The Existential Dread of Pokémon in the Postgame
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- Опубликовано: 17 июн 2024
- #pokemon #gaming #retrogaming
/ ji_mothy
/ ji_mothy
Pokémon Red/Blue/Yellow postgame is really strange. After you beat the elite four, the game teleports you back to Pallet Town with nostalgic music and nothing to do. I took a tour through Kanto in the Pokémon Yellow postgame, checking how each of the towns feel to spend time in after beating the game, and I ranked them all based on how bad I felt there. - Игры
I kinda makes sense that Red ends up just standing on a mountain. Nothing else to do.
Defeats every trainer, gym leaders, elite 4, and his rival countless times, captures all known pokemon including the legendary birds and mewtwo in the entire region, once you reach the top, it gets pretty boring, yeah there's still johto to explore, but as strong as you get after beating kanto, you yourself might as well start from the beginning to give yourself a challenge
@@patrickzalatoris3206 and thus, nuzlockes were born.. I can't play the early games anymore without it lol
Does he proclaim that God is dead and we have killed Him?
Right
Hahahahahaha
Most games at the time didn't have a postgame.
"You can catch a secret legendary pokemon after the elite four" was top school rumour.
Behind Bill's house there's a ....
@@lelio422 behind the little truck in Vermillion city
I feel like most games at the time had an actual ENDING, though. You weren't allowed to just wander around forever after the "ending" was over.
I agree with this, its just kind of a nonsequitor to what the videos about
@@codenamerondo114 or it provides a different perspective to the idea of this video. The video goes into the creative/wandering part of the mind, putting yourself in the game. But a kid can also understand the game is over lol.
It's interesting actually. We see the same end screen in GSC where there is a post game. I remember the surprise of finding it.
I’ve been trying to articulate this since I first beat Blue Version back in 1998. I always just felt… sad, because everything felt kinda lifeless. No one left to battle, no more surprise events. Just your trusty team and the lingering fear that, having conquered the highest (Indigo) plateau of your chosen “profession,” you’ve peaked at age ten and there are no heights left to climb.
And then Gold and Silver came out!
TRUE. Empathetic kids had it rough. But looking to the future is the best cure 😇
That's how I feel with all the games post gen 7, I just feel like once I'm done with the story there isn't anything to do except a boring plain old battle tower and online battles or shiny hunt which is so easy these days its just eh, nothing really that exciting, I know it sounds cliche but nothing really comes close to having something like the battle frontier with all the variant modes of battle and mechanics with each different battle facility, nothing has seemed to come close in my opinion
To be honest, that's exactly how I felt after all the legendary story events dried up in blue rescue team as a kid.
There are sinnoh pokemon on the TV every day, I got a Bonsly doll from Makuhita and a Weavile statue from a mission, and Alakazam keeps talking about a legendary Lucario hero, so surely new stuff will start happening, characters will have new things to say again, and new generation pokemon will start appearing if I just keep playing more, right? ...Right?
_there are no heights left to climb_
Red, 2 years later: Literally climbs a mountain
There's Cerulean Cave.
I got the same feeling from Pokémon Mystery Dungeon as a kid. My teammate went from a dynamic emotional friend to just another NPC
especially after they evolve and their portraits become boring
@@dragonusmolamola4140 It's the reason I've never done any post-game content in rescue team, the partner doesn't even follow you in town anymore and treats them like any other generic recruit
@@riotef2493 I never did the post-game content, because the main reason I played was for the story.
@@riotef2493 not just that, but the only thing that separates them from other Pokémon is the scarf they're wearing, which they LOSE if you evolve them! so if YOU or your PARTNER ever evolve, you and/or your partner truly become indistinguishable from any other npc Pokémon.
You'd think that after all these years they'd put in the effort of giving the evolved forms scarves to wear.
YES! The postgame of the first Pokémon Mystery Dungeon game(s) felt jarringly empty to me because of the baffling decision to replace your partner's dialogue with the generic dialogue for its species. I'd understand if the partner had generic lines when your party leader is a random recruit, but the partner doesn't have anything different to say when you talk to them as the main character. It feels as if your best buddy throughout the game died and was replaced by a Ditto.
