месяцев назад

    I wish they would've added worm men instead of bile trolls. Bile trolls feel pretty redundant with plague ogres.

  • @littlebigplanet321
    @littlebigplanet321 6 месяцев назад

    Wait so does Nurgle have a defensive building or not?

  • @linussyren9221
    @linussyren9221 6 месяцев назад

    @lormasterofsotek Plz ask the devs to fix Nurgle outpost?
    It’s bugged and gives no benefit to the allies, no extra garrison. Only a bugged effect to be able to recruit? Nurglings… that don’t work for neither you or the settlement owner.
    Would love to see this fixed for ToD.

  • @deckardus-te2oo
    @deckardus-te2oo 6 месяцев назад

    I'm curious if Festus will finally be playable like the Nurgle LL in the campaign as part of the Nurgle rework.

    • @pepparmostheelder
      @pepparmostheelder 6 месяцев назад

      Nope. If it was it would be in the note. There is a mod for this kind of though for those interrested

    • @deckardus-te2oo
      @deckardus-te2oo 6 месяцев назад

      I got the impression from the article as if they were talking about Festus as Nurgle LL, maybe there is still hope here. Honestly, we can't be sure unless we see the patch notes.
      It would be nice if CA corrected their big mistake of adding Festus and other monogod characters to the wrong race.

    • @pepparmostheelder
      @pepparmostheelder 6 месяцев назад

      @@deckardus-te2oo naa the other LL is Epidimius. Hence the bold text on "catalogue" - his job being Nurgles tallyman and catalogue all his diseases. He is also confirmed to be the free LL

  • @rogermsn2001
    @rogermsn2001 6 месяцев назад +1

    so theres no change to the unholy manifestation?

  • @ardeleanalex6906
    @ardeleanalex6906 6 месяцев назад +1

    Hope Thragg gets all troll variants

  • @Hyrath
    @Hyrath 6 месяцев назад

    It's really a shame they didn't take more inspiration from vermintide 2 bile trolls. Other than that this looks like a 10/10 update to nurgle.

  • @Cyiel568
    @Cyiel568 6 месяцев назад +1

    Sad for economy buildings and sad to not get any rework for Unhonly Manifestation. >

  • @SailTheShip
    @SailTheShip 6 месяцев назад +1

    Is it just me or do the bile troll heads look almost goblin-ish?

  • @Pontifex777
    @Pontifex777 6 месяцев назад

    Love the chieftain mechanic, and I wish they add that to others. Cause I HATE nurgle

  • @thepain353
    @thepain353 6 месяцев назад

    It took me so long to figure out that it's a toad-dragon and not a toe-dragon

  • @ogrynmod1765
    @ogrynmod1765 6 месяцев назад +6

    YEEE HE CAN BE ON FOOT

  • @landeler8888
    @landeler8888 6 месяцев назад +3

    I just hope he does not start IN the Empire borders

  • @micasa8421
    @micasa8421 6 месяцев назад +4

    Plague Ogres look like Chaos Ogres with some blisters. Hoped for some more plagued look

  • @jiado6893
    @jiado6893 6 месяцев назад +1

    5:00 Aaawwwwwww! 5:02 Oh.

  • @Nilbop
    @Nilbop 6 месяцев назад +1

    Tarmakharn

  • @wompiak1299
    @wompiak1299 6 месяцев назад

    ty for link

  • @MultiMoe11
    @MultiMoe11 6 месяцев назад +1

    Love everything but why does the Chaos Lord of Nurgle look like a generic Champion of Nurgle its my only gripe with the images I love everything except for the look of the Chaos Lord of Nurgle WHYYYYYY CA why isn't he a big boi or at least somewhat mutated

  • @22chainlink22
    @22chainlink22 6 месяцев назад

    Helman Ghorst is going to wish he'd set up shop elsewhere.

    • @MultiMoe11
      @MultiMoe11 6 месяцев назад +1

      Hope so that pain in the ass Necromancer has ruined several Kugath immortal campaigns and at least two Greasus ones.I hate him so much because of it

    • @22chainlink22
      @22chainlink22 6 месяцев назад

      @@MultiMoe11 I just started a Kugath campaign, I made sure to whipe him out within turn 8/9 or something haha.
      Now conquering Cathay with Grim'gor as ally. 👹

  • @mathiaswagner8788
    @mathiaswagner8788 6 месяцев назад

    4:31 bro is tryn form LoL with blackcleaver

  • @For_the-Emperor
    @For_the-Emperor 6 месяцев назад

    When’s release date? Next month?

    • @Greshgore
      @Greshgore 6 месяцев назад

      Supposed to be at the very end of this month

  • @dabestestgoblin8495
    @dabestestgoblin8495 6 месяцев назад +14

    The proper reworks is whats still lacking for Shadows of Change. I like what I see so far, hope the Dawi can finally be equal to their corrupted kin.

    • @Nyktipolos
      @Nyktipolos 6 месяцев назад +9

      What exactly do you believe needed to be reworked? Cathay got some changes, but I don't think Tzeentch or Kislev really were in need of a rework so soon.

    • @nicolashelbig2142
      @nicolashelbig2142 6 месяцев назад +3

      I dont think game III factions rlly need a rework and if so for Sure not as much as game I factions

    • @MySuperPowerIsITouchGrass
      @MySuperPowerIsITouchGrass 6 месяцев назад +5

      Rework gets thrown around so much that word is now meaningless. The only system that, arguably, needed a rework was the harmony system, and it got one.
      Kislev's systems may be simple, but they are not bad. Their mechanics, as well as Tzeentch's, can be fixed largely via tuning instead of full reworks.

