Great video, as always! The views you managed to get... Looking forward to getting a Pulse neutralizer to go 'Titan bothering' myself. I have everything except the pulse wave data One thing about the caustic launchers, if you'll permit a minor tip... You need to activate them when they fill up. Like at 12:20, when the bar is full up for all three and flashing. Sadly, unlike heat sinks they don't (yet, as far as I know) have a hotkey binding. You have to assign them to a fire group. But when one is launched it loads in a fresh sink and you'll have more protection from caustic damage, as long as the launcher has ammo. You might be able to get by with one less and free up a utility slot!
Nice video. A tip, use a ship (shielded or not) which has no more then 20% heat while flying on max speed (without boosting) then the interceptor, the titan and the caustic generators won´t see you. It is easier. This however requires engeneering especially on the power plant (low emmissions) but then you can survive in there even with a paper hull. Also since last week we are able to rescue humens from the titan which is a nice minigame. It is a bit like subsurface mining if you have done that already
They did an amazing job with the Titans, and I'm sure there will be more things to do there in future. You need to keep your heat under 20% - I recommend clean drives and some engineering on the power supply to minimise emissions. The caustic sinks soak up the caustic by themselves, but need to be ejected when full. You can also engineer these so they have 7 ammo.
Great video, as always! The views you managed to get... Looking forward to getting a Pulse neutralizer to go 'Titan bothering' myself. I have everything except the pulse wave data
One thing about the caustic launchers, if you'll permit a minor tip... You need to activate them when they fill up. Like at 12:20, when the bar is full up for all three and flashing. Sadly, unlike heat sinks they don't (yet, as far as I know) have a hotkey binding. You have to assign them to a fire group. But when one is launched it loads in a fresh sink and you'll have more protection from caustic damage, as long as the launcher has ammo. You might be able to get by with one less and free up a utility slot!
Thank you, I never knew how to use it properly until now.
Nice video.
A tip, use a ship (shielded or not) which has no more then 20% heat while flying on max speed (without boosting) then the interceptor, the titan and the caustic generators won´t see you. It is easier. This however requires engeneering especially on the power plant (low emmissions) but then you can survive in there even with a paper hull.
Also since last week we are able to rescue humens from the titan which is a nice minigame. It is a bit like subsurface mining if you have done that already
Whoo hoo! Well done CMDR! o7 Glad you found the custard bowl. You gotta wonder what's inside!
I wonder what's inside and if we can get in or not
Hull Reinf. Paper thin Hull!
They did an amazing job with the Titans, and I'm sure there will be more things to do there in future.
You need to keep your heat under 20% - I recommend clean drives and some engineering on the power supply to minimise emissions.
The caustic sinks soak up the caustic by themselves, but need to be ejected when full. You can also engineer these so they have 7 ammo.
got it, thx for the tips cmdr
nice encounter, just remember to drop off your caustic zink´s, the caustic damage was hard on you this video.
Got it
Great Game!
I like your videos very much! Keep it up that way pls.
Thanks, will do!
Humanity: "What the heck are you?"
Titan Thargoid: " *I EAT PEOPLE* "
hi foxy the number next to the malstromes are how many systems they control
I see,thx!
You bought a scanner with you but you didn't use it 🤣
Just learned how