Being a drummer for over 30 years, when I read music, it's ALWAYS kick on the bottom, then snare, toms, and cymbals. No other way it was ever written in all the practice books I read. So, it's never made sense to me why others I've noticed on YT don't follow the "standard" in drum part writing. Great video. Thanks for making it buddy.
Very clear. Thank you. It is a lot of work. I think Toontrack should provide these maps. Maybe in cooperation with Steinberg. Or facilitate the Create drummap from instrument function in Cubase. Dont we just want to make music?
The lists in programing start from 0 not 1. Example. List with 100 objects start from index 0 to 99. But in Cubase naming start from 1. I think they should fix that. And as always. Awesome video!
Great vid! I recorded my drums on my e-kit with the MT Power Drum Kit 2. When I wanted to fix a couple of minor mistakes none of the instrument names made any sense! Now my work space is far less cluttered and it's much easier to edit my drums.
Midi has 128 numbers. It can be from 0-127 or 1-128. Both are exactly the same thing, just labelled differently. Some programs pick 0-127 others 1-128. Just depends on the program. Thats why its sometimes midi 2 on one program and midi 1 on the other. Its daft really and there should be a standard to avoid confusion. Thats why cubase and ez drummer are off by 1 midi number. The kick in ez drummer is C,B and i think B flat too. So thats why you are getting kicks either way. Hope that makes sense.
Great as always!! Can you do the same with any drum instrument? I mean, do you have the same option (Edit mapping in E/Drums midi in), with ML Drums, Bogren's dums, etc? Thank you very much, Scott
Yup, you can create a drum map for any drum instrument and any good library will have a list of the articulations that you can reference to make the drum map!
Cool video man!... have you heard of Midiremap?... you can remap midi drum maps/ midi files from one to another (takes like 5 seconds) ... for e.g. guitar pro to Superior Drummer3 and play in your DAW of choice e.g. Cubase, Reaper, Ableton, Studio1 etc... problem is it's subscription based... EUR2.99 per month or 3months or annual... but you can do 3 free remaps a day... but to use the Midiremap plugin in your DAW is when subscription kicks in.
Thank you very much. It helps a lot. I just upgraded from EZ Drummer ( hardly used since) to EZDrummer 3 two days ago. I did the Drum mapping and all went well. Except I cannot drag the order of Drum Instruments. Perhaps it is because I am using Cubase Elements 11 ???
Thanks a lot for this one, Scott. I regret not setting up things properly in my DAW earlier. It has messed with my workflow and caused me to stay away from projects too often. It helps a lot that you're using Cubase and I've got a question that I'm assuming relates more to the instrument track and midi configuration that you briefly touched upon at the beginning of this video: Is there a way to let me treat the multioutput of my drum sampler (I'm using Superior Drummer 2) as different channels? This is not only to use different effects like EQ or compression on the different instruments such as the snare or kick, but mainly because I want to group them afterwards. With my current configuration, Cubase allows me to open up the multi-outs by clicking the little arrow on the assigned Superior Drummer channel and I can then go on and apply effects or solo/mute them etc. However, assigning them individually to a bus does not seem to work - only after rendering them in place, which is limiting the creativity quite a bit because I have to print the tracks again everytime I make even the tiniest adjustment to the notes being played. Any ideas? Apologies about this lenghty comment. Cheers mate.
Hey Tyler, I think I understand what you're asking me. If that's the case, you want to spit all the instrument tracks from the drum program into individual tracks in Cubase. To do that, go to 0:38 in the video and you'll see the VST Instruments panel. Look in the middle where you see "EZDrummer 3", then look to the right and you'll see 3 smaller icons in the right corner. One is a square, the other has an arrow going into a box and an arrow coming out of a box. Click on the third one--the one with an arrow coming out of the box. This is the output channel pop-up, where you'll see all of the available outputs your instrument has that you can then create separate output channels for in Cubase that will be connected. Click which ones you want and they are automatically created in Cubase and are connected. Now you can treat those audio tracks as separate tracks and do EQ, compression, etc. Hope I understood what you needed! 🤘🏻
Thanks for this video. I get some weird things happening especially on the hi-hat articulations, e.g. if I hit A#1 on my my keyboard (note 46), EZ3 plays Open Edge 2 but highlights C#0 (note 25), even though it shows the correct Midi In note (46). Does EZ do it's own internal mapping as well or something? Cheers!
Awesome video. I appreciate it. I’m new to Cubase 12 Pro. This is awesome. I would love some more tutorials like this and ones for beginners. Thank you for your help and sharing of knowledge.
Being a drummer for over 30 years, when I read music, it's ALWAYS kick on the bottom, then snare, toms, and cymbals. No other way it was ever written in all the practice books I read. So, it's never made sense to me why others I've noticed on YT don't follow the "standard" in drum part writing. Great video. Thanks for making it buddy.
Very clear. Thank you. It is a lot of work. I think Toontrack should provide these maps. Maybe in cooperation with Steinberg. Or facilitate the Create drummap from instrument function in Cubase. Dont we just want to make music?
The lists in programing start from 0 not 1. Example. List with 100 objects start from index 0 to 99. But in Cubase naming start from 1. I think they should fix that. And as always. Awesome video!
