Obligatory: Lore summery when? Now that that's out of the way, goddamn, what a journey. Bless you and your crew for all this and showcasing the story for those of us who will never be skilled enough to complete the shenanigans like this.
In the end I think ALT Schaeffer got his wish. In one of his audio logs the one where he makes it to KDS Deep and remembers who he was - he declares he's going to find a way out and escape with as many people as he could. When the team escapes, the matter wave jump also brings a portion of KDS Deep with them, allowing those people to be saved. It's a shame he didn't make it though.
Oh wow! I absolutely loved the video, and I'd love to watch all the other videos, but I don't want to spoil the other levels for myself :( I loved the teamwork you have with everyone, so far we are stuck as a 3-man team at R2E1, so it'll be months until I actually start watching all of your videos, but I WILL be back!
When I first completed this level, my group almost ran out of time just after the Brazil scan (Scan with Nightmare enemies) due to managing to get the code in with 3 seconds left (While having the pmother on us.) and the end ran out at the second last scan in the level.
Kind of an oopsie that the objective still says to get to Zone 497, when it is in fact Zone 545, which is KDS Deep. 497 is the "default", but it was overridden of course, just not in the objective text xD
amazing finally for the first half but its kinda disappointing that as soon as you are done with 2nd class 6 alarm and killed big mom the level is basically over and the rest is just victory lap. the rest is just tension free rooms a much easier shadow alarm door 3 tanks 1 kraken and last hold is really the easiest scan of the level.
The last teleport scan being easy is just a result of the Tank/Kraken room having an huge explosion of resources and then some even after you finish that fight. It's a little off-putting considering the first half of E2 has you barely scrape by on resources while on a tight timer. I do think there should be a rebalance of resources in the first half since most runs tend to end during the the Nightmare alarm.
Once you complete the first 6 levels of Rundown 8, R8A2 will unlock. Continue completing missions from the 2nd half of R8 and eventually R8E2 will become accessible.
@@SpunkMayo While that is true, UE 5 is superior due to how much easier it is to use. Not saying they *should* use it, just saying they *could* use it, just for quality of life. But they clearly know how to use Unity, so sticking with it is definitely not a bad idea.
He said it! He said the name of the game in the title!
*(ding)* Roll Credits!
They forgot to add an immortal at the end that wipes your entire team
Obligatory: Lore summery when?
Now that that's out of the way, goddamn, what a journey. Bless you and your crew for all this and showcasing the story for those of us who will never be skilled enough to complete the shenanigans like this.
In the end I think ALT Schaeffer got his wish. In one of his audio logs the one where he makes it to KDS Deep and remembers who he was - he declares he's going to find a way out and escape with as many people as he could.
When the team escapes, the matter wave jump also brings a portion of KDS Deep with them, allowing those people to be saved. It's a shame he didn't make it though.
Oh wow! I absolutely loved the video, and I'd love to watch all the other videos, but I don't want to spoil the other levels for myself :(
I loved the teamwork you have with everyone, so far we are stuck as a 3-man team at R2E1, so it'll be months until I actually start watching all of your videos, but I WILL be back!
Ah... A bittersweet ending...
Alright 10 Chambers. I kind-of forgive you for ALT Group... Kind of.
*Amazing video btw :)*
When I first completed this level, my group almost ran out of time just after the Brazil scan (Scan with Nightmare enemies) due to managing to get the code in with 3 seconds left (While having the pmother on us.) and the end ran out at the second last scan in the level.
Finally, I can die in peace!
awesome trailer/intro!
You should gat an achievement for killing two scouts with one bullet.
1:12:00 - that crisis management was excellent
Kind of an oopsie that the objective still says to get to Zone 497, when it is in fact Zone 545, which is KDS Deep. 497 is the "default", but it was overridden of course, just not in the objective text xD
Scaler, will you be playing Den of Wolves when it releases, since it’s also by 10 Chambers?
I will be giving it a try, but we'll have to see whether or not I'll make videos on it.
U got me, its cine
What a game…
amazing finally for the first half but its kinda disappointing that as soon as you are done with 2nd class 6 alarm and killed big mom the level is basically over and the rest is just victory lap.
the rest is just tension free rooms a much easier shadow alarm door 3 tanks 1 kraken and last hold is really the easiest scan of the level.
The last teleport scan being easy is just a result of the Tank/Kraken room having an huge explosion of resources and then some even after you finish that fight. It's a little off-putting considering the first half of E2 has you barely scrape by on resources while on a tight timer. I do think there should be a rebalance of resources in the first half since most runs tend to end during the the Nightmare alarm.
hi, i beat r8e1, but don't see r8e2. how do you get access to this?
Once you complete the first 6 levels of Rundown 8, R8A2 will unlock. Continue completing missions from the 2nd half of R8 and eventually R8E2 will become accessible.
Chill you're gonna unalive the man
I hope if there is a GTFO 2 it will be built using Unreal Engine 5.
I don't think it will be coming with 2 sorry
Why? The engine doesn't make the game good. Looks and plays fine on unity
@@SpunkMayo While that is true, UE 5 is superior due to how much easier it is to use. Not saying they *should* use it, just saying they *could* use it, just for quality of life. But they clearly know how to use Unity, so sticking with it is definitely not a bad idea.
why? Do you want GTFO 2 to be bad?
now what?
He poops fast but it’s… peedo speed?
Holy shit that looks tedious
i think its a very fun level, secondary is super entertaining and the start of main is very challengin which is nice