I managed to beat the GB version back in the day within the 40:00 time limit ONCE. I think the hardest part about the controls is the way momentum works. It’s hard to stop the Prince from running when he starts going fast. There are speed specific jumps as well, slow covers one tile, fast covers 2 and a running jump covers 3. I’ve played the game a bunch of times after beating it but was never able to replicate what I did the first time when I was a 10 year old kid with too much free time on his hand.
This is a perfect example of bad level design. The only way to proceed is to already know where you need to go and what you need to do before you even get there. You also need to know what isn't working, what is glitched, what solid walls and gates you can walk through, etc.
Unless you're a 9 to 5 game tester, you probably would never figure out you can glitch through a gate if you get up after a jump in just the right way. Kindof dumb.
@@readyplayerone5220 No this is different. In the official prince of persia games there are a few ground rules to work on. >tiles fall, certain blocks are pressure plates, traps insta kill you..etc. The player works with those ground rules to progress in the game. They learn how and when to apply it. This is different, this mod uses bugged game mechanics in certain spots and not in others. You as the player have no idea when or how to apply the bugs unless you yourself designed the game. A map is not well designed if you have to break half the game for it to complets one half of the map.
@@readyplayerone5220 Prince of Persia 2 was a game where you needed to memorize some parts of some levels to make it through in time. The first Game this is based on was not so much. If you were unlucky and went in the wrong direction too often, or if you had to restart to often due to deaths, you'd run out of time. But for someone mastering the mechinics quickly and having some luck, it was at least in theory possible to beat it at the first attempt.
@@sciencebasedlifter but still it's not same like 90's kids bcoz now a days a simple search on youtube will solve your problem if you get struck in game somewhere
This is insane. About 10 years ago, I had a reputation of a mod-maker whose mods were insanely hard. But this is another level..., almost like a compilation of the original game's loopholes. The initial ones were cool and early well known, such as a posibility of providing a long jump from a 2-tile wide platform, falling askew in order to get to a 2-floor below, but one tile shorter platform, or dropping a 2-tile wide loose platform by quick descending and immediate ascending. Or the discovery of semi-loose tiles, which may add some more complexity to the game. Or adding some features which require some brains, such as a need of leaving a guard standing on an opener alive to open a gate it's closer was forced to press before. But the newer tricks, like skipping one tile while preparing for a long jump, which depend on every pixel when starting the trick, I never considered to be much fun. Unless it was single such trick at the very beginning of a level. Plus, I never liked the features that ruin the visual level design, such as instantly killing closed choppers, broken spikes or the invisible "black wall".
A perfect example of ridiculously bad game design. The player has no way of knowing the way to go, what functions how, where he can just glitch through, ... nothing. It's one of those fan games that can really only be played by the one person who created it.
SonataFanatica as if u knew which direction to go in original, I've seen a playthrought and sometimes it made no sense the guy just went to some random direction (which would seem to, but it's not). You just keep dying and learn the paths. However, if you saw at the end he went throught a closed gate so I suppose he could've done that to any trap but he didnt so it would seem like he actually dodged them lol
Hardcore! My uncle, Jordan, developed this game. I remember him working on it when I was a kid. He got me to beta test it! Although it was WAY too hard for me.
Venturing along the unknown secret paths, traps, shaky tiles, swords duals along with handling the super tough keyboard controls, made quite this game even after years of hard practice in my childhood when i wasn't even able to pass the level 1. Few days ago i re-downloaded this game and it was still insanely difficult, the 1st level. What you have done is truly GODLY!
Still remember this game and how I was stuck for ages at this one level. It was only when I replayed it as an adult that I figured out how to go past it… such a nightmare of a game but a marvel at the time given how the team worked to fit the game in such limited space.
What do you mean "even today it seems a difficult game to pass". Today's games are so easy, every game nowadays holds your hand and gives you instructions by showing you what buttons to press. Games back then were difficult, all of them, ever played Super Ghouls and Ghosts?! The youth of today couldn't handle the games of this era, they would all need a safe space or start to cry cause its too difficult.
