Making the Dystopian Survival Horror Game - Devlog 1

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  • Опубликовано: 5 фев 2025
  • Wishlist the game on Steam:
    store.steampow...
    Join me on an unfiltered dive into the creation of a first-person base-building, crafting survival horror game.
    Expect tales of trials, learning, and the occasional meme to keep things light.
    Tune in, leave your thoughts, and be part of this game development journey right from its early days!
    Tools:
    Canva
    Unity
    Blender
    #devlog #gamedev #indiedev

Комментарии • 89

  • @ThisUploaded
    @ThisUploaded 8 месяцев назад +21

    Definitely an instant wishlist. Projects like this coming from a place of passion are often some of the most interesting projects. Keep it up!

  • @kitsunemusicisfire
    @kitsunemusicisfire 8 месяцев назад +36

    I love the explanation of all your inspirations and how you mapped out the whole game for us, seems like a really cool game :3

    • @ClipperDev
      @ClipperDev  8 месяцев назад +5

      I’m glad to hear that 😁

  • @VertiDOOM
    @VertiDOOM 8 месяцев назад +7

    I love the idea that your just a normal person with nothing strange happening to you, and having a main character in the same world. Such a cool concept

  • @Baggssy
    @Baggssy 8 месяцев назад +10

    Great dev log! Keen to see how you progress! Subbed

  • @evedoesyoutube
    @evedoesyoutube 8 месяцев назад +4

    Great dev log! Really like the way you structured this and the forethought you put into everything is great :)

  • @gatorsoup
    @gatorsoup 7 месяцев назад +1

    really fun vlog. Damn funny. The game looks really cool as well and I look forward to seeing more. instant sub

  • @The_Vent_Goblin
    @The_Vent_Goblin 3 месяца назад +4

    7:58 Ultrakill does something like this, as the machines need blood for fuel, and they'll kill each other to get it, along with the swordsmachine being implied to scavenge scraps to repair and modify itself

  • @hypertopia3800
    @hypertopia3800 8 месяцев назад +3

    Great job on the game dude. It's looking great. The web dev joke made me laugh.

  • @Circle_boi
    @Circle_boi 5 месяцев назад +1

    I like the way that you are not a hero trying to safe the whole city but just a guy trying to survive.
    Suggestion:add different areas control by different team/gangs so you can team up with some team/gangs

  • @freshglizzy3763
    @freshglizzy3763 8 месяцев назад +4

    Of everything, VOTV is always a good start for interactivity.

  • @ironichoneybadger5066
    @ironichoneybadger5066 8 месяцев назад +13

    As much as I feel that things like art style and story is important, the more important part of game design projects is the core gameplay loop being fun,
    In dark souls it’s about making progress through increasing challenge via its carefully designed leveling system
    Crafting mechanics in survival horror are hard to get right because you’ll want to make the player feel like crafting is helpful or powerful, but not getting in the way of the horror aspects of feeling vulnerable or helpless,
    I’d reference metro which had a great balance of horror and crafting where you had to manage resources like ammo and filters to navigate or progress, and even safe zones didn’t feel completely safe
    I’d also pressure you to flesh out how this system would impact your art style and general moment to moment player experience and cater that by careful level design, do you want the player to feel safe? Do you want them to feel scared? That’s the feeling that sticks with players, especially games that folks like Pyrocynical enjoy
    Every facet serves the same themes and every aspect of the game is interconnected to every other aspect as much as possible, that’s what makes the game artful in my opinion

  • @Oldmeme592
    @Oldmeme592 15 дней назад

    A dystopian game with lore is very attractive.

  • @SimonSlav-GameMakingJourney
    @SimonSlav-GameMakingJourney 8 месяцев назад +3

    I'm rooting for you! Just don't put too much on your plate :D

  • @robertflanagan6168
    @robertflanagan6168 8 месяцев назад +4

    I liked the video and got a few laughs, will definitely watch more - im planning something along the same lines - survival, mystery type thing but coming from an art background with minimum coding knowledge.

  • @IgbaousIfDesca
    @IgbaousIfDesca 8 месяцев назад +5

    Regarding the inventory/equipment system, you should look at how "Cataclysm: Dark Days Ahead" implements it, mind you it is likely much more complicated compared to what you want but it may still give you some inspiration.

  • @zorthonthedevistaorscott2481
    @zorthonthedevistaorscott2481 8 месяцев назад +9

    sounds cool, but try not to burn out from the large scope. Look forward to the next one.

  • @Do_You_Like_Beans
    @Do_You_Like_Beans 5 месяцев назад +1

    WOHOOO VOICES OF THE VOID GOT MENTIONED!!!!!

  • @ironichoneybadger5066
    @ironichoneybadger5066 8 месяцев назад +6

    I’m a big fan of devlogs, and I found your content funny :)
    One day I’ll bite the bullet and build up my own thing, it’s videos like these that make devlogs entertaining that will help, I’d love to see a more step by step tutorial perhaps on a second channel? Low editing and high detail type beat

  • @CryptidArchives
    @CryptidArchives 8 месяцев назад +6

    An idea is having an announcer that tries to stop the infighting of the robot

    • @ClipperDev
      @ClipperDev  8 месяцев назад +6

      That’s sounds interesting, could you elaborate more on this?