I'm glad later PMD games rectify this by having your partner acknowledge your journey and friendship in the postgame, but I still don't understand how removing partner dialogue ever got greenlit for the first game.
Cinnabar being made uninhabitable by a volcanic eruption within three years has got to count against it being a place I'd want to stay in after completing the game, personally
Makes you wonder if Nurse Joy gets hazard pay working in that Pokémon Center in Gen II.
@@terinjokesDo Nurse Joys get paid in the first place?
@miky9504 it's qualified as getting experience in the field. So it's not illegal forced labor
I'm uncertain how much clairvoyance will affect property speculation.
Just leave before the three year mark and you should be sweet
Pokemon Stadium is Kanto's postgame
Before anyone asks;
-Gym leader rematches
-Challenge cups
-Minigames
-A secret super boss you can unlock
I have got to play stadium! We were a PlayStation family. I've gotta play stadium soon and check out your theory, I'm very intrigued
@@ji_mothy It's a good game. I'd suggest playing on original hardware with the transfer pak.
@@tpsplatinum3562 Yeah the rent pokemon from the game are awful
@@ji_mothy make sure you only play with the transfer pack, unless you're following Werster's speed run teams for round 2 for sure.
@@tpsplatinum3562 there's also options for emulation to work with the transfer pack as well for those those who don't have access to the game itself
Cerulean City - a Sims starter home, several meth houses, and swimming in a 2x2 square
And a house burglar.
It's probably why that other guy's house is empty too come to think of it. Team rocket stole his TV and smoke alarm
Pallet Town's color scheme always made me feel really depressed, like it's the archetypal "small town you swear you're gonna get out of someday but you never manage to get it together enough to actually leave".
Yeah, I mean it basically is supposed to be the small town that you're itching to leave. Makes it kinda depressing when after going on the whole adventure you just end up back home. Like finishing college and then suddenly being back in your parents house again after having a taste of an independent life in an interesting place.
It was my favorite post game town. To me it represented coming back home to Mom after making something of yourself. It'd have been nice if her dialog had changed to her expressing how proud of you she was in the post game.
Basically the song Nothingtown by the Offspring
As a kid, and even now, i get this sadness after I beat a game; especially a game from before "post-game content" or even "NG+" was a thing and all we had was rumors, starting a new file, or be one of the first speedrunners of a game.
It always felt haunted to me. Not as in "a presence where one should not be" but more like "an absence where a presence ought to be". With nothing left to do or achieve, the world felt barren and desolate. Everyone and everything was frozen in time right there and then. I did that.
It made me feel like, for the benefit of the world and its occupants, maybe it would've been better if i had never played the game at all.
I think Majora's Mask is the best game to use this feeling artistically. The way the days reset and the deeds you did to help the people you came across become undone really strikes a chord in that space. You're spot on about the feeling though, what a good way to articulate it
Earthbound always stood out to me for having a post game that's not actually a post game. It's a playable epilogue that takes away all the game mechanics and gives you a world where you can walk around and see the world you've saved, with _every_ NPC having something new to say. Only until you're ready to say goodbye and end the game does the final cutscene play, giving you a feeling of true completion. No secret super boss, no NG+, no completion percentage; just the game letting you say goodbye on your own terms.
Dam b you ok b?
Haunted yes, when you walk through a memory and feel an "absence where a presence ought to be" I've learned that it is in fact, haunted by you
Haunted by a memory, a haunted memory, these are the same thing
The 4 boys walking along the railroad tracks are a reference to the movie "Stand By Me" (1986) which is actually based on a Stephen King novella.
Novel
Fun fact! In the French version of the game, Dragonball Z is playing on the TV.
@@KitsuneYojimbo What seriously?
@@brettgarandza683 Yep! Learned about that in an obscure Pokémon facts video. If I find that video again I'll link it here.
