There was one quest with the siblings, I can’t recall which one it was, sorry but it was SO SIBLING CODED. It really felt like I was playing with my brother lmao.
1:38 My favorite detail is the ladder on the backside of the door to random play's staff room that the bangboo opens for you. That dedication to not only style, but making it work in the world is what blows me away. There's not just a dog at the newsstand because people like dogs and that's how far they got with that idea. But they've thought through how you would pay the dog and what the dog would do the whole day. He seems to have the price scanner strapped to his collar, he has a dog toy dangling from the roof and a water dispenser on the side and i wouldn't be surprised if they modeled a little toilet inside the newsstand for him, even if nobody can see it. And there's also a story behind why he's there. It's just the polar opposite of the shallowness that seems to plague media nowadays and if you're an artist (be it illustrator, concept artist, graphic designer, musician, voice actor etc), that can really just bring back a bit of hope for the integrity of the industry that you've lost through the years.
Another thing to comment on: in addition to being fun, the combat gameplay is much easier for new gamers and people with disabilities, as there are much less buttons to press- without comprimizing on how cool it feels. it also gives visual and audio cues for when you should dodge, and incentivizes dodging by giving you special powerful parries. in other games like genshin and wuwa, i have trouble timing my dodges, so it makes it a lot more accessible and easy to play for people who are less experienced or have issues with so many buttons.
I like the combat, there's some settings you can use on mobile which makes it easier for chain attacks and whatnot. I watched another video and someone was complaining about the switch skills. Tbh I think they're cool af
I really appreciate that you mentioned what part of the story people are finding kinda slow or unsatisfactory. Other CC's left it vague and I'm still on the fence about the game so that helps in the decision making.
The slow pace was important to set up the story and the reason factions are implicated imo but i think where people feel it unsatisfactory is because 1.0 is just a setup for the story and the content end when everything is in place to start.
@@maxime_simard I‘m not sure its the world's fault or dev's fault anymore, the world is so impatient now. App like tiktok are most viral thing now, if you can't catch people's attention in 10s they just gonna swipe away...
@@beast0290clunky in which way? It took me a while to learn but I’ll never go back to genshin when this is way more fun to do battles in lol Withering has similar features but it’s still pretty clunky to me imo but the game is a bit clunky in general since it was so new back then Maybe it’s just differing playstyles. Genshin is def the most boring imo because I like fast paced stuff and big numbers. Dodging is much more fun in zzz and wuthering cus of the effects both aesthetically and function, meanwhile genshin basically only have the bare minimum of dodging mechanics. I do get how some people might dislike how fast paced and how you sometimes feel like you can’t stay in a character for a long time, but personally I’ve enjoyed it. Although I do blend staying in and switching more often now in zzz Anyway I guess I like it because it’s more satisfying, the only time it felt clunky was when I played with Nicole, but that’s because she’s actually pretty slow even though to me it feels like she should be faster (a mix of animations looking like her attack is done and such)
14:33 You don't necessarily have to switch characters during a chain attack, it just helps deal more damage to the enemies at a time but yes you can stay as billy and solo everyone like it's wild west
Chapter 3 story with Victoria Housekeeping is peak. Amazing storytelling and creepy thrilling vibe. Also the Vietnamese localization translation is AMAZING. It’s so funny and on brand with current trends, languages, slangs. It’s so nice I play in Vietnamese, whereas in Genshin I felt like my grandma translate the game using Google translate.
Saw a comment mentioning this game is like street version of HI3, im glad they made this game then. At least it's not just waifu game. The combat so far is fun imo. Since I've been playing a lot of wuwa lately, ZZZ feels more laid back and very homey? Idk how to describe it. It has the vibe like Genshin to me (which is my comfort game) but with some wuwa mechanic. This game also make the characters "thicker" both the women AND MEN. Which isn't something i get on Genshin or wuwa. Can't wait to see how they'll develop this game in the future.
Yeah, having played HI3rd for Years, it's feels really nice to get Classic HI3rd gameplay. I stopped playing HI3rd after Otto's death and when they went full open world and stuff.