@@OblivionGate Those kinds of old really hard games are just not that "fun" or entertaining to play for very long. Half the difficulty comes from all the jank code in them. There is a guy who cracks old games and finds where the code can be changed to make them better. Also most people don't like tutorials or constant button prompts. People just deal with it, but really, no one likes obscure hidden things in games that don't get explained either. It's one the most infuriating things about certain old games. Also I'm trying to understand the generation gap here. 1991 was only 30 years ago. Not that long in the grand scheme of things. I was born in the 90's, but I am very familiar with all games from even before I was born. Many of the classics never went away and people still play them young and old. They are all, all over RUclips. Every game in existence periodically gets beaten like a dead horse and obssesed about on here by people every year. Lastly IDK, how you never heard of Darksouls. Darksouls is a really difficult modern game, but the difficultly centers around skill and decisions rather then just the game being cheap and poorly programmed.
Similar maniacs did uberhardcore mindblowing levels for Supaplex, and also provided recorded demos with the solutions utilizyng almost all glitches and tricks of the original game.
I've encountered about half of the bugs used for this level, but I can't say I know how they work. Completing this puzzle level requires insanely intricate knowledge.
I used to play this game when I was a kid.Was a MsDos game.The sword fight was realistic you could even protect with sword.The amazing button that if you walk up you get killed by ground swords etc.The last boss was a mirror reflection of the prince or evil prince.
I have finished the game many times, back in the years. Never played this part, I believe I would never pass this. I am guessing this is a part that is not necessary to pass, and some crazy activists are experimenting with it. Or maybe some one had access to the code and created a new level. What do you guys think??
Its crazy when I look at old games I played growing up like this because I can't believe I was actually able to beat these games with no internet to look up solutions. What a nightmare of a level that was.
2:49 In those days it eowoo guillotine sound too scary. It's scary to hear the sound right now. My brother was so good at the game that he went to the end
This is incredible! It makes a merit of every quirk, bug and curiosity. I really like this sort of thing - it represents an astonishing understanding of the mechanics of the game. I always liked to speculate about what was possible given the very specific rules of physics in this game, but someone's really applied that thought to create something that's somehow both wild and intensely disciplined!
These kinda games always creeped me out, like a bad dream when your unaware but still know your in a strange place and don't know it while being so stoned, so you start praying.
Que recuerdo, hice todos los niveles en los 60 minutos corridos que daba de tiempo. Nunca supe si existe una manera de guardar la partida o si existían trucos. El único juego en el que fui bueno.
Si, podes guarde con ctrl- s creo . Lee el manual . Yo lo descubrí de grande . De todas formas este video es un mod bastante feo . No es el juego original .
@@hectorfranciscohernandez2597 pero esta buenísimo, es raro como fuera un nivel nuevo que aparexe desues de años,, porque son los mismos elementos deñ juego original pero como si guera otra parte del castillo. El diseño de baldosas, el principe mismo y las trampas... todo es lo mismo, solo cambia como si fuera otra parte del castillo jamás visto... cuanto misterio tiene este juego
With my bro, we used to edit levels but comparing to ours, this is a way more amateur work. Too shame I've lost all the work, otherwise I'd show you how it should look like.
I'm writing this comment to explain to people that this map wasn't in the original game. It is a mod made in 2015. I often see comments where people are surprised by this level thinking that it is from the original and decided to write this so that they when reading the text below the video realize that it is a mod that complicates the game.
For those who never played this game before: The movement controls comes straight outta hell
It looks hard.
Hard disagree.
Which you mean this version or the original game?
@TheSphinx hahaha exactly this lol
I managed to beat the GB version back in the day within the 40:00 time limit ONCE. I think the hardest part about the controls is the way momentum works. It’s hard to stop the Prince from running when he starts going fast. There are speed specific jumps as well, slow covers one tile, fast covers 2 and a running jump covers 3. I’ve played the game a bunch of times after beating it but was never able to replicate what I did the first time when I was a 10 year old kid with too much free time on his hand.
even Jafaar couldn't escape his castle, so he sorta wanted the prince(or anyone) would come and kill him to put an end to his misery.