@@keshibeats999novella. The Body (the basis for Stand By Me) is from a 4 novella collection, Different Seasons.
Fun fact about the jigglypuff in Pewter: if Pikachu is folowing you while you talk to jigglypuff, pikachu falls asleep and stops following you untill you either talk to him or leave the building.
In gen 1’s defense, it’s a gameboy game on a completely new IP that nobody was aware would blow up in popularity the way it did. It was an experimental game that became larger than life, but they had no way of knowing that would eventually be the case.
Yup Gold and Silver was planned to be the last Pokemon game so they went all out
I feel like defending gen 1 is missing the point of this. Like I agree with you but this isn’t asking for more content, it’s analyzing what’s there, in a non criticizing way
@@codenamerondo114yea what they said
@@tylerd1297Didn’t one dev only say that they thought gold and silver would their personal last game working with the team?
most games on the original game by usually ended with a screen saying yu is winner and then looping back to level 1.
No wonder red glitched out of boundaries and lived atop mt silver for 3 years
Gold and Silver did a good job with this with the telephone system where trainers would become your friend, call you with tips on outbreaks, sales going on, and even for rematches. Combine that with daily events all over the two region sized world that reset on a bimonthly basis and you have a lot to do and redo post game.
I loved the addition of calls when i was a kid. I always got excited when the fisherman would call to tell me there were swarms of Remoraid or Qwilfish on some route.
That and the day/night cycle. It was always such a cozy feeling going into the house after playing outside til dark with the neighbors, booting up the game, and all of the buildings in-game had light coming from the windows.
none of that comes under good post game content
@@theamazingspooderman2697 It was a step up, and to be fair the vast majority of video games for this time had no post-game content. Giving credit where it's due given the time and context which the game is made isn't a lot to ask.
This game kept me entertained for months post game with the calendar and events system and trying to catch them all. Certainly not great by today's standards, but, then again, Pokemon abandoned the calendar and events systems after Gen 2 and the phone numbers too. Those were great features that should have been built on and not just cut.
Seasons too in Gen5. Like the calendar system and day night cycle, those should have been kept in later gens, not cut as a one off.
I am totally here for Pokemon psychogeography
ngl, based on the title, this one thought this would be more of a video essay on the topic of hypothetically living in a world that never progresses past you clearing the final boss, letting you personally keep all that progress, but the world doesn't recognize or change at all, and the existential dread experiencing something like that in person would cause. Like imagine walking up to someone you hadn't seen in months and they just say the exact same thing they did before you went off and did the plot
It's classic wow all over again
I've been obsessed with this feeling and have tried to use it as a metaphor and no one else seems to get it.
Like, it's the same feeling as being on campus right after college finals are over. It's not necessarily empty - the library is still staffed, there are still some cars in the parking lot, etc. It's not literally lifeless, but that's the only word that can describe it
This is why I nor any of my friends ever completed the Pokedex. It was standard protocol at my school/day care to just wipe and start over with a different starter and use lesser used mons like Dewgong or Venomoth. I must've beaten RBY a hundred times as a kid, just due to how dead the game feels post-E4 and the thrill of putting new teams together.
it's very frustrating. and if you're underleveled but still have battled every trainer encounter the only option is to grind
love the vibe, this is how i feel every time i play a pokemon but especially one i’ve already completed and know by heart. like trawling through your hometown after graduating, you can’t help but feel it’s done its job and is finished even if you can still revisit it.
That's why I liked BW and BW2. After the Main Story, the game just introduce new Cities and Landmarks to you. You feel like your Journey doesn't simply end and thevqorld had a lot more to tell you.
When I was younger I'd intentionally wipe on the SS Anne after getting cut. Just so it would never leave
You can do this?!!
@@ji_mothythat's how you get to the truck mew is under!
@@ji_mothyYou can also trade with another player for a Pokemon with cut so you don't have to get it from the Captain.
Or you could, if your existential crisis didn't come with crippling social anxiety.
