Full Guide to GAME READY Topology in Blender!

Поделиться
HTML-код
  • Опубликовано: 23 дек 2024

Комментарии •

  • @nickrl113
    @nickrl113 2 месяца назад +5

    I dunno how helpful this would be, but for body topology, especially around the shoulders and hips, apart from the location of loops, I also like to look and see where the topology has different numbers of quads around a vertex. In the most basic sense, the number of quads around a vertex can tell you that the mesh bulges out at a specific point (think of like, hyperbolic/spherical space visualizations, where there's more or less space crammed into the same number of 90 degree turns). Note in the reference images for body topology how some vertices around parts that bulge out have five quads sharing it, i.e. around the groin in the hip, the corners around the buttocks, right around the middle of the shoulder, etc. Other places have only three quads sharing a vertex, mainly around the apexes of these areas which bulge out. Make sure these convex/concave vertices are in the right locations relative to your loops since they kinda determine where they will "turn," in a kind of topological sense (basically which way the "select edge loop" option makes it go)

  • @allalongthewatchtwer
    @allalongthewatchtwer 9 месяцев назад +17

    It's really easier than I thought it was! Great job explaining that!

  • @sarad2884
    @sarad2884 Год назад +20

    this is exactly what i was looking for! thank you so much

  • @srowwww9780
    @srowwww9780 3 месяца назад +2

    I had a 3d class in my masters degree and they didnt teach us this stuff. I was so lost on how i shouldve aboard the character, this would be só helpful

  • @kage28
    @kage28 Год назад +6

    Very informative. Thanks man!

  • @mch43856
    @mch43856 9 месяцев назад +2

    This is amazing content and you're a great teacher ty!

  • @timbridger4681
    @timbridger4681 Год назад +8

    Your videos are super informative, thank you

  • @corneliussianturi476
    @corneliussianturi476 Месяц назад +1

    you forgot to explain bout double join amature bone for elbow and for kneed, double join bone amature is usefull for better bending structure for mesh.....
    sorry for my bad spelling english :3

    • @ThomasPotter
      @ThomasPotter  Месяц назад

      I'm not sure what you're talking about, also this is a video about topology not rigging, I might be able to make a video on that in the future

  • @mikeylarsen5627
    @mikeylarsen5627 Год назад +13

    is there anywhere i could find these diagrams? like a link or something

    • @ThomasPotter
      @ThomasPotter  Год назад +9

      it's just images i compiled from the Internet but you're welcome to screenshot them

    • @arankeks3390
      @arankeks3390 10 месяцев назад +1

      ​@@ThomasPotterthx for a video! Now u don't shared your purRef files to any network, discord or etc? It would be very useful!

    • @mimadm4832
      @mimadm4832 2 месяца назад

      ​@@arankeks3390 I second this

  • @Mamin9k
    @Mamin9k 2 месяца назад

    should the joints be at least a hexagon or squares are fine enough?

  • @Legit_SuperFall
    @Legit_SuperFall 5 месяцев назад +1

    Would be really cool to have access to that image collage you used

  • @kronos548
    @kronos548 10 месяцев назад +1

    new to caring about topology, are you starting with these loops and building the model off of them/connecting them? or are you sculpting these models then going in after the fact to add these?

  • @std_void
    @std_void Год назад +2

    bruh, thats really awesome!

  • @masonleblanc6726
    @masonleblanc6726 11 месяцев назад +2

    Thank you. This was so helpful and well layed out.

  • @127-A
    @127-A 5 месяцев назад +1

    What a nice tutorial. It's really helpful. thanks.

  • @XioriannaEBDjinn
    @XioriannaEBDjinn Месяц назад +1

    Thank you os much!!

  • @ordinarynerdofficial
    @ordinarynerdofficial 2 месяца назад

    you're just explaining it, how do i actually input this into my models?

  • @renato2987
    @renato2987 3 месяца назад

    Very helpful video. Thank you!

  • @OwlBinary
    @OwlBinary Год назад +3

    I have a question about A-posing vs T-posing models. You may or may not have an answer for this particular case, but I thought I'd at least ask.
    I'm trying to make a model of a bird-like dinosaur with wings. Birds (especially when lifting off) can make their arms go almost completely vertically up, as well as down. I can't post a link, but googling "bird wing range of motion" or looking up videos of birds in flight should help you get a clear visualization.
    Because of this, would a T-pose be closer to the middle of both ends? Or would an A-pose still be better in this situation?
    Thanks!

    • @ThomasPotter
      @ThomasPotter  Год назад +4

      I think usually when I make birds I would make it closer to a T pose

    • @vyxxer
      @vyxxer Год назад +2

      Since that means you're getting a full 180 degrees or more of motion T posing and having equal geometry on both ends of the joint is the goal.

  • @Omnivoid22
    @Omnivoid22 Год назад +2

    Thanks. i just snatched the image from 0:59

  • @hipjoeroflmto4764
    @hipjoeroflmto4764 6 месяцев назад +1

    Thanks for pouring gold into the community pot we already had to much copper

  • @mrklusek
    @mrklusek Год назад +5

    What Program do you use to show presentation with us?

    • @ThomasPotter
      @ThomasPotter  Год назад +3

      Pureref, I'll do a video about it soon

  • @00smash69
    @00smash69 5 месяцев назад +1

    Love your hard work

  • @mustanggox
    @mustanggox Год назад +3

    thomas potter's back?? :O

  • @kadabra8
    @kadabra8 Год назад +4

    Дякую за відео)

  • @mamertvonn
    @mamertvonn Месяц назад

    links & references pls 🙏🙏🙏

    • @ThomasPotter
      @ThomasPotter  Месяц назад

      IDK, I made this a while ago, I probably won't be able to find the references

  • @VualDaZart
    @VualDaZart 3 месяца назад +1

    why is the audio out of sync?

  • @LevetAriel
    @LevetAriel Год назад

    Great video!!

  • @瑞安姜
    @瑞安姜 5 месяцев назад

    感谢!

  • @visitante-pc5zc
    @visitante-pc5zc 9 месяцев назад

    Thomas Potter is the best

  • @MoogieSRO
    @MoogieSRO 2 месяца назад

    CC really struggles with this guy's videos. :(