I Added 3D Lighting to My MINECRAFT Clone in C++ - OpenGL Gamedev
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- Опубликовано: 21 сен 2024
- I added lighting to my Minecraft clone in C++ and OpenGL.
Previous part: • Learning OpenGL to Mak...
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Kofybrek publishing 2 videos within 2 weeks is something we won't see again 😭💀
Dude, this awesome. Approximately 2 years ago, you helped me get into C++, so I could not only flex with C++ being my now fav language, but also so I could make a game that will soon be on steam, (hopefully.) Now, this is inspiring me to get into another private project again, doing 3d stuff. This turned out great. Keep uploading!
kofybrek: disappears for 8 months
also kofybrek: releases another video within 2 weeks 😎😎
bro i absolutely love these videos, i can not put it into words, PLEASE dont disappear again, i will be waiting for your next upload
Nice work!! I tried learning OpenGL last year. I'm still recovering from that headache.. You've gotten further than I did!
You are the first person I have seen make Minecraft without starting with chunking! 😮
u my motivation
You are the most technical RUclipsr programmer I’ve seen. Thank you so much for sharing your skills in such intressting ways😊
You are enlightening my torch 🔦
probably best idea to put the code on a github and allow people to contribute to it.
Nah this is fire and insane at the same time, I can't tell what is missing. Keep going 👍👍👍👍!
content is fun, it'll be interesting to watch about chunks world generation
"Do you even know what it means? Hell no!" relatable
nice video! thought i'd love to see the idea i suggested in the first video still.
this is ffuuu..antastic !! and it s funny as hell
damn the end was mesmerising
the goat uploaded
Why does my brain register blocks on your thumbnail as melon slices???
Also, long ago, I though your character was not a stick person but a squid.
I feel personally called out about not watching videos in order, but I'm still not going to do it. I'll see you back on the first video.
This guy Finally uploaded
Yay bro is uploading 😃😉
yayyy
new video so soon..,.,.i hope you get to keep uploading at this frequency
About time
Hey Kofybrek, I had a question, how do you make and load the maps with collisions and textures in sfml?
I'm pretty sure I did something similar in my Super Mario project. You can check its source code.
@@Kofybrek //This code is a big mess.
//But it works.
//Keep that in mind before judging me.
💀
R.I.P my laptop know i cant code any more 😅
daam
Bro I'm only halfway through the first video chill out!
Just a dumb question, but why did you chose to work with GLFW considering you already have a lot of experience with SFML? Both can be used to write OpenGL code
SFML does not support 3D
@@Grigaror-sl3jb not if you consider only sfml functions. It can be used as a handler for openGL calls, and with it work with 3D graphics
@@LukSilva12 im not gonna lie its a pain to work with sfml and opengl comaprted to sdl or glfw
@@sharokhkeshawarz2122 oh, maybe thats the reason then. Thanks!
I just wanted to try something different. Also I did make a 3D raycasting game in SFML.
You found back your channel logs?
why rotating blocks instead of terrain generation first, no hate tho
I was following LearnOpenGL tutorial. Terrain generation will be in the next part.
What IDE are you using?
Visual Studio
ik what fragment shaders are people who make fnf mods sometimes use them
first view again