Ha, I've been waiting for this 😁 I'm sailing GK with the fire prevention mod in 2. Reason being, HE spam is disgusting at T10, USN CVs exist, and the acceleration has actually been buffed twice from the insane numbers it used to be. Secondly, once I decide to get going, I don't stop anymore, since, like you said, there's an opening or a chance to be a battering ram. So accel mod would really be useful only once or twice in game, whereas any fires I don't get set extend my survivability. Note that that's specific to how I play, someone who'd prefer to play more at range might be better off with the other one.
Fire prevention can be used but not a typical mod for most players. Fires are rampant at tier 10 so I don't blame you. I'll have to try that mod out sometime on the GK
@@Slai47 I don't have any hard data on how effective it is, just something I've always used on German BBs after constantly burning. I like to imagine that it helps 😂
I went artillery plotting room for more range, legendary mod, and torp defense, I also used fire and flood resistance as my elite bonus. I’m happy with my build. I can eat a full shima spread and live. The boost you get from rudder and accel is so minuscule I found it better to do a tank build then maneuverability build. The first time I ate a full shima spread and then blapped the shima out of existence with HE I had a big stupid smile on my face. I’ve found that when you increase the range your accuracy increases. Kind of like a sliding scale your dispersion will be X at max range, whether that max range is 15 or 16km so if you boost your range to 16km your accuracy at 15km will increase. At least in my observations that’s the case.
I put deck protection mod on all my bbs. Ive found that it really helps prevent getting fires, since(I think) it is just a flat 20% reduction in getting set on fire on deck and superstructure. I've gotten hit by more that a couple midway bombs and still only gotten 1 or 2 fires where in the ship before having deck protection, i would have gotten triple fires.
Ok i get the dispersion mode for Battleships yes most it is the best bet,but if your aggressive that turret mod does help,with dd rushing and fast bb and cruiser's you go against.just my take,and it helps me,but the dispersion mod is the main choice.I noticed there putting a lot ships up for purchase,slai hope they put the the Dreadnought and prinz etil Fredrick cause never see them for sale.Great video,thank you for the info,I agree with what saying.but certain things work better for other players I guess.keep up the good content.
Could you please try to explain the myth on how the trophies are handed out. It constant trickle my curiosity but I have never been able to figure it out. Yes you get more trophies on higher tiers - but beyond that I really struggle to work it out.
I was wondering about a few things, where are the sniper BBs? The BBs that are basically cruisers in disguise? For Wargaming, please leave it to the CCs and veterans when it comes to playstyles,
Light BB snipers or super heavy cruisers are disguised in different ships. Stalingrad, kronstradt, champagne, republique kind of, Vanguard, etc. Yeah they should message us.
Thank you so much for the video Well I have a Lepanto and you can really do lots of things with it I’ve done brawling in it, I’ve done long range sniping, I love that, I can’t wait for the Cristóbal Colón 😉😊
@@Slai47 and also what is the mod they are showing for the second slot. They it’s fire and flood resistance but that looks more like ammunition with a plus on it
Ha, I've been waiting for this 😁
I'm sailing GK with the fire prevention mod in 2. Reason being, HE spam is disgusting at T10, USN CVs exist, and the acceleration has actually been buffed twice from the insane numbers it used to be. Secondly, once I decide to get going, I don't stop anymore, since, like you said, there's an opening or a chance to be a battering ram. So accel mod would really be useful only once or twice in game, whereas any fires I don't get set extend my survivability.
Note that that's specific to how I play, someone who'd prefer to play more at range might be better off with the other one.
Fire prevention can be used but not a typical mod for most players. Fires are rampant at tier 10 so I don't blame you. I'll have to try that mod out sometime on the GK
@@Slai47 I don't have any hard data on how effective it is, just something I've always used on German BBs after constantly burning. I like to imagine that it helps 😂
You don't need data if it feels better
I went artillery plotting room for more range, legendary mod, and torp defense, I also used fire and flood resistance as my elite bonus. I’m happy with my build. I can eat a full shima spread and live. The boost you get from rudder and accel is so minuscule I found it better to do a tank build then maneuverability build. The first time I ate a full shima spread and then blapped the shima out of existence with HE I had a big stupid smile on my face.
