Yes the AI doesn't do well with ships that need tactical approach and maneuvreing. It does ok with big, clunky ships with a lot of all-around firepower.
It was a powerhouse in the 23rd century, a solid light cruiser during the border wars and was not the cannon fodder during the dominion war that most believe it to be. One of the most successful Starfleet designs of all time, beaten only by the Excelsior 👍
@@jonharper4478 In the 2340s-2350s it isn't the distinction you think it is. Starfleet was 95% legacy ships. Starfleet is huge, and the Federation vast. The entire run of the Ambassador Class was like 40. Wars are fought and won based on the ability mass forces. Starfleet is not going to overwhelm an enemy on its own doorstep when by necessity the vast majority of the fleet is no better than their enemies. Russia has technological superiority over Ukraine in 2022. How much use is the T-14 Armata in that invasion? It wasn't, what was more important was that 90% of its tank fleet was T-72s which were no better than the Ukrainian T-72s and T-64s.
This is really a great battle. No fancy ships with super weapons. Just two older ships testing strengths: Miranda has more firepower, the Galor (Type 1 to be clear) more survivable. This battle would definitely hinge on the quality of the captains.
Very evenly matched. Nice. Of course, AI does a crap job with both (especially the Miranda and it's quick-reload torpedoes). AI vs. AI would've been a very even match I think. But yes, these two are basically polar-opposites. Miranda is agile, quick, and has a lot more firepower, but the hull is paper-thin and the subsystems are vulnerable. Basically once the shields weaken, she's dead. Galor is a tank, but has much less firepower. Also love the 2x2 torpedo layout on the Miranda, coupled with quick-reload launchers. Definitely fits the ship better now. That quad-spread was just too much.
The problem is that these battles never took this long in the show. I realize that they had to shorten things up for TV, but these battles usually run about 4x longer than they should.
No they didn’t but they had severe budget and tech restrictions when most of the shows were recorded. I don’t think large ships should go down that quickly
It's funny that the Miranda holds up so well here against a Galor, but in Operation Return we watch Cardassian phasers slice right through the Sitak and the Majestic.
@@blammers Also yes, and to be honest those Mirandas did well only being holed but still operational considering we see larger starships, cruisers, getting one-shot killed by the Galor Type IIIs.
@@crownprincesebastianjohano7069 DS9 was notorious for treating "NPC" ships like tissue paper. Basically if a ship isn't one a major character is aboard, it dies in 1-2 hits from anything. Also only the Defiant had actual shields, in that show XD . Oh and the Lakota (and that's because they wanted to show-off the fight). CGI cost a lot of money back then, and the episodes had a budget. Special effects were an afterthought, most of the time.
@@necroticavalon5176 This is mostly true. However, with regard to the Galors, they were intentionally shown one-shotting ships in featured shots. Repeatedly. So it isn't a matter of the CGI team deciding to spice things up. In fact, DS9 while treating ships like exploding pinatas were also conservative in how they depicted certain weapon-systems. One-shot kills were reserved only for a handful of weapons: Quantum torpedoes, DS9's heavy Type XI Phasers, Galor Type III heavy SWD cannons.
Hey, do you upscale your videos before publishing? Graphics look so good and gameplay is so smooth! If not, could you give some hints on how to best accomplish this? I used to play this game eons ago when it first came out and tried installing it, but doesn't look nearly as good as yours. Thanks!
Hi, yes I do upscale my videos, mostly to mitigate the effects of RUclips compression at 1080p. Thank you for your comments regarding the graphics, they are mostly the result of dozens of tweaks and small improvements across the board! I will be publishing the mod when it’s finished 👍
Hey Lee, When playing the Cardi, you shoulda targeted the torpedoes on the Miranda, due to the fast reload time. * Musta forgot that the shields on Federation ships are far superior then the Cardis.
What's the point? Miranda's warp core is exposed and weak, and it can be hit from almost any angle, my tactic would be to not even bother with the shield generator, just go straight for the core. And a damage to warp core also lowers the recharge rate of all weapons, so you get the same effect.
@@acebrandon3522 Does it? That core was gone in... what 4 hits from the Galor's main beam? I don't think it takes longer. Miranda is great, but as soon as the shields drop below 30%, the core is the main target. Why disarm the ship when you can just destroy it. XD
See, the Mirandas were the butt of too many jokes during the Domimion war how theyre all just cannon fodder, but this shows they were still quite formidable
@@keyboardt8276 They are quite decent against ships in the same role, though outclassed by Galor IIs and fodder against IIIs. They are versatile and well armed.
Wow the human factor makes all the difference. I didnt expect the Galor to be such a pushover in round 1. Great show! LLAP
Yes the AI doesn't do well with ships that need tactical approach and maneuvreing. It does ok with big, clunky ships with a lot of all-around firepower.
Great battle! And using those new Cardassian torpedoes! I really like the "silencer" sound effect for those. 👍
I love videos that show off the Miranda's might. It makes me nostalgic for the first imaginary starship I created, the Miranda Class, USS Lady Bright.
It was a powerhouse in the 23rd century, a solid light cruiser during the border wars and was not the cannon fodder during the dominion war that most believe it to be. One of the most successful Starfleet designs of all time, beaten only by the
Excelsior 👍
A good battle. I like to think this is how the first skirmishes of the Border Wars were like. Both sides putting their older stuff forward.
Starfl was putting its older ships on the Cardassian border. The Cardassians were throwing their best and most advanced at them.
@@jonharper4478and still getting pounded by starfleet
@@jonharper4478 I specifically said the beginning of the War. Principle of reconnaissance is to find the enemy with the least force forward.
