It was actually one of my underrated favorites from BOTW. When I heard it in the wind temple, immediate goosebumps. Don't remember for sure but I probably cheered 🗣️
Vah Medoh's dungeon theme is absolutely my favorite in all of BOTW. Got chills hearing how melancholic Shrine B's theme is. With the Vah Medoh attack theme, Revali's themes, Rito Village, how Vah Medoh's morse code doesn't even start until later, and how excited the music is in Shrine Z, Revali easily wins as my favorite champion. They gave him so much character through music alone, sadly most of it goes completely unnoticed and people just boil his character down to a crappy trope since they don't tend to pay attention to motifs and stuff.
@@Aoryenit’s really because his character is totally changed in the English version of the game. His rival coded behavior in Japanese was traded for the disagreeable and reluctant associate in English because it’s more recognizable than the former in the West. I actually didn’t like him, but was fond of him in a “he’s still a butthole” kinda way, but after learning that he’s different in the Japanese version, everything clicked and I truly love his character. Quest With Aaron has a great video on Revali’s character if you wanna check it out yourself.
You should really listen to the Age of Calamity version of Attack on Vah'Medoh which is called "Vah Medoh Looms", one of the most epic and impressive track in all of gaming in my opinion. (Listen to a version with the 2 phases of course)
God I wish this temple was harder, the whole build-up from when you start out in the Rising Islands up to the Colgera fight has got to be some of the most well-directed video game play ever.
0:13 _Once, a god fell from heaven, stilling the Hebra Winds._ _The heavens grew lifeless, just as the air below thinned._ _With the world in upheaval, we pledged to help the lord._ _A line of ships soaring, built as a passage skyward._ _The god ascended to heaven, leaving behind an ark._ _Its winds brought us new life, thanks to its great, divine spark._
This is eerily similar to the origin story of Amaterasu in Ōkami. I won't spoil it for those who don't know so you'll have to look it up or play the game on your own time.
i think Revali's theme is slightly different, the thing you are pointing out is the beginning of dragon roost i think. i could be totally wrong tho, there's plenty of overlap
I never really liked the Wind Temples in the franchise but this one despite being so short and simple I absolutely loved for good reason; this temple was properly themed as a temple of wind. From the ascent into the heavens, using the wind to reach each sky Island and eventually the airships and the ark itself; the fact that the temple itself is in the sky and relies entirely on wind to approach it and solve its puzzles. Nintendo finally made a proper Temple honoring the power of wind and I love it, and this theme just makes it all the better.
It was so creepy, but at the same time, it felt awesome I love the wind temple, even if it is one of the more basic temples. It was the first one I did, and this soundtrack was great
I didn't appreciate this song much until I put on a TotK mix during finals last semester and this played and I was like "o h. I can't remember where this played but I feel like I'm on a lonely cliff somewhere high above the storm clouds, and it's cold and mournful" **checks the song** "Why don't I remember this I love it,,,"
Similar to the Construct Factory, I think the lead-up to the Wind Temple was more interesting than the dungeon itself. Ascending higher and higher into the sky, then dropping into the thundercloud was amazing. I did like the music and overall theme of the Wind Temple, but once I was actually there, it felt a bit anti-climactic.
I wouldn’t call it “anti-climactic” but I definitely found my self brute-force puzzle-solving when I got to the wind temple. Since it was my first temple I was hoping that I’d be more akin to a traditional zelda dungeon - once I realized it wasn’t I was just trying to force myself to the waypoints. Definitely not the intended way to enjoy that dungeon. But it wasn’t what I’d hoped it would be. All that said - this is by far the best build up into the actual temple itself. I was itching for a unique and intense main quest like this for the rest of the game.
Yeah that's the thing with buildup sections, they BUILT UP the player's expectations, and if the game doesn't deliver on those expectations it feels like a letdown.
@@princekamoro3869I think the temple delivered nicely. The puzzles were good and one of them stumped me a little. And the vibe was amazing. Colgera is perfect too. I’d say the water temple was more disappointing after the buildup.
@@jark06if I was to explain how I felt about it, it would be that: both wind and water temple didn't hold up to the buildup, the difference being, for me, the water temple build up was just very good, which led to one of the most disappointing dungeons I've ever seen. The wind temple, on the other hand, had build up so good that the wind temple would have to have been one of, if not the, best Zelda dungeons to match it. It was still a really good dungeon
These themes along with the minor lookout landing theme that has some of hyrule castle mixed in there is what made me want to search for all these hidden details. I love the BotW champion themes poking in here and there. It's such a nice call back.
Reality isn't reality Zelda is reality the mechanics for Tears of the Kingdom is just phenomenal imagine if Nintendo made a virtual reality headset of their own and we got to experience it that would be even more amazing.
The whole game (both BOTW and TOTK) is a nod to Studio Ghibli, and nowhere more obvious than the music. The minimalist backing and repeating themes, the solo instruments for character themes slowly building into more and more... it's so good!
