"Vitnan trauma" when i liten this song i think un zerg tráiler; and karegan speaking: you can resist but we will make it un the end, al planets falls. Eventualy
@@orcinusscarlet4883 not really, the sc1 zerg were scary because every species had unique sounds and looked quite distinct, now they all just look and sound like generic alien bugs Except for Hydras, they sort of got them right
@@kirschitz64 well, partially you are right. But more than that, i think that the zerg still scary because now de have more kinds and some sort of more dsngerous ones. More masive and brutal ones
So, if I'm reading this right, I can get an ultralisk cavern in four minutes? I don't want to know how, I can figure it out myself, I just need more of these timestamps so I have goals to attain.
Always reminds me of one last squad of marines left fighting in the trenches unaware that a massive swarm is heading there way and that they are even the last ones left from 4:30-4:50 and they drop an orbital nuke at 4:50 knowing there's still men down there.
This is perfect, especialy when you're trying to learn the bassics of zerg, such odd race with mysterious music, atleast in the start from 0:00 to 0:45 is noticible.
Back when Blizzard was a fresh studio turning out market changing content! They literally came up with the technology to make this game a reality! They were epic then alongside other noteworthy mentions like Rare’s SNES/N64 production staff
4:40-4:50 reminds me of one last regiment of Space Marines making a final stand unaware they are the last squad standing while a massive zerg swarm is charging towards them in some dugout trench like setting.
the hatchery is the heart of any zerg colony, it spontaneously generates larvae, which can be used to spawn various warriors and minions... now select a drone, and begin harvesting resources...
00:00 - 00:30 We are inside the Zerg Hive tunnel system, deep underground. Everything is dark and quiet. Larvas being produced, morphing into troops and new fresh sprawned Zergs are getting ready to march on the surface. Drones are busy with gathering and delivering recources. 00:30 - 01:37 We focus on a single Drone that suddenly feels someting is not right. Suddenly muffled gun artillery sounds are heard, the cavern is shaking and small rocks are falling from the ceiling. Drone is heading out to the surface to find out what's happening. When it is top side it sees how Siege Tanks shreading the Zerg base to pieces, the artillery sound is unbearably loud. One of Tank shots lands too close to Drone and knocks it out. 01:37 - 03:07 Drone is regaining consciousness. It sees the fight going on around him, Teran Marines vs Hydralysics, Goliaths vs Mutalisk. It plays dead to avoid being killed. 03:07 - 04:52 Finally battle shifts place and moves away. But Drone feels something is not right. It feels some presence, like if someone invisible sneaking around, some shadow. It follows the shadow, until it realises that it's Terran Ghost in cloak, and he is getting ready to launch a Nuclear strike on the Zerg Hive. Drone is trying to contact Overlord and warn his bretheren but dues to injuries its telepatic connection is disrupted for some reason. All it can do is run for its life - hopelessly, as the Nuke is already inboud. 04:53 - 05:07 The Nuke strikes, destroying Drone and the whole Zerg base while Ghost is successfully evacuated. Nothing remains but mushroom cloud and blast wave.
Always reminds me of a Terran planet being overrun with like one last battalion left and a huge Zerg swarm coming....they know there fucked lol.....especially the bit from 4:40-4:55
Always like to imagine 4:45 is one terran squad left bunkered down in the trenches with some defences getting absolutely over run by zerg....then an orbital nuke drops in the distance and they know there fucked...
4:40 is when there's one last battalion of space Marines making a last stand on a planet over run and there's no chance there making it out of there alive.
Always reminds me of one last battalion of marines left fighting in the trenches unaware that a massive swarm is heading there way and that they are even the last ones left from 4:30-4:50 and they drop an orbital nuke at 4:50 knowing there's still men down there.
Hydralisk is not melee unit. Zerg units are cost effective and cheap and evolve due to their battle purpose, so why ranged unit has so fearsome claws in SC2? It means SC2 is a cartoon-like game for children. MOAR claws MOAR fearsome look, MOAR extended graphics. Zealots look like a clowns, not as a fearless soldiers, who fight against zerg hand-to-hand.
The Zerg looked waay better in sc1, almost real in a sense. I remember being freaked out by, but fascinated by how the scourges looked when I was little.
