The Ultimate Guide to CS2 Skin Creation [2023]

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  • Опубликовано: 4 янв 2025

Комментарии • 414

  • @MarkayCS
    @MarkayCS  Год назад +4

    I have posted a video with some issues regarding this video, with solutions to common issues (Resource compilation error, stall detected) and stuff like that. Check the video out! ruclips.net/video/K8O5_3cgVw0/видео.html
    If the video doesn't help, let me know in the comments and I will help you further.

    • @danielsluga4
      @danielsluga4 Год назад

      thank you!! Im gonna watchthe video later!!

    • @Birchwood_log
      @Birchwood_log 8 месяцев назад +1

      This has been very helpful,quick and very fun to watch,thanks for explaining and helping us out.

  • @Romulusmap
    @Romulusmap 4 дня назад +2

    I will always appreciate people putting out content to help others. Thank you!

    • @MarkayCS
      @MarkayCS  3 дня назад +1

      @@Romulusmap thanks for the kind words and watching!

  • @navitwo800
    @navitwo800 Год назад +15

    Never seen a RUclipsr work so quick to get a video out, amazing!

    • @MarkayCS
      @MarkayCS  Год назад +1

      Thank you for the kind words haha, I was planning on making this video, but completely forgot. Thanks for reminding me 😆

  • @RanNero
    @RanNero Год назад +1

    How to get the option for selecting workshop tools (7:38)..... to move one with the job.
    ruclips.net/video/eUIxeqw-N08/видео.html

    • @MarkayCS
      @MarkayCS  Год назад

      You'll have to download it first, there is a option to download the workshop tools in-game.

  • @ThatsMySkill
    @ThatsMySkill Год назад +7

    thank you so much. i always wanted to create skins but im horrible at photoshop. luckily i know my way around blender so this makes me excited to test it out.

    • @MarkayCS
      @MarkayCS  Год назад

      Good to hear! Glad you got something out of it :)

    • @ThatsMySkill
      @ThatsMySkill Год назад

      @@MarkayCS any idea where i can get the default texture files for the weapons?

    • @MarkayCS
      @MarkayCS  Год назад

      Third link in the description? Or what do you mean@@ThatsMySkill

    • @ThatsMySkill
      @ThatsMySkill Год назад

      @@MarkayCS i mean the default weapon texture. like the one thats on the vanilla weapons. cause the obj files dont have any textures.

    • @MarkayCS
      @MarkayCS  Год назад

      If you want something to stay default, just don't do anything to it@@ThatsMySkill

  • @Prismarine_Man
    @Prismarine_Man Год назад +1

    I've been waiting for this awww, I'm sooo happy, I can't show how happy I am.

    • @MarkayCS
      @MarkayCS  Год назад

      If you are happy, I am happy :)

  • @acnode
    @acnode Год назад +4

    I was waiting for cs2 version, since I seem to have problems with custom paint skins not being UV'd correctly thank you so much for this!

    • @MarkayCS
      @MarkayCS  Год назад

      No problem! Hope you get something out of it.

  • @ErikSlavik
    @ErikSlavik 11 месяцев назад +1

    Thanks!

    • @MarkayCS
      @MarkayCS  11 месяцев назад

      Thank you for the super chat! Glad you got something out of it :)

  • @kempa18
    @kempa18 Год назад +26

    3:50 When it doesn’t show the individual parts you can go to the right side and select edit mode, press A to select all, then go back to texture paint, hope this works.

    • @MarkayCS
      @MarkayCS  Год назад

      Thank you, i'll try it out tomorrow.

    • @FyzxHD
      @FyzxHD Год назад

      Thank you for this!

    • @sumguyontheinternet8873
      @sumguyontheinternet8873 Год назад

      Thanks

    • @matgor2061
      @matgor2061 Год назад

      Instead of this, go into shader editor and import the image you've created. This should make all of the details and compartments appear in the square

    • @j.0x00n4
      @j.0x00n4 Год назад

      In addition to this you can press the "UV" button in the UV editor window, then save the unwrapped layout as a file to import to Photoshop or Gimp.

  • @AshketchupCS
    @AshketchupCS Год назад +6

    Great content markay.. it was very straightforward and very helpful!

  • @muhazmifauzi7629
    @muhazmifauzi7629 11 месяцев назад +1

    great content bro, thank you so much, it is work for me, If you are a graphic designer and want to add your own design, it is quite difficult to identify the surface of the weapon, because you have to check them one by one in blender, and replace it in photoshop

    • @MarkayCS
      @MarkayCS  11 месяцев назад

      No problem!

  • @ankitshah6077
    @ankitshah6077 Год назад +3

    Loving your tutorials...will soon try my hand at it👌

    • @MarkayCS
      @MarkayCS  Год назад +1

      Great to hear the tutorials are helping! Goodluck

    • @ankitshah6077
      @ankitshah6077 Год назад

      ​@@MarkayCS I had one question...do I need CS 2 access to access the CS 2 workshop...Thank you man your video was very helpful in providing a path to do what I want...you earned a new subscriber 😄✌️

    • @MarkayCS
      @MarkayCS  Год назад

      @@ankitshah6077 Thanks for subbing and yes, you need CS2 access.

