Milton Bradley Super Simon (1979) Demo

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  • Опубликовано: 8 фев 2025
  • Whew boy!
    This one is really interesting, and very complicated at the exact same time! 😅
    There’s a lot more features to Super Simon than I show in this video, believe it or not.
    I’m still trying to figure them all out.
    There’s a multiplayer mode, and there’s even one where you follow the lights and wait for it to stop, then press the button.
    This is the oldest Simon in my collection, actually, dating back to 1979!!
    You can definitely tell because of the way the tones sound, which is something I mentioned in my last Simon video.
    Bit, yes, this one has the original sound design, as the tones loop, even when the sequence of is being shown, not just when you press the buttons.
    This is also the first, and I believe only, Simon game where you can manually adjust the speed and pitch of the tones, as you might’ve noticed.
    Anyway, I hope you all enjoyed this video!

Комментарии • 2

  • @SirBopALot
    @SirBopALot  3 года назад +1

    Yes, this is from 1979.
    I did ask multiple people on Discord, and it is indeed from 1979, making it the oldest Simon in my collection at the present.
    There’s a few more gameplay options for this one, such as head-to-head, and even a mode where you have to follow the lights, and wait for it to stop on the one that needs to be pressed, which reminds me a lot of Runaway Chuckles from Tickle Toes of all things.
    You might’ve also noticed that, yes, you can manually adjust the speed and pitch of the tones at will, and, if I remember correctly, this is the only Simon to do so.
    Another thing you might’ve been able to spot is that, for some odd reason, the on and off switch and the speed switch had been erroneously misplaced on this one, as the on and off switch is what was adjusting the speed and pitch of the tones, while the speed switch was powering the unit on and off.
    No, I’m not entirely sure why this is.
    It must’ve been a factory error or something, if I had to guess.
    The game is still fully operational, at least!
    Also, a really easy way to tell this is a 1979 Super Simon is because of the way the tones sound.
    I briefly touched upon this yesterday, but, this is actually what a vintage Simon’s sound design is like.
    Yes, even on an original, if I HAD an original, which, as I established in my 1986 Simon video, I do not have an original, but a reissue.
    Typically, ‘70s Simon games have tones that loop, not hold.
    For example, the Simon I showcased yesterday had tones that held, not repeated, which is what Super Simon did in THIS video, if that makes sense.
    Anyway, to have something THIS OLD is really special!
    I hope you all enjoyed this short demo video!
    Like I said yesterday, this’ll become a thing, so people can see my collection one item at a time!
    Thanks for watching!

  • @MrTylerNicole1
    @MrTylerNicole1 2 года назад +1

    Hello @EarthwormJoe94. My name is Tyler. I am taking a music theory class this semester and also have perfect pitch, meaning I can recognize the notes of the game. In case you’re interested, the Simple speed is set in the key of G major with the chord G-B-D. Normal is set in the key of C with C-E-G. But your Super speed for some odd reason is in A-flat major with the chord A-flat-C-E-flat. Many times the Super speed is in the same key as Simple but an octave higher. Ironically that is why the tones sound like the old bugle version. The bugle has only four notes that represent a major chord. I just find the music behind all this interesting.