Hahaha
Lol so true
The question is "who puts those torches everyday to those walls."
Well, flying carpets were a thing back then... 😂
they are imported from minecraft
the guards, obviously
the real question is, who resets the falling panels
Who on earth is refilling them with fuel
Leto, recall that Princess has a mice…
This is a perfect example of bad level design. The only way to proceed is to already know where you need to go and what you need to do before you even get there. You also need to know what isn't working, what is glitched, what solid walls and gates you can walk through, etc.
Unless you're a 9 to 5 game tester, you probably would never figure out you can glitch through a gate if you get up after a jump in just the right way.
Kindof dumb.
Aka trial and error and pattern memorizing. Yeah, old games are infamous for that.
@@readyplayerone5220 No this is different.
In the official prince of persia games there are a few ground rules to work on.
>tiles fall, certain blocks are pressure plates, traps insta kill you..etc.
The player works with those ground rules to progress in the game. They learn how and when to apply it.
This is different, this mod uses bugged game mechanics in certain spots and not in others.
You as the player have no idea when or how to apply the bugs unless you yourself designed the game. A map is not well designed if you have to break half the game for it to complets one half of the map.
@@readyplayerone5220 Prince of Persia 2 was a game where you needed to memorize some parts of some levels to make it through in time. The first Game this is based on was not so much. If you were unlucky and went in the wrong direction too often, or if you had to restart to often due to deaths, you'd run out of time. But for someone mastering the mechinics quickly and having some luck, it was at least in theory possible to beat it at the first attempt.
So, now talk about Tomb Raider...
People born after 2000 are missing out on this excellent masterpiece where you never know what happens next and where to go next...
I am played it and i was born in 2006
@@sciencebasedlifter but still it's not same like 90's kids bcoz now a days a simple search on youtube will solve your problem if you get struck in game somewhere
Humbug…we all read Nintendo Power and EGM back in the day lol
Right, cause everyone born before the 2000s played the game. Haha not quite. I guess that's what people call "boomer mentality".
@@kshanmukpandu nahhh only people like you look for shortcuts online 🤷♂️
This is insane. About 10 years ago, I had a reputation of a mod-maker whose mods were insanely hard. But this is another level..., almost like a compilation of the original game's loopholes. The initial ones were cool and early well known, such as a posibility of providing a long jump from a 2-tile wide platform, falling askew in order to get to a 2-floor below, but one tile shorter platform, or dropping a 2-tile wide loose platform by quick descending and immediate ascending. Or the discovery of semi-loose tiles, which may add some more complexity to the game. Or adding some features which require some brains, such as a need of leaving a guard standing on an opener alive to open a gate it's closer was forced to press before.
But the newer tricks, like skipping one tile while preparing for a long jump, which depend on every pixel when starting the trick, I never considered to be much fun. Unless it was single such trick at the very beginning of a level. Plus, I never liked the features that ruin the visual level design, such as instantly killing closed choppers, broken spikes or the invisible "black wall".
I think you took more time to make this text than completing this whole level
Do you want to share your mods?😁
@@jinijeevanpoyyara1040 Narcissists love talking about themselves
Big lie
Learned a lot from this comment. Thanks OP!
A perfect example of ridiculously bad game design. The player has no way of knowing the way to go, what functions how, where he can just glitch through, ... nothing. It's one of those fan games that can really only be played by the one person who created it.
SonataFanatica as if u knew which direction to go in original, I've seen a playthrought and sometimes it made no sense the guy just went to some random direction (which would seem to, but it's not). You just keep dying and learn the paths. However, if you saw at the end he went throught a closed gate so I suppose he could've done that to any trap but he didnt so it would seem like he actually dodged them lol
Just No So what you're saying is that the original is as confusing as this one?
This mod is easy(if youre profi)...so,youre novice
Suave Prince lol he sad that this shit has ridiculous levels design and he is right, nothing about difficulty of the mod
Suave Prince If you find this easy, you're wasting your life.
