Armored Core Lore: Core Concept and Core Theory

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  • Опубликовано: 12 янв 2025

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  • @armoredcorelore
    @armoredcorelore  3 месяца назад +27

    Hello all. If you are interested in playing the MT game shown in this video (Its around 25 seconds into the video) Then please visit my community post on the subject for where to get it and controls.

  • @Ikcatcher
    @Ikcatcher 3 месяца назад +133

    Core concept was invented by John Core himself

    • @armoredcorelore
      @armoredcorelore  3 месяца назад +16

      I mean there is nothing to say it was not, who knows who was in the union of corporations.

    • @O-san4
      @O-san4 3 месяца назад +4

      AMMMBATUHCOOOORRRE

    • @Schiznophrenia
      @Schiznophrenia 3 месяца назад +6

      I can confirm, he did invent it. I know him.

    • @Sabbathfaax
      @Sabbathfaax 3 месяца назад +5

      Have to admit, this joke never gets old

    • @Tree.lancer
      @Tree.lancer 3 месяца назад

      you laugh but there's stuff like the "Land raider" and "Land speeder" invented by the very Arkhan Land in things like 40k lol

  • @chaosakazero
    @chaosakazero 3 месяца назад +108

    I feel this to the core

  • @griffinfaulkner3514
    @griffinfaulkner3514 3 месяца назад +96

    You missed a few important details regarding Core Theory in AC6. In the Analysis section of the arena, entry for NIGHTFALL has some interesting notes:
    "The independent mercenaries are the best representatives of Core Theory put into practice. Each and every operation of their ACs determines the odds of their survival-and so they have no choice but to percieve their ACs as extensions of their bodies."
    There's also the MIND ALPHA set, which likely seeks to exploit that effect, and is optimized specifically to act as an extension of the pilot's body. Also noteworthy is the Video Record: Testing New Components in the archive, which combined with the entry regarding the Arquebus Re-education Center, leads to some interesting conclusions. Arquebus was trying to process prisoners with combat skills to control ACs that would otherwise be pilotless, and in the process discovered that unless the subjects kept at least some of their body intact, they didn't perform any better in tests than standard AI.
    This all ends up at what I think Core Theory is really about; an AC is only truly pushed to its absolute limits when its pilot percieves it as a part of their own body, and any risk to it triggers that deep-rooted survival instinct that makes humans capable of otherwise impossible feats. This ends up with 6th-gen ACs being biased towards relatively short range combat, because nothing kicks fight-or-flight into high gear like CQC.

    • @armoredcorelore
      @armoredcorelore  3 месяца назад +39

      And that is why i love the ac community. What i miss, you pick up on and help educate people on the subject. So thank you =)

    • @zchen27
      @zchen27 3 месяца назад +21

      Huh. That would also explain why Iguazu lost as an upload, since he no longer have the fight-or-flight response from his biological body to push his piloting skills.

    • @griffinfaulkner3514
      @griffinfaulkner3514 3 месяца назад +26

      @@zchen27 He damn near made up for it with sheer vitriol, though, bastard was 90% salt by the time I put a pile bunker through ALLMIND's data core.

    • @SolDadguy07
      @SolDadguy07 3 месяца назад +15

      Yes. When I started finding these little tidbits of info, this was my conclusion on what “Core Theory” was as well. I thought of it like Armored Core’s Alaya Vijnana System, in that pilots that were more in tune with their machine typically used them more like they would use their own body, rather than the giant mech they are. What tipped me off the most was the Coquilett’s description about the “reappraisal of handguns”. Something smaller like a handgun (despite hitting like a freight train) feels more like a “human” sized weapon in regard to Core Theory than a giant, back mounted laser cannon.

  • @ASNS117Zero
    @ASNS117Zero 3 месяца назад +35

    My personal take on Core Theory is that it represents the fact that ACs are so fast, so maneuverable, and so tough, that typical long-range options are just ineffective against them - which is why everything is tailored toward short range, high impact cqc.
    There are bleeding edge weapon systems that eschew this trend - mostly coral systems and other weapons developed by the institute - but we can see in practice in game what happens when you pit a conventional weapons platform with lots of long range weapons against an AC every time we boost onto a spaceship and blow out the bridge.
    I think that's what From was trying to say when they brought up Core Theory.

    • @armoredcorelore
      @armoredcorelore  3 месяца назад +8

      Which is a fair take. After all the core theory is rather weak lore wise.