    • @ankitshah6077
      @ankitshah6077 Год назад

      @@MarkayCS Thank you man✌️

  • @letsjam4777
    @letsjam4777 Год назад +2

    Great job bro, one of the best videos I've seen that explains this matter, thank you very much.

    • @MarkayCS
      @MarkayCS  Год назад +1

      Thanks for the kind words! Glad you got something out of it

  • @kushiwa5506
    @kushiwa5506 Год назад +2

    im looking forward to play with your beautiful ak skin once the cs2 case drops and great video btw i will play around with this for sure

    • @MarkayCS
      @MarkayCS  Год назад

      🤣🤣 we'll see. Glad it helped out and sparked an interest though!

  • @IvanArantes
    @IvanArantes Год назад

    Just tried and worked perfect, thanks!

    • @MarkayCS
      @MarkayCS  Год назад +1

      No problem! Hope you got something good out of it :)

  • @Silver_Ocelot
    @Silver_Ocelot 11 месяцев назад +1

    Finally, I can now create a skin. I'm a newbie at the workshop, so I don't know a single thing.
    Though I'm not a newbie at the game but my internet is trash 😂

    • @MarkayCS
      @MarkayCS  11 месяцев назад +1

      Goodluck in your skin creation journey!

  • @Dreamsbeds500
    @Dreamsbeds500 Год назад +18

    imagine they added that skin to the game

    • @MarkayCS
      @MarkayCS  Год назад +9

      Oh mate, everyone would use it. With it being that gorgeous!

    • @henkenn
      @henkenn Год назад

      @@MarkayCSi would pay €10.000 for it!!

    • @MarkayCS
      @MarkayCS  Год назад

      @@henkenn Atleast 🤣

    • @MRnoob-wtf
      @MRnoob-wtf Год назад

      Hi, is there any way to built a skingun like that and add it to the game?

    • @MarkayCS
      @MarkayCS  Год назад

      @@MRnoob-wtf You mean the actual gun? I am not quite sure what you mean.

  • @vicosdz
    @vicosdz Год назад +3

    when i convert png to tga it converts it to text 7:30

    • @MarkayCS
      @MarkayCS  Год назад

      Hmm, that is weird. You could try exporting the image texture in Blender (as a TGA), if you are sure nothing is wrong with Vtfedit.

  • @oiya.01
    @oiya.01 4 месяца назад +1

    Thanks Buddy....👍👍👍👍👍

    • @MarkayCS
      @MarkayCS  4 месяца назад

      No problem, hopefully you'll make something awesome! :)

  • @MysticalWafflez
    @MysticalWafflez Год назад +1

    Actually a really good video! Thank you.

  • @forgottoncoffin
    @forgottoncoffin 11 месяцев назад +1

    amazing tutorial !

    • @MarkayCS
      @MarkayCS  11 месяцев назад

      Thank you!

  • @mr.max4785
    @mr.max4785 Год назад +2

    Amazing guide, time for me to download the source 2 tools and try it my self ❤

  • @unsilentzone3357
    @unsilentzone3357 Год назад +2

    keep it up sir

    • @MarkayCS
      @MarkayCS  Год назад

      Will do! Thanks for the kind words :)

  • @Lopyz
    @Lopyz 11 месяцев назад

    great video honestly makes it look so easy

    • @MarkayCS
      @MarkayCS  11 месяцев назад +1

      Thanks! Glad you enjoyed.

  • @nikikos8493
    @nikikos8493 11 месяцев назад +1

    yeah bro, it helped

    • @MarkayCS
      @MarkayCS  11 месяцев назад

      Glad it did! Enjoy :)

  • @kuki2626
    @kuki2626 Год назад +1

    Thanks!

    • @MarkayCS
      @MarkayCS  Год назад

      No problem! Hope you got something out of it :)

  • @Кинокайф-д1ц
    @Кинокайф-д1ц Год назад +1

    Hi, Markay! Can you make another video on making stickers. Thanks!

    • @MarkayCS
      @MarkayCS  Год назад +1

      I'll see what I can do

  • @unbekanntx
    @unbekanntx Год назад +1

    how do you do the splitscrren on 3:37?=??????

    • @MarkayCS
      @MarkayCS  Год назад

      It just happened for me, maybe you can drag the tab around?

  • @giwrgoskatsipis5177
    @giwrgoskatsipis5177 Год назад +1

    Between 3:31 and 3:34. Suddenly, two panels/tabs/workspaces appear on the screen. Can someone tell me how to do this?

    • @MarkayCS
      @MarkayCS  Год назад

      Like shown in the video, you'll need to enter texture paint mode after adding the image texture ;)

  • @李直-d5t
    @李直-d5t Год назад +1

    That's really helpful! But I encountered a problem. After about 4:20 , I couldn't draw color on the model. What's going on? (blender 3.6.4LET)

    • @MarkayCS
      @MarkayCS  Год назад

      Are you sure you are in texture paint mode? And have the image texture added correctly.

