All of these are looking so good! Would never have thought games this good would be coming out this far into the future :) Can't wait for them, especially Toki
Kudos to the Sonic GX coder for the "preemptive" camera movement. The original games would have benefited from this so much. Looks great. Thanks for another great video Xyphoe
Sonic GX and Toki look absolutely corking. Got lots of experience of both franchises and they both look amazing. Sonic GX looks up there with Sonic Chaos.
All of these games look like they will be superb. Credit to these guys for writing these all these years later. Look forward to them and many others. Good stuff mate 👍
Really looking forward to Corsair - Axelay and Rexbeng are a brilliant team. And Hyper Drive looks great as well. CPC coders have well and truly cracked the vertical shooter.
Are there any new games that have an aspect ratio of 16:9 at all. I'm currently running an emulator with android box on a projector, games are 4:3 native and while some look fine stretched, I was wondering if any new games could be 16:9
Widescreen games would have to sacrifice quite a bit of vertical resolution so that most likely would not be worth it. Just don't stretch those games and they will just look fine. It's not as if those black borders are going to bite you. 😋
That's right, I believe the thinking behind that is because the cartridges themselves can hold a lot more data (off the top of my head a choice between 256k and 512k) so there isn't as much need for the RAM.... and less RAM = a much cheaper machine, there was a need to get the console in under £100 to compete.
A massive thank you to all the programmers for their incredible achievements! I wish it was 1987 again!
It's cool doing a video like this, because it gets me excited again almost like it was Xmas '87 or '88 again.... kinda!
And pixel artists and musicians ;)
Wow, some talented programmers out there now. Cant beleive my eyes how smooth some of the games are
All of these are looking so good! Would never have thought games this good would be coming out this far into the future :) Can't wait for them, especially Toki
I think Toki (or maybe Hyper Drive) might be the first one to appear! So yea, very much looking forward to that one!
Kudos to the Sonic GX coder for the "preemptive" camera movement. The original games would have benefited from this so much. Looks great.
Thanks for another great video Xyphoe
Sonic GX and Toki look absolutely corking. Got lots of experience of both franchises and they both look amazing. Sonic GX looks up there with Sonic Chaos.
And Sonic GX has had LOTS of improvements since that footage too! Screenshots and news here - norecess.cpcscene.net/ :)
All of these games look like they will be superb. Credit to these guys for writing these all these years later. Look forward to them and many others. Good stuff mate 👍
Cheers Ash! Good to hear from ya again mate, hope you're well!
Really looking forward to Corsair - Axelay and Rexbeng are a brilliant team. And Hyper Drive looks great as well. CPC coders have well and truly cracked the vertical shooter.
I will believe vespertino when I see it!🤪😆
Don't worry! It's very much real!
Agreed. Zero chance of this seeing the light of day. I'll donate £100 to a charity of Xyphoes choosing if I'm wrong.
@@darrenwilson99 keep the money around, you will part with them
All look great. Hopefully they will come along eventually
I'm sure they will, lots of others will first not covered here too to keep us happy of course :)
Are there any new games that have an aspect ratio of 16:9 at all. I'm currently running an emulator with android box on a projector, games are 4:3 native and while some look fine stretched, I was wondering if any new games could be 16:9
Widescreen games would have to sacrifice quite a bit of vertical resolution so that most likely would not be worth it.
Just don't stretch those games and they will just look fine. It's not as if those black borders are going to bite you. 😋
I'm confused about Ghosts n Goblins. I though the 6128 Plus and GX4000 were the same machine and had the same games.
Well the 6128 Plus has 128k of memory, the GX4000 has 64k or memory/RAM. So the new Golem13 version is taking advantage of that extra memory.
@@Xyphoe Ahhhhh. How bizarre. GX4000 only 64K???
That's right, I believe the thinking behind that is because the cartridges themselves can hold a lot more data (off the top of my head a choice between 256k and 512k) so there isn't as much need for the RAM.... and less RAM = a much cheaper machine, there was a need to get the console in under £100 to compete.
The NES has only 2 kB of RAM, the Master System has 8 kB, SNES 128 kB and Megadrive a total of 136 kB of RAM.