I made the same game 10 times - BEST ENGINE?

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  • Опубликовано: 10 июл 2024
  • I built a simple game with 10 different game engines... Learn the pros and cons of each game engine before building your next game.
    #gamedev #unity #unrealengine #godot #top10
    📚 Chapters
    00:00 Intro
    00:55 1. Python
    03:50 2. Unity
    06:59 3. Unreal
    09:27 4. Godot
    11:05 5. Game Maker
    12:25 6. Love 2D
    13:29 7. RPG Maker
    14:14 8. Scratch
    14:46 9. Construct
    15:20 10. GDevelop

Комментарии • 79

  • @Soroosh.S83
    @Soroosh.S83 5 дней назад +15

    Lmao the ending was like a dark souls advice
    Get good

    • @adipaode
      @adipaode  5 дней назад

      I mean it’s true 😂

  • @digigamer991
    @digigamer991 5 дней назад +12

    This is by far the best video I’ve seen on game engines that actually shows making games with them. Super well made but the audio kinda falls off at times which was distracting. Keep it up!

  • @blossomcherrypink
    @blossomcherrypink 5 дней назад +10

    The ending is true. There's also the available plugins and assets to consider though. Also graphical support. GDevelop is what I'm using now and it doesn't even support shaders.

    • @Soroosh.S83
      @Soroosh.S83 5 дней назад

      Damn that's really meh if it doesn't support shaders

    • @adipaode
      @adipaode  5 дней назад

      Damn I didn’t even consider that. But it sucks to not have access to such a powerful tool. One of my current projects wouldn’t even be possible without the ability to customise shaders

  • @nestorpiedraquesada2954
    @nestorpiedraquesada2954 2 дня назад +2

    I'm using Godot at the moment (previous experience in Unity and Unreal) and one of the things I love the most about Godot is that I can create an entire Godot game while Unity and Unreal are still loading haha

    • @adipaode
      @adipaode  2 дня назад

      Hahaha and the engine never crashes well at least it hasn’t 👈

  • @AnasSiddiquee
    @AnasSiddiquee 4 дня назад +6

    Great video!!
    I think LOVE 2D is quite underrated, it needs some love!

    • @adipaode
      @adipaode  4 дня назад +2

      I see what you did there, and yea love is criminally underrated. I used it for a good 2 years before switching to Unity

  • @bananapeelonhead
    @bananapeelonhead 5 дней назад +3

    In case you're curious: Astral Ascent, Mighty Goose, Pepper Grinder, and Iconoclasts were made using the Construct engine.

    • @adipaode
      @adipaode  5 дней назад +2

      Thanks for letting me know mate, probably should’ve done more research before making the video ig 😅

  • @jonfriedl4786
    @jonfriedl4786 2 дня назад +21

    No there's obviously a winner... its Godot.

    • @adammland6924
      @adammland6924 2 дня назад +1

      Nah it's ur mom, ofc unity 3D is the best just shut up and try it you will feel the difference also unity is a well known game engine that have made a lot of cool games not godot

    • @adammland6924
      @adammland6924 2 дня назад

      Nah it's ur mom, ofc unity 3D is the best just shut up and try it you will feel the difference also unity is a well known game engine that have made a lot of cool games not godot

    • @adammland6924
      @adammland6924 2 дня назад

      Nah it's ur mom, ofc unity 3D is the best just shut up and try it you will feel the difference also unity is a well known game engine that have made a lot of cool games not godot

    • @J.O.L_360
      @J.O.L_360 2 дня назад

      Bro, ​@@adammland6924. Your so fucking wrong. Unity fucked every unity dev over, AND is harder to use than Godot. And plus, why do you feel the need to post the same reply to this comment 3 fucking times?