  • @Axel_Kori
    @Axel_Kori 3 месяца назад +17

    The explanation on Core Theory really explains why i felt AC6 pushed me into playing super aggressively and felt more rewarded for basically doing a waltz with every boss

    • @armoredcorelore
      @armoredcorelore  3 месяца назад +8

      I hear this, the aggressive play style did seem to the pushed in game. I can't comment on pvp, but in pve it felt very much you had to go for the jugular there was no holding back.

    • @DJWeapon8
      @DJWeapon8 3 месяца назад +7

      ​@@armoredcoreloreremoval of sniper cannons and gimping even long range weapons with the ricochet mechanic is proof positive of the artificial enforcement of "Core Theory".

  • @mirai_the_unreliable_girlfail
    @mirai_the_unreliable_girlfail 3 месяца назад +41

    Core concept = the basic mechanical design of ACs, in essence it's like the patty of the burger if you want to work with ACs. Like how you would replace or change parts on your personal fighter jet.
    Core theory = how to use the mechanics of the design in combat effectively, it's like the butter for the sandwich of AC combat piloting that you should use as a basis for both your AC build and piloting style.
    (Sorry for any weirdness from the food analogies, I'm *really* craving for some of Mirage Inc. Culinary's stuff again. But the closest one's in Layered, and there's 3 Irregulars hogging the place making it really dangerous, especially for me.)

    • @armoredcorelore
      @armoredcorelore  3 месяца назад +4

      Great now I'm hungry after read this ha ha. Your pretty much spot on here.

  • @earthcitizen7245
    @earthcitizen7245 3 месяца назад +10

    ma man keeping the fandom alive at the height of popularity and during the sleeper phase

    • @armoredcorelore
      @armoredcorelore  3 месяца назад +4

      While very kind of you to say, i know there is a lot of people out there doing this too. Armored core legacy for one who are truly the driving force of keeping the ac fandom up and along with them all the ac youtubers, pvp players and ac fans who share thier love for ac. Be it in video form, discord or X (Twitter).
      Credit must also go to the ac wiki people too who have kept up with the updates and keep the information on the games flowing.

  • @ACFoxeye
    @ACFoxeye 3 месяца назад +11

    Love the footage of the Muscle Tracer game. That adds a special something.

    • @armoredcorelore
      @armoredcorelore  3 месяца назад +4

      Thanks foxeye, tetsu shared it with me and i thought this be the right video to put it in.

  • @heatyt-yw2sz
    @heatyt-yw2sz 3 месяца назад +5

    Read an developer's interview in a magazine long ago, which mentioned the origin of MT. Before the great destruction, we can have one guy controlling the lifter, one guy on the digger and another guy on the bulldozer. But after the great deduction in population caused by the great destruction, we only have one guy who can work. Therefore, a new kind of engineering vehicle is required to perform all the tasks and only one pilot required. Also, it should be easy to pilot so more people can join the workforce sooner. And with all the requirements above, MTs are introduced.

    • @armoredcorelore
      @armoredcorelore  3 месяца назад

      Oh nice. Any idea what magazine? Its basically spot on as before the great destruction lots of people to do the work after it. Very, very little as such to make thing easier and get all the resources muscle tracers.

  • @Gabrhil
    @Gabrhil 3 месяца назад +7

    So weird how playing a lot of Halo lead me to thinking about combat in that universe coming full circle to medeivel grappling because of the MJOLNIR armor and shielding, to how close combat in Gundam became the battlefield meta in-universe because the mobile *suits* are built off the concept of mechanzed suits for heavy labor, and now watching an Armored Core video seperating the idea of labor mechs evolving into war machines and close combat being preferable in a universe of another type of giant armor set.

    • @armoredcorelore
      @armoredcorelore  3 месяца назад +2

      Yes mecha ideas do tend to cross a lot. Then again we had gundam artist work on some of the ac. So I'm sure talks where had and ideas were shared.

  • @laughingman7467
    @laughingman7467 3 месяца назад +29

    Core concept = part break
    Core theory = stagger
    Concept > Theory

    • @armoredcorelore
      @armoredcorelore  3 месяца назад +5

      I'm having flash backs to last raven. I need to lay down.

    • @Gabrhil
      @Gabrhil 3 месяца назад

      @@laughingman7467 I'm not as opposed to the stagger system as some older AC players, but I really do think "part break" would have made this game much more interesting and strategic. Especially since you can now toggle between hard, soft, and no lock-on. Maybe in AC 7...

