I really, really, REALLY didnt know if it was right for me to make this video, but I really wanted to give my two cents in this topic that has going on for about 10 years. I think its time to move on.
This appears to me like dumb Doom community drama that spiraled out of control as things do on the internet. However, if we're talking about the industry in general. We should definitely not fall into the 'move on' or 'let go' mentality. Because that's how AAA companies like Blizzard, EA and similar get away with things they shouldn't..
While I appreciate your two cents on this, the way you started the video, and the way you have titled the video, is not particularly considerate. It made it seem more severe than what it was.
Just a clarification: I experimented with the real gore sprites around 2011~2012 in a test build, but the art style didn't match the rest of the game, so I dumped these sprites. It never made up to a major release. The devs of Project Brutality used these sprites briefly in one of the early 2.0 builds, you may still find a trailer of it using these sprites, but it didn't last long. And I want to make clear that If anybody wants to call me a psycho because of it, go ahead, I really don't care about people on the internet trying to pose as paladins of good morals. Referencing or even using real gore is normal in the gaming industry as others pointed Half Life 2 using pictures of real carbonized corpses, and at least I did it myself, and didn't try to force somebody else to do it and get traumatized like the Mortal Kombat devs did. Just please, be honest and don't spread lies about me. There are no real gore sprites in Brutal Doom, and there never was unless you were active in the ZDoom forums in 2011 and played one very specific test version.
you dropped your crown, king. don't be bothered by these parasites throwing around accusations that can have real tangible repercussions without ever reaching out to you
On the gore note, yes any game that uses or gore or graphic content uses real life references. Going to school for 3D Art, you're taught you need at least three or four references for anything, going on imagination doesn't make a sufficient product. Before I graduated, I did a team assignment with the programming students and we made a doom style game. For the game, I had to find references for blood, limbs, and just the way dead bodies look. I understand an argument against using the images instead of making something new, as I do find it disrespectful to the deceased, but using reference to make something original isn't new and it's standard in the industry.
@@Kewertate Yeah, it was based on the image of a corpse, but back then Valve mostly used images for all their characters. I'm pretty sure Eli was an image of some homeless dude in Seattle.
These are my thoughts exactly. It's okay to use real graphic content as an inspiration in making gore effects in a video game, but it's different in my opinion when that involves using the actual gore image itself. It does feel like being disrespectful to the victim/s of said injury and what's more ominous is someone trying to find out who the person was in the image and making that a part of how people will remember them and that a game like Sad Satan is very well known for something like this being done for simply sadistic reasons and even worse things than what's simply added into this mod for Doom.
@@mateoreyes6921 For reference material? Tons more. Nearly every artist drawing gore has had to look at gore to properly make it. But actual *images*? There's tons out there, in particular older games.
Here's some food for thought: one of the dead NPC's in Half-Life 2's face texture was recently discovered to be based-on a photo of an actual dead body of a burn victim found in a medical journal.
mortal kombat developers also watch TONNES of real-life gore footage and photos to get a good grasp on bodily anatomy and how it works in that setting, it's not anything new in gaming
@Conner If the victim still have a will, I will gladly obey. Beside, we don't even know where all those tids and bits came from, bet 99% of people cannot identify who all that digitalized gore belong to. Unless he put the whole thing in the game, I think it's nothing worth raging about.
The dark truth of Brutal Doom is that it will suck you in and never let you go. If It wasn't for this mod I probably would have never discovered and fallen in love with the retro shooter revival that's currently occurring. This Mod is amazing and I can't wait for Brutal Fate. Thank you, Sgt. Mk IV, toss the naysayers to the ground!
Fun fact: Brutal DOOM was the first time I played DOOM on PC. And that was in late 2017. If it wasnt for Brutal DOOM, I probably would have never began doing videos on DOOM.
I've engaged Mark in replies before, and honestly, I've never had a problem with the guy. The only people I've ever had issues with have been many of the port developers who like to rag on Mark and people like his who push back against the purists of the Doom community. They're really are not the nicest people at any rate, and honestly, I'd rather talk with Mark rather than those purists. They're the unhinged ones. Mention one thing in a mod that adds something and they think it's the apocalypse and you're a spawn of Satan.
Not to nitpick here, but being a son of Satan is not that bad since this is Doom, we are talking about;-) Jokes aside, I have also met people, who basically criticised a mod for "being too modded".
Ah yes, the “purists”, fuck those guys. they rather preach to you about political correctness and why mark lV is the bastard child of satan and hitler than talk about DOOM itself. civvie is a great example of a “purist”.
@@CZpersi same here. I once got on the wrong side of some developer of jDoom once for asking about improving the graphics API. Dude went total nutjob with a side order of fruitcake over nothing.
I too have engaged with Mark as well in replies, asked him about the code and if there was any validity to the stuff about the racist things in the code that was being thrown about some years ago when i was talking to him in replies, an honest question to ask i think...Shouldn't have though as he not so kindly told me to "fuck off and commit unalive" for even daring to ask.
Brutal Doomers might get pretty cringe sometimes but they're all much better than the guys over at GZDoom or Doomworld who will ban you if you don't worship trans people 24/7.
In my opinion, the guy is very dedicated, very skilled and has a certain vision, which he follows somewhat fanatically, causing him to react like a jerk to criticisms. To me, Brutal Doom along with Hell on Earth is the proper "Doom 3", I always imagined it to be. It contains some of the best and most atmospheric depictions of post-apocalyptic urban warfare in a videogame.
@Conner and? He was the original. Knockoffs may improve some aspects but they weren't creative enough to originate the concept, so they'll always be ELO to Mark IV's Beatles.
I've been a small contributor for Brutal Doom around 2017 - 2018 and I can say that Mark always made sure to give proper credit to the assets used for the mod when it was around the release of Version 21, while I wasn't aware of his backstory from 2013 (which, I assume most people could appreciate his apologies later on as human beings) I never had any issues surrounding him or the drama around Project Brutality, considering this event never reached out to me nor I ever knew about it to begin with. As for the real gore reference, I can only relate this event being "discovered" just like the burned corpse from Half-Life 2 and other Triple A studios using the same/similar techniques for the more impactful visual fidelity (and I sure hope it's the only purpose and not for some sick and twisted fantasy, considering how vile and disgusting humans can go on their way of enjoyment and pleasure). Overall, I don't think Sgt. Mark IV is a sociopath and I assure that Brutal Doom's legendary impact and legacy on the community is not going away, I just hope people could stop asking for compatibilities for the mod when there's many other great projects out there that can give you as much joy that BD does in a similar fashion without milking this compatibility request ever so often. I learned to respect the more vanilla side of Doom as the years went on along with some old ZDoom classics and other amazing GZDoom mods out there, such as KDiZD, The Ultimate Torment & Torture, Stronghold: On the Edge of Chaos, ZDoom Community Project Take 2, Doomer Boards Project, Golden Souls, OSJC Major Crisis, The Space Pirate, Doom Delta, DoomRL Arsenal and so on.
The bigger issue was the CP in the texture files that he tried to blame on the forum mod. The real gore images were never that big of an issue, as the original Doom graphics had some real images of dead people but drawn over after being digitized.
@@reicherruschach3727 where did you get that from? can i get some more details on it? because its a pretty serious accusation to just throw out there...
@@daemonvanmeir9697 Information was all over several mod communities, mainly the ones that banned him. One of them I was part of when it happened. Most of the information came from a forum mod he tried to blackmail into lifting his ban after it was discovered. Initially, he denied it happened. The forum moderator confirmed it was infact in the mod and banned him. He then tried to blame a modder whose content he took without permission. When that was proven to not be true, he then tried to blame the forum moderator for adding it to sabotage his mod out of jealousy. He tried blackmailing the forum moderator into lifting his ban, and ultimately got blocked from that whole community, because now all of them despise him
The "community" WAS jealous of him. There was a lot if idol worship in those Doom forums and people were irritated with Brutal's success. Not to say that he couldn't have been a jerk in general- it's just that most of them were big-headed. People would gossip and exaggerate situations involving the author. They did a similar thing when one forum member eventually released his own indie game- half the community freaked out, complained about the (cheap) price and held the poor guy in contempt.
Who is worshipping what now? Lol. It is what it is, more of a "meh" than a complaint. I don't personally care for any of them including the mod creator- just not into it. Just a typical forum type group that eats it's own.
7:04 It's exquisite in the Remake, the way it's also intrinsically tied into the damage system is absolutely incredible and the sheer amount of ways the bodies can get damaged and disfigured and how it effects the Necros is just amazing. The devs of that game, oh boy, they're going places given just how GREAT that remake is on every level.
I’d say it’s plenty realistic too. Most people can walk away assuming they use proper aid if a bullet does little visible harm (assuming no vital organs are hit ofc). The chances drastically decrease if the injuries are a little to much more obvious, and can definitely be life-changing if it’s powerful enough. Some video games say that aiming for the limbs with a gun is a good less-lethal option. Practically any anti-materiel rifle, battle rifles, and even some powerful pistols with hollow point or other expanding ammunition (think .44 Magnum) would politely disagree, mostly due to their temporary cavities becoming much wider than the limb being shot at. And that’s BEFORE we get into the arteries located in the limbs.
The peeling system is the greatest thing since the fire system from Doom Eternal. If you haven’t tried it yet, try blasting a necromorph with the force gun. It’s awesome!
The first time I ever played Doom was 1996, I was 10. A friend at school brought a bundle of floppy disks, wrapped in a rubber band the labels had doom 2 written with magic marker on them, which I had bugged him for for at least 2 weeks. I excitedly went home and installed it on my PC. My life became more awesome forever.
Well said about the "Second Chances" part. The drama with the guy was from so long ago, but much of the internet is so obsessed with using a person's past controversies as their only form of ammunition to try ruin the person's life. Mark's been trying to better himself, especially recently when he's been suffering from depression, hence the lack of updates on his mods and upcoming official game, Brutal Fate. Shame on the people for continue to judge those for how they were in the past rather than how they are now. Cancel Culture... is *CANCER.* And I am so... god *DAMN* tired of it. Those that shamelessly cling to doing that shit are the ones that should seek help, not the people whose lives they're trying to ruin.
Always consider the source. I don't put a whole lot of stock into randos on the Internet myself. Everyone has an opinion and they're all certainly entitled to it and they can share it too. But they can all just as easily be disregarded.
I think this is an American thing, where people conviniently switch between "people can choose how to behave" and "people can't choose how to behave, just pretend that they can", and choose it whenever it paints the person they're mad at in a bad light.
5 месяцев назад
Cancel culture goes along with the same people who are woke And on top of it are major narcissists and they hate themselves. They are the worst group of society we have.
On the subject of the gore, while a little weird to hear about-- video game developers have used real references for gore since at least 1993. The hanging corpse decorations in Doom are based on some...rather graphic photos. And there are the stories of what the Mortal Kombat devs have to go through, which might actually count as psychological torture. EDIT: The Doom hanging corpse decoration thing has been definitively debunked, they were just mangled GI Joes.
