Never understood something. This is the last stage before eggmanland, but it's really short, especially in comparison with the PS3/360 version. The worst part is that some missions use OTHER scenarios that could easily fit the main level and make it longer
I thought exactly the same thing playing it through a few days ago.. Just interconnect them together it'd be amazing. This game was missing the 5+ Minute epic stage by the huge waterfall like in the 360 version..
That's just the format that Wii Unleashed uses. short-ish assault courses with extra acts to serve as mission stages. It WOULD be nice to see them all strung together to make an epic Generations mod though.
@@Imadeyoumad288 the level are short there is no elaboration, the levels are just short and lifeless, if some of the other mission with fun gimmicks were part of the main stage it wouldnt be that short
I played the Wii version in a friend's house, and it isn't half bad. Sure, having to shake the Wii Remote to boost is lame, but that's my only complaint
Whoa. I'm actually surprised at how different this is from the the HD versions. I also wish the "Yee-hah-hoo!" Line made it somewhere into that version of this game.
@@Nube-Gamer Usually the secret levels are unlocked by keys that are found in the puzzles of Gaia Temples, which you'd need the enough Sun + Moon Medals to access.
@@snomflakes I’ve checked thrice. There’s nothing in the Gia temples :/ I’m just hoping the level isn’t in a day stage b/c it’s a blink and you’ll miss it situation
The music and the stage design in Jungle joyride and the hub world of Ababat are the most awesome stages in the game! It's the only place in the game where you can play in the water!
This version is great. Too bad most people ignore it because "wii graphics suck" even tho this one looks good for a Wii game. Motions controls are fine too, I actually like more how boost works here. Im not saying this one is better than X360 and PS3, its not because it doesnt have 2 full locations and hubs and some stuff but... I think that you HAVE NOT played Sonic Unleashed unless you played both Wii and X360/PS3 versions.
Nighttime for this zone isn't that bad. It's Eggmanland nighttime that was bad. Was already tired since I recorded everything in one sitting and tried to rush through it. That didn't work out well. :/
+Anon7906 Well, yeah. I didn't like Beyond The Factory or Dark Gaia Cauldron, either. I noticed long ago that this Eggmanland is MUCH longer than in The HD version. Yes, I did just say so.
+Anon7906 Well, I understand why. That last mission where you have to beat up the enemies, huh? If you accidentally slip off the edge you have to restart ALL. OVER. AGAIN.
I have to say this is less difficult than the HD versions(Microsoft Xbox 360 and Sony PS3) of Sonic Unleashed. The levels in the HD versions later get really difficult.
5:13 fun fact, that's only 1/5th of the stage that you've completed, there's an entire rest of the stage behind it that was never used properly due to time constrainits like the cave section. it was actually planned to be the version of unleashed that was equally day and night time stages
That’s correct, the end of the cave section was also most likely the start of the reach the goal unscathed mission, the start of the unscathed has an unused area at the start behind, which wraps around behind a large tree, not sure where it goes, those 3 missions are all one level broken up
I just 100% Unwiished. Playing the final Adabat stage and getting the last item felt bittersweet. I was happy but sad it was over. Hopefully one day I can play the 360/PS3 version. I love Sonic Unleashed.
I keep thinking hardware limitations are the reason why Boost Sonic games have so much 2D but literally the FIRST 3D Boost game which is able to run on a PS2 proves that boost gameplay can have WAAAAY more 3D sections if they actually tried.
Do you know where the "Reach the goal unscathed!" Adabat mission (key capsule) is? I've turned every temple upside down looking for it and it's the only mission I need to beat before I get 100%
you need to get all items to get to this one. i was you with this mission until i knew that you have to get all items and collectibles and S ranks for this one, and not forget all sun and moon medals (except 1 because that is the mission you get before collecting all 215 items) to get acces to this mission and collecting the last item and moon medal to get everything at 100%
*realizes this the version I was introduced to modern sonic by my cousins* ...huh. I swear it was the 360 version :/ Edit: believe it or not this was the first stage I played on it
I have not unlocked that last mission, despite I got just about nearly all collectables and all sun metals on the PS2 version. I tried to figure out for years and nothing come about it. Does anybody know how to unlock that mission?
