Nuke 15.1 | Improved 3D Stage Building

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  • Опубликовано: 16 июн 2024
  • With each Nuke update we’re continuously making adjustments at each level of the new 3D system to maximize performance and responsiveness when handling the large amounts of data required when working in 3D scenes.
    For this update, we’ve improved the backend to make stage building in large 3D scenes faster and more responsive. Depending on the stage involved, this could mean tasks that previously took seconds, are now instantaneous.
    Additionally, a new environment variable now colors the node network differently for each stage in your 3D node graph, helping you visualize the flow of stage layers. These updates enable more efficient handling of large scenes and complex 3D data, pushing the capabilities of 3D in Nuke further.
    With the new system in beta, we look forward to hearing your experience on our community forum.
    Download Nuke 15.1: campaigns.foundry.com/product...
    Learn More: learn.foundry.com/nuke/15.1/c...
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