You can also get a second game boy and a copy of the opposite version of the game and trade to yourself. That way, you're the only person who has to hang out with you.
@@TheThursty100 I didnt had the same luck as the rest, my mew got glitched with 0 hp and game crashed. Probably some jerk run over it with the truck previously.
God the sense of adventure and coziness the areas of the first pokemon games had were incredible. Similar to Earthbound, it gave off that whimsical and fun feeling of when you were like 10 and decided to go on an “adventure” in the summer which, in reality, was just walking to the next town, seeing a bunch of buildings and people you’d never seen before.
Cerulean feels like that dingy town your parents told you not to go near, Vermillion feels like that pier you’ve only ever heard about in books but never actually seen, Pewter feels like a big city where a kid shouldn’t be wandering alone and Pallet is your hometown, always ready to return to and cheer you up. The world feels fresh and undiscovered from the view of a kid with a 90s vibe.
The newer games don’t really have that feeling anymore and i can’t really explain why. Probably because of graphics and whatnot i guess i dunno. Great video instant subscription.
I think the newer games don't feel that way anymore might be because we already played hundred of old games before so it's feel repeative for the old players, atleast that's what i think cause i've only played from gen 1 to 3 and i already think it's repeative.
I love that the scientist guy in Cinnabar says "It never hurts to have extra items", when it's the place where you get more than you should be able to carry.
Ironic, considering how close you are to the MissingNo glitch area and how it can solve your lack of insufficient extra items.
I enjoyed this style of video from you! Love how you always allude to songs throughout the script - appreciated the Mitski reference in this one.
Tysm! I love that song and really like playing it but it feels so personal to her it's awkward
It’s literally you beat the elite four catch Mewtwo and see how many more times you could just beat the elite four maybe finish the Pokédex but there’s really not much.
Cherry flavored medicine was my favorite as a kid. Although I did like the grape flavored Flintstone vitamins.
Fuchsia City would also be my choice. Celadon would have been my pick, but the rampant crime and the pervert old man creeping on the ladies of the Gym scared me away.
Cherry felt SO bad to me. I would beg mom to allow me to just be sick rather than take cherry medicine.
I can't believe I didn't even feature the creepy old guy! I was in the mindset that the gyms are all sad things to avoid anyway
@@ji_mothy Honey flavored medicine is the best
Honey lemon cough drops are little me's most hated thing. Eucalyptus flavour mixed with the awkward semi-sweet honey and sour lemon just tasted iiiiiiicky 🤢
You enjoyed flavored medicine as a kid?! You must have been a very weird kid. lol I hated taking medicine as a kid, but I did it anyway because I figured out (at some point) it's less hassle to grin and bear it than complain about it. Plus it meant more time I could sit and play on the ol' Game Boy (and GBC) back in the day. I miss handling those old systems. Still gotta find mine and get batteries in them so I can fire up some old cartridges to enjoy again.
The memories man. Ah~ How I wish I could go back in time to that point again. Adulthood does weird things to a man. lol
🎉 0:36 😮😅 0:37 😮😢😮😅😅😮😮😅😢 0:40
Fuschia is where its at. Its on the coast where you can surf with your Pikachu, it has a free zoo, the safari zone's there for when your aunt from overseas comes to visit, and you can take the cycling road (albeit uphill) to the big smoke for a weekend of debauchery every now and then.
13:18 Don't forget; the hotel does have an invisible, but fully functionable PC. Take that for what you will, I guess.
I am so loving your channel. I'm replaying Yellow now and I'm in Lavender Town as I listen... the combo is creepy.
That's the freakiest town for that coincidence to occur 😭 👻
came for the pokémon content, stayed for the seamless musical references
I can't believe someone actually felt the same way I did. Starting up the game after completion, doing circuits around the map and trying to only walk the whole time to take it in and try to find something, anything I'd miss.
