Unreal Engine 4 Tutorial How to create a triggered CUTSCENE

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  • Опубликовано: 31 янв 2025

Комментарии • 127

  • @AbdulkaderElRawas
    @AbdulkaderElRawas  5 лет назад +14

    I appreciate you watching this Tutorial, if You have any questions/comments make sure You write it down here. Cheers :)

    • @AbdulkaderElRawas
      @AbdulkaderElRawas  3 года назад +3

      @@airplane_vroom to make game I am afraid You will need a bit more than that, but You can always do some simple stuff. I say invest your time in learning now while trying to save for a better PC, it doesn't have to be a 4k USD gaming PC, it can be a 800-1000$ normal laptop, but with a nice graphic card & decent RAM.
      I hope you all the best Chris :)

    • @AbdulkaderElRawas
      @AbdulkaderElRawas  3 года назад +2

      @@airplane_vroom I hope it will and I wish You all the best Chris :)

    • @jamiedoyle6836
      @jamiedoyle6836 3 года назад +1

      Hi again so i tried out the do once between the branch and the disble input and it does seem to work it has the exact same effect as your code so my theory was successful and sorry to changing your code slightly just wandered if it works :D

    • @AbdulkaderElRawas
      @AbdulkaderElRawas  3 года назад +1

      @@jamiedoyle6836 this is amazing to hear ;)

  • @thebluearcadian4732
    @thebluearcadian4732 3 года назад +26

    Hi Friends! Great Video! Really helped, if anyone stumbles on this video as well, when it get's to the blueprint, "Gets Length" You have to go with GetDuration, it won't look like it connect but it will add an automatic thing. This is for at least 4.26 and newer as far as I can tell. Thanks again for the video, it was great!

    • @TinyTailsCats
      @TinyTailsCats Год назад

      yo man please tell me how to delete the character when the cutscene start i don't want to see my character in it

    • @EvilPlanetStudios
      @EvilPlanetStudios Год назад

      You're a lifesaver, thank you, buddy.

  • @nickwold
    @nickwold 4 года назад +10

    Thanks for these videos! Love your tutorials, they are very quick and to-the-point. If you make more I'll definitely be watching

    • @AbdulkaderElRawas
      @AbdulkaderElRawas  4 года назад +1

      I will definitely make more soon! Thank You for your kind words :)

  • @NicolasDelbue-q2k
    @NicolasDelbue-q2k 10 месяцев назад

    Dude did this at 10pm New Year's day. What dedication!!!! I LOVE TURKEY YUMMMM!!!

  • @alexmarques2386
    @alexmarques2386 3 года назад +1

    Very nice tutorial, i never wrone one single line of code or tried blueprints but i could understand pretty well. Thank you bro! Greetings from Brazil!

  • @beyondcinema
    @beyondcinema Год назад +1

    Thank you sir, this was exactly what I was looking for!

  • @iTube4U
    @iTube4U 4 года назад +2

    Nice tutorial and easy to follow

    • @AbdulkaderElRawas
      @AbdulkaderElRawas  4 года назад +1

      Thank You for watching, I truely appreciate it and I am glad to hear your kind feedback. Cheers :)

  • @MasterMahad
    @MasterMahad 4 года назад +5

    Hi, great tutorial!. Only problem i have so far is when I have to get the length from the 'cutscene variable' I don't get the cinematics tab. I'm using 4.25. Is there a workaround for this?

  • @CaptainChubbyDuck
    @CaptainChubbyDuck 11 месяцев назад

    Great tutorial! I was wondering how to do this in first person mode. I want to use my player characters camera to play cutscenes / sequences with. Imm thinking of using set target view with blend, but Im not sure how to do this. I want to use a blueprinbt setup and have an variable for the sequence player, that can have instance editable. Thanks

  • @АкимПанов-д1ж
    @АкимПанов-д1ж 3 года назад +1

    Wonderful video,but how to rotate character,if he collided with the collision with his back?

    • @AbdulkaderElRawas
      @AbdulkaderElRawas  3 года назад +1

      what collision?

    • @АкимПанов-д1ж
      @АкимПанов-д1ж 3 года назад +1

      @@AbdulkaderElRawas like a trigger zone of this cinematic,because i have an Animation Montage, and my chatacter has one problem,when he accidently overlaps the trigger zone with his back,the Animation Montage plays at his back side instead of looking towards the camera,it is hard to explain,but i thing you understand me a bit?
      I tried to use WorldActorRotation,which is connected with the chatacter mesh in order to rotate him,but it didn't work as i want to.
      Can you please make a video or give me advice about this(if you want to),because there are no tutorials about this,and most of my friends in Unreal Engine 4 also have this kind of problem!!!