I’ve found that when you increase the range your accuracy increases. Kind of like a sliding scale your dispersion will be X at max range, whether that max range is 15 or 16km so if you boost your range to 16km your accuracy at 15km will increase. At least in my observations that’s the case.
I think WG should add +1 secondary overload to the fire supremacy Captain skill
That could work too
YES SLAI! British BB line FOUR HEALS!
I put deck protection mod on all my bbs. Ive found that it really helps prevent getting fires, since(I think) it is just a flat 20% reduction in getting set on fire on deck and superstructure. I've gotten hit by more that a couple midway bombs and still only gotten 1 or 2 fires where in the ship before having deck protection, i would have gotten triple fires.
I use them too, I think they work?
For brawling I use the secondary range mod, accel and traverse.
i don't have all T10 BB but i agree with your opinion, also agree with your destroyer and cruiser guide
Thanks for the info sir
Anytime!
14:41 Concealment mod is mandatory for British BBs
Ok i get the dispersion mode for Battleships yes most it is the best bet,but if your aggressive that turret mod does help,with dd rushing and fast bb and cruiser's you go against.just my take,and it helps me,but the dispersion mod is the main choice.I noticed there putting a lot ships up for purchase,slai hope they put the the Dreadnought and prinz etil Fredrick cause never see them for sale.Great video,thank you for the info,I agree with what saying.but certain things work better for other players I guess.keep up the good content.
I’m so confused by their match ups… it’s like they never played any of these ships themselves in the dev group.
Could you please try to explain the myth on how the trophies are handed out. It constant trickle my curiosity but I have never been able to figure it out. Yes you get more trophies on higher tiers - but beyond that I really struggle to work it out.
It's performance in the battle that gives you the amount of trophies.
I was wondering about a few things, where are the sniper BBs? The BBs that are basically cruisers in disguise?
For Wargaming, please leave it to the CCs and veterans when it comes to playstyles,
Light BB snipers or super heavy cruisers are disguised in different ships. Stalingrad, kronstradt, champagne, republique kind of, Vanguard, etc.
Yeah they should message us.
17:33 Unless You have Kinkaid-Nelson-Jellicoe-Heihachiro
Verbonk's armor are more inferior than Montana.
Thank you so much for the video
Well I have a Lepanto and you can really do lots of things with it
I’ve done brawling in it, I’ve done long range sniping, I love that, I can’t wait for the Cristóbal Colón 😉😊
So far from what I've heard from the community, you might want to enjoy it while it lasts. To me, I don't think the nerfs will be too rough
@@Slai47 I hope not 😢
@@Slai47 I hope they don’t take the one-shot destroyer killer out
@@FunwithCaleb22 nope
@@Slai47 🙏🏼😉
10:39 Me? But yet I am a very big target as well, 16:17 well what about suprising DD with 16 roundd of SAP
25:02 can be work,but hard choice
3:49 You forgot the Thunderer
Odin, Scharn, Black/Bismark are the best brawlers in game IMO. I don’t have Pommern, Ågir, Siegfried yet.
Siegfried is a G at tier 9. It's not always a brawler.
Agir isn't as good.
Pommern is an insane brawler.
Extra AA ammo worth it on any of them?
Worcester line, new Dutch cruisers and a few other ships. Just have more than like 5000 AA and it will be worth using
Oh dear god what are these builds and im a BB player
I'm a Cruiser Player and these builds were so weird
@@Slai47 and also what is the mod they are showing for the second slot. They it’s fire and flood resistance but that looks more like ammunition with a plus on it
Just a little fact the ß in Preußen is pronounced like a double ss not like a B
Yeah.... Sorry. I screwed up on that
No worries now you know
I just want to kindly correct you. The Preußen is not Preuben but it's Preussen. The ß is pronounced ss. Preußen means Prussia.
Can eu dd protect German
What do you mean?
@@Slai47 from carriers
@@UNSCHELLJUMPERS EU DDs can protect from all
@Slai47 I tried Ragnar in attempt to get legendary commander but didn't