Great vid! I recorded my drums on my e-kit with the MT Power Drum Kit 2. When I wanted to fix a couple of minor mistakes none of the instrument names made any sense! Now my work space is far less cluttered and it's much easier to edit my drums.
Midi has 128 numbers. It can be from 0-127 or 1-128. Both are exactly the same thing, just labelled differently. Some programs pick 0-127 others 1-128. Just depends on the program. Thats why its sometimes midi 2 on one program and midi 1 on the other. Its daft really and there should be a standard to avoid confusion. Thats why cubase and ez drummer are off by 1 midi number. The kick in ez drummer is C,B and i think B flat too. So thats why you are getting kicks either way. Hope that makes sense.
Great as always!! Can you do the same with any drum instrument? I mean, do you have the same option (Edit mapping in E/Drums midi in), with ML Drums, Bogren's dums, etc? Thank you very much, Scott
Yup, you can create a drum map for any drum instrument and any good library will have a list of the articulations that you can reference to make the drum map!
Cool video man!... have you heard of Midiremap?... you can remap midi drum maps/ midi files from one to another (takes like 5 seconds) ... for e.g. guitar pro to Superior Drummer3 and play in your DAW of choice e.g. Cubase, Reaper, Ableton, Studio1 etc... problem is it's subscription based... EUR2.99 per month or 3months or annual... but you can do 3 free remaps a day... but to use the Midiremap plugin in your DAW is when subscription kicks in.
Hey man, yup! I've heard of that before \m/
Hi Scott. Did you ever consider to do simple course for metal heads how to create own templates in cubase ?
Thank you very much. It helps a lot. I just upgraded from EZ Drummer ( hardly used since) to EZDrummer 3 two days ago. I did the Drum mapping and all went well. Except I cannot drag the order of Drum Instruments. Perhaps it is because I am using Cubase Elements 11 ???
Hello , am using Modo drums, am trying to separate my drum track into individual faders rather than in a single master.
Please helllpppp
Thanks a lot for this one, Scott. I regret not setting up things properly in my DAW earlier. It has messed with my workflow and caused me to stay away from projects too often. It helps a lot that you're using Cubase and I've got a question that I'm assuming relates more to the instrument track and midi configuration that you briefly touched upon at the beginning of this video: Is there a way to let me treat the multioutput of my drum sampler (I'm using Superior Drummer 2) as different channels? This is not only to use different effects like EQ or compression on the different instruments such as the snare or kick, but mainly because I want to group them afterwards. With my current configuration, Cubase allows me to open up the multi-outs by clicking the little arrow on the assigned Superior Drummer channel and I can then go on and apply effects or solo/mute them etc. However, assigning them individually to a bus does not seem to work - only after rendering them in place, which is limiting the creativity quite a bit because I have to print the tracks again everytime I make even the tiniest adjustment to the notes being played. Any ideas? Apologies about this lenghty comment. Cheers mate.
Hey Tyler, I think I understand what you're asking me. If that's the case, you want to spit all the instrument tracks from the drum program into individual tracks in Cubase. To do that, go to 0:38 in the video and you'll see the VST Instruments panel. Look in the middle where you see "EZDrummer 3", then look to the right and you'll see 3 smaller icons in the right corner. One is a square, the other has an arrow going into a box and an arrow coming out of a box. Click on the third one--the one with an arrow coming out of the box. This is the output channel pop-up, where you'll see all of the available outputs your instrument has that you can then create separate output channels for in Cubase that will be connected. Click which ones you want and they are automatically created in Cubase and are connected. Now you can treat those audio tracks as separate tracks and do EQ, compression, etc. Hope I understood what you needed! 🤘🏻
Amazing, just what I needed!!!! Subbed, especially for the Cradle of Filth poster behind you!!!!!
Happy to help!
Thanks for this video. I get some weird things happening especially on the hi-hat articulations, e.g. if I hit A#1 on my my keyboard (note 46), EZ3 plays Open Edge 2 but highlights C#0 (note 25), even though it shows the correct Midi In note (46). Does EZ do it's own internal mapping as well or something? Cheers!
Excellent video, man. Thank you so much for that. Now i finally know how to tidy up and speed up my drum programming process. Cheers from germany.
Cool, thank you, and happy new year.
Awesome video. I appreciate it. I’m new to Cubase 12 Pro. This is awesome. I would love some more tutorials like this and ones for beginners. Thank you for your help and sharing of knowledge.
Thanks for the video! Maybe its time to try cubase again 👀👀👀
Just came to mind, I believe I can create my OWN Drum mapping ,but will this own drum mapping affect the sample groove from EZDRUMMER 3 ? Tks
You'd have to ensure the mapping you create matches EZ Drummer 3, or change all of the mapping inside of EZDrummer 3 to match the map you created.
Ok Tks
@@ChernobylAudio666
This was so very helpful! Thank you!
i still programm midi drums in the superior drumme rinstrument midi track itself. Best solution for me. :)
hi, thanks for this. How do you create the new drum map in the first place? I don't see any option to add new map beside the GM tab?
Functions > New Drum Map
@@ChernobylAudio666 doh! thanks :)
Good tips, tx!
Great video !!!! Thank you.
Thank you sir!
Now days you can choose ‘make map from instrument’ and it populates it for you ' (that might only work for Steinberg instruments
- not sure)