After chapter 3 the TV stuff is so minimal that Lycoan's story doesn't even have TVs although Rina still have TVs they do tell a story with it. The extras you can pick up in the TV (treasures, health, buffs) is in the area itself so you can explore more of the area in between fights though there are less voice lines from the MCs. There is still TV in other contents (exploration and combat) but it is significantly less than the first 2 chapters.
Agreed. There's so much hate in the communities right now and Jon always remains happy about the games he plays while giving criticisms respectfully. Just like how he said with ZZZ being a breath of fresh air, Jon is a breath of fresh air in the streaming community. It's just so nice to see someone enjoying the games I enjoy without so much negativity being wrapped into it.
the game's pumping out new tutorials at lv 30... and after Chapter 3 it finally convienced me to play it long term like HSR. It's a great game with its own unique tastes and it really shines in details hiden intensionally by hoyoverse and I love it. Dare I say it the world and character interactions in this games feels more dynamic than P5. Hoyo has done it again, it took a fomula and made it better.
@@mguitar3931 In the live stream they mentioned possibly turning the TVs into full stages so we'll have to give it time and see what they do with it. Also please tell me you found the trash can reference to HSR in ZZZ lmao
GOD I AGREE WHOLEHEARTEDLY ABOUT THE SIBLING CHOICE SCREEN but having wise as the voice guiding me throughout the game is a choice i did not regret bc i love his CN voice so much
Same with me! English for me tho but yeahh it really does feel like having big bro with you 😂 I saw the choice more like if u want a big bro or lil sis ahahaha
ZZZ can be said to be a game that is quite easy to get used to when first exposed, especially its fighting mechanism, but in comparison, it's like the "street" version of Honkai Impact :)
This game's art style and aesthetic is RIGHT DOWN MY ALLEY. The characters designs are amazing, even the NPCs are so cool looking. I love the tiny town so much you have no idea. I agree that the story started slow but the characters made it enjoyable.
For new players or people who are new to ZZZ in general the animation is the best any hoyoverse game the squash and stretch on all the characters is incredible especially Billy if you like HiFi Rush's animation you'll love this 😊
Lol same. I actually like WuWa (love alto & chalcaro my walmart sephiroth), but paused it indefinitely for ZZZ because while I do like WuWa's combat & traversal, I've always dreaded the time when I'd need to progress the main story or character quest because I really don't vibe with the story telling. With ZZZ, it's instant click for me. I love the story, the music, the comic book aesthetics, the VAs, the MCs, the polished everything, the action animation, and I'm invested in the lore & excited for any new story update. It's def one of my 3 main games now.
I was staying on Wuwa, already unsure if i want to drop it, until i played ZZZ that decided to drop it for good. ZZZ has the style, and flashy (ahhh MGR nostalgia) but easier to execute combat that i like compared to the more technical but bland wuwa fight.
