about 7:35 ) I recommend using Move for lock to player X and Follow player Y (with speed 2 or 3). This would even work then for teleport portals 😉🤭 Great vid though 😄
2:18 The current Top 1 ILL "Tax Evasion" uses this gimmick to create the hardest minus wave in geometry dash so infamous that the frame perfect count on 1440fps (the fps value for the level) reaches 341 frame perfects in about 10 seconds with 15cps frame perfect spam along with 80 frame perfect swifts in the midst of that to understand all this, look at Cosmo's Tax Evasion video and Letim's frame perfect counter video for Tax Evasion.
Separated Dual Mode Idea 0:25 Fat Wave Mode Idea 2:26 Hold To Toggle Platforms Idea 4:37 Piggyback Dual Idea 5:55 Orb Gamemodes Ideas 7:16 Finsh the video GoodByes!😊😊❤🎉🎉
of course a less object heavy and buggy way to make the split dual would be the method used in moakh, scaled 5x blocks with a 1x block placed at the corner which tricks the game into thinking the icon reaches a platform ans pushes it forward, but i guess it stillw orks
For the ball,you can put a bunch of blue orbs on top,but blocks below it so the top orb is secure,and then you can keep on spamming so the second ball floats.
An Idea I Had Origanally was a big portal kinda like the mini portal. kinda like how the mini portal makes the wave steep, the big portal would make the wave gentle
1) place a dash orb facing up 1.5) set the dash orb to multi activate (press edit object/special, i forgot which) 2) set it to group 1 3) place a move trigger 4) set the trigger to lock to player x for 9999 seconds profit
1:13 there's a better way to do that and it involves placing a 5x scale block and a 1x scale block in the top right corner (or bottom right corner if you're upside down). when does it break? NEVER.
@@Incidius you don't even need them. you can just add a pre-made scaled block to custom objects. you can find them in a level called sth like "scaled blocks"
No I don't think it needs to be at the very start but it needs 0.5x speed and a very specific sequence of blocks and h blocks (as shown in the tutorial)
@@zachariestudio Ohh vertical gameplay. Yes this can be done by creating a fake icon, with animations and movements when you click. Then you make the level move with player x and move down y. Then create invisible real gameplay to match with the vertical gameplay
8:37 my favorite is wave with purple dash orb pointed foward. making it a weird straight flying swingcopter
I literally went to the store to buy a card just so I could do this you better appreciate it xD
haha thanks suds, I appreciate it :)
What game is that?
@@chrispatrick7357💀
@@chrispatrick7357g e o m e t r y d a s h
@@chrispatrick7357bros asking the real questions
I always wanted to do a custom gameplay level like Bizarre Travel. This will help, thank you
the 2 player bug is definitely interesting to say the least, i think i saw it before this video but now i know how to actually make it
that was a fast heart LMFAO
4 min ago
@@demented74gdhi
@@ziyad-baha 3**
@@demented74gd I used 4 min
How to make infinite new gamemodes in one comment: 1. Attach any orb to any gamemodes.
about 7:35 ) I recommend using Move for lock to player X and Follow player Y (with speed 2 or 3). This would even work then for teleport portals 😉🤭
Great vid though 😄
"1⁵ LiKeS aNd 0 cOmMeNtS,LeMmE fIx ThAt"🤓
@@rnchq isn't 1 to the power of 5 = 1?, just making sure, I'm in 8th grade lol
@@AightBroBet its meant to be 15
about the teleport portals part...
the portal can only activate once
Thank's so much for another tutorial! (my fat wave was bugging before and now it works)
2:18 The current Top 1 ILL "Tax Evasion" uses this gimmick to create the hardest minus wave in geometry dash so infamous that the frame perfect count on 1440fps (the fps value for the level) reaches 341 frame perfects in about 10 seconds with 15cps frame perfect spam along with 80 frame perfect swifts in the midst of that to understand all this, look at Cosmo's Tax Evasion video and Letim's frame perfect counter video for Tax Evasion.
8:16 i think we call that "UFO"
,
yes and it existed
That's purple orb+ball
@@thatrandomrecorder914 it’s basically ufo
Its UFO but freecam
thanks buddy, helps me a lot
Separated Dual Mode Idea 0:25
Fat Wave Mode Idea 2:26
Hold To Toggle Platforms Idea 4:37
Piggyback Dual Idea 5:55
Orb Gamemodes Ideas 7:16
Finsh the video GoodByes!😊😊❤🎉🎉
I’m creating a level and I wasn’t sure what to do. Piggyback for the win
of course a less object heavy and buggy way to make the split dual would be the method used in moakh, scaled 5x blocks with a 1x block placed at the corner which tricks the game into thinking the icon reaches a platform ans pushes it forward, but i guess it stillw orks
i dont have scale bypass :(
@@dooblom figure out the warp thing 2.2 is out now
yea i know you can have your own gamemodes, as long as you have an idea
0:02 I feel called out lmfao
xD
you can also use the blue orb for the wave 8:35
For the fat wave if you do 1.2 on the follow player y trigger it match’s with the fat slope.
For the ball,you can put a bunch of blue orbs on top,but blocks below it so the top orb is secure,and then you can keep on spamming so the second ball floats.
That's a swing copter, everyone knows about it.
@@RealMysticalMannot everyone, took me a while to findo ut
2.2 when!?
or use a green orb (yk, the one thats a blue and yellow orb in one) to follow you for 9999 seconds + thats just a fancy wave
@@RBX_TESTER790november
what we really need is layout ids with these gamemodes
OH! FAT WAVE + JETPACK MODE = FAT JACKPACK
I'm watching this both on Mobile and PC !