    • @bals1632
      @bals1632 День назад

      ​@@adammland6924 Chill out man, when it comes to 2D I'd say Godot and Unity are really close. You're correct when it comes to 3D though, while making a AAA style game is TECHNICALLY possible in Godot, it's definitely a way worse experience than doing it in Unity or Unreal at that point. You're also not focusing on the point that Godot is open source; it's free, it'll always be free, and it'll only improve upon all it's aspects as time goes by. About 2 years ago Godot was still in 3.x and it's 3D capabilities were VERY rudamentary, now we're approaching 4.3 and it's very capable of styalized 3D, but still not anything realistic. I'm willing to bet in a few years it'll be very capable of all types of games, possibly better than Unity considering the progress and speed we're seeing with Godot. Also a recently popular game Buckshot Roulette was made in Godot and it looks pretty cool.

  • @javd1390Hero
    @javd1390Hero 3 дня назад +1

    hello adi for run unreal engine you use macbook pro or imac or mac studio?

    • @adipaode
      @adipaode  3 дня назад

      I’m using the MacBook Pro but I wouldn’t really recommend it if you have the base version

  • @tonylovesmusic6806
    @tonylovesmusic6806 2 дня назад +1

    thoughts before the video: scratch is goated... but use unity if you're a beginner and use godot is you want to actually pursue game dev (warning: godot will give you several headaches due to the lack of tutorials,, just trust that you can make it out alive 😅)

    • @adipaode
      @adipaode  2 дня назад +2

      So you decided to sum up my video in a single comment? 🤨

    • @tonylovesmusic6806
      @tonylovesmusic6806 2 дня назад +1

      @@adipaode oops...

  • @joastapken7071
    @joastapken7071 5 дней назад +1

    Good video! Keep on going!! ♥ And my favorite engine is: Unity, bc it uses c# which is the best programming language on earth! :)

    • @adipaode
      @adipaode  5 дней назад

      Haha I couldn’t agree more, Unity & c# >>

  • @pen007dragon
    @pen007dragon Час назад

    Defold would be a good one to test out

  • @orca1361
    @orca1361 2 дня назад +2

    Could you do a vid on defold?

    • @adipaode
      @adipaode  2 дня назад +1

      I’ll have to look into it, I’ve never used it before. Is it that free one, the candy crush guys use?

    • @orca1361
      @orca1361 2 дня назад

      @@adipaode yeah it is. I been on the fence learning cause it being light weight. But I been told it’s a 3D engine that’s mainly 2d but I want to be able to use low poly models too lol

  • @Live-Viral-Stream
    @Live-Viral-Stream 4 дня назад +2

    why not torque 2d and 3d ????

    • @adipaode
      @adipaode  3 дня назад

      I don’t know about them but maybe I’ll do a part 2

  • @USSHaven1952
    @USSHaven1952 5 дней назад +2

    You forgot coppercube

    • @adipaode
      @adipaode  5 дней назад

      In a part 2 maybe 🤔

  • @Dehhoy
    @Dehhoy 5 дней назад +1

    you also could do really anything with scratch by cost of performance there is 3d games and everything runs on cpu

    • @adipaode
      @adipaode  5 дней назад

      Yea but something like real time lighting and shadows wouldn’t really be ideal since that’s much more efficient for the GPU to compute. But, yes you can do pretty much anything in it

  • @teknicker2487
    @teknicker2487 5 дней назад +1

    16:09
    MINIMIZE HAPPINESS -> :(
    MINIMIZE & HAPPINESS -> :)

  • @TravisBerthelot
    @TravisBerthelot День назад

    I wrote my own game engine and to me that is the only way to learn. I have features that even Unreal and Unity do not have. So for some the only way is to create your own game engine. I have some GDevelop JSON file support.

    • @umapessoa6051
      @umapessoa6051 День назад +1

      Can you please tell me the features your engine has that Unity/Unreal doesnt?
      I've been a professional game developer for the last 8 years and i don't think that making a engine is the only way to learn, it's actually the inverse, if you want to learn making games then you should make games and get better at it, if you want to learn technical things that will likely force you to reinvent the wheel over and over and you dont have bills to pay then you should make a engine.