@@sillyfella2009 First I've ever heard of GI Joes. I'd always heard some of those hanging corpses were based on the photos of Mussolini and his family after they were beaten to death and hanged at the end of WW2.
From my understanding of the gore controversy, it wasn't the fact that it was gory that was controversial, but that *actual* pictures of victims were used, and thus disrespectful. Like with your Dead Space example, the devs used the imagery as inspiration/reference only. They didn't scan in actual car crash victims as the Necromorphs.
Half Life 2 used the face of a REAL burn victim for one of its dead body models. So therefore your point is moot. I will agree it's disrespectful but at the same time the person that took the picture wasn't thinking that. Then again this picture of the burn victim came from a medical journal iirc.
@@glitchhunter09 Half Life 2 doing it as well doesn't make the point moot. It just means that the people working at Valve are also disrespectful cunts.
@glitchhunter09 I wouldn't say the point is moot, you could easily say Valve was also being disrespectful. I still don't think it's a vast issue, as long as nothing identefiable is included - after all, we are all the same on the inside, or so we are told, and my liver looks about the same as yours as theirs.
@@glitchhunter09”this other thing did it, but it wasn’t advertised at all and no one caught until years afterwards, so this guy doing so purposefully in a mod for a totally different game is fine.” this is some of the worst logic i have ever seen…. either that, or you don’t know what the word “moot” means
Well, when you started the video I was like: "oh, no, midnight, careful what you're gonna talk about a fellow brazilian" but it was really interesting and I was happy to see that he apologized at the end, and like you said, everybody deserves a second chance, so kudos for him, and for you for doing your research and providing good material. Obrigado, amigo. Você é um amigo.
We all have made pretty stupid decisions in life. All we can do is accepted that happened and keep moving forward, striving to be better every single day.
@@Midnighthalo Agreed. One thing I've been trying to do more often is accept myself and love others and I do that by trying to relate to everyone. I see a lot of my younger self in Sgt. Mk IV's younger self and I'm glad you shed light on this situation.
I think it’s fine to base gore off of real gore, as long as you aren’t just straight up posting the original images. I also think that you shouldn’t force artists to use or view those images. It’s a big problem in the video game development community that the art designers are either forced or pushed towards doing it and several devs have come out talking about how bad it is.
@@1pcfred that is just a brain-rotted take. That’s like saying if you don’t want to get shot, don’t be a schoolteacher. You don’t have to look at dead bodies to make gore. Sometimes the imagination can be more grotesque than reality
As someone who spent their working life in operating theatres, real gore isn’t anything like videogame/movie gore. I find imagined gore worse than the real thing.
The utilization of real gore in the mod though seems like he wasn't inspired by the pictures but rather used the pictures themselves and implemented them in the mod, so I can see where the controversy comes from.
I had a feeling things were being blown out of proportion, but I was a bit suspicious about what everyone was upset about. I do like brutal doom and have loved eday, dispite "what it did to me" but that just be *me* blowing things out of proportion. I do hope some things get fixed with brutal and eday.
@@glebb..3416 well I was in (digital) combat for around 2 hours and eventually made it to level 30, Sacrificial Grounds, and if you've played it then you know what's there. It was the slaughter house section and being hopped up on adrenaline that messed me up for weeks after beating it. Now whenever I hear the unreversed half life 2 zombies or some of the quake 2 music like stelth frag, I get a horrible feeling akin to ptsd. But I dont want to call it ptsd because "it was just a video game" and I dont want to take away or lower the bar for ptsd from actual soldiers who suffer from that
@@glebb..3416 not really it's pretty high quality aside from some levels having a missing texture or wall. The final boss is a bit trash. Pro tip for it: you move faster when you straif run, also spam.
6:38 *Looks over at Valve's Source games that used a lot of real images of gruesome injures as either reference or in the case of the burned body model as the model's FACE* Sure, it's _too far._ So far Valve has been doing it since the days of at least Half life 2!
@@frank_calvert I'm being sarcastic about it being too far (Which is why I italicized it), it's pretty normal in the game industry to use such things for reference when you're making some types of games. The people who said it was too far obviously don't know what the Dead Space devs had to look at on a daily basis when coming up with and designing enemies.
this is a lot more information that kinda helps me see why people feel about him while also explaining the extensive hate. I do hope he is truly changed, understandble if some doubt it but along as he keeps a clean track record of being decent to other people at least, and keeping his ego in check. I think this bad rep would be more of a learning experience that people can change and it takes time.
That's only a rumour, but it wouldn't surprise me given how the Id guys used plenty of other existing imagery as reference material. Even if it wasn't a direct digitising of the photo, I'm sure they would have been aware of the photo to give it that "vibe"
I never understood peeps who are like they used real injury Like i get it psychological damage on the creators and graphic designers but for the consumer Art influences reality And reality influences art Some people are willing to go to the extra mile to create art real art if it disturbs you and it intrigues you it did it right in my opinion 8:11
Having actually interacted with SGTMK4, I'd say that he's a good guy, and I'd go as far as to say the man's a Rockstar. Years ago I made a weapons mod for BD v16.b, not a proper weapons wad but rather a modified version of BD itself. I sent it to Sergeant to see what he thought, and getting to the point he said I could make it available to DL. Despite the fact that I had just overwritten his work, due mainly to my own laziness, he didn't bust my balls at all. In my experience he was actually the most easy going person I encountered in my interactions with the doom community.
From Undertale to Homestuck to Brutal Doom- often, you will find your enjoyment of a piece of media will increase if you stay away both from the fandom and the hardcore detractors.
this is a bizarre situation for me because for years i've been told the guy is a sociopathic monster, controlling and manipulative. so, I never bothered to do the research and just accepted that he was a monster that made a good mod. Now I know, hes just a normal dude who said and did stupid shit because hes just human like the rest of us and people hung up on the mistakes to create drama have absolutely nothing better to do than to stir shit up. tragic.... Glad you made the video, thank you for informing me.
This was a very interesting watch. I had heard that Sergeant Mark 4 had some controversy around him, but I never knew exactly what it was. I think your take on this situation is pretty based. What he did was not cool, but he has clearly apologized and moved on, so I think we all should too. I honestly don't get this obsession of hyperfixating on things he said a decade ago when he's clearly changed since then
7:46 I remember watching one of the original Devs and someone else playthrough the Remake and they also touched upon how they used actual injuries and whatnot as references.
In the book “Masters of Doom”; Adrian Carmack talks about how he had a scrap book of pictures of dead bodies and injuries he had accumulated from his time working at a hospital that he used as references for his artwork. Hell during development one of the developers got really bad road rash and they scanned the injury to use as wall textures. Good book btw if you haven’t read it (or listened to it, it’s on Audible).
@@SlyIdiot project brutality and bd only makes hitscans more dangerous, so more than likely most of it was just taking cover waiting for their turn to shoot lmao
So I have been following Doom since 2001 and I have some insight on some of this. I know Mark personally. -I agree with you about the gore sprites. However you completely missed the point of the argument was. Mark basically cut the pictures down and put them directly into Doom. What I am basically trying to say is that he didn't make new sprites based on the gore pictures. He actually uses the gore pictures themselves. Real people had to die or suffer to make the sprites. That was their argument. - Mark HATES HATES HATES project brutality. You mention it and he completely ignores anything you say about it. He pretends it doesn't even exist. -Mark is a troll sort of. Deep down he is a decent guy. Knowing him over the years I've never had a problem with him. I believe Mark was being edgy when he was younger (I could see that personally) The Doom Community is a toxic toxxxic place. If I use the user name I used when I was a 13 year old kid I get banned immediately. I was just a hyper annoying child (and a troll) so they still hold all of that against me. Not realizing it's been over 20 years since then. They hold grudges over things. I have even seem some extremely degenerate behavior coming from the community (nothing I can mention in a comment box. I guess I could say that at least back in the day my friend was groomed). Not to mention I have seen so many legal disputes over silly things like using Map01 as a base for a level and then crying saying it's illegal. The worst case of something like that I have seen was some guy made a mod called Nimrod and another forum user ripped the sprites and put them in his custom wad. Nimrod creator threatened legal action over some sprites. Me as a kid wanted to make a was called OHgNOZILLEGAL.pk3 with a bunch of doom2.wad copies and Nimrod weapons. I never did but I thought it would of been funny. My suggestion for a doom video would be the history of ZDaemon. I could provide some interesting information about the early days of ZDaemon 0.99 and CSDoom. It would make a good video.
The Gore in Dead Space is also unique as it serves as a core gameplay function too. Necromorphs can't be killed easily by just shooting their bodies, you have to take them apart. Otherwise, they don't stop coming at you. If Gore is added with no rhyme or reason then it kinda just feels weird. Even so much as adding Gore as an environmental detail works well as Doom 2016 and Doom Eternal did that and they came out great.
I find the gore-thing interesting... I've heard of numerous developers/visual artists using actual images of deaths and mutilations as reference, but I'd argue that if someone wanted to make something which is distressing or visually potent; using something unrelated to real life injury is more effective and much less unpleasant for the person producing the piece. For example: instead of using actual gore or meat for a wound, use something like a calico or hessian bag for reference, just changing the colour pallet but focusing on the texture. It mixes the associations and becomes slightly jarring. The colour matches what is expected, but the imitation of a material with a specific texture causes a tactile association. ...and you don't have to sit around looking at things that might make you sad for hours. No desecration of a persons entire life is required and I guarantee it is more effective in most cases.
@@kullenberg It's a bit complicated to describe without making a visual representation, but part of the point is that it's mostly not like gore, yet contextually the colours are correct, the location seems right (extruding from under the skin) but the texture is not as expected. It's visually jarring, which can cause some people to feel uncomfortable. You can probably test it out in something like Photoshop or Krita by desaturating an interesting texture and placing it over a section of a persons body and using a multiply blend. Under it, get a colour pallet based of something like a raw steak or aged watermellon slice and loosely paint the colours under it, trying to follow the pattern. Some things will work, some things won't.
thats a really painterly approach! rather suggesting than explaining.😊 earlier games pre 2000 knew this, seems to be all gone, and replaced by boring naturalism @@kalaherty
that is the most supid idea ive ever heard of, the result of that isnt effective and it doesnt look slightly jarring or anything, it just looks like complete shit
I still play Brutal Doom periodically. It’s a great stress reliever, and it easily surpasses vanilla doom. Sergeant Mark IV has done a bang-up job on this great mod. However, I’d hesitate to call his “apology” shown at 13:15 a sincere one. He states pretty clearly that he’s apologizing because it suits his own interests, not because he’s remorseful of his actions. And he seems to feel as if the ones he offended are at fault for not understanding his humor, hence why he’ll now try harder to avoid offending those who aren’t “open minded.” Seems like an “apology” from a man who’s concerned only about the personal consequences of his actions, rather than how people are affected by them. Maybe he will put a cap on his toxic behaviors for the time being, but I wouldn’t be surprised to see him eventually revert to his old ways if he feels he can get away with it again. That said, I suspect most people aren’t much different inside, only being “good” around others where it suits them in society. Sergeant Mark IV is just more open about it.