    • @李直-d5t
      @李直-d5t Год назад

      I found the cause of the problem and solved it by deleting the texture under the material.Thanks! my friend!@@MarkayCS

  • @sonererucar3247
    @sonererucar3247 Год назад +1

    sub and liked, thank u bro

    • @MarkayCS
      @MarkayCS  Год назад

      Thank you! Appreciate you

  • @ErikSlavik
    @ErikSlavik 11 месяцев назад

    If I weren't poor I'd have given you more than two bucks. Keep up the great work.

    • @MarkayCS
      @MarkayCS  11 месяцев назад

      It's fine. 2$ is more than enough. Thanks again

  • @xagrozz3107
    @xagrozz3107 7 месяцев назад +1

    goated video :DDDDD

  • @user-yx7dp2pl8t
    @user-yx7dp2pl8t Год назад

    thank for this useful knowledge

    • @MarkayCS
      @MarkayCS  Год назад +1

      Glad you got something out of it!

    • @user-yx7dp2pl8t
      @user-yx7dp2pl8t Год назад +1

      @@MarkayCS yeah 👍 I've been wanting to make skins for awhile now and finally settled on an idea that I don't mind sharing, the awp megaphone lol

    • @MarkayCS
      @MarkayCS  Год назад +1

      @@user-yx7dp2pl8t lol! That could be a cool idea for a skin, let me know when it is finished. I want to see what you make of it ;)

  • @Jaysunista
    @Jaysunista Год назад +1

    5:35 I'm having a bit of trouble exporting my file out, I used multiple material textures for my gun rather than painting directly on the skin, do i need to back them together before I am able to render it out as a single image?

    • @MarkayCS
      @MarkayCS  Год назад

      If using materials you'll need to bake the images and export them seperately and then combine them in something like gimp

  • @llLetsGet2Wrkll
    @llLetsGet2Wrkll Год назад +2

    What do I need to do in order to have that workshop tab when you clicked "play" on your steam library? When I click play, I go straight into the game.

    • @MarkayCS
      @MarkayCS  Год назад

      You have to download the Workshop Tools first, it is an option in the game where you can download it :)

  • @Tneeder
    @Tneeder Год назад +2

    I wanna get into skin makin so this could be usefull. I prefer not using Blender myself but Photoshop where i make my art on a template of the gun or something and then slap it on the gun itself if thats possible which i guess it is. Maybe its possible in Blender aswel if so would love to see a video as im not familiar with Blender myself. subbed just incase

    • @MarkayCS
      @MarkayCS  Год назад

      I have a video on my channel on how you can paint your own skins and textures using Photoshop or any editing program ;)

  • @Skippydogo
    @Skippydogo Год назад +1

    Coulnt you export individual pieces of the model to color them independently in gimp, ps,. or clip? that should make it easier to paint individual parts.

    • @MarkayCS
      @MarkayCS  Год назад

      You could, though I do have a video on my channel that shows you how to disassemble skins and I have one where we use Photoshop to make a skin. All viable options

  • @tehjamerz
    @tehjamerz Год назад +1

    Appreciate it

    • @MarkayCS
      @MarkayCS  Год назад

      No problem, hope you can use it to make awesome skins!

  • @headshot690
    @headshot690 Год назад

    Thank you soo muck i subbed

    • @MarkayCS
      @MarkayCS  Год назад

      No problem! Hope you got something out of it :)

  • @weixss.10
    @weixss.10 Год назад +1

    9:14 i press the inspect button but it says this: Resource Compile Items: Failed. (Error: 1)

    • @MarkayCS
      @MarkayCS  Год назад

      Did you make sure you put it in the right folder and made sure you typed the right path and filename?

    • @weixss.10
      @weixss.10 Год назад

      @@MarkayCS yea + it says cant open .../itemfiles_wBnMIV.txt and it always says different things

    • @MarkayCS
      @MarkayCS  Год назад

      @@weixss.10 Then you should probably delete the workshop files and reinstall. Workshop tools might be bugged out or something.

  • @twisttxo
    @twisttxo Год назад +1

    great video , can u make a video like with photoshop or something like how can you add shapes , text ( if u want ) , or something like for example printstream this cant be done only on blender right ? i subbed

    • @MarkayCS
      @MarkayCS  Год назад +1

      I have a video about using photoshop to make csgo skins. Pretty sure the same idea works for CS2.

    • @twisttxo
      @twisttxo Год назад

      @@MarkayCS saw it but as a beginner couldnt understand the cs2 new thing thats y , for example from 0 to the end ?