    • @TravisBerthelot
      @TravisBerthelot День назад

      @@umapessoa6051 I can deploy to Android without native libraries or WebView dependencies. I support older Android versions and J2ME unlike Unity and Unreal. I can't learn anything from the black boxes without code. It was only the last few years that Unreal made its code public. While Unity still charges a bunch if you want access to the code. Also, I made my first game with my own engine over 20 years ago when Unreal and Unity did not exist.

    • @adipaode
      @adipaode  14 часов назад

      That’s amazing mate, I’ve been thinking of a video idea for something similar but seeing someone actually pull it off is just phenomenal!

  • @julianseditor
    @julianseditor 2 дня назад

    IM not in the list 🤧

  • @MajorgamesInc
    @MajorgamesInc 3 дня назад +2

    Unreal tops anything

    • @adipaode
      @adipaode  3 дня назад +1

      Why you gotta play favourites like that? 🥲

    • @niceEli
      @niceEli 3 дня назад +1

      Unreal tops at forcing devs to use a “Forced Inclusion” EULA. They got in a lot of hate for that

    • @MajorgamesInc
      @MajorgamesInc 3 дня назад +1

      @@adipaode I like it more because it’s like unity but with better graphics and unreal is way easier to program instead of unity

  • @leo28804
    @leo28804 День назад

    Replace game engine with JavaScript framework and this sounds like a fireship video😭

  • @emmanuelgbenebichie1527
    @emmanuelgbenebichie1527 5 дней назад +1

    Make a game in pocket code
    A mobile version of scratch

  • @GnuChanOS
    @GnuChanOS 4 дня назад

    Var is only for types like int, str, or list - typical variables.
    @onready var is for nodes like Node2D.
    This is a simple problem; Godot and Raylib both tell you what the problem is. Are you really giving up? You've made the same game in Unreal and Unity, but a simple problem like this makes you give up? Come on, dude!
    you just finish 3 game engine games ? why video title is 10 times? this is like scam

    • @adipaode
      @adipaode  4 дня назад +3

      you’re very passionate about godot aren’t you, and to answer your question: No I didn’t “give up”, I did finish the game in every engine well maybe except RPG Maker. But this was a video about me talking about them and what I liked or didn’t like, not a tutorial showing every step or the final result. But I’ll keep what you said in mind for future videos, thanks for the feedback

  • @Thisisdcode
    @Thisisdcode 5 дней назад +1

    1:07 lmai literally everyone in the game dev scene thinks that godot video is a joke even its recognizable from the thumbnail itself

    • @adipaode
      @adipaode  5 дней назад +1

      I know I know, but it looked so good with the other screenshots. How could I not include it 😂

    • @Thisisdcode
      @Thisisdcode 5 дней назад

      @@adipaode yup

  • @sixstarbro5963
    @sixstarbro5963 4 часа назад

    Whatto do iam indian 😂.

  • @ghostwarrior79ghost10
    @ghostwarrior79ghost10 2 дня назад

    are u Indian

    • @adipaode
      @adipaode  2 дня назад

      No I’m a ghost 👻

  • @zeroxthree
    @zeroxthree 2 дня назад +1

    stop making the same videos, im tired of flappy bird recreations you should make more interesting videos and implement more complicated ideas

    • @adipaode
      @adipaode  2 дня назад +3

      Working on a Pokémon open world like game for the next one. 😁
      But come on did you seriously expect me to make a complex game 10 different times 😂

    • @zeroxthree
      @zeroxthree 2 дня назад +1

      @@adipaode even custom clicker with progression and own textures - this is better than another flappy bird. btw, you can just generate or find code for all of these engines

    • @honaleri
      @honaleri День назад

      ​@@zeroxthreeIts more weird you are tired of someone remaking flappybird. How many videos like this did you waste time on? Surely you dont need to watch this kind of video more than once.
      More importantly, if ita trivial and easy enough you'd complain about it and demand someone else do it, why aren't you collecting code and making the same game in 10 engines that's more complex? Surely if you demand others do whatever you want willynilly it must be easy for you. How about you make a tutorial showing everyone how to make things you want to see done? Wouldn't that be a better idea than making noise?