SC2 is fine only major issue was like a lot of games it was released early before it was really ready. The art and style is essentially the same as SC1 but the 3d engine graphics have a glossy element that some might describe as cartoonish compared to 2d/sprite/pixel games, SC is not alone in this phenomenon
esa imagen del hydrlisco sobre cráneos humanos siempre fue el terror que representaban los zerg, hasta que en sc 2 los convirtieron en simples mascotas
@@diego6042 en SC1 un grupo de Hydras, con +3/+3 y el upgrade de la velocidad de ataque era imparable. Un Battlecruiser caia con un solo ataque de cada uno del grupo.
RUclips if you are monitoring my channel now ? Thank you for your help and support wasn't aimming to cause a problem for myself or any one at RUclips okay ?
After years of listening to the Halo soundtrack, I can't help but notice that the Flood soundtracks have bits that sound similar to this theme! Particularly 3:00 - 3:40 I know I have heard some of that in Halo when playing the flood levels. It's probably a source of inspiration that the Zerg would have for the Flood considering how comparable both are at the end of the day being galactic all consuming threats :P
@@DEliciousSTeam He died, because you betrayed him! How many noble souls do you need to consume before you're satisfied? How many more people need to die before you realize what you've become!?
The music in Starcraft is flipping perfect.
@@androsg100 personally I think all the themes are great. They exemplify each race perfectly
@@androsg100 yeah i disagree the other themes are good too. They all really make you feel your faction
flip yeah
😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊
P@@warwolf715
The only thing that comes to mind when I hear this is: "THE HIVE CLUSTER IS UNDER ATTACK."
Sounds like someone didn't spawn more Overlords for a defensive contingent.
i heard that so clearly in my head jesus christ
"Vitnan trauma" when i liten this song i think un zerg tráiler; and karegan speaking:
you can resist but we will make it un the end, al planets falls. Eventualy
Back in the day when the Zerg were scary.
still
@@orcinusscarlet4883 not really, the sc1 zerg were scary because every species had unique sounds and looked quite distinct, now they all just look and sound like generic alien bugs
Except for Hydras, they sort of got them right
@@kirschitz64 well, partially you are right. But more than that, i think that the zerg still scary because now de have more kinds and some sort of more dsngerous ones. More masive and brutal ones
@@kirschitz64 what about brood lords? I think they sound cool
@@orcinusscarlet4883 I think the thing that made zerg scary in starcraft 1 was that they looked like the "uncanny valley" look they had.
S̶̥̳̄̉̎ͅP̴̶̺͔̟͇̅A̵̵̤͙̠̜̩ͪ̐ͮ̂ͣ̆̂ͫ̚͜W͔̮̼̤̬̄͝Ṉͩ͊͝ ̴̨̪̲̝͕ͮͤ̏͗̍M͆ͮ̐ͣ͏̸̦̣͓̪̰̬̱̼̳O̪̩͎͈̺͑͌͊̎̍̋̚̚R̢͉̬̠͙̝͖͗Ḙ̴͙̱̱̼̮̟̎̎͊̑ ̴͚̠̗̼̣̯̫̼͕̾͐ͦ̚͜͝Ó͔̚V̵̛̼̥̥̜̰̼̩̋ͨ̿ͫ̃̃̄̈́͡ͅE̱̥̻̖͍̻ͬ̓͘͜Ŕ̴̼̻͡L̖̗̣̲̱ͤ͊̏͊O̰̫̟̩͚͖͐͋́ͪ̾͒͟ͅR̷̦̺͍ͪ͐ͭ̏̇D̝̦͓̙̝̯̲ͤͭͧͬͧ̆̑̚͟͝S͓͙͓͖̮͈̱̊͂̔̍̀
Hold on a sec, I need more larva
@@jimhuffman9434 Hold on a sec, I got no larva!, gotta morph my drone into a hatchery
The beginning sounds like life evolving and the first cells forming from primordial soup.
3:50 Ultralisks intensifies
That's the best part of this track :)
So, if I'm reading this right, I can get an ultralisk cavern in four minutes? I don't want to know how, I can figure it out myself, I just need more of these timestamps so I have goals to attain.