    • @laughingman7467
      @laughingman7467 3 месяца назад +4

      ​@@armoredcorelore also for some in universe reasons Core Theory favours human plus surgeries, so that the pilot becomes more like the main organ to their AC, like the philosophy of a sword/weapon of being an extension of the body.
      While Core Concept makes piloting an AC as relatively easy as possible, due to the familiarity with the controls from a person's experience of piloting an MT previously, clunky but managable.
      It's like AOT flesh pilot Vs Forklift certified operator

    • @laughingman7467
      @laughingman7467 3 месяца назад +1

      @@Gabrhil also it just frikin hit me why stagger makes sense in AC6, because human plus' are the same as people who are immersed/role-play in multiplayer voice chat, since core theory makes them a part of the AC they're more reactive to the damage getting taken by their outer body.
      While Core Concept is leagues detached from being affected by their outside factors, relying on the notifications of the statuses of their parts on their right screen panel.
      It's the human plus operation that made the AC's in armored core 6 less durable, a lot more sensitive and why they can hard and soft lock soo casually, their brains and body could feel what their AC's are going through.

    • @Gabrhil
      @Gabrhil 3 месяца назад +1

      @@laughingman7467 They explored that in Gen 4 with Lynx and NEXTs. The Augmention in 6 is just hinted to be a lot grittier with a Darwinistic approach to progress. When you think about it, PA was also a measureable stagger system that seemed to have been dropped then brought back with the influence of Souls mechanics

  • @stephenlucas8836
    @stephenlucas8836 3 месяца назад +26

    My guess, the core theory is the cooperate AC uses doctrine, that most ACs will be fighting blitz around tight industrial infrastructure. The idea that property damage from protracted or high explosive sniping fights of the past is too costly and were negated by newer winding and more durable cover as a countermeasure.

    • @Punishthefalse
      @Punishthefalse 3 месяца назад +18

      There's also another reason I like to propose, that being how long range combat in AC6 kinda sucks. Like notice how difficult is it to actually hit anything from long ranges in this game even with weapons with long effective ranges and the right FCS, and even if they hit, they tend to just ricochet. ACs have either become too fast to hit from range or too durable to take appreciable damage from long ranges (unless the weapon is an explosive weapon, Nebula or Plasma Rifles) that it becomes preferable for most fellows to just get right at the enemy, hit them with high impact weapons to knock them off-balance and maul each other to death.

    • @aceundead4750
      @aceundead4750 3 месяца назад +5

      Who needs either of those though when you can just melt the enemies with a flamethrower though.

    • @armoredcorelore
      @armoredcorelore  3 месяца назад +4

      Could be again, this core theory is a little loose in lore terms.

    • @armoredcorelore
      @armoredcorelore  3 месяца назад +2

      It is really hard to hit anything at range in this game.

    • @armoredcorelore
      @armoredcorelore  3 месяца назад

      Oh Honest Brute. Also thinking about it what a way to die in an ac.

  • @VictorIV0310
    @VictorIV0310 3 месяца назад +8

    The Birth of the Armored Core

  • @Hura_the_Blessed
    @Hura_the_Blessed 3 месяца назад +7

    What i think is more accurate is that core theory revolves around completely destroying the core and its pilot considering in the ac6 story trailer a crippled AC is still an AC Arquebus is trying to move away since they rather take prisoners to brainwash and make work for them so disableing an AC (like snail does with his needle launcher to 621) is more theyre taste with themes like electrical discharge temprarly disabling an AC lore whise and theyre lazers being more focused on sustain rather then burst

    • @armoredcorelore
      @armoredcorelore  3 месяца назад +2

      Honestly there is so little on the theory that you could be right. But with what we have to work with right now, this is what is suggested.

  • @chillzaa99
    @chillzaa99 3 месяца назад +4

    Back then I thought Core Theory is the AC project that focus on Coral tech only.

    • @armoredcorelore
      @armoredcorelore  3 месяца назад +1

      It rather a strange one to come swinging out of fromsoftware, but neat i suppose in a way that close combat is what in this world ac are seen to be built for.

  • @doomzilla3568
    @doomzilla3568 3 месяца назад +3

    The heart and soul of a mech and look no than the very name that is Armored Core. Each core comes in many different ways as you mix and mash whatever you please and try them to what mission you take and design. Want a lightweight AC? Use a light core. Want to be a big boi? A heavy core for you. Each these cores has quite the unique history how they are made as each core will have their pros and cons depending what build you make but in the end, what ever AC you make and test, You are now, A RAVEN.