This is pure unadulterated sadism.
Though it did teach me that apparently butt-scootching is a useful tactic.
Ok if this is the resurrection okay bye princess i'll die rotting in the prison tqvm
5:48 I m pretty sure the steel door was closed and the prince went through it!
check 3:14 and tell me this isn't even weirder lmao
Copperfield of Persia
Hardcore! My uncle, Jordan, developed this game. I remember him working on it when I was a kid. He got me to beta test it! Although it was WAY too hard for me.
Your uncle had progressed gameworld :) Now PoP DOS have many custom MODs made by fans. Watch out forum ;)
Then your uncle is truly very talented....say thanks to him from my side
I heard smooth animation could be done thanks to his younger bro, by taking pic of him running and rolling...
the beast who is your uncle
I play this game since I was a kid. Love it. Your uncle is a genious
One glimpse to this level after: Alright I am out Jaffa she is all yours!
😂😂😂😂
Pimp of Persia!
Venturing along the unknown secret paths, traps, shaky tiles, swords duals along with handling the super tough keyboard controls, made quite this game even after years of hard practice in my childhood when i wasn't even able to pass the level 1. Few days ago i re-downloaded this game and it was still insanely difficult, the 1st level.
What you have done is truly GODLY!
Holy shit is this the actual game level or something someone made?? Just watching this was doing my head in 😳😳😳😳
It's a mod, and it would probably take me a hundred hours just to get that level.
Hack probably.
@@mcvmalaguitaman1 as someone said.. mod.. you can call a mod a hack technical it would be right.
I was thinking the exact same thing. Looks insanely hard
People with a lot of free time lol.
what the hell is that
Yas a game
you just read my mind
Sorcery
The young Donald Trump
Pins on pusseeah
@3:19 what a badass i never knew he was doing all dat jumping and crouching wid a huge sword up his trousers
Still remember this game and how I was stuck for ages at this one level. It was only when I replayed it as an adult that I figured out how to go past it… such a nightmare of a game but a marvel at the time given how the team worked to fit the game in such limited space.
i was playing this when i was a kid. I never reached this level and now i know why. what the heck is this difficulty. this is beyond godlike.
This isn't the game you played, this is a mod. The original is easier. This one is stupid af
I'm surprised Suave Prince has never gone for WR on the original game. He's insane
This game was so epic during 99 to early 2000's.
Even today it seems to be difficult game to pass.
True
99? Lol I played in 96
It came out like 10 years prior. Jeee.
What do you mean "even today it seems a difficult game to pass". Today's games are so easy, every game nowadays holds your hand and gives you instructions by showing you what buttons to press. Games back then were difficult, all of them, ever played Super Ghouls and Ghosts?! The youth of today couldn't handle the games of this era, they would all need a safe space or start to cry cause its too difficult.
@@OblivionGate Those kinds of old really hard games are just not that "fun" or entertaining to play for very long. Half the difficulty comes from all the jank code in them. There is a guy who cracks old games and finds where the code can be changed to make them better. Also most people don't like tutorials or constant button prompts. People just deal with it, but really, no one likes obscure hidden things in games that don't get explained either. It's one the most infuriating things about certain old games. Also I'm trying to understand the generation gap here. 1991 was only 30 years ago. Not that long in the grand scheme of things. I was born in the 90's, but I am very familiar with all games from even before I was born. Many of the classics never went away and people still play them young and old. They are all, all over RUclips. Every game in existence periodically gets beaten like a dead horse and obssesed about on here by people every year. Lastly IDK, how you never heard of Darksouls. Darksouls is a really difficult modern game, but the difficultly centers around skill and decisions rather then just the game being cheap and poorly programmed.
this looks like pure fvcking hardcore hell. I think that games should be entertaining, not absurd hard.
Hardcore mods are interesting and challenge. On this levels you can find a lot tricks :)
Agreed. Expert, thought-demanding gaming is one thing, but I wouldn't get through this shit if I played it my entire life.