    • @AbdulkaderElRawas
      @AbdulkaderElRawas  3 года назад +1

      @@АкимПанов-д1ж if I understood correctly, I think You have to place rotate the character manually from the blueprints... no?

    • @АкимПанов-д1ж
      @АкимПанов-д1ж 3 года назад

      @@AbdulkaderElRawas Yes,because, if i don't rotate him manualy,he will stay at his back side.
      Tutorial was amazing,thank you so much,but i'm wondering how to make it,like in every direction when he collides with the trigger zone,he must look towards the camera with his face,not with his back😂😂😂
      So i try to use ActorWorldRotation,but it didn't work well!

  • @lollerkiller900
    @lollerkiller900 3 года назад +2

    this is very usefull, but i want to do some advanced cut scenes like where the Character does an Animation

  • @syedsaifuddin1413
    @syedsaifuddin1413 3 года назад +1

    Wow it was such a nice tutorial.

  • @Max.nudkebruh
    @Max.nudkebruh 3 года назад +6

    12:39 how did u get a cutscene length

    • @SafaAlkan
      @SafaAlkan 3 года назад +3

      Did you solve the problem? i couldnt see the "get lenght" too but there is "get lenght" only under of the animation part but it is different thing...

    • @Max.nudkebruh
      @Max.nudkebruh 3 года назад +3

      @@SafaAlkan i didnt solve it

    • @SafaAlkan
      @SafaAlkan 3 года назад +2

      @@Max.nudkebruh okay i solved it later, you should write "get duration" instead of "get length". "Get lengt" is the old name of "get duration".

    • @LoregamingstudiosOfficial
      @LoregamingstudiosOfficial 3 года назад +2

      @@SafaAlkan thanks 😭😭😭😭 you save my life 🙏🙏🙏🙏

  • @Sheldinator
    @Sheldinator 3 года назад +1

    hi, i was wondering how i can trigger a cutscene when i click on a button in a widget. thanks

  • @eliahmimon222
    @eliahmimon222 2 года назад

    Just what i needed thanks man

  • @shakaama
    @shakaama 3 года назад

    where are you? i love your stuff, buddy.

  • @ArenOzyerli
    @ArenOzyerli Год назад

    Ive used your video on a TOP Down player controller game and i can still move while cutscene happens, any idea about this?

  • @julawitkowska8553
    @julawitkowska8553 Год назад +1

    Very useful tutorial! Still working in unreal 5.2 :D

  • @murtazarizvi368
    @murtazarizvi368 7 месяцев назад

    wow thanks. still works

  • @bafto
    @bafto 4 года назад +1

    Very nice tutorial! But i have a Problem. In my custscene i move actors i placed in the Level. But after the cutscene is over the are at their old Position. How can i get them to stay where they moved to in the Cutscene?

    • @AbdulkaderElRawas
      @AbdulkaderElRawas  4 года назад +1

      Could You explain more ?

    • @bafto
      @bafto 4 года назад +1

      @@AbdulkaderElRawas In the Cutscene i have a Rock in front of me. And the rock moves while the custscene is playing. but when the cutscene stops, the rock is at its old Position onstead of the one i moved it to

    • @AbdulkaderElRawas
      @AbdulkaderElRawas  4 года назад +1

      @@bafto that is not supposed to happen, how are you moving the rocks ?

    • @bafto
      @bafto 4 года назад +1

      @@AbdulkaderElRawas I basically set their start Position in the cutszene start and their end Position at the cutscene end. then they move in the cutscene but when it Ends they are back at the start

    • @AbdulkaderElRawas
      @AbdulkaderElRawas  4 года назад +1

      @@bafto so how are you moving them ? Are you setting the location? Or moving then with your mouse inside the cut scene? Can You show me how in a video if you can or in screen shots and send them to abdulkaderelrawas@gmail.com ?

  • @jamiedoyle6836
    @jamiedoyle6836 3 года назад +1

    i just watched your video and it was really good and helpful but i was wandering instead of the destroy actor at the end is there a way to use the do once node instead ? :)

    • @AbdulkaderElRawas
      @AbdulkaderElRawas  3 года назад +2

      Maybe you can, have you tried?