    • @armoredcorelore
      @armoredcorelore  3 месяца назад

      Yep you could say the core is the heart and soul of an ac.

    • @SoraKairiLeonhartfan
      @SoraKairiLeonhartfan 3 месяца назад +1

      But for a LYNX, it's more than just that...
      ...for we are what Gen1-3 Ravens would call "Human+" due to how the AMS works.

    • @armoredcorelore
      @armoredcorelore  3 месяца назад

      True now the metal body now needs flesh to power it ha ha.

    • @SoraKairiLeonhartfan
      @SoraKairiLeonhartfan 3 месяца назад

      @@armoredcorelore And yet there are those among us who retain the Way of the Ravens... to live by our Cores and die by them.

    • @armoredcorelore
      @armoredcorelore  3 месяца назад

      Well you could say that is your answer...I'll leave now.

  • @shokmusic_AC
    @shokmusic_AC 3 месяца назад +2

    Great post! I think that someone else in the community posted this already but I do feel that Core Theory did encourage a close quarter style of combat. I felt myself becoming more aggressive the further that I advanced in the game. Again, great post!

    • @armoredcorelore
      @armoredcorelore  3 месяца назад

      Thank you Shok and honestly more armored core out there is better right ha ha. Yes i admit i did feel the need to be very much attack, attack, all the time with ac6.

  • @SiphonRayzar
    @SiphonRayzar 3 месяца назад +32

    Me personally, this "Core Theory" that they used in AC6 is dumb. One of my favorite builds in the older games is to build long range surpressor builds, either with sniper rifles or missiles. And the complete lack of long range options in AC6 is very disappointing to me personally. I do hope that the next Armored Core game gives us proper long range options, as well as the ability to lock on to 1000 meters range and more, like in the older games.

    • @armoredcorelore
      @armoredcorelore  3 месяца назад +8

      Which is a fair take. I think ac games should cater to all styles of fighting as some people just don't like up close and personal builds. That said i think ac6 was just trying a different experience with ac. A focus of being in the action at all times, i would say like duel between acs. But this is just my thoughts and like yourself i hope there is a return to more range options in the future.

    • @SiphonRayzar
      @SiphonRayzar 3 месяца назад +9

      @@armoredcorelore The thing is, the previous games ALSO had close range fights with enemy ACs. ALL the time. Limiting the range to less than 400 meters for lock on, and the lack of long range weapons REMOVES options, and pidgeonholes all builds to being close range. Sure, you can say it's a "different" experience, but prior AC games had close combat with enemy ACs all the time as it was anyway.

    • @armoredcorelore
      @armoredcorelore  3 месяца назад +4

      True the element of choice here was limited. But this was a choice made by from, who knows maybe the next ac will be more like older games with that choice to be either close or far from a foe. But this how the game is, i can only hope feedback from players about the game and its limits help from created a game to suit old and new fans allowing for that wide selection of choice.

    • @voidgivenfocus
      @voidgivenfocus 3 месяца назад +8

      Ac6 literally has a subplot where arquebus is trying to break away from core theory by experimenting with longer ranged forms of combat, you can see that with the 2 experimental long range fcs's from them
      This is very much pointing to how the sequel to 6 is gonna have more emphasis on range as it won't need to serve as an onboarding game for from's much larger souls fanbase anymore

    • @armoredcorelore
      @armoredcorelore  3 месяца назад +2

      Well there is only one thing to do. Play the waiting game to see what is in ac7 ha ha.

  • @g8779
    @g8779 3 месяца назад +2

    Thank you for making this video. That clears up a lot.

    • @armoredcorelore
      @armoredcorelore  3 месяца назад

      Glad, i admit the theory one is still very open. But someone asked me about it and i thought it be helpful to show what the two are.

  • @TryingTripmine29
    @TryingTripmine29 3 месяца назад +2

    Mario, the idea, versus Mario, the man…

  • @crimeman621
    @crimeman621 3 месяца назад +2

    good video as always. now i will go play with the basic core

  • @turretbarrage2707
    @turretbarrage2707 3 месяца назад +2

    We need John armorcore lore....