@@alvinlee7710 interesting, personally I play both still and I find wuwa combat to be more rewarding, and depending on the character flashier although I will say zzz is easier to get into and master. I just found zzz's combat to be meh sometimes, like the animations are cool but the HP of enemies feels like a lot, enemies on level with my team take like 2 -3 full rotations sometimes more so I worry it'll get bogged down later on with bullet sponge type enemies. Still fun for a chill type game
Thank you for pointing out the detail with the unique art style for the vhs tapes. I love seeing a variety of art styles both in general but also within the universe. I love the aesthetic of this game. I completely agree with your opinion of wanting to just spend more time as our pulled characters and the world/game feeling a bit limiting/claustrophobic. I hope they eventually change that
I really love the vibe of the game. I can just have the character screen out and listen to the lofi music while I work. I know a lot of ppl don’t like the TV system. It’s a mixed bag for me. I love the idea and performance but I wish they speed up some animation so it won’t feel lagged. But I think once you get to the abyss you won’t be doing this a lot anyway….? Ppl said they don’t get to enjoy combat this way but they can easily customize their own battle arena. And that unlocks super early in game. I used 3 of lv20 characters with a lv 50 boss and spent 30 minutes fighting and practiced a LOT of perfect assist lol
my personal thoughts on zzz condensed -Game is a lot of fun -Character designs are really good so far -Plenty to do -Story is great and has a very fun way to watch it unfold -TV section is genuinely fun and I hope for more -Bangboos are so gosh darn adorable i love them -My one negative is that you can't halt the main quest. I have had quite a few times where I wanted to do side quests but I couldn't because Main quest wouldn't let me. its like its forced. -Hopes for the future is that we get some longer combat when we do get to combat, not in the "this enemy has 3 billion HP" but more waves of enemies. ideally, as a challenge area, you would start with small combats then the longer you go, the more enemies come in and the bigger they get? -More fun and adorable Bangboo's -A more complete roster *cough cough physical shouldnt be just dps cough cough* lastly -Team builder like in Genshin and Star rail. Somewhat annoying having no party set up or team builder for preset options that are easy to swap -a character viewer like Enka
Yeah I tried to swap the quests but it wouldn't let me. I feel like if it's going to tell you that you're entering story mode, that it should tell you when you're out of it too
At first, I felt a bit bored, but later on, I started to fall in love with this game. Especially after lv. 31, you can chat with your favorite characters to increase your favorability, and the 3rd chapter story is also very attractive❤
Of all the takes on ZZZ, I have never heard the game feeling claustrophobic. But I completely agree. I absolutely love the game and I have full confidence you will to as you progress, but the restrictiveness and the lack for teasing of future feature, does bring the game down.
It actually have more background music than you think if you go to your own room. The HiFi system you can toggle all the music in the game. (The music amount is base on how far your storyline progression/ maps unlock)
I was blessed with Lycaon as my first S-rank from standard. Also I've got Ellen as first from limited banner. And now I'm two Nekomata's later and waiting for 1.1 and 1.2 for new boys. I hope this game will be at least the same or more entertaining. Also I wish that I'll have more time for commissions and know how to build my characters XD Also I'm happy that you like this game, because a lot of ytbers I watch don't like gameplay but they only played it like 1-3hours. I really love puzzles and how gameplay is relaxing most of time
Its the coolest and best balanced gacha-game out there in aspects off grinding diffeculty! NO annoying open-world, a cute cozy city with lots to explore and a lot of cute little stories, supercool satisfying fights, lovely but also crazy characters, all the features and things you can do are so cool. Also all these puzzles in the caves - a wonderfull new and innovative way in the gacha-world! Next to Wuthering Waves its the best and most entertaining ga-ga "for me". And who dont want to own and manage a vhs-rentalstore ;-) Played to level 30 in three days because I couldnt stop. Just bought the battlepass but got already so much luck getting grace, soukaku 4x, soldier 11, lucy 3x, piper 3x, Ellen, etc. - And DUDE...parries are soooo satisfying!
The music and the art direction is the best thing in the game by far, its a refreshing and new touch, the characters are alive and very unique, also the factions are a nice detail. In a personal note, I love the fact that the game is not open world and the maps are quite small, i'm already bored of huge open worlds. that makes it not as time demanding as other gacha games.
I loved the review. I would love to see more videos in this style. I think you have a really nice and down to earth style when talking about things you enjoy.
13:30 If I were to change the way the fast travel is set up I would design it as a brochure of the city or an amusement park map with big symbols showing off each place you can travel to. I think that would be much better and more pleasing to look at and make it easier to traverse as you wouldn't have to scroll over to your next area and you can just click what area you want to go to.
Honestly, I like that ZZZ feels smaller.... like it's super lowkey. i get so happy when i think to myself "ahhhh, im gonna unwind and do some zzz" if it was bigger it would feel ... more stressful? to me
Great video! Couldn’t agree more that I want to be able to walk around with the characters I pull. I love that about Genshin and HSR. It’s what made me stick with hoyo games at first because it really felt like I got to enjoy the new character
Does anyone else find it weird when you say you like zzz and how it plays, then a person that play wuthering waves have to respond to you to tell you how much they like wuthering waves over ZZZ. I'm the only person that finds it weird that they feel the need to respond and tell you everything they prefer in wuwa over zzz?