I don't care 'bout all this crap. Isimply despise Brutal Doom because it takes away so much of the spotlight from actual good mods. "look guys I made doom but more blood and annoyingly loud guns" "alright GG bro here's a Cacoward"...WHAT! I'm not saying it's undeserved but there are other mods that deserve it WAAAAAAY more. Just because you worked hard on something doesn't make it worthy of a prize. At the end of the day, Brutal Doom is nothing special & I believe the only reason sooo many people like it, is because it kinda modernizes classic Doom for new comers to play THATS IT! Genuinely one of the most boring mods to play up until BD Platinum came out which had some nice monster AI.
Half-Life 2 used a picture of someone's burnt off face for one of their corpse models. Though very questionable, I don't see how SGTMKIV really did anything wrong with the 'Real Gore' part
13:22 I do too but his actions should not be forgotten and be examined to prevent it from happening again.This is somthing most people do not understand. YOu have one side who will never forgive someone, and the other who forgives them and puts everything they did behind them and pretending nothing happened. Of course if its a minor thing, thats fine. But things like encourging suicide, etc, should not be forgotten. You may forgive, but to forget past actions means you are doomed to see the same fate happen once more.
I bought Doom off the shelf back in the day so I can't say that. There weren't even extra maps back then. Well some. I can still remember the first time I ever played Doom I got up to that first door and I was stuck. I didn't know how to open it. So I thought, What's all the hype about?
@@brickjuice2129 that's what happened. I did not know about the use key. I walked up to the door and thought that was it. I'd never seen the game played before. So it was all new to me. I imagine if a savage encountered a door in a building they might be perplexed by it too.
I completely disagree, there’s taking references to use as inspiration, like analysing car accidents to get general idea. Then there’s literally taking the actual reference and putting it in the game. It’s distasteful, disrespectful and ethically wrong. And if you can’t see anything wrong with that then you’ve got issues. The dead space example is completely different to this, they don’t disrespect those people who died
I never had a problem with Sgt. Mark. I think he's just a pretty blunt and straightforward guy who doesn't give a damn about pissing people off. My experience with Doomworld and ZDF is that there is a fair number of those people who are just overly sensitive. I went back recently because I wanted to check out some of the mods I like and it just seems to have become a tad politicized. I am pretty sure most people will agree when I say I play games to escape from that shit.
@@user-vn1xb1mi8x up until a few years ago people didn't really think it was a big deal to do that and more than likely a good percentage of the people condemning him have done so themselves.
@@user-vn1xb1mi8x Speaking from experience, if someone is going to take their own life the last thing they are gonna do is announce their plans publicly. I've had multiple friends "self delete" and it always comes out of no where when it happens. While on the other hand the ones who announce it have done so multiple times, and it is usually a childish cry for attention. Of course you will give them the attention they desire the first time, but after multiple threats it starts to wear on you. Granted I wouldn't have gave the guy pointers on committing the act, but I would have definitely told him he needs to seek help. Recently someone I went to high school with took her own life because she suffered from chronic migraines and just couldn't live with it anymore. Another was an ex gf who felt like she was stuck in a no win situation with a POS bf. Was told around 2 am she hung herself. Just spoke to her a week earlier attempting to tell her to just cut and start fresh. Then again, maybe SGT has been exposed to a lot of death in his life so he has that whole "Memento Mori" ethos going on and just comes across as being cold hearted when he is just being frank.
6:07 To add on to your point, Tomb Raider 1 actually has photographs of real dead human flesh for its Atlantis level & mutant body textures taken in a coroner’s office, as revealed by the book The Making of Tomb Raider, though the graphics quality of the TR1 engine makes it look more cartoonish than the source photos were. While it was animal instead of human this time, Alien famously used real blood and meat in the chestburster scene from a butcher’s shop. The actors were uneasy despite not being told what was going to happen as they could smell it.
Honestly, personally i dont think any behavior involving gore and anything like a video game should be justified, nor inspiration from real gore if im being honest thats also very disgusting, like just think of the families of the car crash victims they took inspiration from on the pictures, its just disgusting if im being honest And dont even get me started on half life But nonetheless i love the game and i dont really understand why devs do this shit, like no ones telling you that you have to put real gore into your game, nor recreate it 💀
I gotta agree, if the guy has shown remorse, then leave him be. The 17 year old you and the 30 year old you are complete strangers in most cases. Remember that we all came together over doom, making all of us "little Eds" in some small way.
Eh, just saying "I'm sorry" does not completely erase whatever you did or said in the past. Nobody is compelled to accept another person's apology. The burden is always on the offending party to *prove* that they have genuinely turned over a new leaf through their actions. That said, I do believe that if Sgt. Mk IV has genuinely mended his ways--and from what I can see, he seems to--then rehashing old controversy from the past does not benefit anyone.
In the words of Yahtzee Croshaw and Gabriel Morten: "Whoever you are Sgt. Mk. 4, I hope you talk to someone about all this." "Haha, I hope you don't. I hope you're alone in a room, making more of these!"
Yeah, using real gore as a reference is pretty standard. That I don't have an issue with. What rubbed me the wrong way was the apparent pride he took in it.
Let him cook. There's no harm in being edgy, as long the guy put out a good mod, that's all the internet needs. His toxicity is a byproduct of the past, no one in the far future will remember him for his words, but for his works. Great video btw❤
there's perfectly fine explanations for everything's hes being accused of: He acted aggressive and self aggrandizing? Duh, Hes brazilian. He stole assets? Why yes, he's brazilian. He used real gore videos in his work? of course, he's brazilian. He's rac1st? no crap. He's brazilian.
If he apologized or not doesn't matter. A lot of people apologize for things they've done, but how do we know it's legitimate? We don't. What matters is that he changes for his own good. But In the end, that's entirely up to him.
I love Brutal Doom as it's very well made and for those who don't have a PC that can run Doom Eternal it's a great way to play a more intense and visceral version of Doom. That said I do always try to separate creators from their art.
Happy to give people a second chance and prove they've grown, and I'm totally willing to believe that SM4 was simply engaging in some very misinformed "banter" with the language he used to use, but honestly his attitude doesn't really show a lot of growth in the years between. It's great he's apologised and I'm willing to hear his side of things, but he still acts like a dick when he's criticised and he ultimately paints a picture of someone who resents being called on his crappy behaviour rather than, say, someone who took his lumps, genuinely considered the affect his behaviour might have on others and generally learned a lot from his past. That sucks to say, but just how I see it
The mod is great. Extremely detailed and near-damn flawless. *Of course* it takes a rabid turbonerd to create something like that in their spare time, and *of course* the violent opposition of a horde of equally frothing turbonerds that is the Doom community can drive anyone further into insanity. I've seen it happen a number of times over the years with less known modders.
Most of the drama came from the fact there was explicit pictures of minor in the texture file, which he denied and blamed on a forum mod for sneaking it in
@@reicherruschach3727 im sorry but that pure grade A bullshit and you know that. the gore was one thing but now you're saying he was using minors? actually go [redacted] yourself.
I think there's a real difference between using images of gore as a reference for art and digitising photos of gore to use as assets in games. I think it's disrespectful to the deceased.
It's just Mark over reacting to some people due to his age and also a part of the community that was toxic and wanted him to fail or block him from the community at any cost. Also a note: Sgt Mark is unbanned from Zandronum and the group who tried to hard to ban him there funnily enough are now permanently banned, I wonder why. but yeah, it was just an underage dude doing underage things, and a toxic community trying to cancel him, is what I see from all that (I was even featured on the credits of brutal doom and I dont even recall what I did haha)
I was around in the community from the very first releases of Brutal Doom (and had contributed some assets to it), and have seen the whole shitshow unravel throughout the years. The prevailing cause for the hatred of the mod, aside from all that's been mentioned here, was the fact that a lot of newcomers to the Doom community got their start through Brutal Doom rather than the vanilla experience, thus leading to demands being thrown at mappers that they accommodate for the mod as well as major disdain of newcomers from the vanilla sector. It definitely wouldn't have had the same level of notoriety had that not been the case. All said and done, I can't really hold anything against him for all that happened back then; that was a decade ago, and though a lot of his actions were shitty and still are considered as such, I don't have much say as I was definitely no saint either. As a side note, around the time that v0.4 was out, I posted a suggestion in the forums for special kill sequences whilst in Berserk mode in order to add some rip-and-tear to the powerup. I don't know if that's what directly led to fatalities in BD, but the fatalities did inspire the Glory Kill mechanic in Doom 2016/Eternal, so if that was the case, then I can hold a little bit of pride to that.
@@sovereignone1900 You want evidence of thousands of reddits posts doing pity parties about their own lives and how they can't keep going, yet at the same time they post cat pictures? Foxtrot Oscar dude.
@@thecourier8634 I take it you have never studied psychology. If you had even a basic understanding of human psychology, you'd know that clinical depression is not something that causes a person to be sad 24/7. Use that organ between your ears a bit more. If depression worked like you believe, then why would it come as a shock to anyone when a severely depressed person commits suicide? And why would someone like Chester Bennington have committed suicide? Certainly, Mr. Bennington had it all--fame, wealth, a pretty wife, and a family. He certainly was _not_ someone who needed to "seek attention" in any way as millions of people around the world would have recognized his face and voice instantly as the lead singer of Linkin Park. Severely depressed people have their ups and downs, their good and bad days like everyone else. But for those who suffer from severe depression, the "downs" are often much more acute and can last for much longer than those of an individual who isn't suffering from a mood disorder.
Bro's like Moon Knight, he may be edgy, egocentrical, and he perhaps he steals other people work (Moon knight one time pretended to be other heroes), but in the end, he's an interesting character who leaved a legacy that will be remember, perhaps at the same Level as Doom itself
I think there's a very clear difference between Brutal Doom using real gore and Dead Space doing it. It's that Brutal Doom literally used those real gore images almost completely unmodified as sprites, while Dead Space merely took inspiration from real gore pics for the necromorphs. A better example would have been the now infamous corpse01 model from Half-Life 2 which uses a mostly unmodified real image of some guy who had his face burned off as part of the texture. Of course, that fact wasn't known at the time that SargMKIV was making that version of Brutal Doom
It always weirds me out how a lot of people who never spoke to the guy or even seen the guy can just hate a person so much to the point of making stuff up about the person. Also the gore thing saying how it makes him a psycopath but thats normal for games to do...
Reddit. A place where they laugh at boomers for coming up with nonsense conspiracy theories, only to come up with their own conspiracy theories using armchair psychology.