The Wii version seems very easy and I'm saying that because of more time to react for instant there's no super sonic (a sonic game is not a sonic game unless it has super sonic sonic 1 doesn't count its just so fun looking at a blue hedge hog turn into a satin or super sayain)
You probably find it in one of the temples. Not sure. Complete the temple side rooms if you haven't. They do contain levels in them. You also unlock levels by collecting a certain amount of secret items. Maybe take a look at an item guide and start finding stuff.
If this were an actual exergame, I’d play it. How could you make any game with Sonic the Hedgehog an exergame? I guess when you play as a character in a zone, you could make the same moves as you expect the character to make in order to score points.
if you're referring to the HD version then yes I would agree, but this is the inferior SD version so that makes it more shallow than either Colors and Gens
I CAN'T UNLOCK THAT STAGE! "Reach the goal ring without take damage" I never unlocked that thing. Never, never. I try 4 times in 4 diferents saves, I and can't
@@thawkade It works better this way because the SD version is a very differently designed game from the HD version. The HD version is all about narrow hallways and dodging obstacles with quick reaction times, often almost like a soft rhythm game, but the SD version isn't designed that way much at all really, and rather is really designed more like a racing game with platforming elements, not just in the level design but even the mechanics with how stuff like the boost and drift work and all.
You have to start collecting secret items, with question marks,❓can be unlocked in the “Extras” section, where you have 4 options such as “Browse Art,” “Browse Music,” “Browse Movies,” “Browse Secret Documents.” There are videos of how to find them. Edit: I think it’s also supposed to help you get more sun/moon metals, so you can unlock more doors in the Gaia Gates. Gaia Gates include keys to gain access to levels like these.
bear in mind that they were already split and they had to work on the sequel to sonic riders, which was a complete flop . If they didn’t have sonic team developing that game around the same time, the wii version would be more complete imo.
welcome to the Wii version, where the frame rate never drops.
Benjamin Williams ps2 version sucked ass, i had it
OH SHOOT SONIC EXE IS HUNTING US RUN!!!!!!!!!!!!!!
And that is the only positive I can think of with this version.
runs at 25 fps
and where it looks 10x worse and is 5x less fun
Can I just take a moment to appreciate how gorgeous this game is? I know it's upscaled and all, but, still.
For a PS2 game it looks amazing!
Especially that cave system for the ring attack mission. HD Adabat didn't have anything like that.
@@Ninetails2000 I think one of the DLC stages or act 2 does have a cave system
@@kelving420 This is footage of the Wii version.
@@casualwiifan they the same bro
Never understood something. This is the last stage before eggmanland, but it's really short, especially in comparison with the PS3/360 version. The worst part is that some missions use OTHER scenarios that could easily fit the main level and make it longer
I thought exactly the same thing playing it through a few days ago.. Just interconnect them together it'd be amazing. This game was missing the 5+ Minute epic stage by the huge waterfall like in the 360 version..
That's just the format that Wii Unleashed uses. short-ish assault courses with extra acts to serve as mission stages. It WOULD be nice to see them all strung together to make an epic Generations mod though.
Canal do Reuniclus Care to elaborate more please?
@@Imadeyoumad288 the level are short there is no elaboration, the levels are just short and lifeless, if some of the other mission with fun gimmicks were part of the main stage it wouldnt be that short
Swiss Not Cheese it was on the PS2, big reason
1:24-1:27 Wave Ocean vibes
E
I have to say I underestimated this version. It's still by far inferior to X360/PS3, but it looks fun despite everything
I know I hate it when people bitch about the Wii version
Yh I luv both but if I want that nostalgia feeling I play this one cos that’s the one I played first and properly got into it
Imma be honest, Wii has the best RoofTop Run!