The creep parody at the beginning was unexpected as hell, love it tho
Me the whole video 💃😔🎵
But I'm Mareeeeeeeep
I love the amount of imagination and character you've added to each town, gives the early game a pretty chill vibe
The say anything lyric just thrown out around cerulean city really brought my attention back
Never seen your channel before, but starting with Bo Burnham lyrics really locked me in in less than 10 seconds. Incredible. Now I have lots more of your videos to discover
Keep doing your thing Mothy!! Really love your approach to making videos!
okay your music taste *chef's kiss* appreciated the references all throughout that was great!!
Even though this normally wouldn't be the kind of video I'd enjoy, something about the way you present it makes it so fun to watch. Guess i just love the mothy touch
There's so many creators I idolize who make this content, that boils down to "vibing in the game world." It won't replace my main content, but it's certainly something I'd like to explore occasionally. Thanks for your support.
@ji_mothy Absolutely. I love when creators branch out from their main style to try something different. Always interested to see a new side of you as a creator
Babe wake up, new Mothy vid just dropped.
But for real, very excited for this! I love these kind of videos, so seeing one of my favorite youtubes push into this space is like a dream come true for me! Absolutely loving it so far
This is one of the best videos I’ve come across recently! Not only a great Pokémon video, but the lyrics thrown in throughout the video are rad!
Here, take my subscription!
Goated “I am a rock” reference
These are my favorite kinds of videos. It's that extension of imagination we used to give to action figures when we were younger.
I feel this in literally every game, the postgames (for games with postgames, after the postgame) are always too sad, I sometimes dont end up doing everuthing just because I dont want things to end but then they have ended anyway...
Never watched your channel before but you’re very unique. I enjoyed your descriptions of the feel of the town. Made it more immersive. Great video with good vibes man
You put so much thought into this, in a really interesting way.
Right on with this format, man. Kinda reminds me of Any Austin's Odd Places series, where he judges the ~vibes~ of spots in old video games. This was fun and well-made, feel free to do more of that ^.^
7:16 Ah man I maxed out my gnome skill on the bench back in the day. That's all he needed to do to make a living for a week, was spend 17 hours in one day making gnomes. Good times.
I always loved that small section to the left of cerulean when you come out the cave, no idea why at all
This is exactly the kind of stuff i love. And the 8-bit creep was perfect 10/10
There’s nothing particularly sad about the movie stand by me playing on the tv. It’s one of my moms favorite movies too, so it always felt more like a source of comfort than one of existential dread
The depressing reality of the npcs final places in the world not ever moving from them
Seriously. I thought about speaking to everyone in the footage but it didn't end up interesting, only sad
This isn’t even just about the og games, up until recently most games would have the npcs end up in static places in the world, it’s only with sword and shield and scarlet and violet that they feel a little more alive
I caught that blink 182 lyric. Good video homie
First video of this guy's that I'm watching and love the way he talks and his voice and choice of words. Fun style, instantly hooked. At least when it comes to pokemon. Nice work so far!
Gen 1 was a buggy masterpiece, post game is usually duping items with the Missingno or M glitch. Its bare bones but it's classic bare bones
Another great video! This is quickly becoming one of my favourite channels on RUclips
Saw the title and thought it was an Any Austin video
I've been binging his content. Huge inspiration for sure.
Good inspiration. Recognising oddities and strange quirkiness of old things without leaning too heavy on the creepiness. Same here, fun discoveries and jokes. 😊
I thought this was going to be about Kanto as the post game for gen 2. Still always love a new mothy video!
This idea is why Lost Silver stuck with me. The typical creepypasta trimmings are forgettable, but "you've done everything, now what" (along with "no one is immortal, physically or socially") *is* a strong concept.
I always wished more NPCs would acknowledge your accomplishments after becoming champion, especially in Pallet Town.
"Hey, [player_character]! I heard you won! Congratulations!"
To my memory, the only NPC who does anything different after your victory is the guy blocking Mewtwo's cave.
Celadon is S Tier for me, that's where I would live. I would work at the café, kill time shopping at the department store, fuel my gambling addiction at the game corner, and get some exercise on the cycling road. Fuchsia/Safari zone would be a frequent weekend daytrip.