I've been making doom mod's for 16 years, so I can say, as a modder, I kinda loathe the mod, but not in the way most people would think. The mod is playable and it brought a new generation of players into classic games in a sort of way so that's cool, but with that it also brought a bunch of people demanding other people's mod's (mine included) to be bd compatible. It's easy to ask that when you never wrote a single line of code, thinking it maybe a copypaste or loading two files at once and call it a day, but far from the truth. The amount of work it takes to make your work to be compatible with someone else's work, specially one as complex as bd is a big pain. Specially, when you consider the peak popularity of his mod was back when zscript wasn't a thing, therefore, the code relied on a bunch of hacks, which was the norm back in the day, so not only you had to readapt your work into someone else's code, but you aldo had to understand their hacks. Big pain. Main reason why I never bothered to make my own stuff bd compatible. Also, bd wasn't part of my vision on my mod's. Simple as. That also brought lots of fanboys hating because "why no bd compatible?" totally not understanding bd was a mod on itself, not a game on its own, therefore, requesting a mod being compatible with another mod. It would be like, asking black mesa to be compatible with fistful of frags. Not because both games were made on the source engine means they have to be compatible with each other. Personally, I never knew the guy, so can't talk about him personally. He almost worked on zion, attempted to enter the group, I remember I opposed, but I barely remember what happened back then as it was something that lasted for few weeks back in 2016. And sorry for long text, my experiences with the mod and its fandom while modding a decade ago wasn't the best. The situation with its fandom got sightly better, but the memories...
The little fact that some dude under a rock managed to turn lead to gold, - was definitely going to make some "creators" jealous. No matter how religiously they would try to deny it. When you see project stats, that people have downloaded it millions of times - and involuntary compare it to whatever you might have made...always lead to two options. One, is where you are inspired to try harder, brimming with positive energy to do something brilliant, creative and unique to inspire others in the same way. And the other, well - is just like those odd dupes. Diving into their own uselessness and self-pity. The man is a genius, no understating that. Id Software may have invented the FPS wheel. True that. And this guy made it round.
In this day and age, claims of "hate" automatically raise red flags. As I recall, the voice actor of Broly was branded a raging homophobe because he thought signing an autograph to Naruto Yaoi would conflict with his religious views, and offered to sign something else instead, cue campaign to ruin his career.
One thing is to use them as references, but using them as textures is 100% not the same, it's using real gore in the game, which is fucked up, and in fact not only that, but telling people exactly what it was for more shock, I don't care
Honestly tho. Getting mad at him for using real gore is hypocritical considering doom itself has the digitized body Mussolini ( or someone alongside him idc) Getting mad at him for saying the n-word is even more hypocritical since everyone at that time had that style of humour (remember when pyrocinical dropped the n-word regularly?) As a spanish speaking person, i even remember when juegagerman made rape jokes on his older videos. When it comes to his ego, i cant really defend what he said but i will say it comes from someone who just created a popular and well made thing, Jonh Romero also suffered of this( to some degree) yet i dont see people angry at him. Maybe it was because guess what... iT HAPPENED MORE THAN 20 YEARS AGO. Also, as someone who tried mixing PB with ED, it didnt harm my computer in any way.
I remember hearing something about Sergeant_Mark_IV being a nazi, but when I tried to look it up, I found nothing. It's good to see some explanation for it.
@@1pcfred Brother, wtf are you on about? What kind of drugs have you been taking to come to that conclusion from what I said? And more importantly, why are you defending the idea of him being a Nazi?
@@dr.defientz5992 all I see is people that can't separate the art from the artist. I don't care if the guy is a Nazi. I don't engage in politics playing Doom. I'm not a fan of Brutal Doom but I still respect the work. It is an amazing mod regardless of what I may think about it.
8:40 thats... the zdoom foruns Also yea, real gore being used in games is (sadly for the devs) kinda common from quite a long time, a good example is the half life's 2 burned corpses
The fans of Brutal Doom are far worse than the creator. Banging on about how it's "the right way" to play Doom, and how it's "what the game should always have been". Yeah nah people will still be playing the perfectly-balanced OG in a thousand years. Also after it blew up every other map and mod in development was bombarded with demands to make it work with Brutal Doom, yeah because all that extra glory kill sprite work is something anyone can crap out in an afternoon. Some modders even got threats and insults if their mod didn't work properly when run alongside Brutal Doom. Mind you, around the time the controversies were at thier peak, a big chunk of Doomworld and page after page of Zdoom were wall-to-wall gameplay mods, without a map in sight. They could hate Brutal Doom all they liked, but they were all so obviously desperate to make the next one. (Awaits incoming wave of wads desperate to be the next Myhouse)
After discovering Brutal Doom originally early in its development, I followed a lot of the guy's social media posts and he definitely came off as a typical cringy fascist edgelord. No idea who he really is or what he's like now though. But let's be honest...... that's a great fuckin mod regardless. Pretty insane when an ancient FPS engine gets modded into something that destroys most modern FPSs. Project Brutality's fuckin great too.
I'm from brazil, and saying for my life, our humor is a little... Dark sometimes And about the gore, i have to stud a lot of criminal cases for making some of my prototype books. So i think is normal to make gore and other violences with real pictures im mind
Using REAL people’s bodies, even just as a reference, is not only horribly disrespectful, but really fucked up. Artists need references for things because they need verisimilitude. Most people haven’t seen real gore. You don’t need real references for things people have never seen.
6:35 While I can respect your opinion, I don't think making gore is hard enough for anyone to have the need to upload real people's gore. Specially for the classic Doom.
Considering the communities he got kicked out of defend pedophiles and bully/ban people for disagreeing with their toxic politics, pretty sure Sgt Mark isn't all that bad by comparison.
I really, really, REALLY didnt know if it was right for me to make this video, but I really wanted to give my two cents in this topic that has going on for about 10 years.
I think its time to move on.
Yeah, it is time to move on.
This appears to me like dumb Doom community drama that spiraled out of control as things do on the internet.
However, if we're talking about the industry in general. We should definitely not fall into the 'move on' or 'let go' mentality. Because that's how AAA companies like Blizzard, EA and similar get away with things they shouldn't..
I agree. thank you for the two cents btw.
While I appreciate your two cents on this, the way you started the video, and the way you have titled the video, is not particularly considerate. It made it seem more severe than what it was.
Sounds like computer nerds with egos being exactly that to me
Just a clarification: I experimented with the real gore sprites around 2011~2012 in a test build, but the art style didn't match the rest of the game, so I dumped these sprites. It never made up to a major release. The devs of Project Brutality used these sprites briefly in one of the early 2.0 builds, you may still find a trailer of it using these sprites, but it didn't last long.
And I want to make clear that If anybody wants to call me a psycho because of it, go ahead, I really don't care about people on the internet trying to pose as paladins of good morals. Referencing or even using real gore is normal in the gaming industry as others pointed Half Life 2 using pictures of real carbonized corpses, and at least I did it myself, and didn't try to force somebody else to do it and get traumatized like the Mortal Kombat devs did. Just please, be honest and don't spread lies about me. There are no real gore sprites in Brutal Doom, and there never was unless you were active in the ZDoom forums in 2011 and played one very specific test version.
woah its the guy
I had an amazing high school with your mod! Fucking love it!
you dropped your crown, king.
don't be bothered by these parasites throwing around accusations that can have real tangible repercussions without ever reaching out to you
You shouldn't have been forced to apologize. I understand why you did, though.
I liked the mod. Never once thought about real gore being used.
On the gore note, yes any game that uses or gore or graphic content uses real life references. Going to school for 3D Art, you're taught you need at least three or four references for anything, going on imagination doesn't make a sufficient product. Before I graduated, I did a team assignment with the programming students and we made a doom style game. For the game, I had to find references for blood, limbs, and just the way dead bodies look. I understand an argument against using the images instead of making something new, as I do find it disrespectful to the deceased, but using reference to make something original isn't new and it's standard in the industry.
Thats good insight, thank you for your comment :]
wasn't there something like this in half life/gmod?
Edit: This thing: ruclips.net/video/euXZL-Dm98s/видео.html
The half life/gmod corpse was literally just a low res corpse with its eyes removed. As in its just a corpse.
@@Kewertate Yeah, it was based on the image of a corpse, but back then Valve mostly used images for all their characters. I'm pretty sure Eli was an image of some homeless dude in Seattle.
These are my thoughts exactly. It's okay to use real graphic content as an inspiration in making gore effects in a video game, but it's different in my opinion when that involves using the actual gore image itself. It does feel like being disrespectful to the victim/s of said injury and what's more ominous is someone trying to find out who the person was in the image and making that a part of how people will remember them and that a game like Sad Satan is very well known for something like this being done for simply sadistic reasons and even worse things than what's simply added into this mod for Doom.
Unpleasant truth: Every game with good gore you've ever played has used lots of real life references.
Dead Space, Mortal Kombat, Half Life 2
Those are the ones i know, there is more?
Gorebox never used real gore
@@mateoreyes6921 For reference material? Tons more. Nearly every artist drawing gore has had to look at gore to properly make it. But actual *images*? There's tons out there, in particular older games.
Obligatory "Half Life 2 used a Real Corpse" meme.
Hong Kong 97 is one of
Here's some food for thought: one of the dead NPC's in Half-Life 2's face texture was recently discovered to be based-on a photo of an actual dead body of a burn victim found in a medical journal.
mortal kombat developers also watch TONNES of real-life gore footage and photos to get a good grasp on bodily anatomy and how it works in that setting, it's not anything new in gaming
"based on" is bad phrasing but I think OP meant the actual photo was modified and used in the game, not just used as reference.
@Conner If the victim still have a will, I will gladly obey. Beside, we don't even know where all those tids and bits came from, bet 99% of people cannot identify who all that digitalized gore belong to. Unless he put the whole thing in the game, I think it's nothing worth raging about.
@Conner that's what almost every company did before 2015
You have a source for that outside of Reddit speculation?
I'm a personal friend of Sarge and have to say his only toxic trait now is his occasional procrastination on His projects 😂
mate, he literally encouraged someone to kill himself
@@nida4602 He works for the Canadian health service?
@dilbertdoubloon632 I get what you're saying but that's no where near any kind of justification.
@@vincentjpk not a justification, just context
@@base21 Sure, but I feel like it is besides the point. The context is interesting information though
The dark truth of Brutal Doom is that it will suck you in and never let you go. If It wasn't for this mod I probably would have never discovered and fallen in love with the retro shooter revival that's currently occurring. This Mod is amazing and I can't wait for Brutal Fate. Thank you, Sgt. Mk IV, toss the naysayers to the ground!
Fun fact: Brutal DOOM was the first time I played DOOM on PC. And that was in late 2017. If it wasnt for Brutal DOOM, I probably would have never began doing videos on DOOM.