  • @sunsetman22
    @sunsetman22 3 месяца назад +1

    if I'm not mistaken, we have the creator of Diaclone/Transformers to thank for the concept of the Armored Core as we know it. that and the design of White Glint, which he personally made (and is even referenced in game as being made "by a genius")

  • @thatslegit
    @thatslegit 3 месяца назад +2

    think core theory could be translated to "what is the meta build" and develop around that meta. its kinda like f1 race cars, 40 years ago every team had their own answer for track but now all f1 cars are the same, but vary in small parts that still make a difference

    • @armoredcorelore
      @armoredcorelore  3 месяца назад

      It is very possible. Honest the core theory is a little weak lore side, its not like the core concept which is written in black and white. Its left open a bit to explore the theory if you will.

  • @goosemanVEVO
    @goosemanVEVO 3 месяца назад +1

    I think Arquebus is attempting to see if they can bring to ACs the kind of mechanized warfare we use in the real world today.
    Where heavy armored vehicles like tanks prefer not to get in real close, and use their main guns to elgage at long range. Preferably before the enemy knows you are taking aim at them.

    • @armoredcorelore
      @armoredcorelore  3 месяца назад

      Oh i would very much agree. Given enough time i think arquebus would have had a squad like silent avalanche only with acs instead of normals.

  • @AlphaKnight-hg2jq
    @AlphaKnight-hg2jq Месяц назад

    in 6 you always hear people talk down mass produced mech's and AI's, Freud obliterates Chatty then goes off about how AI's are all predictable. I think Core theory relates more to what AC's are, unpredictable. They're wild cards that have no standard doctrine, with more conventional forces you can assume their tactics and weaponry but with an AC you have little to no idea how they're going to fight. They are the ultimate counter to conventional warfare

  • @Fuzzy_Chimera
    @Fuzzy_Chimera 3 месяца назад +5

    fantastic

  • @Mae_Dastardly
    @Mae_Dastardly 3 месяца назад +4

    This really cores my armor

  • @danprentice7073
    @danprentice7073 3 месяца назад +5

    I do like the how ACs where developed from MTs in such a simple way with having interchangeable parts it's weirdly believable in a world of physics defining giant robots.
    BTW I have a question/theory Why where the RRI developing so many weapons? I personally believe they where making weapons to sell the the planetary government to stop the overreach of corporations . But that is what I think anyway , what do you think?

    • @Punishthefalse
      @Punishthefalse 3 месяца назад +3

      Even in the far future, there's money to be made in the military-industrial complex. Not to mention making these weapons to test the applications of Coral and to search for the hypothetical limit to Coral application. They do it because they can, never asking if they should. There's a reason Professor Nagai eventually concluded that everyone in the RRI, himself included, is a sinner.

    • @zilla6280
      @zilla6280 3 месяца назад +1

      I think its more so they could defend from unwanted government or corporate involvements. Think about it like how in AC4 Anatolia gets themself a merc to keep others from attacking them and created their LYNX program to make even more NEXT pilots potentially. The scientists are doing what they're good at to keep themselves safe, science.

    • @armoredcorelore
      @armoredcorelore  3 месяца назад +2

      Personally i think the RRI was doing this for cash and knowledge. The PCA and corporations already knew about coral and there is nothing to say all of them did not talk with them. The PCA if a galaxy government force, i am sure visited to deal with taxes and such after all BAWS was operating at the time too and corporations would have sent people over to try and get the data on such discovers.
      Sadly it could be like all human we can't help but tinker with things. We seek knowledge and sometimes what we find turns out be something far beyond our understanding.

  • @PhantasmicCackla
    @PhantasmicCackla 3 месяца назад +1

    This is the Core idea of the AC series.

  • @colbyboucher6391
    @colbyboucher6391 Месяц назад +1

    Battletech's Core Theory equivalent:
    True machine-pilot "move like you would IRL" links are possible, complete with sensation, but come with _minor_ drawbacks like mechwarriors getting a sort of god complex, and neural degeneration. Particularly when pilots were jacked into predator-like quad mechs. Only extensively used by the Word of Blake machine-cult and to a lesser extent by the Clans during the Wars of Reaving.
    For most pilots, a neurohelmet suffices. Battemechs are pretty good at translating hand and pedal controls into sane actions, but they're a little too sane, the neurohelmet taps into the pilot's own sense of balance and some basic mind reading to say no, I really do want to crash through those trees, or kick a fool, or do a backflip, we won't faceplant, just watch. A perfect gyroscope and the creativity of a human mind. The mechwarrior almost functions as co-pilot.
    Ironically, the clans' neurohelmets can do fine motor control despite most of their mechs not bothering with hands. It wasn't until the IS got widespread access to them in the 3100s that their better functionality and more intuitive controls was really appreciated.
    Operational flexibility is too important for most mechs to focus on close combat alone, but there certainly are some. The Hatchetman would be a pretty successful (Come here, I need to axe you a question), while the Atlas, with loads of CQB potential and the ability to yank your arms of and club you with them, was simply too slow for that concept to pan out. It just... glares at you menacingly from a distance.

