Good question, it looks like it does. The clearest example here is at 2:47 (ish) where the three newly spawned tiles that had only been hit once previously are fully purified by the S2 activation. 5 bullets times 2 types of damage = 10 hits, you can even see the extra (from the one previous hit) spill over into the adjacent dark green ones
Honestly, one of the most interesting things they came up with that restriction, really like how it makes you more engaged with event mechanic
I spent DP to gain DP
Jessicat
Went a lot better than the last time she tried that.
the demetori bgm makes this even more powerful ngl. cool run!
had me at the edge like every other clear, i didnt think of horn for that side.
I simply like that crystal gives dp
I see Jessicat, I click
demetori
You kinda just sold me on horn S2 not gonna lie
That raw atk power in one blow is crazy
does the arts damage portion of Horn S2 count as an extra damage instance for the tiles?
Good question, it looks like it does. The clearest example here is at 2:47 (ish) where the three newly spawned tiles that had only been hit once previously are fully purified by the S2 activation. 5 bullets times 2 types of damage = 10 hits, you can even see the extra (from the one previous hit) spill over into the adjacent dark green ones
You should see how fast hanya and penance clear those crystals😂😂
While, just put wisadel with skill 2 and being more lazy😅
There is no need to pause this game to activate skills. Is there a time limit?....The pause action is too redundant
Is just how I play