    • @MarkayCS
      @MarkayCS  Год назад

      @@twisttxo I can make a updated video about it next week :)

    • @twisttxo
      @twisttxo Год назад

      @@MarkayCS amazing bro tyyyyyy , if it is possible a pattern based skin from 0 to publishing one even a basic one it will be insane ty

  • @Birchwood_log
    @Birchwood_log 7 месяцев назад

    hey man,can you make a video about making cs2 maps? it would be great!

    • @MarkayCS
      @MarkayCS  7 месяцев назад

      Hmm, this is something I am interested in. Not too sure when I can make a video about this, I'll have to play around with it myself first, before making a video about this.

  • @Jeaniewtlbh
    @Jeaniewtlbh Год назад

    Hi can you also make a tutorial for custom player skin for csgo? I was waiting for your next tutorial but it was about weapon again

    • @MarkayCS
      @MarkayCS  Год назад

      You mean skins for agents? Not sure that is something we can do.

  • @masonk1697
    @masonk1697 Год назад +1

    Any ideas why I cant inspect? I keep getting an error message that says "resource compile items: Failed"

    • @MarkayCS
      @MarkayCS  Год назад +1

      Probably because you have the incorrect file path, please triple check if that is correct.

  • @RoopeLokkila
    @RoopeLokkila Год назад +1

    but how do i open cs:go, i cant on steam

    • @MarkayCS
      @MarkayCS  Год назад

      ? You have to open CS2

    • @RoopeLokkila
      @RoopeLokkila Год назад

      @@MarkayCS i was just confused i figured it out now.

  • @traindeer
    @traindeer 7 месяцев назад

    thanks for te tutorial

    • @MarkayCS
      @MarkayCS  7 месяцев назад

      No problem! Hopefully it helps :)

  • @Loleck
    @Loleck Год назад +1

    Can you show how to make only some part of a gun shiny and other parts matte?

    • @MarkayCS
      @MarkayCS  Год назад +1

      I have a video on my channel where I use materials and a video where I disassemble a skin. Combining those should give you what you are looking for!

  • @malmoxma9177
    @malmoxma9177 Год назад

    7:43 this window doesnt pop up when i start cs2 even if i enable the workshoptools

    • @MarkayCS
      @MarkayCS  Год назад

      Have you downloaded the workshop tools from the in-game settings?

  • @Ecksehrin
    @Ecksehrin Год назад +1

    Was waiting for a CS2 tutorial for a while, do you know how this would be done with Substance Painter instead of blender?

    • @MarkayCS
      @MarkayCS  Год назад +1

      If you can import obj files you probablt could, I honestly don't know. I haven't used it before.

  • @crabking9215
    @crabking9215 Год назад +1

    Im having an issue where the wear isnt doing anything? I used an old viper video to make the alpha channels but it is for csgo just curious on if anyone had the same issues.

    • @MarkayCS
      @MarkayCS  Год назад +1

      I honestly haven't really looked into wearing myself, but I'll take a look tomorrow and see how it works. I will get back to you if I find something

  • @AwwMizi
    @AwwMizi Год назад +1

    I noticed you have affinity I just switched over from adobe. Would you mind making a video on how to make a cs2 skin from affinity or is that not possible?

    • @MarkayCS
      @MarkayCS  Год назад +1

      On my channel there is one where I use it, it says photoshop in the title but I use affinity designer. Maybe that works for CS2. I am planning on making a updated video about it though, for CS2.

    • @AwwMizi
      @AwwMizi Год назад +1

      @@MarkayCS awesome thank you

  • @caroniart
    @caroniart Год назад +2

    Great tutorial, thanks a lot! Unfortunately my texture doesn't lay correctly on the weapon, I did everything exactly as you did...

    • @MarkayCS
      @MarkayCS  Год назад

      What is going wrong? What texture

    • @caroniart
      @caroniart Год назад +1

      @@MarkayCS I accidentally used the old 3d weapon model I guess. The new ones have a new UV Sheet. Do you know if I can switch my painting (on the cs:go model) on to the cs2 uv-sheet?

    • @MarkayCS
      @MarkayCS  Год назад

      @@caroniart I'd say try it out

    • @caroniart
      @caroniart Год назад +2

      It worked when I made ALL the items beneath the texture folder on 0 (Rotation and so on) and "ignore weapon scale" on

    • @caroniart
      @caroniart Год назад +2

      But only with using the New models

  • @mr.max4785
    @mr.max4785 Год назад

    hi, i just wanna ask
    at 5:00 when u where painting the gun
    is there a way for that paint to go to the other side?
    to make both the sides r the same looks?

    • @MarkayCS
      @MarkayCS  Год назад

      When you are painting you want to make sure that under the "Tools" section on the right under "Options" the options for "Backface Culling" and "Occlude" are enabled. That way the painting goes to both sides.

    • @mr.max4785
      @mr.max4785 Год назад

      ty soo much bro, thats really help, i hope i know that sooner

  • @jujurasart
    @jujurasart Год назад +1

    Has anyone found the fixed uv maps fopr the new cs2 gun models?

    • @MarkayCS
      @MarkayCS  Год назад

      What's wrong with the uv maps?