@4:17 when the Phil Collins drums kick in, you know that's when the Zerg unleashed the well-positioned hold-position lurkers.
Phill Collins??? I don't get it😂😂😂
Always reminds me of one last squad of marines left fighting in the trenches unaware that a massive swarm is heading there way and that they are even the last ones left from 4:30-4:50 and they drop an orbital nuke at 4:50 knowing there's still men down there.
@@captaincrum1 ooh never thought of the nuke it from orbit just to be sure option but that makes sense and I hear it now
@4:59 the Zerg burrow upgrade mechanic perfectly encapsulated by the musical score
3:55 - 4:30 Zerg's scouting
This is perfect, especialy when you're trying to learn the bassics of zerg, such odd race with mysterious music, atleast in the start from 0:00 to 0:45 is noticible.
something something minerals
something something vespene gas
12/12 would rush again
+tojiroh not enough ... :(
Never enough... :'(
(and don't get me started about those goddamn pylons)
Construct additional Pylons!
WE REQUIRE MORE MINERALS
WE REQUIRE MORE VESPENE GAS
The definitive Zerg track.
still sends chills down on my spine...
the guitar is sick
03:50 안개속에서 서서히 모습을 드러내는 울트라리스크 브금
ㄴㄴ 저글링
"A bold move."
-Kerrigan
this is the creepiest, zergiest theme imo
To me it is THE Zerg theme.
@@BasedRoots so this is how it feels when someone replies to you years later...(im not mad btw)
1:13 **most replied***
Only men of culture here...
저그 종족 특유의 날 것에서 뿜어나오는 간지는 어느 픽션 매체물에서도 쉽게 찾아볼 수 없는듯. 리스펙.
ㄹㅇ ㅋㅋㅋ
Tyranids have entered the chat
ㄹㅇ 분명 존재하는 간지인데 형용할 말이 없음 ㅋㅋㅋ
i heard this somewhere while playing starcraft 2 and for some reason it came back to me when i was helping someone move.
This music brings lot of memories about this game for me
This theme song is like a horror movie's music.
Agree on that.
@@rebelcybran5850 more like Fight Club or something...
Yeah me After Watching Horror stories I heard this Music
@@pg9193 Fight Club did use some of Zerg music, you can search for "Zerg music in Fight Club" on RUclips
This song reminds me of when you're fighting space pirates in metroid prime
This is so fucking METAL! \m/ The guitar, especially the beginning at 0:30 is so SICK! ^^ Good soundtracks are quite rare nowadays.
Back when Blizzard was a fresh studio turning out market changing content! They literally came up with the technology to make this game a reality! They were epic then alongside other noteworthy mentions like Rare’s SNES/N64 production staff
4:40-4:50 reminds me of one last regiment of Space Marines making a final stand unaware they are the last squad standing while a massive zerg swarm is charging towards them in some dugout trench like setting.
the hatchery is the heart of any zerg colony, it spontaneously generates larvae, which can be used to spawn various warriors and minions... now select a drone, and begin harvesting resources...
00:00 - 00:30
We are inside the Zerg Hive tunnel system, deep underground. Everything is dark and quiet. Larvas being produced, morphing into troops and new fresh sprawned Zergs are getting ready to march on the surface. Drones are busy with gathering and delivering recources.
00:30 - 01:37
We focus on a single Drone that suddenly feels someting is not right. Suddenly muffled gun artillery sounds are heard, the cavern is shaking and small rocks are falling from the ceiling. Drone is heading out to the surface to find out what's happening. When it is top side it sees how Siege Tanks shreading the Zerg base to pieces, the artillery sound is unbearably loud. One of Tank shots lands too close to Drone and knocks it out.
01:37 - 03:07
Drone is regaining consciousness. It sees the fight going on around him, Teran Marines vs Hydralysics, Goliaths vs Mutalisk. It plays dead to avoid being killed.
03:07 - 04:52
Finally battle shifts place and moves away. But Drone feels something is not right. It feels some presence, like if someone invisible sneaking around, some shadow. It follows the shadow, until it realises that it's Terran Ghost in cloak, and he is getting ready to launch a Nuclear strike on the Zerg Hive. Drone is trying to contact Overlord and warn his bretheren but dues to injuries its telepatic connection is disrupted for some reason. All it can do is run for its life - hopelessly, as the Nuke is already inboud.