I played the Wii version in a friend's house, and it isn't half bad. Sure, having to shake the Wii Remote to boost is lame, but that's my only complaint
Well the wii version also has better level design since it’s more skill focused instead of memorization.
Whoa. I'm actually surprised at how different this is from the the HD versions. I also wish the "Yee-hah-hoo!" Line made it somewhere into that version of this game.
Yknow this game wii version does not get the respect it deserves
jojo eiserman And it never will. These graphics are horrible and gameplay too. Except music and levels but it graphics and gameplay:👎
The Wii version got better reviews than the Xbox 360 and PS3 version
Frosty WHAT THE HELL!!!
Shadow Ultimate99, It's true in 08/09 it got better reviews but nowadays the HD version is praised
Frosty What the hell happend to this world nowadays.
00:01 Act 1
S Rank Target Time: 02'15"000
02:06 Mission - Gather Rings!
Time Limit: 01'20"000
02:45 Mission - Time Attack!
Initial Time Limit: 00'50"000
03:51 Mission - Gather Rings!
Time Limit: 00'50"000
04:21 Mission - Time Attack!
Initial Time Limit: 01'15"000
05:17 Mission - Don't Break Anything!
Time Limit: 01'40"000
06:24 Mission - Gather Rings!
Time Limit: 02'00"000
07:08 Mission - Reach the Goal Unscathed!
Time Limit: 01'50"000
How do you unlock that last one?! I’ve been trying so hard!
@@Nube-Gamer Usually the secret levels are unlocked by keys that are found in the puzzles of Gaia Temples, which you'd need the enough Sun + Moon Medals to access.
@@snomflakes
I have 103/103 sun medals and have 70/71 moon medals. That last level is my missing medal in order to 100% my game! The Gia temples are already empty. There’s nothing left. I managed to unlock a secret level via hidden item in a night stage in Spagonia. So I’m guessing that specific last level is in one of the other levels but I’m trying to see where the *Fμ©|
@@Nube-Gamer Huh, strange. I'm not really sure what it is you're missing, then. Perhaps there was a collectible you forgot to pick up along the way?
@@snomflakes
I’ve checked thrice. There’s nothing in the Gia temples :/
I’m just hoping the level isn’t in a day stage b/c it’s a blink and you’ll miss it situation
The music and the stage design in Jungle joyride and the hub world of Ababat are the most awesome stages in the game! It's the only place in the game where you can play in the water!
This version is great. Too bad most people ignore it because "wii graphics suck" even tho this one looks good for a Wii game. Motions controls are fine too, I actually like more how boost works here. Im not saying this one is better than X360 and PS3, its not because it doesnt have 2 full locations and hubs and some stuff but... I think that you HAVE NOT played Sonic Unleashed unless you played both Wii and X360/PS3 versions.
I honestly enjoy playing this version with the GC controller more.
Classic controller is best. It has the best layout for Day and Night missions, making it feel like the HD layout in a way.
Well, good luck on Nighttime stages because I HATE Restless Coastside.
Nighttime for this zone isn't that bad. It's Eggmanland nighttime that was bad. Was already tired since I recorded everything in one sitting and tried to rush through it. That didn't work out well. :/
+Anon7906 Well, yeah. I didn't like Beyond The Factory or Dark Gaia Cauldron, either. I noticed long ago that this Eggmanland is MUCH longer than in The HD version. Yes, I did just say so.
It's way longer. The Eggmanland nighttime video is almost 50 minutes.
+Anon7906 Well, I understand why. That last mission where you have to beat up the enemies, huh? If you accidentally slip off the edge you have to restart ALL. OVER. AGAIN.