    • @MarkayCS
      @MarkayCS  Год назад

      Ah, if you are talking about the thing I mentioned in the video you can go to the right side and enter edit mode, then click A to select all the parts and then go back to texture paint mode.

    • @jujurasart
      @jujurasart Год назад

      Hey!!! Thanks for the amazing videos I watch them every day now that i am learning this stuff for the first time and everything works as it should. I heard some stuff that normal maps for cs2 models are not good and i was searching if anyone found a way to fix em. i found a drive by @aNXTYcs and @Eg0_Death.@@MarkayCS

  • @Goober_Luber
    @Goober_Luber Год назад +1

    I couldn't get it to work but I might know why cuz I have gimp installed and when I make a tga it has a gimp logo on it does that matter

    • @MarkayCS
      @MarkayCS  Год назад

      As in, the when seeing the file in windows? Then no. Aslong as it is a tga file it's fine

  • @mwhite-m2c
    @mwhite-m2c Год назад +1

    how can i keep the original wood on the handle of the ak47, or keep the color of the scope of an awp?

    • @MarkayCS
      @MarkayCS  Год назад

      I suggest watching my video on how to disassemble a CS2 skin. Aslong as you don't touch the wood part or the scope it'll keep the default texture.

  • @Max_LTU20
    @Max_LTU20 11 месяцев назад

    THANK YOU

    • @MarkayCS
      @MarkayCS  11 месяцев назад

      No problem! Glad you got something out of it.

  • @garndragoner
    @garndragoner Год назад

    Thank you for the video! Do you know where to find the knife 3d models?

    • @MarkayCS
      @MarkayCS  Год назад

      I don't know where those are, haven't really looked for them aswell as I am not interested in making knife skins. Not sure they exist

  • @crabking9215
    @crabking9215 Год назад +1

    so if i design a skin in clip studio paint (my preferred 2d application) could i transfer that flat image onto the side of the gun in blender to make it 3d?

  • @TheDailyBuilder
    @TheDailyBuilder Год назад +1

    How do you get CS 2 workshop tools? when I hit play I only get option for CSGO or CS2, not workshop tools. Great video!

    • @MarkayCS
      @MarkayCS  Год назад

      Ah yes, forgot to mention that in the video. In CS2 there is a option to download workbench content. So launch CS2 and there should be a option in the settings somewhere.

    • @TheDailyBuilder
      @TheDailyBuilder Год назад +1

      One more question, if I have made a skin on the old CS:GO model, is there any way to port it over to the CS2 model instead? Because when I view the old CSGO skin I made for USPS in CS2 the scaling is all wrong and doesn't fit @@MarkayCS

    • @MarkayCS
      @MarkayCS  Год назад

      @@TheDailyBuilder Probably has something to do with the new USP-S model, perhaps you can try copying the design over to the new model in blender? See what that does, otherwise you'll have to make a new one I am afraid..

  • @sharp-ph2mj
    @sharp-ph2mj Год назад +1

    i made one for a awp skin but its putting the skin on the awp as a png like a skin pattern, how do i fix this

    • @MarkayCS
      @MarkayCS  Год назад

      Not quite sure what you mean, could you explain?

    • @sharp-ph2mj
      @sharp-ph2mj Год назад

      @@MarkayCS i figured it out now

  • @grffhits
    @grffhits Год назад

    Great video! I only had one problem, in gunsmith it is no longer base texture it is albedo texture and it doesnt seem to accept my tga. Again great video, but did base textures move?

    • @MarkayCS
      @MarkayCS  Год назад

      I have tested it, but it is just a rename. For me the same tga I used in the tutorial still works. You might have another issue going on.

  • @Birchwood_log
    @Birchwood_log 8 месяцев назад +1

    Thank you,however can I use the skin on my game?and if yes then how do I do it?please respond

    • @MarkayCS
      @MarkayCS  8 месяцев назад

      You can't. Only if it got accepted by Valve

    • @Birchwood_log
      @Birchwood_log 8 месяцев назад +1

      @@MarkayCS how do I make valve accept it?it's just that made such a nice skin thanks to the video you have made,and i don't want all that hard work to go away,i also made it my favorite weapon.

    • @MarkayCS
      @MarkayCS  8 месяцев назад +1

      @@Birchwood_log you upload it to the workshop and hope for the best. Nothing more you can do but hope it gets accepted.

    • @Birchwood_log
      @Birchwood_log 8 месяцев назад

      @@MarkayCS thank you,that helps alot.

  • @iamudithaakalanka
    @iamudithaakalanka Год назад +1

    Hey.....Can't we apply that skins for our current loadout......?

    • @MarkayCS
      @MarkayCS  Год назад +1

      No, offline use only.

  • @tntaco07
    @tntaco07 Год назад +1

    How would you make a skin with a variable pattern like the ak case hardened?