04:53 - 05:07
The Nuke strikes, destroying Drone and the whole Zerg base while Ghost is successfully evacuated. Nothing remains but mushroom cloud and blast wave.
good
nigga shut the fuck up you cringe lord
@@danielvitan8620 would be careful with someone who can use words bigger then your's
@@danielvitan8620 you want me to fly to your house and deal with it myself
sounds good man
SPLURT~ SPLAT~ SQUISH~ SQUISH~ SPLAT~ SPLURT~
The Eyeball : we require more minerals! swarm more overlords!
Zergling: *Screaming intensifying*
@@TheD736 gkagk gkagk? Qruagrgrl
"Evolution complete"
초반부는 라바가 온갖 유닛들로 성장하는 느낌이고 후반부는 저그 특유의 물량과 목동 러쉬로 몰아붙이는 느낌을 살려줌
When I need to focus in studying, I listen to this
Zerg are awesome!
Kerrigan: "Yes, Cerebrate?"
Thank you for the help. Didn't realise problem I have caused for my and anyone else . Wasn't my intention .
the stresed doubled overcrowded bass is so lowkey insect
best part 3:50
4:10 this guitar riff paired with the drums from bleed (meshuggah) would make a nice song
zerg : i will rush you
terran : nuclear launch detected
zerg : fuck this shit im out
У меня в принципе начинает играть этот трек, когда я начинаю кооп задание за заражённых терранов. Это прекрасно)
omg this music is fucking epic. EPIC...genius, whomever came up with this soundtrack. This shit and Blizzard, YES. Fucking EPIC!
Always reminds me of a Terran planet being overrun with like one last battalion left and a huge Zerg swarm coming....they know there fucked lol.....especially the bit from 4:40-4:55
This always makes me think of SCP-610: The Flesh that Hates
Perfect Rek'Sai music.
Wow I didn't notice those skulls that hydralisk is standing on.
UberTuberBackPacker Wow me neither, crazy how things can be in plain sight but be invisible.
And the weird part is they are human skulls not alien skulls.
@@Alouette_EXE those are terran skulls duh
@@Banana-cc5rx obviously. But really. It's not like Terrans are the only enemy Zergs have so that's my point
@@Alouette_EXE I think that is Mar Sara in the back ground, its art work from the initial zerg invasion of the Terran colonies from SC1 :)
3:50 best part
App learning will replace the bricks and mortar school system, Sir.
This was my favorite 😍 Zerg theme 00:45
The 2 tone alarm-like tone sounds like an emergency vehicle at a murder scene or something
It has"The Thing" vibes to it.
Always like to imagine 4:45 is one terran squad left bunkered down in the trenches with some defences getting absolutely over run by zerg....then an orbital nuke drops in the distance and they know there fucked...
And Alien
I can hear the drones collecting minerals while the song is being played.
Souns like the World is going under - Perfection.
4:40 is when there's one last battalion of space Marines making a last stand on a planet over run and there's no chance there making it out of there alive.
EvoLution complete!
Zerg best theme
Always reminds me of one last battalion of marines left fighting in the trenches unaware that a massive swarm is heading there way and that they are even the last ones left from 4:30-4:50 and they drop an orbital nuke at 4:50 knowing there's still men down there.
도입부가 뭔가 라바가 변태되기를 기다리는 느낌의 멜로디
This song has its "The Thing" vibes in it.
Yeah, definitely
This music doesn't sound right without "require more minerals" on top.
METAL AS FUCK.
4:00
0:40 dat bass
Take this image, take this track. Compare to SC2 zergs and tell me that Blizz didn't screwed up.
Fartuess they just made it too kid friendly
Hydralisk is not melee unit. Zerg units are cost effective and cheap and evolve due to their battle purpose, so why ranged unit has so fearsome claws in SC2? It means SC2 is a cartoon-like game for children. MOAR claws MOAR fearsome look, MOAR extended graphics. Zealots look like a clowns, not as a fearless soldiers, who fight against zerg hand-to-hand.