I have no idea but the only night stage I hate in eggmanland is point zero
I have to say this is less difficult than the HD versions(Microsoft Xbox 360 and Sony PS3) of Sonic Unleashed. The levels in the HD versions later get really difficult.
yea, but getting an S rank in the daytimes stages (wii) is really challenging
5:13 fun fact, that's only 1/5th of the stage that you've completed, there's an entire rest of the stage behind it that was never used properly due to time constrainits like the cave section. it was actually planned to be the version of unleashed that was equally day and night time stages
That’s correct, the end of the cave section was also most likely the start of the reach the goal unscathed mission, the start of the unscathed has an unused area at the start behind, which wraps around behind a large tree, not sure where it goes, those 3 missions are all one level broken up
I just 100% Unwiished. Playing the final Adabat stage and getting the last item felt bittersweet. I was happy but sad it was over.
Hopefully one day I can play the 360/PS3 version.
I love Sonic Unleashed.
The wii version is literally just "I am speed".
Isn't that every sonic game?
@@franktheluigifan5523 *Cough* Sonic Labyrinth, 3D Blast, Blast(for the Game Gear), Genesis... *Cough*
@@jamiegioca9448Colors lmao
Lmao these stages put sonic forces level design to shame 💀
I keep thinking hardware limitations are the reason why Boost Sonic games have so much 2D but literally the FIRST 3D Boost game which is able to run on a PS2 proves that boost gameplay can have WAAAAY more 3D sections if they actually tried.
I never knew just how much more there was to this game, wow
Of all of the stages that got lowered in scale, I think this one was the worst in terms of drop in initial quality from the HD version.
still fun to play and to look at. We don't get to explore the jungles though, but we got to look around the village.
This version was WAY easier then the PS3 version.
Do you know where the "Reach the goal unscathed!" Adabat mission (key capsule) is? I've turned every temple upside down looking for it and it's the only mission I need to beat before I get 100%
you need to get all items to get to this one. i was you with this mission until i knew that you have to get all items and collectibles and S ranks for this one, and not forget all sun and moon medals (except 1 because that is the mission you get before collecting all 215 items) to get acces to this mission and collecting the last item and moon medal to get everything at 100%
@@kitty2135PLUS Thanks but i got every item in the game with a guide
1:51
it's always that guy
Thank god I brought the wii version of unleashed.
To hell the fact that this level is shorter than HD version, at least it isn't lagging like crazy.
*realizes this the version I was introduced to modern sonic by my cousins*
...huh. I swear it was the 360 version :/
Edit: believe it or not this was the first stage I played on it
After all these years, I now realize that this place looks like Emerald Coast
( 6:18 ) can someone please explain what happens when he lands? How did he stomp and boost at the same time, and why did he start spin dashing???
you can stomp while boosting and when you boost and hit a boost pad you start doing a spindash
@@aahiljcat I know that. But there weren't any boost pads there.
@@aahiljcat Wait. Just checked it, he went off one before going off the ramp, and it still carried over when he touched the ground.
Speed carries over.
I have not unlocked that last mission, despite I got just about nearly all collectables and all sun metals on the PS2 version. I tried to figure out for years and nothing come about it. Does anybody know how to unlock that mission?
You need *all* collectibles, not just most of them. You also need all Moon Medals *except* the 71st one.
I used to love shaking the wii remote too boost
you don't play with a gamecube controller???
@@RenShinomiya121 no because its not the backwards compatable wii
@@MsEconway oh. Well i play on PS2 so i am on no position to say a thing.
This game is so original, I still love it more than sonic forces
X360/PS3 version: Avoid enemies, collect rings
WII version: GOTTA GO FAST
And to think that the mission stages of the Wii/PS2 could be a full long stage if the sections were put together.
The Wii version seems very easy and I'm saying that because of more time to react for instant there's no super sonic (a sonic game is not a sonic game unless it has super sonic sonic 1 doesn't count its just so fun looking at a blue hedge hog turn into a satin or super sayain)
the 360/ps3 version also has no super sonic
There's no super sonic in Unleashed except for the final stage vs Dark Gaia.
@@RenShinomiya121 wow im looking at this comment now and I don't even know what im talking about
@@memezabelle ikr, you say some dumbass thing and then someone reminds you that years later lol
what was i genuinely on about 5 years ago
I’m on PS2, how do I unlock this last level at 7:08? I’m unavailable to play it.