Similar maniacs did uberhardcore mindblowing levels for Supaplex, and also provided recorded demos with the solutions utilizyng almost all glitches and tricks of the original game.
This is entertaining for some. Hard/ easy is always relative. Unless something is absolutely impossible.
Yeap, this si just for some people who enjoys this kind of Challenges... And also with waaaay too much free time.
I've encountered about half of the bugs used for this level, but I can't say I know how they work. Completing this puzzle level requires insanely intricate knowledge.
What kind of hell is this?
Absolutely ridiculous.
I used to play this game when I was a kid.Was a MsDos game.The sword fight was realistic you could even protect with sword.The amazing button that if you walk up you get killed by ground swords etc.The last boss was a mirror reflection of the prince or evil prince.
I am having a nightmare with open eyes😑😥
yae
This is the depiction of what the game felt like in my childhood
One of my favorite DOS games from my childhood. But this level is impossible.
It's a hack.
You could make a soundtrack out of the SFX alone. They're so weirdly good it's absurd
I have finished the game many times, back in the years. Never played this part, I believe I would never pass this. I am guessing this is a part that is not necessary to pass, and some crazy activists are experimenting with it. Or maybe some one had access to the code and created a new level. What do you guys think??
Agreed
Yes, this is a modded level.
i also finished the game couple of years ago and there is no such level for sure
I think is another game like 2nd part named The resurection of Jaffar
Didn't understand this game back in 1994. Glad some things never change.
Its crazy when I look at old games I played growing up like this because I can't believe I was actually able to beat these games with no internet to look up solutions. What a nightmare of a level that was.
Except this is a mod. The base game is nowhere as rediculous as this
Perfect example of an overkill. Unnecessarily complex.
Never seen this level before. Its too damn hard!!
Its mugen, tinkered level
I never played this game, and from the looks of it, I'm glad of it.
Better stick to fortnight and linear fps games
When I was kid and everything was real...90's.Greetings from Bulgaria.
Something tells me this palace wasn’t built to code.
5:14 daaaaaamn
2:49 In those days it eowoo guillotine sound too scary. It's scary to hear the sound right now. My brother was so good at the game that he went to the end
I would perfer this type of security so that my brother won't reach my cookies.
This Is So Fucking Unreal Level
0:28 LOL
I know, right? XD
"I dun give a fug, lawl!"
Prince of Persia crab walk
Eventually, Jaffar decided to build very abstract dungeons.
This is so unreal who created this???
Suave prince. Look on description
@@Ruinen1000 and you learned to play this hell hole why?
To pass extreme hard mod was my hobby. Is easy if you know how to play
Don't read the description. It doesn't tell anything.
@@ballsxan
It links to the thread the creator posted the mod in, you clown.
5:42 what wizardry is this?
I remember this game as the hardest in my life.
Most difficult stage.
Love from India 🇮🇳
This is incredible! It makes a merit of every quirk, bug and curiosity. I really like this sort of thing - it represents an astonishing understanding of the mechanics of the game. I always liked to speculate about what was possible given the very specific rules of physics in this game, but someone's really applied that thought to create something that's somehow both wild and intensely disciplined!
@Tarang So? This is not meant for a a standard player.
I am 49 years old, have been playing this game for the last 30 years. Still stucked at this level. At least i have another 30 years more.
Просто ЖЕСТЬ
People who watch Mario Maker 2 troll levels would really enjoy this
Your playing skills are godlike 🤤
this must be programmed....no way, that someone can play this in real
We used to play this on the IBM PCs in our classroom back in 1998.
Hardest game of our childhood!
These kinda games always creeped me out, like a bad dream when your unaware but still know your in a strange place and don't know it while being so stoned, so you start praying.
Ого😱 это первая видеоигра, в которую я играл, почти лет 30 назад
Одна из первых
Что то я этого непомню , такой жести в прохожение принца. Или этот уровень делала супер исклюзивом🤫
seems like someone was pretty bored when using the level editor LMAO
Brings back memory who remembers kings quest and Police quest
Que recuerdo, hice todos los niveles en los 60 minutos corridos que daba de tiempo. Nunca supe si existe una manera de guardar la partida o si existían trucos. El único juego en el que fui bueno.