Piggyback is so cool! I'm gonna add it to my level
0:38 if the keys of freedom song allowed me to i would
7:17 What level is this
Good Tutorial Video Incidius
2:16 This part looks like versus mode 2.2
0:38 2:39 6:09 7:26
Thank u
What is the background music at the 5:31
An Idea I Had Origanally was a big portal kinda like the mini portal. kinda like how the mini portal makes the wave steep, the big portal would make the wave gentle
in thge orb gamemode i combined the wave and a pink dash orb and it was so cool
I'm so glad GD is do famous 😊
Great Tutorial
Banger video as usual (:
about the hold on/off blocks
is there a way to make them turn on after clicking instead of holding?
What version is this and the link to it???
Bro tysm cuz now I know the dual glitch
6:01 timespamp
try ufo and green orb its cool you change gravity every time you tap
epic gamemode epic buggs and epic fat wave and epic video
2.2 purple orbs and pads make WAY easier to seperate the icons and put them on the same gravity
Can you make a vid on it? I've seen multiple videos where they use the same exact technique and im in need of making it different.
8:30 how the cataclysm first wave looks like cuz of the wierd slanted slopes
The separated dual also works in 2.2, yet 2.206 has a better way
AAAAA HELP THE BLOCKS ARE FOLLOWING ME AND I CANT GET AWAY!!!!!!
How is the first song called?
Vapor by lockyn
@@waspsandwich6548 thx
*Idea for custom gamemode:*
could u make a gamemode which works like cube on floor and like a jetpack in air?
1) place a dash orb facing up
1.5) set the dash orb to multi activate (press edit object/special, i forgot which)
2) set it to group 1
3) place a move trigger
4) set the trigger to lock to player x for 9999 seconds
profit
6:00 One Must Imagine Sisyphus Happy
1:13 there's a better way to do that and it involves placing a 5x scale block and a 1x scale block in the top right corner (or bottom right corner if you're upside down). when does it break? NEVER.
Oh didn’t know that? Is it possible without scale hacks though?
@@Incidius you don't even need them. you can just add a pre-made scaled block to custom objects. you can find them in a level called sth like "scaled blocks"
Have a ufo with a bunch of breakable blocks covering the screen. Now it cant go down, unless its in reverse.
I want to make a Gamemode where you dash and when you let go, you change gravity no matter if you are off or on the ground.
I have a problem, when I made separated dual, my level cannot be opened, how to fix it?
Last gamemodes: pink dash orb + wave
Thx for 2:18
whats the level at the start of the fat wave?
Thank you so much
For The Fat Wave If You Put Speed Like 5 It Do Like You Are In 3X Speed But Traveling Slow XD
The dual next to each other same gravity should be called “the twins”
The wave bug works on mini mode?
Thx ur amazing :DD
Bro why is the separated dual not working. Does it need to be at the ver start like it shows?
No I don't think it needs to be at the very start but it needs 0.5x speed and a very specific sequence of blocks and h blocks (as shown in the tutorial)
What is does chains next to zoom button?
6:01 Does this mode work at the not 2 players level?
What’s the music at 3:12 called
Lockyn - Vapor
@@Incidius ty
pro tip: u can set the move time to be -1s not 9999s that way itll be infinite
UFO+green orb=swingcopter
Wave+pink dash orb=zig -zag mode
The level of the piggybank robot was arre robot by izhar
I place move trigger at piggyback one same characteristics and it doesnt work my ship is stucking in down
Hmm sounds like you need to move the platform above the ship. Try moving it further up?
@@Incidius ok
putting all these in my level
Yellow orb + cube = UFO LOOOOOL
i tryed to do the fat wave but the triggers never worked
What's the name of the level at 5:53?
I NEED THESE GAMEMODES
2:28 how called this lvl I forgot pls say name of this lvl
What is the id for the level you are playing
4:40 What Is This Song Called??
for some reason the separated dual for me it works in editor but not in game
We're you the guy who made How? I love that level!
how was made by spu7nix
it was spu7nix
bruh
How to get the chain tool?
8:16 is not a new gamemode this is the EXACT same as the ufo, only with better editor lines.
what are the songs?
0:01 what is this level?
every time i try the first custom gamemode idea today, it just wont work! :(
The Dual doesn't work but you can try unlink dual gravity in plat
Piggyback you can do passable line and advanced follow
i try the fat wave but it not work😢
Cool
i dont know how to get the dual wave to work
4:04 nicocado wave
What is the id for the level
I already made this gamemode at 8:39
Yellow orb + cube= UFO
This predicted the jet pack
How does the triggers line is horizontal?
In the editor press pause then the options button. Then turn on the duration line option :)
The fat wave does not work
The first one does not work
Its 2.2 so u can use teleport portals for it it is much quicoer and easier
It's a great tutorial but the fat wave doesn't work for me because every time I click it goes down or up and I can't control it
Same
Idk why
How to make horizontal game play like 2.2 in 2.1 ?
not sure what you mean. Are you talking about the platformer mode? Because I have a tutorial that explains it :)
@@Incidius no, you can found a part of what I am talking about in the level « page not found ».
@@Incidius sorry, not horizontal but vertical game play !
Level exemple : 58440006
@@zachariestudio Ohh vertical gameplay. Yes this can be done by creating a fake icon, with animations and movements when you click. Then you make the level move with player x and move down y. Then create invisible real gameplay to match with the vertical gameplay
is it work on phone too?
Yes It works on any device that has gd
10:44
Thanks You (:
0:31 and what is this level?
Dissonance by AutoNick
i was so caught of the fat wave that i broke physics
I can't even get the full version😭😭😭
bruh