With ZZZ I felt that the story puts characters in the spotlight and the lore comes between the lines which makes so much more natural. I agree that the start wasn`t the most exciting, but I was surprised by how much more I was attached to the Cunning Hares compared to the Favonius Knights or the Express crew given the same time played.
Great Summary of the Game Jon, Very detailed and u highlight all the things u like as well the amazing work ZZZ devs did well. Looking forward to more such videos.
AYOOOOOOO! totally completely absolutely 100% accurate and same thoughts on ZZZ. Just hope that ppl can appreciate more on the tiny details that the team has put efforts into!
Spot on! The story is really refreshing as it gives you a more nuanced worldbuilding by starting small. But WE know it’s larger than it appears to be especially when we meet one of the bosses in the game. For me, I somewhat agree with the characters usable in the city but I’d integrate it in the Story Modes instead. I actually like the immersive nature of me being Phaethon and having to talk to the Agents in Sixth Street, Lumina Square, etc. Having it differ to Genshin and HSR makes it very distinguishable for me. Anyway, nice review! Do play the game more so that Lycaon will visit you in your pulls 😂
I had no hype or anything going into this game. I randomly saw a friend discord stream it, and decided to play it, myself. The story and presentation is vastly superior to other Gacha, so if you are looking for that, it has so much character, spirit, charm, and vision for what it wants to accomplish. The characters are full of depth, and the game world, although not open world, is packed to the brim with detail to compensate. The game doesn't feel like a chore, rather, you want to learn more and do more because it's so fun. It's really got a PERSONA vibe to it, where you have the social side to things, and the action/fighting side to things. Both are really fleshed out. The fighting is amazing, it feels like some kind of fighting game, like I am playing Marvel vs. Capcom III or something with the dodges, perfect dodges, assists, counters, parries, combos, ultimates, and you name it. It feels fantastic to master with a depth to learn. They improved a lot. There's a lot of different modes to try and I don't feel "gated" in progression too much. Characters all feel rewarding to play. In short, although it's a Gacha, I feel respected for my time and as a player for now.
My thoughts are about the same as yours. One thing that I’d also like to see is team load outs; basically building different teams that you can switch between. I’m far into chapter 2 and I’m still enjoying the story! P.S. Rena is my first 5 star and she gives me Lisa vibes. 😮
I really really hope they keep the tvs and just move it or something cuz I really really prefer the tv system and do not find the outpost stuff as fun. I think its because it feels relaxing for me versus having to be so intensely engaged the entire time when in like open world or on a map. I’m disabled so I’m biased in this way
A little qol thing zzz has that I fucken love and appreciate is the skip button, me and my partner usually play similar games, so I'd already seen most of the early game already, and being able to press skip and quickly catch up was so very nice
Based on his analysis, not gonna lie, i thought he would choose Belle because she looks honestly good and cute. But i’m so glad Wise is getting some love too, it’s a wise decision after all-
I lost my first 50 50 to Nekomata as well, thought it was like 14 pulls in so I can't even be mad, plus as I tried her more and more I have to say I really enjoy her swift play style among all the other 5 stars.
You’re probably not going to see this, but if you do, I highly recommend playing astral chain. While playing ZZZ it’s literally all I could think of bc the general gameplay and vibes are just so similar, down to the giant furry mascot for the police department, to the fighting otherworldly monsters with your sibling. Also the hub music slaps. Okay, that’s all, thank you. Love your vids!!❤
This game has been receiving so much hate and it’s so nice to hear someone appreciate all the details and artistic intention behind the game. This really puts words to how I feel :)
You know what is soo satisfying in zzz hitting perfect dodges but even more with perfect assists 🤩🤩and yes I agree with saying the music are bops, I love this game and it started when I watched you streams playing it before it officially came out😁also I love Billy Kid (ps you can stay as your current character when it shows the swap you can just let the time run out then you will stay as the same character you’re playing)
Can someone agree that the coffee system is kinda stupid? You can only buy it once a day and it gives you extra energy/resin to spend on (which is a really good feature that Genshin and Star Rail need to implement, btw), but if you buy the ones with effects (bonuses if you're farming a certain component for a character, it'll give bonus drops), the effect only lasts for 1 battle. I do think it's a good feature, but weirdly implemented.