    • @armoredcorelore
      @armoredcorelore  Месяц назад +1

      @@colbyboucher6391 phew needed a big cup of tea for this read. Interesting though.

    • @colbyboucher6391
      @colbyboucher6391 Месяц назад +1

      @@armoredcorelore Autism + Battletech is a powerful combo

  • @wiltedcypress3940
    @wiltedcypress3940 2 месяца назад +1

    Honestly I always thought Core Theory was just AC6 trying to be Dune again.

    • @armoredcorelore
      @armoredcorelore  2 месяца назад

      There is a lot of talk of ac6 basically being just Dune.

  • @blagojpejov4155
    @blagojpejov4155 3 месяца назад +2

    Nice work on this video

  • @SWIFTO_SCYTHE
    @SWIFTO_SCYTHE 3 месяца назад +1

    When my friends were on Gran Turismo 2 i was on Armored Core. Good times.

  • @Circ00mspice
    @Circ00mspice 3 месяца назад +1

    I always wondered why ACs have no ejection system. So many ravens would've been saved if they could eject before their AC inevitably explodes

    • @armoredcorelore
      @armoredcorelore  3 месяца назад

      I think the cruel answer would be the pilots where not that valued by the world, so why waste money on giving them a way to escape. Plus some ravens i feel even if they did would go down with thier ship or aircraft i should say. On the other hand we did start to see ravens being able to survive later on in the series.

    • @Lone_Wandering0
      @Lone_Wandering0 3 месяца назад +1

      Ejection is iffy from what I've seen,
      even if they do eject they are going to be exposed to a hostile AC moving at mach jesus, that is if it's a "traditional" eject system.
      Just my 2 bits tho

    • @armoredcorelore
      @armoredcorelore  3 месяца назад

      Fair bits mind as ac does tend to make it look like thier ravens died in this horror explosion only to turn up later fine and fresh.

  • @GreyKingZero
    @GreyKingZero 3 месяца назад +1

    Both are good, but us veterans know the Concept is where most of us started. Theory is what keeps ACs an ever changing encounter. One moment, you're fighting an AI controlled terminator in close quarters, and then we're fighting a NEXT legend who prefers missiles and guns in open combat.

    • @armoredcorelore
      @armoredcorelore  3 месяца назад

      Well old or new, i like to think we can all explore the joys of armored core be it the lore, the pvp or well just having fun blowing stuff up.

  • @azurespectrum1985
    @azurespectrum1985 3 месяца назад +1

    I can feel the hype, just confirmed possibly new parts alongside some new story content. And since there was no advertisements for it, this is presumed to be a free update! Rejoice sir ArmoredCoreLore and fans, we've come such a long way!!

    • @armoredcorelore
      @armoredcorelore  3 месяца назад +1

      And long may it go on. Mind you some ways for newer fans to play the older games would be sweet to fromsoftware.

  • @haxor7372
    @haxor7372 3 месяца назад

    I guess I’ll try to explain Core Theory a little better;
    Instead of long range combat via aircraft, armored vehicles like tanks, and artillery pieces like field guns and missile batteries, Core Theory emphasizes close range combat using an AC’s speed, protection, and firepower on the frontlines to overrun enemy positions

    • @armoredcorelore
      @armoredcorelore  3 месяца назад

      So boiled down its the idea that close combat is what ac should be doing.

    • @haxor7372
      @haxor7372 3 месяца назад

      @@armoredcorelore More or less, and render conventional weaponry obsolete or simply unable to counter ACs

  • @MetalFalcon99
    @MetalFalcon99 3 месяца назад +1

    AC's must be like the easiest thing to repair

    • @armoredcorelore
      @armoredcorelore  3 месяца назад +1

      I mean there must be a few spare part laying about, plus the corporations pump out ac parts like candy in the game.

  • @Fallout_Survivor
    @Fallout_Survivor 3 месяца назад +9

    Question: were does the pilot stay on the AC? The Core chest or the Head?

    • @armoredcorelore
      @armoredcorelore  3 месяца назад +11

      From what we know from the pictures we have from ac books. In last raven and acv pilots stay in the core. In acv the head moves back and well you know what i think this needs to be an acl video. adding it to the list.