    • @MarkayCS
      @MarkayCS  Год назад +1

      Honestly not quite sure, I haven't done any pattern based skins

  • @AKS1TE
    @AKS1TE Год назад +1

    Do you know how to see the wear progress of stickers in this workshop? In cs go we can change the VMT file. After update I didn't see the settings for my stickers

    • @MarkayCS
      @MarkayCS  Год назад +1

      I don't know about stickers yet for CS2, haven't done anything with them yet. So I don't know

  • @noahadkins2666
    @noahadkins2666 Год назад +1

    When you separate the parts to edit specific shapes, how do you snap it back to the model while keeping the changes you make?

    • @MarkayCS
      @MarkayCS  Год назад

      I have a video on my channel going more in-depth on assembling and disassembling a gun, check that out

  • @quavy.
    @quavy. 6 месяцев назад +1

    its not letting me paint :(

    • @BenjaminSouthall
      @BenjaminSouthall 6 месяцев назад

      I think ur js dumb

    • @MarkayCS
      @MarkayCS  6 месяцев назад

      You sure you have the weapon selected when you make the image? Also, at 2:50 do you see the right material (The image texture) you have made? Did you make sure you did everything right in the shader editor at 3:15?

    • @quavy.
      @quavy. 6 месяцев назад

      i figured it out thank you though

  • @andreagrassi1008
    @andreagrassi1008 Год назад +1

    I have a question. Once you upload the skin how can u add pictures to the workshop page so that u can show details etc?

    • @MarkayCS
      @MarkayCS  Год назад

      When clicking on Publish in the workshop tools you add the preview image. Then on the actual workshop page where you can see your skin you see an option to the right below the preview image called "Add/edit images & videos" that way you can add more images or a video.

  • @slowjoelo
    @slowjoelo Год назад

    hello love the video help me out but one thing .
    I'm in blender when I go to save it as a solid color I don't see none of the line or the gun pattern.

    • @MarkayCS
      @MarkayCS  Год назад

      What do you mean line?

  • @jeosenigelson4684
    @jeosenigelson4684 Год назад +1

    Hey do you have any tips on why the UV mapping sucks whenever I first import the model?

    • @MarkayCS
      @MarkayCS  Год назад

      What do you mean by "sucks"? Does it look off?

    • @jeosenigelson4684
      @jeosenigelson4684 Год назад

      @@MarkayCS Sorry, I figured it out just an hour ago. I realized that I was using the wrong object format when importing the Ak47 model and it was messing up the UV's so that they didn't fit on the image texture and match the in-game uv's. Thanks for the video though, it was really helpful.

    • @MarkayCS
      @MarkayCS  Год назад

      @@jeosenigelson4684Glad you got it figured out! Thanks for the kind words :)

  • @Shadow_Ben
    @Shadow_Ben Год назад +1

    Even if I am using the new CS2 models the textures dont lay corretly over the gun :/

    • @MarkayCS
      @MarkayCS  Год назад

      Make sure you take a look at the offset values in the workshop tools. For some reason my values were setup correctly from the start, might not be the case for you.

    • @Shadow_Ben
      @Shadow_Ben Год назад

      i tried it on other weapons as well some weapons work fine others dont so i guess it has something to do with the models valve is giving us :D or so

  • @Chrispybutters
    @Chrispybutters Год назад +2

    Thanks for making the vid! Very helpful. I do have an issue though, I made a pistol skin that was just black with gold accents. Saved the .tga file like you said, and when i load it in I just get a black/grey weapon with no gold. Interesting thing is if I increase or decrease the scale from zero, the pattern will show but it looks messed up. If the scale is zero, its just grey and black like I said. Any ideas?

    • @MarkayCS
      @MarkayCS  Год назад +1

      You'll have to play with the offsets maybe, also if you used blender materials you should get a good lighting (check out my video about using materials). If you just draw it, the offsets might help fix the issue.

    • @Chrispybutters
      @Chrispybutters Год назад

      @@MarkayCS I did use all materials through blender. Just colored different parts of the weapon. Ill mess around with it more but Im almost certain im doing something wrong. Thanks for the reply!

  • @ГеоргийЯковлев-с4х
    @ГеоргийЯковлев-с4х 10 месяцев назад

    What to do if the texture is not fully overlaid (part of the skin becomes standard, there is just the default grey, the skin is fully displayed except for some details)

    • @MarkayCS
      @MarkayCS  10 месяцев назад +1

      What are the dimensions for your skin pattern or design? You could also try and play around with the offsets in the workshop to maybe combat that issue of not being overlaid properly.

  • @mcorigin8578
    @mcorigin8578 Год назад

    Hey man very nice tutorial, i just got 1 question. On 2:30 you say that the width and the height have to be 2048, but for me it is 1024 on default. What would happen if i left both height and width on 1024?

    • @MarkayCS
      @MarkayCS  Год назад

      You could try using something else, I've always used this and it is recommended to do so as per a blog from CS2 that I found a while back.