    • @CryptidArchives
      @CryptidArchives 8 месяцев назад +4

      @@ClipperDev A robot that's a leader figure, broadcasting propaganda to unite his people.
      Also what is the game called?

    • @ClipperDev
      @ClipperDev  8 месяцев назад +3

      Thanks for that, it’s something to think about. Dead Scrap is the working title which I’m not super content with.

  • @rem8426
    @rem8426 8 месяцев назад +3

    Maybe have different sized items take up different amount of grid spaces like diablo and still keep the weight system to get what you are going for, then if you give different items different shapes on the grid you can turn it into a kind of minigame for the player if they want to squeeze every space out of their inventory

  • @DENISSSSSSSSSSSSSSSSSSSSSSSS
    @DENISSSSSSSSSSSSSSSSSSSSSSSS Месяц назад +1

    7 month, come with part 2 pls

  • @itsafish4600
    @itsafish4600 8 месяцев назад +3

    very cool

  • @core.reaper.
    @core.reaper. 8 месяцев назад +2

    this game looks like it will be pretty cool when you finish it.

    • @ClipperDev
      @ClipperDev  8 месяцев назад +2

      That’s a compliment and a challenge…

  • @tobyfogg5861
    @tobyfogg5861 8 месяцев назад +15

    No way your adding a subway surfers video that jumpscares you thats a hela scary idea for your horror game you should add it totally

    • @cryptography7509
      @cryptography7509 8 месяцев назад +1

      What if it's not a subway surfers video instead a casual game that play's on a family guy clip😂

  • @cryptography7509
    @cryptography7509 8 месяцев назад +1

    Suggestions:player is nor a hero or bad guy.He is trying to just survive,there should be different choices good and bad, ending should be changed bcs of choices you make.

  • @CupCakeUnleashed
    @CupCakeUnleashed 8 месяцев назад +2

    be cool for a grid based system that updates to match what clothes you’re using. Though the more you wear the slower you are

  • @Malu-hd4nc
    @Malu-hd4nc 6 месяцев назад

    Hell yeah pyro mentioned >:D

  • @poison_ivon1804
    @poison_ivon1804 8 месяцев назад +5

    I would play the shit out of this game

    • @ClipperDev
      @ClipperDev  8 месяцев назад +2

      Wow thanks for that. I’m finalising my steam store page, I’ll post you an update so you can wishlist it. When I finish and publish it (ah future) I will try to find you and give you a free copy 😁

    • @poison_ivon1804
      @poison_ivon1804 8 месяцев назад

      @@ClipperDev YIPPEE

  • @Elias01056
    @Elias01056 8 месяцев назад +1

    My head hurts

    • @wxrpig
      @wxrpig 8 месяцев назад +1

      Welcome to game dev!

  • @malcom17lol22
    @malcom17lol22 3 месяца назад +2

    "This item is currently unavailable in your region"😭
    why isnt it available in germany?

  • @howislife-v5
    @howislife-v5 8 месяцев назад

    Ur texture size looks pretty high for that kind of style

  • @SLAVKINGRED
    @SLAVKINGRED 8 месяцев назад +2

    nice

  • @guliverjham8148
    @guliverjham8148 8 месяцев назад +4

    -1 card on your deck dude, you revealed the backstory of your character before the game even came out.

    • @wxrpig
      @wxrpig 8 месяцев назад +1

      It’s a game dev log. That’s the point.

  • @MysteriousPotatoe
    @MysteriousPotatoe 7 месяцев назад +2

    WHY DOES THE DOOR SQUISH 😭

    • @ClipperDev
      @ClipperDev  7 месяцев назад +1

      Not lubricated properly I guess

  • @rasulseidagul
    @rasulseidagul 4 месяца назад

    Try writing game in C from scratch: you will have no problem with Unity or any engine to say the least.

  • @MysteriousPotatoe
    @MysteriousPotatoe 7 месяцев назад +1

    Your game can look really tripple a if you use an engine with advanced graphics I don’t know about unity but unreal engine 5 looks stellar

    • @ClipperDev
      @ClipperDev  7 месяцев назад +1

      Im not gonna use unreal because I would have to learn the whole design from the grounds up. It’s probably not visible yet but I’m aiming for purposefully retro look for a reason. I want consistency in the look and it has to be achievable. With pseudo triple A looks some of other solo game devs propose you will get shallow game because how can you achieve same level of detail and visual quality through the whole project? This or you will get beautiful scenes at first and then something lazy. Another thing is consistency in look which is something that is hard to achieve with what you mentioned. It’s all about models and textures in the end and most probably you will get a mix of assets from different sources all of which are beautiful on their own but simply don’t go together well. That’s why Half life looks, I aim for what I can do, I’m not that delusional 😁

    • @MysteriousPotatoe
      @MysteriousPotatoe 7 месяцев назад +1

      @@ClipperDev I understand what you mean im excited to see whats next for your game