    • @EloquentiaSerpentis
      @EloquentiaSerpentis 3 месяца назад +7

      @@armoredcorelore In AC 6 you can also surmise the pilot is in the core, especially when looking at the lammergeier core, that pod like section is the cockpit, exposed with no armor as the part description says.

    • @ALLMINDmercenarysupportsystem
      @ALLMINDmercenarysupportsystem 3 месяца назад

      ​@@EloquentiaSerpentis Also, given the size of ACs, a pilot wouldn't fit anywhere but the core.

    • @armoredcorelore
      @armoredcorelore  3 месяца назад

      Very true plus there are a few parts that talk about a pilot on core parts.

    • @Ghostly3011
      @Ghostly3011 3 месяца назад +2

      Honestly, it’d be really funny if it was the head. Imagine trying to squish into the Lammergeier or Tian-Qiang heads, or even the VE-44B(hammerhead)

  • @JoelfarrelGunawan
    @JoelfarrelGunawan 3 месяца назад +10

    Hey Acl do you have a favorite ac frame In acfa? My favorite is a tie between 4 lahire, lancel, white glint, and Aaliyah

    • @Echo_419
      @Echo_419 3 месяца назад +6

      Aaliyah supremacy!

    • @armoredcorelore
      @armoredcorelore  3 месяца назад +2

      Yes i am a very big fan of the sunshine series. The E is my fav out of all of them.

  • @Jedibananas
    @Jedibananas 3 месяца назад +1

    I can now armor my core

  • @Armored_Core_Guy
    @Armored_Core_Guy 3 месяца назад +3

    What was that segment where you were playing as an Mt? That was cool. is it a fan game or like a mod, and is it something playable?

    • @armoredcorelore
      @armoredcorelore  3 месяца назад +2

      Actually i am glad you asked armoredcore guy. This is a fan mt game that was kindly shared with me by lynxtetsu. Which i am sure he would not mind me sharing if anyone wants the link to the g drive its stored in.

  • @Azuchilimited
    @Azuchilimited 3 месяца назад +3

    All I have to say is, close combat and MT's is not a theory at all only IF you consider the Mecha game, Iron Soldier, as apart of Armored Core canon, by all means, I think of it as a missing link though with separate teams. The Iron Soldier Units could use Fists anytime they wanted, but unlike the AC's, I think the Iron Soldier unit was exclusively military and not so much a loaner or hand me down from rich corporations like in AC.
    en.m.wikipedia.org/wiki/Iron_Soldier

    • @armoredcorelore
      @armoredcorelore  3 месяца назад +1

      Never heard of this, have too look into it.

    • @Azuchilimited
      @Azuchilimited 3 месяца назад

      @@armoredcorelore It actually would be a major surprise though if you mention it later on, There's alot of fake fans that will gaslight anything else outside of AC as not Mecha, obviously because of... Japan playing innocent as always.
      If you look at a game say.. like War Robots, as trope filled and cringe worthy in design that game is, don't you think they fit the envelope of being more artillery based MTs rather than security based? The fact you mention this subject actually sets up another video to be at LEAST an hour long due to how deep the content and connections are.
      You don't see anything close to the MTs at all in Gundam if I'm correct, and people would associate Gundam and AC HEAVILY.
      Reverse Jointed and also Tank Tread based Mecha are also in Iron Soldier in fact, and it's ironic considering it predates armored core, if you look at the art of Armored Core 1 and Iron Soldier 3, don't they give the same vibes of being in the same continuity? I think the community needs to unofficially, officially induct Iron Soldier as a lost piece of Armored Core canon. Where is the Iron Soldier community anyways?... I have low-key been looking for them for some time. I'd think they'd be mixed into the AC community, but they are nowhere to be found, For me, I started in Irony Soldier first before Armored Core, it's the first title that got me into the Mecha part of gaming itself.

    • @Azuchilimited
      @Azuchilimited 3 месяца назад

      I do also believe that Iron Soldier was where Pacific Rim ripped from heaviest in secret. It's only an assumption.

  • @antarescypher2551
    @antarescypher2551 3 месяца назад +4

    Core theory is such a stupid premise. One of the largest advantages you can have in combat is effective range, no-one would sacrifice all long range of weaponry purely because the carrier can move fast. This is even shown in ACVI where multiple MT's are equiped with sniper cannons or similarly long ranged weaponry, including the AAP03: ENFORCER and AB08: NEPENTHES.

