Does Denuvo hurt performance of Resident Evil: Village? Denuvoless comparison.

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  • Опубликовано: 24 янв 2025

Комментарии • 21

  • @IamTony666
    @IamTony666 Год назад +27

    Marginal differences between denuvo and denuvoless in this example. Still, any improvement is better. Anti-Tamper software shouldn't interfere with the games FPS tbh.

  • @Phoboskomboa
    @Phoboskomboa Год назад +7

    I understand wanting to go to an extreme CPU bottleneck situation to see the maximum result, but without explaining that context in the video, it's a little misleading to people who may not understand these things quite at that level. A comparison at more realistic levels would be better. And I understand you're not a big review channel with access to multiple systems, but ideally, it would be nice to see this sort of test on CPUs with more cores as well for comparison.
    Still, good on you for doing the test at all. I don't mean to sound too negative. Just pointing out ways it could be improved slightly.

  • @ZinhoMegaman
    @ZinhoMegaman Год назад +3

    The impact can look modest but it's a 4070 Ti, if Denuvo doesn't had any impact then we wouldn't see a diffrence but it's there and is near 10 frames, too big for any configuration.

    • @dedoha8
      @dedoha8 Год назад

      It's a mere 3%, margin of error. There is more variance between 1st and 2nd run of benchmark that denuvo vs denuvoless version

  • @cals2889
    @cals2889 Год назад +2

    Stutters and constant frame drops is a big deal when you're actually playing the game, In a benchmark video it appears to only be a small frame drops but it's way more complicated than that.

    • @starstreamgamer3704
      @starstreamgamer3704  Год назад +1

      Yes, games based on RE Engine in conjunction with DX12 API suffer from traversal stutters. They are quite rare, but still annoying.
      The only way to reduce their intensity is to play on fastest CPUs and cap framerate to lower values.
      I personally played this game using Ryzen 5600 with tuned memory (3800MHz/CL16) with V-Sync set to 60 Hz. This way game felt pretty smooth.
      But earlier, when I tried to play this game on Ryzen 2600 with tuned RAM (3533MHz/CL14), the experience was pretty poor, as stutters were obvious. Only locking game to 30 fps made it smooth enough.
      For higher framerates (75-120 fps) you need either 7800X3D or overclocked 13600K, which will let you play this game without significant hitching.

  • @nou-td2fs
    @nou-td2fs Год назад +1

    The cause of stutters was not by denuvo btw. Empress specifically said it was capcom's own drm that was the cause of it in the NFO. You need to fix he description in the video

  • @guillepankeke2844
    @guillepankeke2844 2 месяца назад

    It still punishes gamers that buy the game, some performance issues but also the invasion of privacy and use or resources, like why would i use the lifespan of my hardware for drm? I ALREADY BOUGHT THE DARN GAME! If they keep treating buyers like this maybe not buying games is morally right.

  • @armorvenom702
    @armorvenom702 Год назад

    That denuvo is really hot :(

    • @Villio.
      @Villio. Год назад

      Me a laptop user 💀 those are rookie numbers

  • @LuisD.Guitar
    @LuisD.Guitar Год назад

    damn,..

  • @ewinwink48
    @ewinwink48 Год назад

    200+ fps not enough for you?

    • @snakegear5
      @snakegear5 25 дней назад

      I think it's a way to push the processor to the maximum
      with this configuration "interlaced" at 720 it's an easy way to keep the GPU load to a minimum, reaching high fps and thus pushing the CPU to its maximum... but the problem I see is that he should have used a lower-end processor (force the bottleneck) and thus see real results

  • @Zetsumei88
    @Zetsumei88 Год назад +3

    People still play in 720p?

    • @HUNK__S
      @HUNK__S Год назад +1

      yeah i know right what is this 2008 😂, unless its competitive multiplayer games, yeah i understand but this is singleplayer game

    • @starstreamgamer3704
      @starstreamgamer3704  Год назад +11

      720p res was chosen simply to remove GPU bottleneck and demonstrate the real CPU performance degradation, caused by Denuvo. Although in many cases you can "feel" Denuvo existence in a game exe file even at 4K res. It usually makes itself felt by creating additional stutters. Moreover in many cases Denuvo consumes additional RAM and increases loading times.
      RE Village is one of the least CPU intensive games, that is why Denuvo was not degrading it's CPU performance as much as in some other games.

    • @Zanbatoss
      @Zanbatoss Год назад

      Steam deck runs 1200x800

    • @PhilipsLS1300
      @PhilipsLS1300 Год назад

      @@starstreamgamer3704 il confess I actually downloaded it illegally because I was curious about the buzz of it especially because Im not much of a huge RE fan but I got a cracked version which didnt have denuvo. So the cracked version was in a way superior to retail version which is a massive insult to those that paid. All denuvo does is punish those that buy it because its constantly scanning the game which hinders your performance. I bought it recently though because its heavily discounted now and they finally removed the denuvo so that gives you that extra push in performance. Moral of the story is; if you want to prevent piracy dont put any DRM at all

    • @kosmosyche
      @kosmosyche Год назад +2

      @@PhilipsLS1300 Have you played the cracked version of RE4? I wonder how it plays compared to the version with Denuvo.
      Oh, wait, it doesn't exist.
      Moral of the story is: you know it works. 😂