I think it was mina that called out hoyo for just wanting to make an anime - and like zzz makes me wish they'd do a slice of life thing to just watch and I love that zzz has a video archive to review the cut scenes so I can rewatch the fun plot points lol I wish their other games has that sort of CG review
I feel like the fact that you don’t move around with the characters is made up for with the trust system and being able to walk around and actually see the characters. I wish Genshin had that, even just for the character’s birthdays.
this actually took me out a bit off of genshin. maybe because i have already 100% the maps and i have well built characters just waiting for the next patch. But ZZZ took me in, as a working class, like genshin, the casualness of this game is something I can squeeze in with my schedule without demanding too much
WHY IS THE RATIO FROM WOMEN TO MEN SO UNBALENCED??? seriously, I'm sobbing. There's like 13 or 14 girls to play and there's only 4 guys to play. I KNOW THIS IS A ANIME GACHA GAME but SERIOUSLY???
Ah, Tell me about... Sadly, this is how it is, because they prioritize players who wants waifu's more than the male characters enjoyers. It useless to tell them in the survey everytime, because I've been doing it for a year in Genshin, but they never listen. 😮💨
That is ridiculous and probably one of the reasons why this game didn't get my interest, now that I think about it. 🤔 There isn't any character that I am interested in (you can guess I would prefer a male character.) Btw male to female ratios in other games: HSR 18 male, 33 female Genshin 30 male, 53 female WuWa 7 male, 13 female
Zzz is a great game, that keep getting better and better as you level up and unlock new stuff. The problem is that the game start a little slow, and having 4 different gameplays (tv, fight, story, city exploring), it can push some people away before they can check the new stuff. Tv isnt nearly as bad as i imagined. Now i kinda like it, they add something fresh to the game, not only hack and slash. But of course, if puzzles arent your thing, you wont like it so much. Cuty exploration is a little clunky to get it, but after a while, everything becomes easy to understand. The reason is that they made new design choices for something we are so used with genshin and star rail being very close, that we need time to figure it out the links, menus and places. A big overworld map with all locations and the hollows in it would be great to immersion. Story is great. Sure, unlike genshin that makes you to jump in right on the first 5 minutes on the journey, zzz is more episodic and have way more focus on the characters. You will love the sibiling way before know what is their main purpose. Same with the combat characters. Thats great and a breath of freshnair when compared to the usual "chosen one to save the whole world" games we had before. The game has an overarch story but is not the most relevant at least until now. Combat is a slow burn. The enemies are too weak innthe beginning, even on challenge mode, so we dont really feel the need to understand the stuff behind it. But after they unlock the endgame, the combat become awesome. The parry need to be fast, the animations are great, the rush of adrenaline fighting a boss, and the perfect sound effects, is just what i needed. The fact the game has NO HEALERS makes every hit count a lot. Im still need to try more chars, but im lovin Corin saw attacks. The sound, the animation and the vibrating reception on my controller, gives me a perfect experience. Overall it wont be a game for everyone, and with the recent drama seeking meta for ccs, it was expected to people to be very aggressive against the game. But the reception outside of social media, and the initial revenue shows that this whole thing is just overreacting.