It's not just perfect it's a master piece once again Nintendo knows how to make a good Zelda game I wish I was in the Tears of the Kingdom Universe reality is a joke man.
I think the dungeons in this game were handled well. I went into this game focusing on what the dungeons are instead of what they are not i,e classic dungeons. I love the design and theme of each one. The only thing imo that needs some tweaking is the terminal system which is fine but could be better, it just makes each dungeon have the same puzzle each time. But the dungeons were way better then Botw.
@@jark06 I forgot I commented this and now I've listened to it a couple times to hear what I meant, and I think I was hearing shit when I commented that. Sorry bro
I didn't think too much of the attack on vah medoh theme from botw, but when i heard it in this track, it gave me chills.
It was actually one of my underrated favorites from BOTW. When I heard it in the wind temple, immediate goosebumps. Don't remember for sure but I probably cheered 🗣️
Vah Medoh's dungeon theme is absolutely my favorite in all of BOTW. Got chills hearing how melancholic Shrine B's theme is. With the Vah Medoh attack theme, Revali's themes, Rito Village, how Vah Medoh's morse code doesn't even start until later, and how excited the music is in Shrine Z, Revali easily wins as my favorite champion. They gave him so much character through music alone, sadly most of it goes completely unnoticed and people just boil his character down to a crappy trope since they don't tend to pay attention to motifs and stuff.
Well, it is a chilly dungeon
@@Aoryenit’s really because his character is totally changed in the English version of the game. His rival coded behavior in Japanese was traded for the disagreeable and reluctant associate in English because it’s more recognizable than the former in the West.
I actually didn’t like him, but was fond of him in a “he’s still a butthole” kinda way, but after learning that he’s different in the Japanese version, everything clicked and I truly love his character. Quest With Aaron has a great video on Revali’s character if you wanna check it out yourself.
You should really listen to the Age of Calamity version of Attack on Vah'Medoh which is called "Vah Medoh Looms", one of the most epic and impressive track in all of gaming in my opinion.
(Listen to a version with the 2 phases of course)
God I wish this temple was harder, the whole build-up from when you start out in the Rising Islands up to the Colgera fight has got to be some of the most well-directed video game play ever.
It was the “first dungeon”
@@spotalarm1068 in botw and totk: wind comes first, then water, fire and electric last
For kids*
@@TheBeanMan263 There is no proper order, stop this "canon order" reddit crap
@@BBKPreTTywhy do you have THAT as your pfp??
0:13 _Once, a god fell from heaven, stilling the Hebra Winds._
_The heavens grew lifeless, just as the air below thinned._
_With the world in upheaval, we pledged to help the lord._
_A line of ships soaring, built as a passage skyward._
_The god ascended to heaven, leaving behind an ark._
_Its winds brought us new life, thanks to its great, divine spark._
It absolutely blew my mind when I counted the syllables and noticed they matched the melody. Incredible localization there
This is eerily similar to the origin story of Amaterasu in Ōkami. I won't spoil it for those who don't know so you'll have to look it up or play the game on your own time.
Chills. Just absolute perfection. When the wooden flute solo began, I just stopped where I was and listened for awhile.
1:40 Attack on Vah Medoh
3:35 Tulin’s Theme
4:57 Revali’s Theme
5:18 Vah Medoh’s Theme
5:26 Tulin’s Theme
6:43 Revali’s Theme
7:42 Vah Medoh’s Theme
7:50 Attack on Vah Medoh
i think Revali's theme is slightly different, the thing you are pointing out is the beginning of dragon roost i think. i could be totally wrong tho, there's plenty of overlap
@@magicmax7578that part is specifically unique to revali’s theme in case you were wondering
@@Megggazap oh you're totally right, i thought it was a different progression
There's also a rlly sneaky reference to Colgera at 3:50 if I heard correctly.
I never really liked the Wind Temples in the franchise but this one despite being so short and simple I absolutely loved for good reason; this temple was properly themed as a temple of wind. From the ascent into the heavens, using the wind to reach each sky Island and eventually the airships and the ark itself; the fact that the temple itself is in the sky and relies entirely on wind to approach it and solve its puzzles. Nintendo finally made a proper Temple honoring the power of wind and I love it, and this theme just makes it all the better.
The Wind Temple theme was *so cool*
....pun unintended
@@that_nerdy_hylian Heh heh I see what you did there heh heh
1:10 Anyone else getting Star Wars Tatooine vibes?
It was so creepy, but at the same time, it felt awesome
I love the wind temple, even if it is one of the more basic temples. It was the first one I did, and this soundtrack was great
Revali's song on the final fase + Vah Medoh 😢😢😢😢😢 thank you for let us hear Champions songs from BotW 😢
As soon as I heard the second phase I said “Hey! That’s the song from the trailer!”
terminal 4 goes hard as hell
Terminal 4 doesn't fuck around.