    • @armoredcorelore
      @armoredcorelore  3 месяца назад

      You know you bring up a fair point. I wonder if this theory is more a rule of war instead of a theory. Limiting AC to this style of fighting.

    • @antarescypher2551
      @antarescypher2551 3 месяца назад +2

      @@armoredcorelore In universe it could also be a method of keeping the AC's (and their pilots) in check, which would explain why the PCA (and later Acquebus) consistently use longer ranged weaponry.
      The IRL answer is the stagger system, forcing short range and allowing certain melee moves to extend stagger makes the game feel more cinematic.

    • @armoredcorelore
      @armoredcorelore  3 месяца назад +1

      Oh IRL yes the game stagger is what it all really about. But it would make sense after all acs are not used by the government forces so limiting acs would give them an edge.

  • @mr.miyagi5938
    @mr.miyagi5938 3 месяца назад +3

    Which game is that at 0:25?

    • @armoredcorelore
      @armoredcorelore  3 месяца назад +1

      That would be a fan made mt game shared with me by lynx tetsu. I'll have to see if he would let me share the link to it.

  • @Matematicomunista
    @Matematicomunista 3 месяца назад +1

    Is there a difference between the core concept and the next concept?

    • @armoredcorelore
      @armoredcorelore  3 месяца назад +1

      The concept for nexts was really all down to kojima particles. It alone advanced the tech beyond that of first gen acs. I am sure the core concept was still in there after all next can swap out parts, but i think unlike ac's or mts. Nexts where built as war machines. Champion champs being the big question mark here as his next which why would you use such a machine for a job a normal or mt could do? It possible his madness lead him to do this and really next are only war machines and there for the core concept for them is more about firepower then getting work done.

  • @echoq7594
    @echoq7594 3 месяца назад +4

    I hope it remains a theory and not applied science :U

    • @armoredcorelore
      @armoredcorelore  3 месяца назад +2

      Me too, i don't want the test paper on it.

  • @Azuchilimited
    @Azuchilimited 3 месяца назад +4

    Armored Core Lore. 💂🇬🇧🏴󠁧󠁢󠁥󠁮󠁧󠁿🧎‍♂️🍣🥢🍻🦾🐙🗡️🍶💀

    • @armoredcorelore
      @armoredcorelore  3 месяца назад +1

      Thank you =)

    • @Azuchilimited
      @Azuchilimited 3 месяца назад +1

      @@armoredcorelore No capping though... You should start doing some deep fake armored cores in... I assume you're the UK, pics to post on here or something. I feel like it would be a refreshing touch

  • @Draga-js1hd
    @Draga-js1hd 3 месяца назад +1

    Where did the Mt game play come from?

    • @armoredcorelore
      @armoredcorelore  3 месяца назад

      Its a fan made mt game shared with me by lynxtetsu. If you look in my community posts I've left a link to the game and controls for it.

    • @Draga-js1hd
      @Draga-js1hd 3 месяца назад

      @@armoredcorelore oh right sorry

    • @armoredcorelore
      @armoredcorelore  3 месяца назад

      @@Draga-js1hd No apologies needed. Honestly i think i just type aggressively ha ha

  • @hayzenthlay
    @hayzenthlay 3 месяца назад +1

    what's the MT footage from? is it a fangame or AI

    • @armoredcorelore
      @armoredcorelore  3 месяца назад +1

      That is from an MT fan game shared with me by lynxtetsu. I am just asking him if it would ok to share the link to it.

    • @hayzenthlay
      @hayzenthlay 3 месяца назад +1

      @@armoredcorelore aah ok. looks really good

    • @armoredcorelore
      @armoredcorelore  3 месяца назад

      Have the link up to the game now in my RUclips community post.

  • @hungotuan4431
    @hungotuan4431 3 месяца назад +1

    Is the creator of the Concept and the Theory named Billy Core?

    • @armoredcorelore
      @armoredcorelore  3 месяца назад

      I thought it was john core. I swear how big is the core family.

  • @fedorkoppenhaver8464
    @fedorkoppenhaver8464 3 месяца назад +3

    Core theory all the way baby. No one out running these hands🔪

  • @khiemnguyen7929
    @khiemnguyen7929 3 месяца назад +3

    FIRST!

  • @Susono09
    @Susono09 3 месяца назад +5

    Core theory is extremely stupid.

    • @armoredcorelore
      @armoredcorelore  3 месяца назад +2

      It is a little weak i will admit in lore terms.