    • @MysteriousPotatoe
      @MysteriousPotatoe 7 месяцев назад

      @@ClipperDev does unity have a graphics engine

    • @MysteriousPotatoe
      @MysteriousPotatoe 7 месяцев назад

      @@ClipperDev scp sl has good graphics and its a unity game

  • @cosmic4453
    @cosmic4453 8 месяцев назад

    Yo that's like the exact same tags real life has

  • @shotoutgames8823
    @shotoutgames8823 7 месяцев назад

    It's a lot 😮

  • @poloza-nq7nh
    @poloza-nq7nh 8 месяцев назад +2

    i actually had a similar idea of a game to this one and wanted to start youtube and make devlogs on it but i dont know how to make videos actually enterataining to watch especially on game development and i have a lot of trouble making the game and i have no sense of editing videos so im just stuck. also even though my idea is similar mine is in a completely diffrent setting and focuses on very diffrent areas of aspects in the game

    • @poloza-nq7nh
      @poloza-nq7nh 8 месяцев назад +2

      someone pls help or if there is anyone who wants to work with me ur welcome but i doubt anybody would want to work with me

    • @ClipperDev
      @ClipperDev  8 месяцев назад +2

      Don’t worry. I started this channel in 2018 I believe. My previous proper video (game dev tutorial) I published 1175 days ago! Can you believe it? During all that time I was thinking that I want to make a game. Everything comes with time. If it didn’t, it wouldn’t give you so much satisfaction.

    • @poloza-nq7nh
      @poloza-nq7nh 8 месяцев назад +1

      @@ClipperDev i know, but i don't know what to do or how to do things i know i need to do

    • @zorrio
      @zorrio 8 месяцев назад +1

      @@poloza-nq7nhjust do it, wont happen if u dont jump in the pit and figure things out as u go

    • @poloza-nq7nh
      @poloza-nq7nh 8 месяцев назад +1

      @@zorrio i mean I'm trying but i am stuck at the start literally at the player movement script and i have no idea on how to create decent maps, music, characters and more and don't get me started with recording and editing

  • @MysteriousPotatoe
    @MysteriousPotatoe 7 месяцев назад +2

    11:52 dude its not a creepy pasta its part of a community / genera called scp where anyone can participate (make your own scp or scp games) and all scps exists within the same fictional world of course there are different scenarios. But its so far from creepy pasta dude fact check. And creepy pasta are usually based or inspired by real stories or hysteria

    • @ClipperDev
      @ClipperDev  7 месяцев назад

      Lol of course I know SCP, I called it creepypasta to mention the infinite ikea itself and not the whole community or whatever you want to call it

    • @MysteriousPotatoe
      @MysteriousPotatoe 7 месяцев назад

      @@ClipperDev well then you should have called it an scp

    • @MysteriousPotatoe
      @MysteriousPotatoe 7 месяцев назад

      @@ClipperDev Scp 3008 search it up

  • @HarpDevCo
    @HarpDevCo 8 месяцев назад +3

    what is the visual style you said you are going for? thinking of doing a similar thing in my game

    • @ClipperDev
      @ClipperDev  8 месяцев назад +1

      Something like half life 2 or system shock I guess

  • @IndeGames81
    @IndeGames81 Месяц назад +1

    13:20

  • @jakobbinkley
    @jakobbinkley Месяц назад

    W

  • @MysteriousPotatoe
    @MysteriousPotatoe 7 месяцев назад

    Why would you award the people that watch your videos till the end with a jumpscare! 😭

    • @ClipperDev
      @ClipperDev  7 месяцев назад

      Because it’s about horror game in a sense

  • @Scarcheeze
    @Scarcheeze 4 месяца назад

    Its a New weird Horror game

  • @pv8685
    @pv8685 Месяц назад

    please fill out the steam age restiction survey. otherwise i cant wishlist your game in germany.

  • @boad8270
    @boad8270 6 месяцев назад

    all in le head

  • @2R2Y2X2
    @2R2Y2X2 8 месяцев назад +2

    yeah of course such a reasonable scope for a game being developed by one person and of course you created game dev tutorials without developing anything yourself or having any experience and of course you made your first devlog without making anything, its just "oh i will do this and that, its gonna be so cool". oh almost forgot, your jokes are sooo funny that 99% of people who clicked on this video probably just died because they were laughing so hard that they couldn't breathe otherwise why would this video have such a few comments?

    • @mbags3847
      @mbags3847 7 месяцев назад +3

      There is literally no reason for this hate.

    • @bonk6561
      @bonk6561 6 месяцев назад

      You good bro?

  • @Location_unknown_studio
    @Location_unknown_studio 8 месяцев назад +1

    I know about the game

  • @boonie9448
    @boonie9448 6 месяцев назад

    im the 1000th like

  • @aerocu482
    @aerocu482 8 месяцев назад +52

    It sounded funnier in your head bro

    • @ClipperDev
      @ClipperDev  8 месяцев назад +44

      You hurting my feelings bro

    • @FakeforFaith
      @FakeforFaith 8 месяцев назад +6

      Womp womp

  • @texasred8424
    @texasred8424 2 месяца назад

    i miss when pyrocynical was an actual youtuber instead of moistcritikal but more insufferable