Ничесе ты зверь, я проходил только версию где было 120 мин, и то с кодами
Si, podes guarde con ctrl- s creo . Lee el manual . Yo lo descubrí de grande . De todas formas este video es un mod bastante feo . No es el juego original .
@@hectorfranciscohernandez2597 pero esta buenísimo, es raro como fuera un nivel nuevo que aparexe desues de años,, porque son los mismos elementos deñ juego original pero como si guera otra parte del castillo. El diseño de baldosas, el principe mismo y las trampas... todo es lo mismo, solo cambia como si fuera otra parte del castillo jamás visto... cuanto misterio tiene este juego
the prince looks like an 80s celebrity singer,actually the entire thing feels like a music video from the 80s
i could hardly complete the original,holy shit
I newer completed first level, we speak about this :D?
I really hope there are at least 2 princesses this time...
Ладошки вспотели даже сильнее чем когда я смотрел руферов ))
PLEASE....someone needs to tell me where i can download this diamond!! I miss it so much!!! Childhood!
*Jaffar ressurects*
Prince: Ah, shit, here we go again!
I always wanted to play these as a kid. Looking at it now it makes me nervous just watching. I would have sucked at this
This is an invented level or fan made something like that? Because I passed this game and level 12 is anything like this!
Fan made, yes.
Qu
thanks for uploading this. brought me back to my childhood. lol classic
And we thought Dark Souls were hard..
If i will play in it - i will be in mental hospital
What? How many did actually manage to finish this game? This is insane!
Its like a hard mode mod. The originals less insane.
That is a fan made level
one of the hardest think is the movement control like playing on ice.
Prince of persia 1: The Unstable floors
Каждый шаг в этом уровне- это потерянная жизнь. А в некоторых моментах до десяти доходит.
как ты набрёл сюда?)
With my bro, we used to edit levels but comparing to ours, this is a way more amateur work. Too shame I've lost all the work, otherwise I'd show you how it should look like.
Kaizo Prince of Persia
Как он сквозь решётку проходил,я не понял?Очень крутое прохождение!
Да это мод и решётка фейковая походу, чтобы у чела который всё это прошёл разорвало жопу от наличия второй решетки
Imagine playing this level as a kid
This is why games make people violent
I think that... the man who made this level doesn't have a real life.
I know this author. He have life. To build and play this map is easy if you know how.
I'm writing this comment to explain to people that this map wasn't in the original game. It is a mod made in 2015.
I often see comments where people are surprised by this level thinking that it is from the original and decided to write this so that they when reading the text below the video realize that it is a mod that complicates the game.
eh...what is this? DOOM 5?
Reminds me of those deliberately complex Trackmania levels. It's good design exercise, but have in mind these levels are unplayable in reality.
Glitch exploitation.
Jaffar needs to have a serious talk with his building contractors about that shoddy craftsmanship on all those loose floor tiles... :P
Oh cool, I didn't know Satan was in the modding community
Lol
Turns out jump cancelling has been there since forever
is this what we make Taliban play at Guantanamo Bay?
Still have PTSD from this Game. Died so many times.
5:40 H-how...?
Glitch
CAS
If this were real, I would say this guy is the best PoP player ever. This mod difficulty is completely insane.
thats not a real level, he playing mod or something
I'm actually surprised you remember where to go!!
This is a perfect example of a hardcore, not-washed-down-to-sell-more level design!
And bad desing too.
The animation and movement in this game reminds me of "another world" aka prototype
The level is difficult and badly designed.
you havent seen custom levels for Supaplex yet
goodly* designed
How my parents describe their everyday walk to school:
is this game"Prince of Persia 1: The Resurrection Of Jaffar" for real???
No, never.
Why would the villan always build you this elaborate castle instead of just send like 5 people to kill the protagonist at once
Wowww fantastic..you find other strange trick...you play beautiful ;)
Thanks for reminding my good past days.,