@@Midnighthalo i played doom because of poop mod
Nice Death PFP man
This, exactly!
@@Midnighthalo same for me and I don’t regret it, now I can rip demons to peaces while looking for little plastic toys. Long live doom
Let's be honest, two thirds of y'all behave worse on daily in your local meme groups.
Me getting racially motivated with my friends on the slighest incovenience:
I hate you for how true that is
That's true, I can be incredibly racially aware in those environments.
Don’t care didn’t ask Unus Annus pfp
@@adrianhernandez1328 Ok Helltaker pfp
I've engaged Mark in replies before, and honestly, I've never had a problem with the guy. The only people I've ever had issues with have been many of the port developers who like to rag on Mark and people like his who push back against the purists of the Doom community. They're really are not the nicest people at any rate, and honestly, I'd rather talk with Mark rather than those purists. They're the unhinged ones. Mention one thing in a mod that adds something and they think it's the apocalypse and you're a spawn of Satan.
Not to nitpick here, but being a son of Satan is not that bad since this is Doom, we are talking about;-) Jokes aside, I have also met people, who basically criticised a mod for "being too modded".
Ah yes, the “purists”, fuck those guys.
they rather preach to you about political correctness and why mark lV is the bastard child of satan and hitler than talk about DOOM itself. civvie is a great example of a “purist”.
@@CZpersi same here. I once got on the wrong side of some developer of jDoom once for asking about improving the graphics API. Dude went total nutjob with a side order of fruitcake over nothing.
I too have engaged with Mark as well in replies, asked him about the code and if there was any validity to the stuff about the racist things in the code that was being thrown about some years ago when i was talking to him in replies, an honest question to ask i think...Shouldn't have though as he not so kindly told me to "fuck off and commit unalive" for even daring to ask.
Brutal Doomers might get pretty cringe sometimes but they're all much better than the guys over at GZDoom or Doomworld who will ban you if you don't worship trans people 24/7.
In my opinion, the guy is very dedicated, very skilled and has a certain vision, which he follows somewhat fanatically, causing him to react like a jerk to criticisms. To me, Brutal Doom along with Hell on Earth is the proper "Doom 3", I always imagined it to be. It contains some of the best and most atmospheric depictions of post-apocalyptic urban warfare in a videogame.
@Conner The dish is no longer from the chef if it's altered in any way.
True. It was an amazing experience.
People seethe on this but I still double down and say that without Brutal Doom and it's immense success, Doom(2016) wouldn't be a thing.
@Conner Cope
@Conner and? He was the original. Knockoffs may improve some aspects but they weren't creative enough to originate the concept, so they'll always be ELO to Mark IV's Beatles.
I've been a small contributor for Brutal Doom around 2017 - 2018 and I can say that Mark always made sure to give proper credit to the assets used for the mod when it was around the release of Version 21, while I wasn't aware of his backstory from 2013 (which, I assume most people could appreciate his apologies later on as human beings) I never had any issues surrounding him or the drama around Project Brutality, considering this event never reached out to me nor I ever knew about it to begin with. As for the real gore reference, I can only relate this event being "discovered" just like the burned corpse from Half-Life 2 and other Triple A studios using the same/similar techniques for the more impactful visual fidelity (and I sure hope it's the only purpose and not for some sick and twisted fantasy, considering how vile and disgusting humans can go on their way of enjoyment and pleasure).
Overall, I don't think Sgt. Mark IV is a sociopath and I assure that Brutal Doom's legendary impact and legacy on the community is not going away, I just hope people could stop asking for compatibilities for the mod when there's many other great projects out there that can give you as much joy that BD does in a similar fashion without milking this compatibility request ever so often. I learned to respect the more vanilla side of Doom as the years went on along with some old ZDoom classics and other amazing GZDoom mods out there, such as KDiZD, The Ultimate Torment & Torture, Stronghold: On the Edge of Chaos, ZDoom Community Project Take 2, Doomer Boards Project, Golden Souls, OSJC Major Crisis, The Space Pirate, Doom Delta, DoomRL Arsenal and so on.
Thank you for this comment. Appreciate it!
The bigger issue was the CP in the texture files that he tried to blame on the forum mod.
The real gore images were never that big of an issue, as the original Doom graphics had some real images of dead people but drawn over after being digitized.
@@reicherruschach3727 where did you get that from? can i get some more details on it? because its a pretty serious accusation to just throw out there...
@@daemonvanmeir9697 Information was all over several mod communities, mainly the ones that banned him. One of them I was part of when it happened.
Most of the information came from a forum mod he tried to blackmail into lifting his ban after it was discovered.
Initially, he denied it happened. The forum moderator confirmed it was infact in the mod and banned him. He then tried to blame a modder whose content he took without permission. When that was proven to not be true, he then tried to blame the forum moderator for adding it to sabotage his mod out of jealousy.
He tried blackmailing the forum moderator into lifting his ban, and ultimately got blocked from that whole community, because now all of them despise him
@Conner Wait... Was he using the photos as textures or as references? Because there is a big difference there.
The "community" WAS jealous of him. There was a lot if idol worship in those Doom forums and people were irritated with Brutal's success. Not to say that he couldn't have been a jerk in general- it's just that most of them were big-headed. People would gossip and exaggerate situations involving the author. They did a similar thing when one forum member eventually released his own indie game- half the community freaked out, complained about the (cheap) price and held the poor guy in contempt.
Complains about idol worship, proceeds to worship an idol.
Who is worshipping what now? Lol. It is what it is, more of a "meh" than a complaint. I don't personally care for any of them including the mod creator- just not into it. Just a typical forum type group that eats it's own.
7:04 It's exquisite in the Remake, the way it's also intrinsically tied into the damage system is absolutely incredible and the sheer amount of ways the bodies can get damaged and disfigured and how it effects the Necros is just amazing. The devs of that game, oh boy, they're going places given just how GREAT that remake is on every level.
I really hope they expand on that system with Dead Space 2!
Now the only question is whether or not they'll be remaking Dead Space 2 or doing a Crash Bannoca and ignoring them completely
I’d say it’s plenty realistic too. Most people can walk away assuming they use proper aid if a bullet does little visible harm (assuming no vital organs are hit ofc). The chances drastically decrease if the injuries are a little to much more obvious, and can definitely be life-changing if it’s powerful enough.
Some video games say that aiming for the limbs with a gun is a good less-lethal option. Practically any anti-materiel rifle, battle rifles, and even some powerful pistols with hollow point or other expanding ammunition (think .44 Magnum) would politely disagree, mostly due to their temporary cavities becoming much wider than the limb being shot at. And that’s BEFORE we get into the arteries located in the limbs.
The peeling system is the greatest thing since the fire system from Doom Eternal. If you haven’t tried it yet, try blasting a necromorph with the force gun. It’s awesome!
The first time I ever played Doom was 1996, I was 10.
A friend at school brought a bundle of floppy disks, wrapped in a rubber band the labels had doom 2 written with magic marker on them, which I had bugged him for for at least 2 weeks. I excitedly went home and installed it on my PC. My life became more awesome forever.
damn bro why are you so old go to your family xdddd (jk)
Well said about the "Second Chances" part. The drama with the guy was from so long ago, but much of the internet is so obsessed with using a person's past controversies as their only form of ammunition to try ruin the person's life. Mark's been trying to better himself, especially recently when he's been suffering from depression, hence the lack of updates on his mods and upcoming official game, Brutal Fate. Shame on the people for continue to judge those for how they were in the past rather than how they are now.
Cancel Culture... is *CANCER.* And I am so... god *DAMN* tired of it. Those that shamelessly cling to doing that shit are the ones that should seek help, not the people whose lives they're trying to ruin.
Always consider the source. I don't put a whole lot of stock into randos on the Internet myself. Everyone has an opinion and they're all certainly entitled to it and they can share it too. But they can all just as easily be disregarded.
Couldn't have said any of this better, you just earned a sub. 👍
It all depends on whether or not he apologized truthfully
Time does not magically make someone better.
I think this is an American thing, where people conviniently switch between "people can choose how to behave" and "people can't choose how to behave, just pretend that they can", and choose it whenever it paints the person they're mad at in a bad light.
Cancel culture goes along with the same people who are woke And on top of it are major narcissists and they hate themselves. They are the worst group of society we have.
On the subject of the gore, while a little weird to hear about-- video game developers have used real references for gore since at least 1993. The hanging corpse decorations in Doom are based on some...rather graphic photos.
And there are the stories of what the Mortal Kombat devs have to go through, which might actually count as psychological torture.
EDIT: The Doom hanging corpse decoration thing has been definitively debunked, they were just mangled GI Joes.
Gi joe figures:
Since when were pictures of GI Joes considered graphic photos?
@@sillyfella2009 First I've ever heard of GI Joes. I'd always heard some of those hanging corpses were based on the photos of Mussolini and his family after they were beaten to death and hanged at the end of WW2.
@@aircraftcarrierwo-class that is a hoax
@@sillyfella2009 oh look, a nazi in a sgt mark iv video, what a surprise
I'll never forget the first time I played brutal doom hell on earth. It was phenomenal.
Give it to the reddit detectives to try to connect someone to a school shooter.
💀
That subreddit is pure soy
Reddit logic be like: he plays and makes mods for doom! SCHOOL SHOOTER
Redddir try not to be armchair psychologists or fascist challenge impossible
R*dditors LOLOLOL
From my understanding of the gore controversy, it wasn't the fact that it was gory that was controversial, but that *actual* pictures of victims were used, and thus disrespectful.
Like with your Dead Space example, the devs used the imagery as inspiration/reference only. They didn't scan in actual car crash victims as the Necromorphs.
Half Life 2 used the face of a REAL burn victim for one of its dead body models. So therefore your point is moot. I will agree it's disrespectful but at the same time the person that took the picture wasn't thinking that. Then again this picture of the burn victim came from a medical journal iirc.
@@glitchhunter09 Half Life 2 doing it as well doesn't make the point moot. It just means that the people working at Valve are also disrespectful cunts.
@glitchhunter09 I wouldn't say the point is moot, you could easily say Valve was also being disrespectful. I still don't think it's a vast issue, as long as nothing identefiable is included - after all, we are all the same on the inside, or so we are told, and my liver looks about the same as yours as theirs.
@@glitchhunter09”this other thing did it, but it wasn’t advertised at all and no one caught until years afterwards, so this guy doing so purposefully in a mod for a totally different game is fine.”
this is some of the worst logic i have ever seen…. either that, or you don’t know what the word “moot” means
Well, when you started the video I was like: "oh, no, midnight, careful what you're gonna talk about a fellow brazilian" but it was really interesting and I was happy to see that he apologized at the end, and like you said, everybody deserves a second chance, so kudos for him, and for you for doing your research and providing good material. Obrigado, amigo. Você é um amigo.