By the way, I love the topic of this video. It reminds me of being a kid and only owning 1 or 2 games. After beating it, I WOULD go to random spots in the game just to see if anything had changed, usually to find nothing. It was still fun though -- nothing better to do, nothing else to play, just existing in that world. I miss the simplicity of it.
What a cool style of vid! I’m not super into technical stuff myself but this almost pseudo-roleplay type of thing is super good. Would def return for more and will check out the rest of your stuff anyway
I enjoyed the Simon and Garfunkel reference! Nice video man, I just subbed. I'm a huge fan of the color blue, but I always got that same odd claustrophobic vibe from Cerulean City, lol. Excited to check out your more technical videos. 😎 As a fellow Jimothy, I'm always happy to help a brotha out.
I mean it was pretty cool that a JRPG just let you keep playing after beating it. You could even rematch the final boss and enter a new secret dungeon. Plus you almost certainly didn't actually catch 'em all your first time through, so now you can revisit everywhere with the Seen marks filled in on your Pokedex and get a good idea of where to catch everything. And then there was what nowadays would be considered equivalent to DLC in the form of Pokemon Stadium which was insanely rich with challenges begging for replaying with new teams you raise in the Game Boy games proper.
In 1998 this was actually pretty good for proper post game content, especially on the Game Boy. And just a couple years later they would blow this already fairly substantial postgame out of the water by having an entire second region as postgame.
Subbed because I was telling my friends earlier today that I used to get in trouble as a kid for drinking Dimetapp and how delicious it was. Also, Say Anything and a blink reference within like 10 seconds.
So lonely inside, so busy out there- Michelle Branch.
A gem of a song.
This got recommended to me on my main page. As soon as you made a Bo Burnham reference within the first 20 seconds, I hit the subscribe button. Excellent work.
Unsure whether to be disappointed or relieved it did not end up being a 22 minute song.
First time I've laughed at a youtube video in goodness knows how long. Thank you!
I Still Have, Play, And Love My Pokémon Red Version.
High quality video. Well done!
I was a kid when the Columbia disaster occurred. I didn't really understand how really sad that was until much later as an adult, especially with space exploration being in bad shape today, makes it truly gloomy. But i remember people still being burned out from 9-11 and the "war" that ensued. It was like a third blow right on top of two other bad ones. Space missions seemed like one of the things that everyone could support without the massive walls stopping communications more recently. This event might have helped seal our fate on this sad little rock and people don't even care
The battle frontier in Emerald made it feel not so bad back in the day. The lively music with a good variety of frontier towers made it not feel so liminal
Two things I'd never thought I'd hear in the same sentence are "Pokémon" and "Existential dread".
I loved this new style of video as much as your other videos
thanks for putting out this type of vid, i like it a lot! :D
You can also pilfer a hidden Rare Candy from the Badge Guy's backyard if you didn't already grab it during the first time there.
I love all your music references lol
actually the post is game is catching the three birds and mewtwo. as a kid you remember that man in front of the cave, for some reason it catched your attention until the end of the game. if you're lucky, you would find by chance moltres in the cave. there is NO WAY you find zapdos without looking on internet or by being told by a friend. after beating misty, you don't realise that the water leads you to a hidden building, at this time of the game, you've never heard of swimming. and about articuno, well kinda the same than moltres, if you're lucky you'll find it before the endgame. otherwise yeah mewtwo and zapdos are definitely part of the post game
Lol. Bro named his Tentacruel "Oil Rig Joe".
Endless hours we spent as kids trying to find hidden features after beating the elite 4. Also, we all had this friend who would spread rumours about having a 1% chance of unlocking a hidden town where you could catch Mew or a very powerful Togepi by walking around Safari zone a hundred times.
I wanted to live in Cherrygrove as a kid. It's so cozy. I know it isn't in the video so that's *exactly* why I'm mentioning it. Make a sequel to this topic, coward!! :D
This was a successful experiment. Loved your deadpan lyric jokes throughout the script.