@@jonharper4478 In the 2340s-2350s it isn't the distinction you think it is. Starfleet was 95% legacy ships. Starfleet is huge, and the Federation vast. The entire run of the Ambassador Class was like 40. Wars are fought and won based on the ability mass forces. Starfleet is not going to overwhelm an enemy on its own doorstep when by necessity the vast majority of the fleet is no better than their enemies. Russia has technological superiority over Ukraine in 2022. How much use is the T-14 Armata in that invasion? It wasn't, what was more important was that 90% of its tank fleet was T-72s which were no better than the Ukrainian T-72s and T-64s.
@@keyboardt8276 Everything we know of the Border Wars suggests it was more or less a stalemate.
This is really a great battle. No fancy ships with super weapons. Just two older ships testing strengths: Miranda has more firepower, the Galor (Type 1 to be clear) more survivable. This battle would definitely hinge on the quality of the captains.
Very evenly matched. Nice. Of course, AI does a crap job with both (especially the Miranda and it's quick-reload torpedoes). AI vs. AI would've been a very even match I think.
But yes, these two are basically polar-opposites. Miranda is agile, quick, and has a lot more firepower, but the hull is paper-thin and the subsystems are vulnerable. Basically once the shields weaken, she's dead. Galor is a tank, but has much less firepower.
Also love the 2x2 torpedo layout on the Miranda, coupled with quick-reload launchers. Definitely fits the ship better now. That quad-spread was just too much.
Thanks for the suggestion, the Miranda feels much better to fly now
My thoughts exactly! Its a Panzer IV G vs. T-34.
you can say what you want about the miranda class, but it's design looks just awesome.
The problem is that these battles never took this long in the show. I realize that they had to shorten things up for TV, but these battles usually run about 4x longer than they should.
No they didn’t but they had severe budget and tech restrictions when most of the shows were recorded. I don’t think large ships should go down that quickly
3:56 Aw poor Cardassians. Maybe go at em with the NX class next time. Make it a fair fight.
Nah, AI vs AI, this would've been a pretty even fight. It's just the human element is HUGE for small ships.
It's funny that the Miranda holds up so well here against a Galor, but in Operation Return we watch Cardassian phasers slice right through the Sitak and the Majestic.
Different Galors. Those were refit Galor IIs and IIIs. This is the OG Galor Type I from the 2330s.
Also at that point in the battle they had probably already taken heavy fire from the Dominion allied fleet.
@@blammers Also yes, and to be honest those Mirandas did well only being holed but still operational considering we see larger starships, cruisers, getting one-shot killed by the Galor Type IIIs.
@@crownprincesebastianjohano7069 DS9 was notorious for treating "NPC" ships like tissue paper. Basically if a ship isn't one a major character is aboard, it dies in 1-2 hits from anything. Also only the Defiant had actual shields, in that show XD . Oh and the Lakota (and that's because they wanted to show-off the fight).
CGI cost a lot of money back then, and the episodes had a budget. Special effects were an afterthought, most of the time.
@@necroticavalon5176 This is mostly true. However, with regard to the Galors, they were intentionally shown one-shotting ships in featured shots. Repeatedly. So it isn't a matter of the CGI team deciding to spice things up. In fact, DS9 while treating ships like exploding pinatas were also conservative in how they depicted certain weapon-systems. One-shot kills were reserved only for a handful of weapons: Quantum torpedoes, DS9's heavy Type XI Phasers, Galor Type III heavy SWD cannons.
agressive Miranda, like☺️
Beautiful models here! Nice battle!
Thank you!
Thats a good lookin' Federation space ship.
The TMP aesthetic really is top notch.
a star field would be nice though
Hey, do you upscale your videos before publishing? Graphics look so good and gameplay is so smooth! If not, could you give some hints on how to best accomplish this? I used to play this game eons ago when it first came out and tried installing it, but doesn't look nearly as good as yours. Thanks!
Hi, yes I do upscale my videos, mostly to mitigate the effects of RUclips compression at 1080p. Thank you for your comments regarding the graphics, they are mostly the result of dozens of tweaks and small improvements across the board!
I will be publishing the mod when it’s finished 👍
@@adamlee2111 Looking very much forward to it, thanks!
Hey Lee,
When playing the Cardi, you shoulda targeted the torpedoes on the Miranda, due to the fast reload time.
* Musta forgot that the shields on Federation ships are far superior then the Cardis.
What's the point? Miranda's warp core is exposed and weak, and it can be hit from almost any angle, my tactic would be to not even bother with the shield generator, just go straight for the core. And a damage to warp core also lowers the recharge rate of all weapons, so you get the same effect.
@@necroticavalon5176 True, but it takes longer your way.
@@acebrandon3522 Does it? That core was gone in... what 4 hits from the Galor's main beam? I don't think it takes longer. Miranda is great, but as soon as the shields drop below 30%, the core is the main target. Why disarm the ship when you can just destroy it. XD
@@necroticavalon5176 Say, you do have a valid point, but mine was merit also. this is a Tit for Tat issue. 🤔
See, the Mirandas were the butt of too many jokes during the Domimion war how theyre all just cannon fodder, but this shows they were still quite formidable
I look at em like the Federation's Bird of Prey. Definitely not the mightiest thing out there, but they're cheap, fast, and there's a lot of em.
They are very decent destroyers.
It's not that they're particularly decent, it's just that the galors are worse
@@keyboardt8276 They are quite decent against ships in the same role, though outclassed by Galor IIs and fodder against IIIs. They are versatile and well armed.
I was thinking exactly the same thing.