Brasileiros tentando não fazer uma piada controversa por um segundo be like:
He's actually a really chill guy, he just had a shitlord phase lol
Mano. Só hj eu estou descobrindo que Sarg Mk.4 é BR, pqp kkkk
@@SirCharix né? Suspeitei que ele é latino pelo nome, mas n esperava um br
brazilians trying not to make everything about brazil for one second
Yeah, I can definitely relate to Sgt. Mk IV cuz I have definitely made some stupid decisions that I regret and they haunt me sometimes.
We all have made pretty stupid decisions in life. All we can do is accepted that happened and keep moving forward, striving to be better every single day.
@@Midnighthalo Agreed. One thing I've been trying to do more often is accept myself and love others and I do that by trying to relate to everyone. I see a lot of my younger self in Sgt. Mk IV's younger self and I'm glad you shed light on this situation.
@@Midnighthalo Stfu dude, you are just a low tier youtuber! lol.
@@Midnighthalo I stopped getting better now I'm getting worse again.
I think it’s fine to base gore off of real gore, as long as you aren’t just straight up posting the original images. I also think that you shouldn’t force artists to use or view those images. It’s a big problem in the video game development community that the art designers are either forced or pushed towards doing it and several devs have come out talking about how bad it is.
yeah a fair amount of the mortal kombat devs have stated that it was terrible on their psyche
If work was any fun you wouldn't get paid they'd charge admission.
@@1pcfred What? This isn’t about how fun it is. It’s about not being forced to deal with entirely preventable mental trauma
@@sandwichboy2511 yeah it is preventable. Don't take the job.
@@1pcfred that is just a brain-rotted take. That’s like saying if you don’t want to get shot, don’t be a schoolteacher. You don’t have to look at dead bodies to make gore. Sometimes the imagination can be more grotesque than reality
As someone who spent their working life in operating theatres, real gore isn’t anything like videogame/movie gore. I find imagined gore worse than the real thing.
The utilization of real gore in the mod though seems like he wasn't inspired by the pictures but rather used the pictures themselves and implemented them in the mod, so I can see where the controversy comes from.
@druidofscosglen2868 Wait does Project Brutality fr also use irl pics?
I had a feeling things were being blown out of proportion, but I was a bit suspicious about what everyone was upset about.
I do like brutal doom and have loved eday, dispite "what it did to me" but that just be *me* blowing things out of proportion. I do hope some things get fixed with brutal and eday.
What did it do to you?
@@glebb..3416 well I was in (digital) combat for around 2 hours and eventually made it to level 30, Sacrificial Grounds, and if you've played it then you know what's there. It was the slaughter house section and being hopped up on adrenaline that messed me up for weeks after beating it. Now whenever I hear the unreversed half life 2 zombies or some of the quake 2 music like stelth frag, I get a horrible feeling akin to ptsd. But I dont want to call it ptsd because "it was just a video game" and I dont want to take away or lower the bar for ptsd from actual soldiers who suffer from that
@@indy_the_awesome4615 I started playing it and im not far into it, sounds like the "extermination day" mod will get cheap and too hard in the end.
@@glebb..3416 not really it's pretty high quality aside from some levels having a missing texture or wall. The final boss is a bit trash. Pro tip for it: you move faster when you straif run, also spam.
@@indy_the_awesome4615 sounds like a skill issue
6:38 *Looks over at Valve's Source games that used a lot of real images of gruesome injures as either reference or in the case of the burned body model as the model's FACE* Sure, it's _too far._ So far Valve has been doing it since the days of at least Half life 2!
is that too far though? im not really sure i understand what people have a problem with, unless its just an emotional reaction to it
mortal kombat dev got ptsd from looking at gore
@@frank_calvert I'm being sarcastic about it being too far (Which is why I italicized it), it's pretty normal in the game industry to use such things for reference when you're making some types of games. The people who said it was too far obviously don't know what the Dead Space devs had to look at on a daily basis when coming up with and designing enemies.
There is a difference in using a real body and taking inspiration from a dead body
@@nahumhernandezg2188 what's the difference? just cuz one is a photo doesnt change they're based on a real person
this is a lot more information that kinda helps me see why people feel about him while also explaining the extensive hate. I do hope he is truly changed, understandble if some doubt it but along as he keeps a clean track record of being decent to other people at least, and keeping his ego in check. I think this bad rep would be more of a learning experience that people can change and it takes time.
Funfact:
DOOM literally had a gore sprite modeled after Mussolini’s dead body post-Italian Campaign WWII
That's only a rumour, but it wouldn't surprise me given how the Id guys used plenty of other existing imagery as reference material. Even if it wasn't a direct digitising of the photo, I'm sure they would have been aware of the photo to give it that "vibe"
Except that's not a fact at all.
It was a gi Joe doll I'm pretty sure
I never understood peeps who are like they used real injury
Like i get it psychological damage on the creators and graphic designers but for the consumer
Art influences reality
And reality influences art
Some people are willing to go to the extra mile to create art real art if it disturbs you and it intrigues you it did it right in my opinion 8:11
Having actually interacted with SGTMK4, I'd say that he's a good guy, and I'd go as far as to say the man's a Rockstar.
Years ago I made a weapons mod for BD v16.b, not a proper weapons wad but rather a modified version of BD itself. I sent it to Sergeant to see what he thought, and getting to the point he said I could make it available to DL. Despite the fact that I had just overwritten his work, due mainly to my own laziness, he didn't bust my balls at all. In my experience he was actually the most easy going person I encountered in my interactions with the doom community.
From Undertale to Homestuck to Brutal Doom- often, you will find your enjoyment of a piece of media will increase if you stay away both from the fandom and the hardcore detractors.
“Description on 4chan” 💀
this is a bizarre situation for me because for years i've been told the guy is a sociopathic monster, controlling and manipulative. so, I never bothered to do the research and just accepted that he was a monster that made a good mod. Now I know, hes just a normal dude who said and did stupid shit because hes just human like the rest of us and people hung up on the mistakes to create drama have absolutely nothing better to do than to stir shit up. tragic....
Glad you made the video, thank you for informing me.
I played Brutal Doom
The mod is what is called "fine"
It could be better but it's not bad
@@AxiEisacompletely revitalises the popularity of the game outside of an ever dwindling existing fanbase.
"It's just ok"
K
This was a very interesting watch. I had heard that Sergeant Mark 4 had some controversy around him, but I never knew exactly what it was. I think your take on this situation is pretty based. What he did was not cool, but he has clearly apologized and moved on, so I think we all should too. I honestly don't get this obsession of hyperfixating on things he said a decade ago when he's clearly changed since then
7:46 I remember watching one of the original Devs and someone else playthrough the Remake and they also touched upon how they used actual injuries and whatnot as references.
In the book “Masters of Doom”; Adrian Carmack talks about how he had a scrap book of pictures of dead bodies and injuries he had accumulated from his time working at a hospital that he used as references for his artwork. Hell during development one of the developers got really bad road rash and they scanned the injury to use as wall textures.
Good book btw if you haven’t read it (or listened to it, it’s on Audible).
I personally play project brutality. That one is my most loved mod. I finished plutonia on it. So yes. I can call myself a doom master.
Wow, Plutonia is hard enough as is, can't imagine finishing it with Project Brutality.
it probably wasnt too bad because of the weaponry in the game
@@SlyIdiot project brutality and bd only makes hitscans more dangerous, so more than likely most of it was just taking cover waiting for their turn to shoot lmao
@@SlyIdiot It was bad. But the fun kind of bad. If that makes sense.
same. i prefer project brutality
So I have been following Doom since 2001 and I have some insight on some of this.
I know Mark personally.
-I agree with you about the gore sprites. However you completely missed the point of the argument was. Mark basically cut the pictures down and put them directly into Doom. What I am basically trying to say is that he didn't make new sprites based on the gore pictures. He actually uses the gore pictures themselves. Real people had to die or suffer to make the sprites. That was their argument.
- Mark HATES HATES HATES project brutality. You mention it and he completely ignores anything you say about it. He pretends it doesn't even exist.
-Mark is a troll sort of. Deep down he is a decent guy. Knowing him over the years I've never had a problem with him. I believe Mark was being edgy when he was younger (I could see that personally)
The Doom Community is a toxic toxxxic place. If I use the user name I used when I was a 13 year old kid I get banned immediately. I was just a hyper annoying child (and a troll) so they still hold all of that against me. Not realizing it's been over 20 years since then. They hold grudges over things. I have even seem some extremely degenerate behavior coming from the community (nothing I can mention in a comment box. I guess I could say that at least back in the day my friend was groomed). Not to mention I have seen so many legal disputes over silly things like using Map01 as a base for a level and then crying saying it's illegal. The worst case of something like that I have seen was some guy made a mod called Nimrod and another forum user ripped the sprites and put them in his custom wad. Nimrod creator threatened legal action over some sprites. Me as a kid wanted to make a was called OHgNOZILLEGAL.pk3 with a bunch of doom2.wad copies and Nimrod weapons. I never did but I thought it would of been funny.
My suggestion for a doom video would be the history of ZDaemon. I could provide some interesting information about the early days of ZDaemon 0.99 and CSDoom. It would make a good video.
The Gore in Dead Space is also unique as it serves as a core gameplay function too. Necromorphs can't be killed easily by just shooting their bodies, you have to take them apart. Otherwise, they don't stop coming at you. If Gore is added with no rhyme or reason then it kinda just feels weird. Even so much as adding Gore as an environmental detail works well as Doom 2016 and Doom Eternal did that and they came out great.
I find the gore-thing interesting... I've heard of numerous developers/visual artists using actual images of deaths and mutilations as reference, but I'd argue that if someone wanted to make something which is distressing or visually potent; using something unrelated to real life injury is more effective and much less unpleasant for the person producing the piece.
For example: instead of using actual gore or meat for a wound, use something like a calico or hessian bag for reference, just changing the colour pallet but focusing on the texture.
It mixes the associations and becomes slightly jarring. The colour matches what is expected, but the imitation of a material with a specific texture causes a tactile association.
...and you don't have to sit around looking at things that might make you sad for hours. No desecration of a persons entire life is required and I guarantee it is more effective in most cases.
Can you explain how a sack of coarse fabric look like gore?
@@kullenberg It's a bit complicated to describe without making a visual representation, but part of the point is that it's mostly not like gore, yet contextually the colours are correct, the location seems right (extruding from under the skin) but the texture is not as expected. It's visually jarring, which can cause some people to feel uncomfortable.
You can probably test it out in something like Photoshop or Krita by desaturating an interesting texture and placing it over a section of a persons body and using a multiply blend. Under it, get a colour pallet based of something like a raw steak or aged watermellon slice and loosely paint the colours under it, trying to follow the pattern. Some things will work, some things won't.