I didn't appreciate this song much until I put on a TotK mix during finals last semester and this played and I was like "o h. I can't remember where this played but I feel like I'm on a lonely cliff somewhere high above the storm clouds, and it's cold and mournful" **checks the song** "Why don't I remember this I love it,,,"
THIS IS JUST BAEUTIFUL
The “Second Terminal” part was used in the Second trailer.
Vah Medoh's theme was always my favourite, it gave Star Wars vibes~
Everything about this piece is perfect
Similar to the Construct Factory, I think the lead-up to the Wind Temple was more interesting than the dungeon itself. Ascending higher and higher into the sky, then dropping into the thundercloud was amazing. I did like the music and overall theme of the Wind Temple, but once I was actually there, it felt a bit anti-climactic.
I wouldn’t call it “anti-climactic” but I definitely found my self brute-force puzzle-solving when I got to the wind temple. Since it was my first temple I was hoping that I’d be more akin to a traditional zelda dungeon - once I realized it wasn’t I was just trying to force myself to the waypoints. Definitely not the intended way to enjoy that dungeon. But it wasn’t what I’d hoped it would be.
All that said - this is by far the best build up into the actual temple itself. I was itching for a unique and intense main quest like this for the rest of the game.
Yeah that's the thing with buildup sections, they BUILT UP the player's expectations, and if the game doesn't deliver on those expectations it feels like a letdown.
@@princekamoro3869I think the temple delivered nicely. The puzzles were good and one of them stumped me a little. And the vibe was amazing. Colgera is perfect too. I’d say the water temple was more disappointing after the buildup.
@@jark06if I was to explain how I felt about it, it would be that: both wind and water temple didn't hold up to the buildup, the difference being, for me, the water temple build up was just very good, which led to one of the most disappointing dungeons I've ever seen. The wind temple, on the other hand, had build up so good that the wind temple would have to have been one of, if not the, best Zelda dungeons to match it. It was still a really good dungeon
the hurricane surrounding the temple the whole time made it quite climactic for me
The very beginning gives me old Norse vibes, like Ved Stanford Brua.
It reminds me of the soundtrack of Final Fantasy Crystal Chronicles.
@@lunalgaleo1991For me it reminds me of Star Wars (at least the latter half of Terminal 1)
Absolutely best intro Temple, Music(s), and Boss for this game.
That moment when 3 notes of Midna's theme hit at the beginning of this song:
Hearing the trailer music ingame was an out of body expirience. With this and the with the final boss.
The zelda producers really are into ships
These themes along with the minor lookout landing theme that has some of hyrule castle mixed in there is what made me want to search for all these hidden details. I love the BotW champion themes poking in here and there. It's such a nice call back.
At 1:14 I keep thinking it's going to go into Terra's Theme from Final Fantasy VI
in my opinion,wind temple and the desert temple is the best
Tulin definition:cutest npc in game,master of air,good archery 🏹 👌
Reality isn't reality Zelda is reality the mechanics for Tears of the Kingdom is just phenomenal imagine if Nintendo made a virtual reality headset of their own and we got to experience it that would be even more amazing.
9:40 that part gave me chills it's so scary
Is it just me or is my heart beating backwards
I hear so much resonance to Joe Hisaishi ! The whole OST feels like a nod to him with the Ghibli inspirations
The whole game (both BOTW and TOTK) is a nod to Studio Ghibli, and nowhere more obvious than the music. The minimalist backing and repeating themes, the solo instruments for character themes slowly building into more and more... it's so good!
Perfect. Just perfect.
It's not just perfect it's a master piece once again Nintendo knows how to make a good Zelda game I wish I was in the Tears of the Kingdom Universe reality is a joke man.
The transition from T3 to T4 😛😛😛
Flashbacks to when I tried to put the tiles you need to make a fan back into the wall ;-;
glad I'm not the only one
Did that too x lol but u didnt do the fan thing u mentioned i used some other thing lol@@boisbois2947
The flute in the very begining. Is that the faron woods theme from skyward sword?
I think the dungeons in this game were handled well. I went into this game focusing on what the dungeons are instead of what they are not i,e classic dungeons. I love the design and theme of each one. The only thing imo that needs some tweaking is the terminal system which is fine but could be better, it just makes each dungeon have the same puzzle each time. But the dungeons were way better then Botw.
Sounds like something out of Shadow of the Colossus.
4:30 - 4:60 is the whole truth.
In one part you can hear the note skull kid plays in the beginning of majoras mask, and in another tou can hear a bit of rijus theme
The first 3 notes of this entire song sound like part of MIdna's theme
Why does the beginning sound like Midna's theme lol
BRUH KASS'S THEME IS IN HERE
Guh?? Where?
@@jark06 I forgot I commented this and now I've listened to it a couple times to hear what I meant, and I think I was hearing shit when I commented that. Sorry bro
7:26?
TELL ME WHERE THEY HID HIM N O W
@@HeraldBFC That's from revali
Anybody else hear the Imperial March theme?
Toss a comment to your algo
This song reminds me of my girlfriend
your girlfriend is a bird??
@@magicmax7578 colloquially, yes
Cold?