You probably find it in one of the temples. Not sure. Complete the temple side rooms if you haven't. They do contain levels in them.
You also unlock levels by collecting a certain amount of secret items. Maybe take a look at an item guide and start finding stuff.
Is it strange that the the 1st level in this version is longer than this stage
If this were an actual exergame, I’d play it. How could you make any game with Sonic the Hedgehog an exergame? I guess when you play as a character in a zone, you could make the same moves as you expect the character to make in order to score points.
How do I get mission 25 at adabat
How do you record only your screen and cancel out background noise
Capture card or Emulator
The sonic model looks like the one in Smash.
I miss my wii i only have the 360 version now
goldchains ps3 is backwards compatible so unleashed was a ps2 game and it’s the same as the Wii so get the ps2 version and put it in you’re ps3
Hold up, Sonic thwomps??
I said the same thing. Lol.
Better than Sonic Colors.
Dash And forces
Yes, better than Colors, and even better than Generations cause those games suck.
It does, though
if you're referring to the HD version then yes I would agree, but this is the inferior SD version so that makes it more shallow than either Colors and Gens
No way. Sonic Colors was a full boost game experience on the Wii, this was a heavily downgraded game
The ranks are just based on time, right?
Late reply but yes, they are.
@@JozefuZaKyatto thanks🤣
I can't for the life of me figure out how to unlock the last stage. I'm 99% sure I've cleared out every last temple.
Try looking through the day and night stages for items. It should help you with 100% completion.
I CAN'T UNLOCK THAT STAGE! "Reach the goal ring without take damage" I never unlocked that thing. Never, never. I try 4 times in 4 diferents saves, I and can't
6 years later bro it’s Adabat not Abadat 😂😂😂😂
Wait how do you spin
what controller are you playing on dolphin
Mesghina Abraham I don't know but you can use the Wii U GC controller adapter on Dolphin which is awesome for Smash
memories🥺🥺
This stage feels like it wasn't scaled properly, sonic is way to small.
I think that's a general issue with the SD version
Everything feels way too spaced out and barren because of it.
@@thawkade It works better this way because the SD version is a very differently designed game from the HD version. The HD version is all about narrow hallways and dodging obstacles with quick reaction times, often almost like a soft rhythm game, but the SD version isn't designed that way much at all really, and rather is really designed more like a racing game with platforming elements, not just in the level design but even the mechanics with how stuff like the boost and drift work and all.
Esta versión se le puede hacer un mod?
Supongo
How can I access to the last level 7:08
You have to start collecting secret items, with question marks,❓can be unlocked in the “Extras” section, where you have 4 options such as “Browse Art,” “Browse Music,” “Browse Movies,” “Browse Secret Documents.” There are videos of how to find them.
Edit: I think it’s also supposed to help you get more sun/moon metals, so you can unlock more doors in the Gaia Gates. Gaia Gates include keys to gain access to levels like these.
Aya ~ brea laugh!
i have come to say you have spelt ADABAT wrong. pls change the damn name lmao
I don’t like this version that much i like the ps3 and xbox 360versions
Geez the grapics are Bit Blind i pefer the xbox/Ps3 Version
This stage made me hate the Wii
and made me love the ps2
man i like this version but the boost is so trash
Hmph. XBOX 360 and PS3 has got much better Jungle Joyride stage than THIS.
*H M P H*
Okay, and?
Omg.....this version is horrible it's like they rushed the game and there's so much repitition
It's for the ps2 and wii. What do you expect, graphics like gta 5
Pretty sure this was based on an earlier build
bear in mind that they were already split and they had to work on the sequel to sonic riders, which was a complete flop . If they didn’t have sonic team developing that game around the same time, the wii version would be more complete imo.
It's for the wii and ps2
It's not gonna look like a generic ps5 game, you're overestimating the wii kid