EU AMEI! Não consigo jogar ZZZ porque meu PC não roda, e espero que eles consigam consertar esses problemas, mas se não conseguirem, eu entendo. Mas EU AMEI! Vi muita gente jogando, e eu adorei! E não senti falta da Ellen porque pedi para um amigo pegá-la para mim uns 30 minutos antes desse comentário, hahaha Mas eu amei tudo sobre ZZZ
@@alvinlee7710 i humbly disagree. They already separate tv mechanics and combats mechanics in different category (exploration and combat). The tv mechanics also helps the story and the hollow zero to explore a deeper story within them as they have more variety compared to the combats (bombs, debts, etc). They are also generally require a bit more strategy to clear and that's actually is quite fun to do. I think the main problem is the integration between the combat and the tv mechanics itself. Since the combat can appear easily during tv mechanics gameplay (if we stumble upon the ethereals) the flow of the gameplay can feel disrupted. They probably should find more ways to avoid having to constantly changing between tv mechanics and the gameplay too many times (although i think chapter 2 and 3 have better integration in the gameplay). Most importantly i think they need to add more variety in combat gameplay. Like many combat in later commission is so much more engaging than the earlier one with many different objectives they need to do to properly clear the combat. However the combat in story and hollow zero still feels lacking in a way compare to other commissions. They should really expand and allow combat gameplay to explore more especially since the hollow itself seems very exciting to explore. I think the best way they can do is to add on more combat exploration for some specific goals and reduce the tv mechanic's dependence to achieve the goals. Like some of the tv mechanics goal is so much more fun to do for combats than the tv mechanics section. And they could probably add varieties on the combat categories since i think having the players to search for coins or some goals to complete the combat section makes it much more fun to explore then just to get clearance goal just based on the clearance time.
True the game should've went with a wow factor or mysterious approach during the introduction like Persona 3's dark hour reveal which would've gotten people more interested in the story
Ok, I'm going to be real. ZZZ is a good combat focus game like Honkai Impact, where you have a switch mechanic or assist mechanic to continue the combo. If you can do air combos and air assist, ZZZ can be the ultimate gacha hack-and-slash game. Genshin Impact is more like an open-world with gacha elements, while on the other side, ZZZ is more like a combat hack-and-slsh gacha like Honkai Impact. It's a great, respectable game if, you like combat heavy focus type game, ZZZ is your game.
I tried it. Was in a bad mood and didn't get Soldier 11 that i wanted from some starter pulls so i deleted it. I intend to come back to it someday. Right now sticking with Genshin.
I really wanna try it cos it looks so freaking gooood. The bouncy animation is so awesome to me even though I'm not into scifi, and the combat looks so fun. Problem is there's really not much of an open world from what I've seen in reviews. ):
The only thing stopping me fm playing ZZZ besides wanting to finish Genshin first, is that it feels like there's so much to look at, like it's overstimulating my eyes that it feels cluttery. Maybe it's the neon colors tho I get that's part of the style
I really like what i have played so far! the art style is amazing, the characters and their development are really well thought out. Billy is also my favorite character right now. I feel its really close to how the persona series plays(not the combat of course). If they continue this kind of game play I would love to see something like social links between all the characters. they invite you out to do stuff they like, they hit you up on the weekends to, get to know them better and what's going on in their life. this is set up perfect for something like that and I hope they go in that direction.
ZZZ is my favorite Myhoyo game. More grounded and casual story and likeable characters is more refreshing for me than another story about god-being hero, who need save the world. ZZZ is more like Durarara and Persona vibes, when we more focus on casual things and grounded things. And i really like it
This game has A LOT of personality compared to other Hoyo games. The art style is way different, the music, the mood, the character interactions. It's amazing and I love it! I just wish they would make more male characters. And that they'd not be cowards and give us full-on furry female characters too, not that half-human, half-animal waifus.
You can go on dates with your pulled husbandos and waifus at around lvl 35, after chapter 2.5 intermission. You get to know them more as a character, what they hate/like. Your answers to their questions can decrease, increase, or increase their trust greatly. Getting to know them feels organic, like getting to know a stranger instead of “Hey, you got lucky and got me, let’s roam the world now”.
