What a recovery. What a run. 2% hype with no ammo. In the second to last section where the last Mancubi were, you missed a box of rockets which might have helped with the final Archies, but you beat the map first time anyway, well done!
What an entertaining run!! Supertaan escapes certain death at 1:50 with some 2% health hype 🔥 Goes on to escape certain death a half dozen more times. Felt like I was watching a James Bond movie.
That was a close one! been enjoying ur vids for a while now, good stuff. pretty smart k/i/s counter shows u when ur done, that solves that i guess :) is that a mod?
It's a feature in DSDA itself :D You have to edit the dsda-doom HUD file in an editor like SLADE. In case you want to do it yourself: ruclips.net/video/isthuAncH1A/видео.htmlsi=MpB-999rVDbDz6BS
I'm so used to this WAD having great music and mentioning it 10+ times during the series, that I forget to do it for individual maps I guess :D But yeah, I don't think there's been a single mediocre track.
You could call that run...Nail-biting. What a recovery!
wow, what a comeback
What a recovery. What a run. 2% hype with no ammo.
In the second to last section where the last Mancubi were, you missed a box of rockets which might have helped with the final Archies, but you beat the map first time anyway, well done!
What A Tremendous Doom Map
Oh yes, the regular everyday
Oh, well, he's dead, no way you can recover from that... wait what?
Vytaan situation
What an entertaining run!!
Supertaan escapes certain death at 1:50 with some 2% health hype 🔥
Goes on to escape certain death a half dozen more times. Felt like I was watching a James Bond movie.
Major props for reclaiming this run! Didn't even need to use your saves!
14:09 A new track for the DOOM Musical!
Wow what a run, the begins was more of a survival thing, and than your recovery was really great. Very nice Video and very good Job 🤣👍👍✌
@12:09 It's nice to see an Archvile get what he's got coming to him from a fellow demon!😎👍
That map is absolutely phenomenal, such a good one, its chilling music certainly helps.
That was one hell of a survival run. Bravo! 👏👏
Great run! Very impressed you managed to survive.
You may have broken "Vytans Law" of running to escape one group of enemies and 'awakening MORE enemies thereby assuring your DOOM.
Whoever Played Doom Guy Made This Ultra Violence Hight Difficult Level Look Like A Walk In The Park
WHAT. A! COMEBACK!!1 :D
Well done. That was awesome. You also missed a box of rockets in the manc area, can be seen at 19:25.
A truly exceptional creation, I love the high concept approach that you also see in 'Transduction'!
That was a close one! been enjoying ur vids for a while now, good stuff. pretty smart k/i/s counter shows u when ur done, that solves that i guess :) is that a mod?
It's a feature in DSDA itself :D You have to edit the dsda-doom HUD file in an editor like SLADE. In case you want to do it yourself: ruclips.net/video/isthuAncH1A/видео.htmlsi=MpB-999rVDbDz6BS
🤯🤯🤯
How did you not mention the music in this map it is my favorite in the whole wad
I'm so used to this WAD having great music and mentioning it 10+ times during the series, that I forget to do it for individual maps I guess :D But yeah, I don't think there's been a single mediocre track.
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