    • @resileaf9501
      @resileaf9501 6 месяцев назад +1

      @@Nyktipolos I think at the very least, Kislev could have gotten something to do after the religious war was over. But it's no big deal, it's a fun faction overall.

    • @dabestestgoblin8495
      @dabestestgoblin8495 6 месяцев назад

      Cathay Caravans could have been made on par with Chorfs, a proper mechanic for Boris Ursus and Ungol/Gospodar features is what I hoped for ​@@Nyktipolos

  • @JCola07
    @JCola07 6 месяцев назад +1

    The bile troll faces seem to remind me of the river troll hag face assets or even the goblins face assets, but almost as if they were merged. That's why I think they don't look quite like the typical trolls at least the chaos aligned ones.

  • @Mortarion-xt9wp
    @Mortarion-xt9wp 6 месяцев назад

    Okay tbh I don't like the "stand or die" variants. To be clear it's the names that sound odd to me.
    Also what will happen with the other two gods?
    "kill or die"?
    It might be just me but "change or die" and "rot or die" sounds awful.

  • @dhaenir
    @dhaenir 6 месяцев назад +2

    Really, really mixed quality in the units and characters.
    The Befouled looks perfect.
    Meanwhile, the bile trolls stand out as very goofy "reskin-looking" and without anything stylistically close to their origins or the rest of the content. Hope they are just not finished.

  • @generaldreagonlps6889
    @generaldreagonlps6889 6 месяцев назад

    I'm really hoping Epidemius is going to be a generic campaign just like Kugath so you actually have a choice of two different campaigns without having to worry about some special mechanic. I'm also secretly hoping they are going to promote Aekold to a generic legendary lord but I don't see that happening.

    • @pogo8050
      @pogo8050 6 месяцев назад

      Epidemius is as generic of a legendary lord as you get. He will definetly be the same as Ku’gath.

  • @Majora48
    @Majora48 6 месяцев назад

    The plagues have always been lame since AI shrugs them off so they were only useful being used on yourself. To me, that would be the most important change.

  • @2Scribble
    @2Scribble 6 месяцев назад

    Nurgle certainly needed it
    Unlike the Dorfs (who's main problem was the blandness of their unit choices) or the Empire (who really just needed some basic updates) Nurgle was in THE SHIT when it comes to gameplay xD
    Also, who wants to bet the modders version of the Nemesis Crown is *still* better than what CA comes out with???

  • @akumaking1
    @akumaking1 6 месяцев назад +3

    Will Thrones of Delay be worth it?

    • @arch-warlock7409
      @arch-warlock7409 6 месяцев назад +12

      yes

    • @Grimmnight16
      @Grimmnight16 6 месяцев назад

      so funny

    • @InquisitorThomas
      @InquisitorThomas 6 месяцев назад +9

      Probably, so far the Nurgle changes seem to be good.

    • @Grimmnight16
      @Grimmnight16 6 месяцев назад +3

      @@InquisitorThomas this community is something else

    • @the_tactician9858
      @the_tactician9858 6 месяцев назад +1

      @@Grimmnight16 Let us have hope. I'm sure CA will screw up sooner or later, but until then I can have hope that our hope is not in vain. I can handle being disappointed in CA. I cannot handle expecting the worst from CA every single time they do something.

  • @3556df44
    @3556df44 6 месяцев назад

    Its spelled 'Kayzk' so is pronounced as 'Kay zk' and not 'Kazyk'

  • @charlesman8722
    @charlesman8722 6 месяцев назад +2

    Nurgle has ALWAYS been fun

    • @davidfox2650
      @davidfox2650 6 месяцев назад +2

      Not his campaign at all lol.

    • @Greshgore
      @Greshgore 6 месяцев назад +2

      The theme yes, the execution of the mechanics not so much.

    • @Frostcat2272
      @Frostcat2272 6 месяцев назад

      Nope he was a pain to play before now he will actually be fun!

  • @bullronin1
    @bullronin1 6 месяцев назад

    Please don't fuck this up CA

  • @bebopsynthguy6629
    @bebopsynthguy6629 6 месяцев назад

    This dude said shadows of change was good (pre update). I wouldn’t take this opinion too seriously

  • @lutrueson9000
    @lutrueson9000 6 месяцев назад

    Sad that they still wont fix main issues and all the bugs and unit pathing issues yet they still have time to crap out obscure legendary lords, im sure some will have fun with this DLC though i doubt it will make the sale goals CA wants, Vampires still langush and no Neferata even she is such an important legendary lord, the first vampire

    • @pogo8050
      @pogo8050 6 месяцев назад

      Hurr durr muh AI muh pathing muh bugs.

  • @davidfox2650
    @davidfox2650 6 месяцев назад

    The building for nurgle sucks and still sucks. Its just not a soggy turd sandwich.

    • @nerath639
      @nerath639 6 месяцев назад +3

      why ... its just nurgles unique game mechanic ... play the other gods or the empire if you want static building for 1000 gold and 80 growth per turn

    • @zk2399
      @zk2399 6 месяцев назад +1

      cope

  • @Hmssussex
    @Hmssussex 6 месяцев назад +3

    F tarmukan I wanted slopity bilepiper😂