Half life 2 supposedly used a real burnt body to make the burnt corpse model. So using real bodies is apparently a normal thing in game development
thats a really painterly approach! rather suggesting than explaining.😊 earlier games pre 2000 knew this, seems to be all gone, and replaced by boring naturalism @@kalaherty
that is the most supid idea ive ever heard of, the result of that isnt effective and it doesnt look slightly jarring or anything, it just looks like complete shit
I still play Brutal Doom periodically. It’s a great stress reliever, and it easily surpasses vanilla doom. Sergeant Mark IV has done a bang-up job on this great mod.
However, I’d hesitate to call his “apology” shown at 13:15 a sincere one. He states pretty clearly that he’s apologizing because it suits his own interests, not because he’s remorseful of his actions. And he seems to feel as if the ones he offended are at fault for not understanding his humor, hence why he’ll now try harder to avoid offending those who aren’t “open minded.” Seems like an “apology” from a man who’s concerned only about the personal consequences of his actions, rather than how people are affected by them. Maybe he will put a cap on his toxic behaviors for the time being, but I wouldn’t be surprised to see him eventually revert to his old ways if he feels he can get away with it again.
That said, I suspect most people aren’t much different inside, only being “good” around others where it suits them in society. Sergeant Mark IV is just more open about it.
I don't care 'bout all this crap. Isimply despise Brutal Doom because it takes away so much of the spotlight from actual good mods. "look guys I made doom but more blood and annoyingly loud guns" "alright GG bro here's a Cacoward"...WHAT! I'm not saying it's undeserved but there are other mods that deserve it WAAAAAAY more. Just because you worked hard on something doesn't make it worthy of a prize. At the end of the day, Brutal Doom is nothing special & I believe the only reason sooo many people like it, is because it kinda modernizes classic Doom for new comers to play THATS IT! Genuinely one of the most boring mods to play up until BD Platinum came out which had some nice monster AI.
That was probably the most hottest take I have ever read
"I am not saying they don't deserve a cacoward but what i am saying is they don't deserve cacoward."
Half-Life 2 used a picture of someone's burnt off face for one of their corpse models. Though very questionable, I don't see how SGTMKIV really did anything wrong with the 'Real Gore' part
You can find someone to complain about anything. I'm sure there's people out there bagging on puppies and rainbows somewhere.
13:22 I do too but his actions should not be forgotten and be examined to prevent it from happening again.This is somthing most people do not understand. YOu have one side who will never forgive someone, and the other who forgives them and puts everything they did behind them and pretending nothing happened. Of course if its a minor thing, thats fine. But things like encourging suicide, etc, should not be forgotten. You may forgive, but to forget past actions means you are doomed to see the same fate happen once more.
@druidofscosglen2868 Same... Roshi killed me.
Without brutal doom i dont think i would have played doom.
I bought Doom off the shelf back in the day so I can't say that. There weren't even extra maps back then. Well some. I can still remember the first time I ever played Doom I got up to that first door and I was stuck. I didn't know how to open it. So I thought, What's all the hype about?
@@1pcfred huh, cool story
@@brickjuice2129 that's what happened. I did not know about the use key. I walked up to the door and thought that was it. I'd never seen the game played before. So it was all new to me. I imagine if a savage encountered a door in a building they might be perplexed by it too.
I completely disagree, there’s taking references to use as inspiration, like analysing car accidents to get general idea. Then there’s literally taking the actual reference and putting it in the game. It’s distasteful, disrespectful and ethically wrong. And if you can’t see anything wrong with that then you’ve got issues. The dead space example is completely different to this, they don’t disrespect those people who died
If it wasn't for video's explicitly stating the use of real gore, you would not even have known. Pipe down.
@@fusedqyou and? His argument is still valid.
@@entertoby6698 It's a year old comment, move on
honestly, both sergeant mark iv and painkiller both kinda suck... but i just play the game with those mods, and ignore the drama!
As people should
BRAZIL MENTIONED 🇧🇷
No, we don't speak spanish
I never had a problem with Sgt. Mark. I think he's just a pretty blunt and straightforward guy who doesn't give a damn about pissing people off. My experience with Doomworld and ZDF is that there is a fair number of those people who are just overly sensitive. I went back recently because I wanted to check out some of the mods I like and it just seems to have become a tad politicized. I am pretty sure most people will agree when I say I play games to escape from that shit.
what about the fact he encouraged a depressed person to end their life?
"Don't care what people think" is just cunt code for being a piece of shit to people. Hence the suicide encouragement.
@@user-vn1xb1mi8x up until a few years ago people didn't really think it was a big deal to do that and more than likely a good percentage of the people condemning him have done so themselves.
Holy shit, this fucking sucks! Sad to know the actual state of the community.
@@user-vn1xb1mi8x Speaking from experience, if someone is going to take their own life the last thing they are gonna do is announce their plans publicly. I've had multiple friends "self delete" and it always comes out of no where when it happens. While on the other hand the ones who announce it have done so multiple times, and it is usually a childish cry for attention. Of course you will give them the attention they desire the first time, but after multiple threats it starts to wear on you. Granted I wouldn't have gave the guy pointers on committing the act, but I would have definitely told him he needs to seek help.
Recently someone I went to high school with took her own life because she suffered from chronic migraines and just couldn't live with it anymore. Another was an ex gf who felt like she was stuck in a no win situation with a POS bf. Was told around 2 am she hung herself. Just spoke to her a week earlier attempting to tell her to just cut and start fresh.
Then again, maybe SGT has been exposed to a lot of death in his life so he has that whole "Memento Mori" ethos going on and just comes across as being cold hearted when he is just being frank.
6:07 To add on to your point, Tomb Raider 1 actually has photographs of real dead human flesh for its Atlantis level & mutant body textures taken in a coroner’s office, as revealed by the book The Making of Tomb Raider, though the graphics quality of the TR1 engine makes it look more cartoonish than the source photos were.
While it was animal instead of human this time, Alien famously used real blood and meat in the chestburster scene from a butcher’s shop. The actors were uneasy despite not being told what was going to happen as they could smell it.
Honestly, personally i dont think any behavior involving gore and anything like a video game should be justified, nor inspiration from real gore if im being honest thats also very disgusting, like just think of the families of the car crash victims they took inspiration from on the pictures, its just disgusting if im being honest
And dont even get me started on half life
But nonetheless i love the game and i dont really understand why devs do this shit, like no ones telling you that you have to put real gore into your game, nor recreate it 💀
A lot of game companies used real gore for game Development valve has done it so this is not really too messed up
People literally found out about half life 2 using a dead corpse image as a face for an npc, like, months ago.
I wouldn’t go so far to say it’s not messed up, but at least it’s not specific to this one particular guy
16:50 Really dude? Are you using his nationality to justify his actions? Is it a common trait of Brazilians to offer suicide advice?
I gotta agree, if the guy has shown remorse, then leave him be. The 17 year old you and the 30 year old you are complete strangers in most cases. Remember that we all came together over doom, making all of us "little Eds" in some small way.
I'm 17 with 41 years of experience.
@@1pcfred I am 17 with only 23 years experience
@@barrystoltz5137 that's the way to be. These kids will figure it out eventually. Or not.
Eh, just saying "I'm sorry" does not completely erase whatever you did or said in the past. Nobody is compelled to accept another person's apology. The burden is always on the offending party to *prove* that they have genuinely turned over a new leaf through their actions.
That said, I do believe that if Sgt. Mk IV has genuinely mended his ways--and from what I can see, he seems to--then rehashing old controversy from the past does not benefit anyone.
@@Schwarzvogel1 clearly you've never done wrong in your life then
In the words of Yahtzee Croshaw and Gabriel Morten:
"Whoever you are Sgt. Mk. 4, I hope you talk to someone about all this."
"Haha, I hope you don't. I hope you're alone in a room, making more of these!"
Yeah, using real gore as a reference is pretty standard. That I don't have an issue with. What rubbed me the wrong way was the apparent pride he took in it.
Encouraging a vulnerable person to commit suicide is not just immoral, it's considered _premeditated homicide_ in several jurisdictions.
Midnight: **speaks Spanish**
Me, a Latino Doom Fan: **happy noises**
"4chan profile" wow so well-researched
I miss when the internet was the wildwest
8:31 Thats not 4chan,thats the significantly less cancerous Zdoom Forums.
Let him cook. There's no harm in being edgy, as long the guy put out a good mod, that's all the internet needs.
His toxicity is a byproduct of the past, no one in the far future will remember him for his words, but for his works.
Great video btw❤
Real
there's perfectly fine explanations for everything's hes being accused of:
He acted aggressive and self aggrandizing? Duh, Hes brazilian.
He stole assets? Why yes, he's brazilian.
He used real gore videos in his work? of course, he's brazilian.
He's rac1st? no crap. He's brazilian.
eu não sabia que deus era brasileiro, incrivel.
5:55 i dont see anything wrong with that
If he apologized or not doesn't matter. A lot of people apologize for things they've done, but how do we know it's legitimate? We don't.
What matters is that he changes for his own good. But In the end, that's entirely up to him.
I love Brutal Doom as it's very well made and for those who don't have a PC that can run Doom Eternal it's a great way to play a more intense and visceral version of Doom. That said I do always try to separate creators from their art.
Eff Doom Eternal. I don't want to play it. I play OG Doom.
Happy to give people a second chance and prove they've grown, and I'm totally willing to believe that SM4 was simply engaging in some very misinformed "banter" with the language he used to use, but honestly his attitude doesn't really show a lot of growth in the years between. It's great he's apologised and I'm willing to hear his side of things, but he still acts like a dick when he's criticised and he ultimately paints a picture of someone who resents being called on his crappy behaviour rather than, say, someone who took his lumps, genuinely considered the affect his behaviour might have on others and generally learned a lot from his past. That sucks to say, but just how I see it
I have no issues with SGtMarkIV, I respect his work. ZDoom and Doomworld are ten times worse, with their woke ideology and pedophiles.
Reddit once again showing why theyre the worse place on the internet
The mod is great. Extremely detailed and near-damn flawless. *Of course* it takes a rabid turbonerd to create something like that in their spare time, and *of course* the violent opposition of a horde of equally frothing turbonerds that is the Doom community can drive anyone further into insanity. I've seen it happen a number of times over the years with less known modders.
Most of the drama came from the fact there was explicit pictures of minor in the texture file, which he denied and blamed on a forum mod for sneaking it in
@@reicherruschach3727 We spread a little misinformation!
@@reicherruschach3727 im sorry but that pure grade A bullshit and you know that. the gore was one thing but now you're saying he was using minors?
actually go [redacted] yourself.
I think there's a real difference between using images of gore as a reference for art and digitising photos of gore to use as assets in games. I think it's disrespectful to the deceased.
It's just Mark over reacting to some people due to his age and also a part of the community that was toxic and wanted him to fail or block him from the community at any cost.