  • @chabchab8063
    @chabchab8063 Год назад +1

    i followed ur steps and i can proudly say mission failed successfully i managed to put the texture into the game inspected and all but i think i fucked up in the vfxedit and now am stuck with a cooler skin by mistake

  • @FiboGamin
    @FiboGamin 9 месяцев назад

    I have trouble on the workbench part because i wrote materials and all of that in but it just says error

    • @MarkayCS
      @MarkayCS  9 месяцев назад

      What error?

  • @estebanperez2646
    @estebanperez2646 Год назад +1

    hello Mark, I don't have the file custom, how can I test my skin?

    • @MarkayCS
      @MarkayCS  Год назад

      Make the custom folder

  • @justhekz
    @justhekz Год назад +1

    Well... I tried but the Workshop crashes before open, lol.
    Idk why this happens ;-;

    • @MarkayCS
      @MarkayCS  Год назад

      Reinstalling might work

  • @EnderiukasYT
    @EnderiukasYT Год назад

    This is a great tutorial, but how can I add some image to my skin. Like a dragon?

    • @MarkayCS
      @MarkayCS  Год назад

      If you look on my channel I have a video about using Photoshop to draw, you can use photoshop (or something else) to add an image. It'd work the same.

  • @lukebowman7513
    @lukebowman7513 Год назад +1

    Whenever I upload a TGA base texture the game just shows me the default pink and black checkerboard texture on the gun. The checkerboard is larger, so the skin is just pink with big black fuzzy squares. I made the skin tga using 3dcoat and photoshop, and I put it in the custom file like you said to in the video. I just don't know what the cause could be.

    • @MarkayCS
      @MarkayCS  Год назад

      Double check the path and make sure it is correct.

    • @einmensch3526
      @einmensch3526 Год назад +1

      I had the same problem. I copied the whole Folder Path, but you only need what he writes in the little window. hope that helps

    • @lukebowman7513
      @lukebowman7513 Год назад +1

      @@einmensch3526 thanks man, I got it sorted out. Though I just used the default file location, where the default example color maps, roughness maps, ect were, and dropped my TGA files in there. I'm now getting ready to publish my first skin.

    • @MarkayCS
      @MarkayCS  Год назад +1

      Goodluck! Let us know when you are done and send a link to the workshop, i'll take a look! I am interested in what you came up with :) @@lukebowman7513

  • @GoGaming6427.
    @GoGaming6427. 8 месяцев назад

    how to the gun skin that i have create. see the my gun skin on work shop but i don't know how to put it in my game and use it.

    • @MarkayCS
      @MarkayCS  7 месяцев назад +1

      You can't use it in-game. Only if the gun gets accepted into the game by Valve.

  • @Richard_Daniel333
    @Richard_Daniel333 7 месяцев назад

    Do I have to download blender on their site or can i just get the one on steam?

    • @MarkayCS
      @MarkayCS  7 месяцев назад

      You download blender on their site

  • @splittedspark1675
    @splittedspark1675 Год назад

    I was looking at this and realized that you draw a bit over the black lines in the texture paint mode? is that okay to do?
    I am unsure if i can just draw over that kinda thing and then move on

    • @MarkayCS
      @MarkayCS  Год назад

      That's fine. It doesn't really matter :)

  • @gangstermusicfactory
    @gangstermusicfactory Год назад +1

    might be temporarily down or it may have moved permanently to a new web address. error of page on blender download.... give normal link...!

    • @MarkayCS
      @MarkayCS  Год назад

      Works for me, so it either works again, or you have some sort of issue.

  • @skchanneles
    @skchanneles Год назад

    Do you know how to make metallic effect on the skin? or how to use the pearlescent mask?

    • @MarkayCS
      @MarkayCS  Год назад

      Metallic effects can be achieved using Materials in blender. Pearlescent mask probably has something to do with alpha channels, not too sure about that.

  • @Sjapseful
    @Sjapseful Год назад

    any ideas on how to get vtf convert on mac ios?

    • @MarkayCS
      @MarkayCS  Год назад

      Pretty sure there is an option in Blender to export as tga file. Don't know where at, but someone previously told me that it is possible in Blender.
      Is VTFEdit not available for Mac?

  • @MTMByt
    @MTMByt Год назад

    Great tutorial. I'm not sure if this is obvious because I'm new to cs2/cs:go, but how can I actually get the skin in game and play with it?

    • @MarkayCS
      @MarkayCS  Год назад +1

      You can't use it in-game unfortunately.

    • @MTMByt
      @MTMByt Год назад

      @@MarkayCS unfortunate. Still an amazing tutorial though, thank you

    • @stefansimic6351
      @stefansimic6351 Год назад

      @@MarkayCSwhy ? And how can this be achieved?

    • @MarkayCS
      @MarkayCS  Год назад

      @@stefansimic6351 If your skin gets accepted into the game you can play with it. If not, you could just remake popular skins and not buy them. Which might be a reason why you can't play with it.