I've dreamed for years for remakes of gen 1 & 2 that breathe some life into these towns. Give Pewter a quarry, Vermillion a proper marina, Cinnabar a tourist-filled beach, etc. Decorative buildings & NPCs like Castelia & Lumiose got to create a sense of busy, populated towns. Show pokemon out at work side-by-side with humans, cleaning the streets, delivering newspapers, manning food trucks...
For as much as gamefreak & TPC love dipping into Kanto nostalgia, they seem terrified to let the region evolve and take on the same level of environmental worldbuilding given to more recent gens
Yeah... growing up playing Blue at like 7 years old, I would always beat the Elite Four and go straight to Cerulean Cave to throw my Master Ball at Mewtwo. Then I traded it over to a spare copy of the game I got from a friend. Then I reset the game to do it all again. It felt entirely natural. Mewtwo was the trophy, and there was nothing else. I had never heard of a postgame.
On a side thought, this basic design probably had notable effects on the way I saw software and the world around me. I realized that nothing would happen that was not intentionally designed to happen, so I never looked for exceptions and just played by the book. It's like how we never really question gravity since it's been there since day 1 of our lives. I can't describe how many weird dreams I've had where I felt like I had finally discovered some new experience in the game that was hiding right there the whole time. Or like some strange personalized copy...
When he said he was trying to smoke in the cut in virdian I was like ok yea you earned a sub
That 8-bit Creep instrumental goes so hard lol
That just reminds me how amazing the post game in Dragon Warrior Monsters felt by comparisson. There are still new worlds to explore, new npcs, npcs actually aknowledge you as the champion etc.
Wasn't expecting a lot of song references in a pokemon video, but I loved it!
love your content , cheers from canada keep up the good work !
My favorite Pokemon of all time, ever since I was a kid, is Mewtwo. So imagine my depression to learn it was locked to after beating the game and when you get it, all you can really do is beat the Elite 4 or battle your friends with it. I kinda appreciate Gold, Silver, and Crystal for having a lot more to do postgame, so I would always transfer my Mewtwo over to one of those games to get the proper mileage with it.
One thing i love about gold and silver was the pokephone where trainers could rematcy you with stronger pokemon. I wish they had a postgame pokemon that did that to max. Or imagine a Pokémon that had a nemesis like system where a trainer beats you and becomes your rival
I was never a fan of grape medicine. Now bubblegum, flavored medicine, though. That's where it was at.
Just the premise of this video alone makes me feel so seen. When I was in kindergarten and 1st grade, I would lie awake at night without the words for my feelings about how there's nothing to do in the game once you're done with the gym challenge and the Pokedex and stuff. Just grind to level 100 forever? what then? start a new game and end the lives of all the Pokemon you've spent so much time with? I'm not kidding, such existential dread kept my six year old ass awake at night. Maybe if I'd actually had friends to battle with I would've felt differently, but I was an only child then, we couldn't bring our gameboys to school, and I didn't get to see any other kids after school. So it was a pretty lonely thought.
Cinnabar has Missigno glitch -- S
Lavender has a good song -- A
Fuschia has Safari Zone -- A
Celadon has game corner, TM & stone shops, pervy old guy by gym and its at the top of cycling road -- A
Everything else is Mid at best.
I loved this video, and I think you should make more like it. I'd be especially interested in how you think the postgame of Gold/Silver and Fire Red/Leaf Green compare.
mothy go 30 seconds without quoting song lyrics challenge: impossible
😭 forcing them on y'all is my therapy
I Am A Rock is such a good song.
6:30 i live for that mitski reference 😭💕 anyway amazing video !
The Say Anything quote got you a fist pump and an instant sub lol.
"what business does a world champion have playing video games" - says the world champion inside the video game
An amazing video I didn't know I needed to watch.
I got that same feeling after beating gen 1, but didn't get thet feeling when I got to visit Kanto in gen 2 (I think because I wasn't expecting it and was so blown away by getting 2 games in one; i assumed you'd be able to visit all regions in future games)
Good point