The Zerg looked waay better in sc1, almost real in a sense. I remember being freaked out by, but fascinated by how the scourges looked when I was little.
u guys must stop being blinded by nostalgia both are great games
SC2 is fine only major issue was like a lot of games it was released early before it was really ready. The art and style is essentially the same as SC1 but the 3d engine graphics have a glossy element that some might describe as cartoonish compared to 2d/sprite/pixel games, SC is not alone in this phenomenon
to it me it was more like:"THE HIVE CLUSTER IS UNDER ATTACK" (Sunken colonies and zergling clawing enemies sounds)
esa imagen del hydrlisco sobre cráneos humanos siempre fue el terror que representaban los zerg, hasta que en sc 2 los convirtieron en simples mascotas
Lo dudo, en el 2 hay que hacer una buena combinación enter hidraliscos, su mutación y algunas unidades aéreas, con eso bastaba para acabar a todos
@@diego6042 en SC1 un grupo de Hydras, con +3/+3 y el upgrade de la velocidad de ataque era imparable. Un Battlecruiser caia con un solo ataque de cada uno del grupo.
perfect music for some aliens to nest in your stomach
RUclips if you are monitoring my channel now ? Thank you for your help and support wasn't aimming to cause a problem for myself or any one at RUclips okay ?
That's the trademark zerg theme right there.
After years of listening to the Halo soundtrack, I can't help but notice that the Flood soundtracks have bits that sound similar to this theme! Particularly 3:00 - 3:40 I know I have heard some of that in Halo when playing the flood levels. It's probably a source of inspiration that the Zerg would have for the Flood considering how comparable both are at the end of the day being galactic all consuming threats :P
I think a lot of alien factions in games that are all-consuming hive minds take inspiration from Zerg themes.
Much more Diablo there.
Evolution complete
Our hive cluster is under attack.
(. ). I tend to act before thinking
0:47 zergasm
So fucking evil. Wish there was a metal cover of this.
Best Race
Wonder if the Tyranids from Warhammer 40k would eliminate the Zerg or absorb them into there hive fleets :S.
Tyranids for Sure. There Population is way Bigger than zergs.
Guess they Would absorb them. They absorb everything. ;)
I like sc 2 and this music too .
Bee sounds
amazing
" 네 경기 시작됐습니다. 다섯시 이제동 선수 "
sudden urge to zerg rush the brotoss
Ouzin ouzin ouzin ouzin
"spawn more Overlords"
저그를 직접 경험하지 않고 어떻게 이런 환상적인 분위기를 음악만으로 연출하지?
SPAWN MORE OVERLORDS
ZERG EN LA JUNGLA !
5..4..3..2..1..후욱. 자! 온게임넷 EVER 스타리그 홍진호와 임요환의 경기가 시작되었습니다.
require more overlords^^
spawn more overlords
the ultimate nightmare species be them
If only they gave you the option to have the StarCraft 1 announcer voices for StarCraft 2. The Overmind sounds way cooler than the Broodqueen voice.
3:50 IS DA SHIT
Huurrururoaaah?
A Lurker....
I have that as my text msg tone. Not kidding.
the best faccion
For the swarm!!!
Please call my mother and Tell her all is Well, Sir.
@GoodFebruarian It's not spawn more overlord ?
스파이어가 완성 되었습니다. 이제동 선수 빠르게 뮤탈리스크를 준비합니다!
With the exception of Zerg Theme 2, the SC2 Zerg music just doesn't carry the menace that this has...
끼야아오오 오아오 와악
Did not realise that l was causing a lot problem for myself so sorry for any inconvenience this may have been
Use to typing on smart phones
Zergling six pool
Fenix! No!
"What are you worried about, Jim? He died the way all Protoss hope to: in combat!"
@@DEliciousSTeam He died, because you betrayed him! How many noble souls do you need to consume before you're satisfied? How many more people need to die before you realize what you've become!?
You don't even know what you're talking about, jim!
@@DEliciousSTeam Don't I? I'll see you dead for this, Kerrigan. For Fenix, and all the others who got caught between you and your mad quest for power!
Tough talk, Jimmy. But I don't think you have what it takes to be a killer.
Very Diablo.
이제동 선수 사랑해요
Evolution Complet!