  • @aikkozumarraga8737
    @aikkozumarraga8737 11 месяцев назад

    Hi I am a skin creator and I would like to ask something. I am using a 1080p monitor, but I was able to change it to 4k via Nvidia control panel. I do this so I can get good screenshots, but when I use the CS2 workbench, there resolution is restricted to 1080p. I wanna change it to 4K, could you help me please??

    • @MarkayCS
      @MarkayCS  11 месяцев назад

      No clue how to do that to be honest.

  • @hackkitts9254
    @hackkitts9254 Год назад

    If i want certain parts of my gun to look like the original no skin version how would i do that? for example the front barrel of the ak-47?

    • @MarkayCS
      @MarkayCS  Год назад

      Take a look at my other tutorials, combining those should give you what you are looking for!

  • @tkgrafit
    @tkgrafit Год назад

    After designing a skin as you showed, while checking it in the workshop, I realized that I chose a very dark color and rearranged it in blender. I added the new file to the custom folder again, but the open folder was unprintable in the workshop. So I pressed the delete key at the top and deleted the entire sample file. I created a new file under Gunsmith, but where it says base texture, it says albedo texture, and when I upload a new skin, it has a different pattern on it, like POP AWP, rather than the uploaded version. How can I fix this? :D

    • @MarkayCS
      @MarkayCS  Год назад +1

      With the recent updates, there were some changes. Base texture is now the Albedo texture, I don't see how that would affect the outcome of your design though.
      Are you sure everything exported fine in Blender? Also, make sure that you are choosing the right file path under the Albedo texture. Looks like you may not be using your custom texture?

    • @tkgrafit
      @tkgrafit Год назад

      @@MarkayCS Thinking that there might be a mistake in the second file I made, I reloaded the correct file I tested first, but the same pattern occurs again. There are colors that I chose as the infrastructure, but there is still a pattern on top.

    • @MarkayCS
      @MarkayCS  Год назад

      Are you using a custom normal map (option at the bottom of the workshop tools under advanced). It seems as there is a map being added ontop of the other.@@tkgrafit

  • @TheaniceGuy153
    @TheaniceGuy153 Год назад +1

    Can I use the gun skin I have created in-game?

    • @MarkayCS
      @MarkayCS  Год назад

      No, only in the workshop

  • @nigha21342
    @nigha21342 Год назад

    my skin colors are randomly everywhere when I inspect it and it looks nothing like it did in blender, why?

    • @MarkayCS
      @MarkayCS  Год назад

      You have to change the values in the workbench. Things like the offset and that sort of thing.

  • @kieranjikewl
    @kieranjikewl Год назад

    After painting the gun white my template png isn't showing the weapon parts...just showing as an empty grid image ??

    • @MarkayCS
      @MarkayCS  Год назад +1

      Go to the right side (Layout mode) and select edit mode, by hitting tab when in layout mode and press A to select all. Then you can go back to texture paint and the individual parts should show up.

  • @MoodySB
    @MoodySB Год назад

    Hi there! When I go to compile the skin it shows a "stall detected" screen and then the whole thing crashes. Any idea on how to fix that?

    • @MarkayCS
      @MarkayCS  Год назад

      Stall detected means that it took too long to render, maybe your pc is having a hard time handling it. Not quite sure how to fix it

    • @MarkayCS
      @MarkayCS  Год назад

      If you are still running into this issue, I found a fix. Try running the workshop tools in administrator mode. Go to your cs2 folder then game -> bin -> win64 and right-click csgocfg.exe and run as administrator. This has worked for some people having this issue aswell.

  • @TimoPanko98989
    @TimoPanko98989 6 месяцев назад

    PLEASE HELP ME
    I dont know why but my png isnt opening in VTFEdit, i also tried with Tga file and choosed the right resolution but it still didnt work

    • @MarkayCS
      @MarkayCS  6 месяцев назад

      Do you get any errors?

    • @TimoPanko98989
      @TimoPanko98989 6 месяцев назад

      @@MarkayCS it says error: loading image

  • @isaiuh336
    @isaiuh336 Год назад

    Hey ik this might be old but when I try to paint the gun it will not paint it at all and sometimes blender will just crash Im on the paint selected mode help?

    • @MarkayCS
      @MarkayCS  Год назад

      You sure you have a image texture? And are you sure you are in texture paint mode?
      Also, maybe reinstalling blender will help with the crashes.

    • @isaiuh336
      @isaiuh336 Год назад

      yeah i was def in the mode I compared my screen to yours I was in the same mode@@MarkayCS

  • @hiii6377
    @hiii6377 Год назад

    How can you import a normal map, I used the same method for the file conversion, but when I put it in there was an error.
    nvm, I just cannot spell and I names the file bule instead of blue lol

    • @MarkayCS
      @MarkayCS  Год назад

      Haha, that happens to me aswell sometimse, glad you got it figured out!

  • @lifestyle-books
    @lifestyle-books 9 месяцев назад +1

    Can other people use it and how do I make it cost real money

    • @MarkayCS
      @MarkayCS  9 месяцев назад +1

      It would have to be added to the game by Valve to have other people use it, or earn from it.