    • @jamiedoyle6836
      @jamiedoyle6836 3 года назад +1

      @@AbdulkaderElRawas I haven’t yet but I do plan to try it has me intrigued haha

    • @AbdulkaderElRawas
      @AbdulkaderElRawas  3 года назад +1

      @@jamiedoyle6836 i am intrigued as well :D

  • @supermariogolden6444
    @supermariogolden6444 3 года назад +1

    How do i make it skip to another level when the cut scene is done

    • @AbdulkaderElRawas
      @AbdulkaderElRawas  3 года назад +1

      When the cutscene is done i think you can use theb"open level" node

  • @vizzinihq7071
    @vizzinihq7071 2 года назад

    I am unable to get the "get length" node from my level sequence variable. Anyone else having this problem or no a solution?

    • @ArenOzyerli
      @ArenOzyerli Год назад

      Ive used Get duration and than QualifiedFrameTime to Seconds. Works well for now.

  • @JAMR_
    @JAMR_ 4 года назад +1

    When i go into the box trigger it glitches, then i get out of the box. Then when i get in it again it just plays the cutscene. Why is that happening, and how do i fix it?

    • @JAMR_
      @JAMR_ 4 года назад +1

      HEEEELLLPPP!!!
      LOL

    • @AbdulkaderElRawas
      @AbdulkaderElRawas  4 года назад +3

      Can you make sure you did the same as the video again ? :)

  • @oskar7063
    @oskar7063 4 года назад +2

    How can you add custom animations from Maya to this level sequence?

    • @AbdulkaderElRawas
      @AbdulkaderElRawas  4 года назад +1

      This is a cut scene. What do You mean by custom animations ?

    • @oskar7063
      @oskar7063 4 года назад +2

      @@AbdulkaderElRawas i wanna use animations from Maya in this cutscene? Does it work?
      Thanks

    • @AbdulkaderElRawas
      @AbdulkaderElRawas  4 года назад +1

      @@oskar7063 I am sure there is a pipeline between Maya and UE4, but I am no Maya Artist unfortunately, so I wouldn't be helpful regarding your question, sorry :)

    • @oskar7063
      @oskar7063 4 года назад +1

      @@AbdulkaderElRawas ok, no problem👍

  • @crysllee
    @crysllee 4 года назад +2

    Thank you for this!!!

  • @paytoncool2585
    @paytoncool2585 3 года назад

    saved my life !! thanks

  • @egnogra
    @egnogra 4 года назад +1

    Nice this was really helpful

  • @TrikaArts
    @TrikaArts 2 года назад

    Thank you this was so helpful!

  • @unrealenginecprogrammingfo4850
    @unrealenginecprogrammingfo4850 3 года назад

    Awesome video

  • @SafaAlkan
    @SafaAlkan 3 года назад +2

    Thanks a lot!

  • @RaidrEditsOz
    @RaidrEditsOz 4 года назад +1

    Hey, nice tutorial. I was wondering how you can transition back to the Player camera smoothly thru a ‘set view target with blend’ node. Basically, I have made a simulation of a first person level sequence, then the sequence stops and i want the view to blend to the player camera seamlessly (such as uncharted 4 transitions but as first person)

    • @AbdulkaderElRawas
      @AbdulkaderElRawas  4 года назад +1

      I need to research this as this is a bit more advanced thing than the video's scope, but I am thinking about using setViewTargetWithBlend from the camera actor created in the sequencer, to the camera actor present in the Character himself.

    • @RaidrEditsOz
      @RaidrEditsOz 4 года назад +1

      Abdulkader El Rawas If you ever get the chance to make a video on it, I think it would help me and alot of other developers out there looking to learn this technique. Thanks !

    • @AbdulkaderElRawas
      @AbdulkaderElRawas  4 года назад +4

      @@RaidrEditsOz i am planning on making a beginner - intermediate - advanced courses in the future :)

  • @ashikrebel4233
    @ashikrebel4233 4 года назад +1

    Well. You are One of my favourite RUclipsrs who teach ue4 please contact me. I want to tal to you

    • @AbdulkaderElRawas
      @AbdulkaderElRawas  4 года назад +1

      Thank You Ashik, I appreciate You :) You can always email me.. I always answer, my email is: abdulkaderelrawas@gmail.com

  • @GBTC2011
    @GBTC2011 2 года назад

    UE4 crashes after playing the cutscene in version 4.27. I also tried to render and export video and it crashed again. I wish I could find an up to date tutorial on sequencer as it has changed over time. Actually, I wish we were still using Matinee which worked perfectly.

  • @intellmove
    @intellmove 4 года назад +1

    Audio, timing, and execution of the scene works for me, just not the actual cameras animation taking place on screen :(

    • @AbdulkaderElRawas
      @AbdulkaderElRawas  4 года назад +1

      Could You describe the problem a bit more :) ?

