that whole section trying to implement a selection method only to throw it all away is incredibly relatable. It's one of the worst feelings of dread that you're realizing the initial idea is not gonna work in time. Great video!
This year I apparently made my RUclips profile picture, along with a bunch of different expressions. All made with Blender 2.93 LTS and just today I just re-did my theme to reduce the color band noise, changed the color of my badge to look more like the Halo 3 rank, and remove those annoying pixels that stick out. Lot's of constant single pixel movements and rendering just to get it right. Anti-aliasing doesn't work very well if it's less than 1080p it seems. If I rank up in Halo 3 Sunrise, I'm gonna suffer figuring out how to out do myself.
Cutting all that content was the right move. Better to have a finished game with less to do than run out of time and have nothing to show for it than a bunch of half finished ideas
5:31 - Hey, I recognize those awful discolorations! I tried making a 3D mesh thing recently and got the same results. It's probably not helpful now, but I discovered that the issue was that Godot smooths meshes by default: surface.clear() surface.begin(Mesh.PRIMITIVE_TRIANGLES) surface.set_smooth_group(-1) This causes Godot to calculate normals for each triangle individually. It doesn't fix the lasso shape, but it would at least keep the colors consistent.
I always forget about those jams and never really have the time anyway, but I also have no drawing talent nor good ideas for games, so it all balances out.
isn't the original pikmin already evil? I mean, you come to a foreign planet, make the natives do your biding, kill the local fauna and loot the planet(pikmin 2 n 3) It's like a colonialism simulator
It’s an export variable that I assign in the inspector. If it’s left unassigned (like it is for the portal) then it never runs the code for attacking. The bubble itself is just an area node with a sphere collider and the collision mask and layers set to align with what it is and what it should be detecting.
as someone who has attempted to re-create pikmin gameplay 3 times I feel your pain
Was not expecting the imp and raven models to look so incredible with only 10 hours left, great work as always!
dude, my profile pic has been a raven in a wizard hat for YEARS.
I CAN'T WAIT TO PLAY THIS!
that whole section trying to implement a selection method only to throw it all away is incredibly relatable. It's one of the worst feelings of dread that you're realizing the initial idea is not gonna work in time. Great video!
This year I apparently made my RUclips profile picture, along with a bunch of different expressions. All made with Blender 2.93 LTS and just today I just re-did my theme to reduce the color band noise, changed the color of my badge to look more like the Halo 3 rank, and remove those annoying pixels that stick out. Lot's of constant single pixel movements and rendering just to get it right. Anti-aliasing doesn't work very well if it's less than 1080p it seems. If I rank up in Halo 3 Sunrise, I'm gonna suffer figuring out how to out do myself.
Cutting all that content was the right move. Better to have a finished game with less to do than run out of time and have nothing to show for it than a bunch of half finished ideas
What do you use to edit your videos?
It's literally an event when this guy uploads xD
bro discovered Overlord (2007)
5:31 - Hey, I recognize those awful discolorations! I tried making a 3D mesh thing recently and got the same results. It's probably not helpful now, but I discovered that the issue was that Godot smooths meshes by default:
surface.clear()
surface.begin(Mesh.PRIMITIVE_TRIANGLES)
surface.set_smooth_group(-1)
This causes Godot to calculate normals for each triangle individually. It doesn't fix the lasso shape, but it would at least keep the colors consistent.
LazyAlarm upload! 😎👍
OMG it's so nice to see you back!! :D
Cool game! I love hearing about the challenges you faced and how you overcame them. Excited to see what you do next :)
Some normal people would have called the video with a totally normal title like, but not Lazy Alarm. You never know what to except, that's neat.
i love this concept!! it's so cool, but also weirdly cute xD
why tf did my comment get posted twice-
Hey, I love your art style.
Heavy Imp goes hard ngl. R.I.P.
evil birb
Your videos are legendary! Loved this
I love the crow character model so much, I wish I made it myself to render out a pfp
Yay another vid! If your goal is still to make more vids than last year, you’ve got 6 mos! 1 vid per mos? You got this man!
Omg I would love if you continued development on this game! I do not expect more development however, as you listed reasons why you wouldn't.
i kinda want to see you make full vision you had for the game cause it looks fantastic
This is an adorable game!
If you ever want some tunes I would love to add my two cents!
You basically recreate flow field algorithm but instead of a field, it's your buddy.
I always forget about those jams and never really have the time anyway, but I also have no drawing talent nor good ideas for games, so it all balances out.
If you ever wanted to finish that origional idea I would love to play it.
Great video! How do you make your animations and how long do they usually take?
this is cool. keep expanding on it please.
Maybe instead of a lasso, you could have painted over the imps you want to select?
Yess a video from the goat
are we to expect more done with this game or is it just done?
How did you learn to code? I'm interested
Finally he's back
You and Bobbe should fight
(Also, good video)
real
if you dont have music for a game you can put some noise in the background and it works quite well from my experience
Love your videos 😊
The AI is really impressive , even if it didn't make it into the final build
Baby wake up lazy alarm uploaded
So, the game Overlord but as a bird. Neat
yay new video
Is this guy still alive?
Barely.
@LazyAlarm Hope to see more from you soon, Your work is always inspiring. Keep it up!
isn't the original pikmin already evil? I mean, you come to a foreign planet, make the natives do your biding, kill the local fauna and loot the planet(pikmin 2 n 3)
It's like a colonialism simulator
based
is time tower 2 coming ?
Cool❤
KIRBY MENTIONED
Super cool
How did you do the attack bubble for the attack resource?
It’s an export variable that I assign in the inspector. If it’s left unassigned (like it is for the portal) then it never runs the code for attacking. The bubble itself is just an area node with a sphere collider and the collision mask and layers set to align with what it is and what it should be detecting.
@@LazyAlarm Thank you!
What about overlord
are you fine if i make this as a scratch game if i credit you
Sure!
This is how they built Halo.
2:47 tf2 reference?
if its the class its a TF Classic reference
Neat well done
From the thumbnail I thought they were made of Origami shapes
Oh
Coolio!
Kurzegat bird
isn't that already worship?
Evil-mens
idk what to say now that im first so: ☎️
BALLS!!!
Wake up.
i love this concept!! it's so cool, but also weirdly cute xD