Also a note: Sgt Mark is unbanned from Zandronum and the group who tried to hard to ban him there funnily enough are now permanently banned, I wonder why.
but yeah, it was just an underage dude doing underage things, and a toxic community trying to cancel him, is what I see from all that (I was even featured on the credits of brutal doom and I dont even recall what I did haha)
Yeah tin whistle types are a thing on the Internet. A tin whistle is like a mod of a forum that's power mad and likes to throw their weight around.
I was around in the community from the very first releases of Brutal Doom (and had contributed some assets to it), and have seen the whole shitshow unravel throughout the years. The prevailing cause for the hatred of the mod, aside from all that's been mentioned here, was the fact that a lot of newcomers to the Doom community got their start through Brutal Doom rather than the vanilla experience, thus leading to demands being thrown at mappers that they accommodate for the mod as well as major disdain of newcomers from the vanilla sector. It definitely wouldn't have had the same level of notoriety had that not been the case.
All said and done, I can't really hold anything against him for all that happened back then; that was a decade ago, and though a lot of his actions were shitty and still are considered as such, I don't have much say as I was definitely no saint either.
As a side note, around the time that v0.4 was out, I posted a suggestion in the forums for special kill sequences whilst in Berserk mode in order to add some rip-and-tear to the powerup. I don't know if that's what directly led to fatalities in BD, but the fatalities did inspire the Glory Kill mechanic in Doom 2016/Eternal, so if that was the case, then I can hold a little bit of pride to that.
You know the "depressed" person Sarge told to KYS themselves was being a troll right?
most "depressed" people are just attention seeking. Best thing for them is not to give them attention or sympathy.
@@thecourier8634 Evidence or Foxtrot Oscar.
@@sovereignone1900 You want evidence of thousands of reddits posts doing pity parties about their own lives and how they can't keep going, yet at the same time they post cat pictures? Foxtrot Oscar dude.
@@thecourier8634 I take it you have never studied psychology. If you had even a basic understanding of human psychology, you'd know that clinical depression is not something that causes a person to be sad 24/7.
Use that organ between your ears a bit more. If depression worked like you believe, then why would it come as a shock to anyone when a severely depressed person commits suicide? And why would someone like Chester Bennington have committed suicide? Certainly, Mr. Bennington had it all--fame, wealth, a pretty wife, and a family. He certainly was _not_ someone who needed to "seek attention" in any way as millions of people around the world would have recognized his face and voice instantly as the lead singer of Linkin Park.
Severely depressed people have their ups and downs, their good and bad days like everyone else. But for those who suffer from severe depression, the "downs" are often much more acute and can last for much longer than those of an individual who isn't suffering from a mood disorder.
Bro's like Moon Knight, he may be edgy, egocentrical, and he perhaps he steals other people work (Moon knight one time pretended to be other heroes), but in the end, he's an interesting character who leaved a legacy that will be remember, perhaps at the same Level as Doom itself
I think there's a very clear difference between Brutal Doom using real gore and Dead Space doing it.
It's that Brutal Doom literally used those real gore images almost completely unmodified as sprites, while Dead Space merely took inspiration from real gore pics for the necromorphs.
A better example would have been the now infamous corpse01 model from Half-Life 2 which uses a mostly unmodified real image of some guy who had his face burned off as part of the texture. Of course, that fact wasn't known at the time that SargMKIV was making that version of Brutal Doom
Doesn’t matter who cares
Exactly, using directly the real thing is COMPLETELY different from making gore from scratch while having real gore for inspiration.
It always weirds me out how a lot of people who never spoke to the guy or even seen the guy can just hate a person so much to the point of making stuff up about the person. Also the gore thing saying how it makes him a psycopath but thats normal for games to do...
There's nothing inherently wrong with being a psychopath. Now being a homicidal psychopath is another matter entirely.
Its just people overreacting, but the shit at the beginning of gore 3 lump, I dont generally think that was just an "edgy joke"
I hate gore IRL and that's because I have seen my share of it within medical fields but in games? I love it because games are just that games.
Reddit. A place where they laugh at boomers for coming up with nonsense conspiracy theories, only to come up with their own conspiracy theories using armchair psychology.
I've been making doom mod's for 16 years, so I can say, as a modder, I kinda loathe the mod, but not in the way most people would think.
The mod is playable and it brought a new generation of players into classic games in a sort of way so that's cool, but with that it also brought a bunch of people demanding other people's mod's (mine included) to be bd compatible.
It's easy to ask that when you never wrote a single line of code, thinking it maybe a copypaste or loading two files at once and call it a day, but far from the truth.
The amount of work it takes to make your work to be compatible with someone else's work, specially one as complex as bd is a big pain.
Specially, when you consider the peak popularity of his mod was back when zscript wasn't a thing, therefore, the code relied on a bunch of hacks, which was the norm back in the day, so not only you had to readapt your work into someone else's code, but you aldo had to understand their hacks.
Big pain. Main reason why I never bothered to make my own stuff bd compatible. Also, bd wasn't part of my vision on my mod's. Simple as.
That also brought lots of fanboys hating because "why no bd compatible?" totally not understanding bd was a mod on itself, not a game on its own, therefore, requesting a mod being compatible with another mod.
It would be like, asking black mesa to be compatible with fistful of frags. Not because both games were made on the source engine means they have to be compatible with each other.
Personally, I never knew the guy, so can't talk about him personally. He almost worked on zion, attempted to enter the group, I remember I opposed, but I barely remember what happened back then as it was something that lasted for few weeks back in 2016.
And sorry for long text, my experiences with the mod and its fandom while modding a decade ago wasn't the best.
The situation with its fandom got sightly better, but the memories...
SPARTAN ARMY ASSEMBLE!!!!
😎
Assemble
ASSEMBLE
Hoo ah
8:13 yeah but using REAL gore for a video game is fucked. It’s ok to make graphics inspired by real gore.
0:57 Surprise Muta
Who doesnt love Muta
The little fact that some dude under a rock managed to turn lead to gold, - was definitely going
to make some "creators" jealous. No matter how religiously they would try to deny it. When you
see project stats, that people have downloaded it millions of times - and involuntary compare it
to whatever you might have made...always lead to two options. One, is where you are inspired
to try harder, brimming with positive energy to do something brilliant, creative and unique to
inspire others in the same way.
And the other, well - is just like those odd dupes. Diving into their own uselessness and self-pity.
The man is a genius, no understating that. Id Software may have invented the FPS wheel.
True that. And this guy made it round.
In this day and age, claims of "hate" automatically raise red flags. As I recall, the voice actor of Broly was branded a raging homophobe because he thought signing an autograph to Naruto Yaoi would conflict with his religious views, and offered to sign something else instead, cue campaign to ruin his career.
We still need Justice for Vic.
I'll never forgive what they did to Vic.
One thing is to use them as references, but using them as textures is 100% not the same, it's using real gore in the game, which is fucked up, and in fact not only that, but telling people exactly what it was for more shock, I don't care
13:31 I am with you here, everyone has the right to have a second chance and improve themselves
Honestly tho.
Getting mad at him for using real gore is hypocritical considering doom itself has the digitized body Mussolini ( or someone alongside him idc)
Getting mad at him for saying the n-word is even more hypocritical since everyone at that time had that style of humour (remember when pyrocinical dropped the n-word regularly?)
As a spanish speaking person, i even remember when juegagerman made rape jokes on his older videos.
When it comes to his ego, i cant really defend what he said but i will say it comes from someone who just created a popular and well made thing, Jonh Romero also suffered of this( to some degree) yet i dont see people angry at him. Maybe it was because guess what... iT HAPPENED MORE THAN 20 YEARS AGO.
Also, as someone who tried mixing PB with ED, it didnt harm my computer in any way.
I remember hearing something about Sergeant_Mark_IV being a nazi, but when I tried to look it up, I found nothing. It's good to see some explanation for it.
What if he is? It's his life. He don't owe you squat. If you don't like it then too bad That's a you problem.
@@1pcfred Brother, wtf are you on about? What kind of drugs have you been taking to come to that conclusion from what I said? And more importantly, why are you defending the idea of him being a Nazi?
@@1pcfredim a n°°z*, watching mark is depressed its kinda hilarious
@@dr.defientz5992 all I see is people that can't separate the art from the artist. I don't care if the guy is a Nazi. I don't engage in politics playing Doom. I'm not a fan of Brutal Doom but I still respect the work. It is an amazing mod regardless of what I may think about it.
It's OK to be national-socialist.
8:40 thats... the zdoom foruns
Also yea, real gore being used in games is (sadly for the devs) kinda common from quite a long time, a good example is the half life's 2 burned corpses
The fans of Brutal Doom are far worse than the creator. Banging on about how it's "the right way" to play Doom, and how it's "what the game should always have been". Yeah nah people will still be playing the perfectly-balanced OG in a thousand years.
Also after it blew up every other map and mod in development was bombarded with demands to make it work with Brutal Doom, yeah because all that extra glory kill sprite work is something anyone can crap out in an afternoon. Some modders even got threats and insults if their mod didn't work properly when run alongside Brutal Doom.
Mind you, around the time the controversies were at thier peak, a big chunk of Doomworld and page after page of Zdoom were wall-to-wall gameplay mods, without a map in sight. They could hate Brutal Doom all they liked, but they were all so obviously desperate to make the next one.
(Awaits incoming wave of wads desperate to be the next Myhouse)
After discovering Brutal Doom originally early in its development, I followed a lot of the guy's social media posts and he definitely came off as a typical cringy fascist edgelord. No idea who he really is or what he's like now though. But let's be honest...... that's a great fuckin mod regardless. Pretty insane when an ancient FPS engine gets modded into something that destroys most modern FPSs. Project Brutality's fuckin great too.
I'm from brazil, and saying for my life, our humor is a little... Dark sometimes
And about the gore, i have to stud a lot of criminal cases for making some of my prototype books. So i think is normal to make gore and other violences with real pictures im mind
@Midnight That’s not 4chan at 8:30, that’s the old zdoom forums.
Using REAL people’s bodies, even just as a reference, is not only horribly disrespectful, but really fucked up. Artists need references for things because they need verisimilitude. Most people haven’t seen real gore. You don’t need real references for things people have never seen.
What a moronic take
Mr. Enchanter here, worked on this and Project Brutality. Say what you will about the creators, but the artwork is still great and was fun to work on
I agree with the idea that doom 2016 did borrow stuff from brutal doom. But it is a fantastic game either way.
14:35
Yeah I subbed after hearing you speak Spanish here and there and it’s hilarious!
Saludos !
i know very little spanish, can you translate what he said?
Not only he is the author of brutal doom but the super awesome vietdoom, hope he can finish it some day.
6:35 While I can respect your opinion, I don't think making gore is hard enough for anyone to have the need to upload real people's gore. Specially for the classic Doom.
Considering the communities he got kicked out of defend pedophiles and bully/ban people for disagreeing with their toxic politics, pretty sure Sgt Mark isn't all that bad by comparison.