    • @intellmove
      @intellmove 4 года назад +1

      Abdulkader El Rawas the sound I implemented to my level sequence was working, and the enable/disable input, it’s just that the player character wasn’t getting the view of the level sequence, it just stayed on the first person character

    • @AbdulkaderElRawas
      @AbdulkaderElRawas  4 года назад +1

      @@intellmove Meaning that only the camera element of the sequence did not work. right?

    • @intellmove
      @intellmove 4 года назад +1

      Abdulkader El Rawas yes

    • @intellmove
      @intellmove 4 года назад

      Abdulkader El Rawas, do you know about this problem?

  • @santoshchithira943
    @santoshchithira943 2 года назад

    I have a doubt is there any other way to trigger cutscenes like spiderman remastered

  • @lalamax3d
    @lalamax3d 3 года назад

    Hi, just wanted to say thanks. secondly, if possible, can you please create a tutorial by extending this concept. i.e in archviz, i wanted to acheive a simple thing and feeling stuck. player camera is simple RTS style camera (top view). what i wanted to achieve is. when user is not navigating for 10 seconds, then my level seq start playing.

  • @ΗΧΗ
    @ΗΧΗ Год назад +1

    If anybody is struggling its not get length its get duration in unreal engine 5

  • @PropheticGamesProductions
    @PropheticGamesProductions 4 года назад +1

    Thanks for this

  • @lill.johnysparkour
    @lill.johnysparkour 3 года назад

    my character movment does not disable, even if i have done the tutorial twice.

  • @roroluvsme
    @roroluvsme 3 года назад

    I dont see get length

  • @yayaraft
    @yayaraft 2 года назад

    tinkyu baby

  • @doctormohamedabduls8848
    @doctormohamedabduls8848 6 месяцев назад

    Hi I am Abdul qadhir, am a unreal hobbyist

  • @GBTC2011
    @GBTC2011 3 года назад

    I used your tutorial to play a cutscene of a door opening, but at the end of the cutscene, the door moves back to where it was. How do I get it to stay open?

    • @jturn2482
      @jturn2482 3 года назад +1

      You have to go to the object in the sequencer, right click on its bar, go to properties, then under the section where it says when finished, change it to keep state.

  • @ZakariaKhaldi
    @ZakariaKhaldi 4 года назад +1

    more tutorials

  • @khaledturki6604
    @khaledturki6604 5 лет назад +2

    I can not find get length
    plz help me

    • @AbdulkaderElRawas
      @AbdulkaderElRawas  5 лет назад +1

      Try to find "get duration".. Someone mentioned the same problem before. Which version are you using ?

    • @khaledturki6604
      @khaledturki6604 5 лет назад

      @@AbdulkaderElRawas im use 4.22.3

    • @AbdulkaderElRawas
      @AbdulkaderElRawas  5 лет назад

      @@khaledturki6604 Did you find "getDuration" ?

    • @khaledturki6604
      @khaledturki6604 5 лет назад

      @@AbdulkaderElRawas I put get duration i think its work

    • @AbdulkaderElRawas
      @AbdulkaderElRawas  5 лет назад

      @@khaledturki6604 Glad to hear it's working :)

  • @K4BSS
    @K4BSS 2 года назад

    Doesn't work

  • @fetterwilli9159
    @fetterwilli9159 3 года назад

    Not working!!!

  • @KaplanKerem
    @KaplanKerem 4 года назад +3

    TR

  • @susmusadam7239
    @susmusadam7239 3 года назад +1

    Rawas diye türk ismi mi varmış :D

  • @blakepaini4041
    @blakepaini4041 4 года назад

    I Can't find get length and i'm using 16.3

    • @AbdulkaderElRawas
      @AbdulkaderElRawas  4 года назад

      What can You find in 16.3 ?
      In the video I usee 21 there was get length, in the newer versions like 24 they removed get length and added get duration.

    • @blakepaini4041
      @blakepaini4041 4 года назад

      @@AbdulkaderElRawas I can find get length but it cant connect up to the time part.

    • @AbdulkaderElRawas
      @AbdulkaderElRawas  4 года назад

      @@blakepaini4041 could you send me a screenshot to abdulkaderelrawas@gmail.com ?

    • @blakepaini4041
      @blakepaini4041 4 года назад

      @@AbdulkaderElRawas sure

    • @nickwold
      @nickwold 4 года назад +1

      @@blakepaini4041 They've changed this node to 'Get Duration'! I had the same issue