NGL I'm so 100% into Genshin that even the Honkai Starrail Hype didn't touch me at all. BUT to be actually honest, ZeZoZe (that's how I short it for myself, especially in my streams) catched me so hard that I literally did a Story and Stream Grind in that Game by now. I really love it but I need to make sure I don't end up like in Genshin: "Gotta Catch em all.... by any cost ._.' "
I think the game did a great job on bridging two different fans, it feels like as if they're trying to bridge the fans of genshin and guilty gear, with a little touch of Persona. I agree on the story having a weaker start but as you progresses it does get more engaging and more interesting to follow, especially on later chapters (2 and 3). I love how Belle and Wise aren't some MC that are trying to 'fix' everyone's problem but are also citizens that are equally concerned with the looming threat (Hollows). I'm happy that we're not playing some external individuals who came to witness/help others in need but also as much in danger as everybody else in the game. I think the TV section can be time consuming and a few quests IS only about playing the TV. Some might find it fun, I'm terribly sorry that I don't, nevertheless I like the TV section aesthetics and design but I do hope that the devs will look into it and came up with a middleground so that people who like it still can enjoy the TV and the ones who find less joy can sort of made peace with it. (Edit: grammar mistake, sorry!)
This is my first time making this kind of video, I hope it's helpful and yall enjoy :D
You can download the game here >:) hoyo.link/bV0jF5AL
5 secs ago
Hi JON
YOU KILLED IT JON
Nah, it's not helpful, it's a beautiful video.
Thank youuuu ✨
Thumbnail: Frown face
Video: "I'M SO GLAD THAT YOU GUYS ARE HERE"
the youtube meta amiright
Ellen’s shark tail length being the same as Xiao’s height is hilarious to me😭😭
Swap the tail for Xiao in a shark tail costume and there's no difference other than the tail being constantly pissed-
But can it LAMENT though?
And she says it'll continue to grow as well so it might be Wriothesley sized by the time she's like 30.
@@pitcrew7877 WHY AM I WHEEZING AT THIS😭
I genuinely feel like this game is fun to play while having a cup of coffee. At least that’s how I enjoy playing ZZZ because it’s so vibey
Currently doing that now 😌
ngl, i feel like this is 100% how you should play the game
They do say this game is supposed to be a satisfying experience!
There was one quest with the siblings, I can’t recall which one it was, sorry but it was SO SIBLING CODED. It really felt like I was playing with my brother lmao.
I think you mean the video store restocking quest. That was very adorable, yes.
@@NiramBG yes that one!
@@NiramBGthat fuckin scared the shit out of me
@@NiramBG god i love how that one goes from hehe haha get owned im better than you to "GET TF OUT OF MY WAY WHERE IS MY SIBLING???" it's so real
1:38 My favorite detail is the ladder on the backside of the door to random play's staff room that the bangboo opens for you. That dedication to not only style, but making it work in the world is what blows me away.
There's not just a dog at the newsstand because people like dogs and that's how far they got with that idea. But they've thought through how you would pay the dog and what the dog would do the whole day. He seems to have the price scanner strapped to his collar, he has a dog toy dangling from the roof and a water dispenser on the side and i wouldn't be surprised if they modeled a little toilet inside the newsstand for him, even if nobody can see it. And there's also a story behind why he's there.
It's just the polar opposite of the shallowness that seems to plague media nowadays and if you're an artist (be it illustrator, concept artist, graphic designer, musician, voice actor etc), that can really just bring back a bit of hope for the integrity of the industry that you've lost through the years.
Yeahh the design is so fricking detail, which is why I like seeing things properly first in this game 😂
Another thing to comment on: in addition to being fun, the combat gameplay is much easier for new gamers and people with disabilities, as there are much less buttons to press- without comprimizing on how cool it feels. it also gives visual and audio cues for when you should dodge, and incentivizes dodging by giving you special powerful parries. in other games like genshin and wuwa, i have trouble timing my dodges, so it makes it a lot more accessible and easy to play for people who are less experienced or have issues with so many buttons.
I like the combat, there's some settings you can use on mobile which makes it easier for chain attacks and whatnot. I watched another video and someone was complaining about the switch skills. Tbh I think they're cool af
I really appreciate that you mentioned what part of the story people are finding kinda slow or unsatisfactory. Other CC's left it vague and I'm still on the fence about the game so that helps in the decision making.
The slow pace was important to set up the story and the reason factions are implicated imo but i think where people feel it unsatisfactory is because 1.0 is just a setup for the story and the content end when everything is in place to start.
@@maxime_simard I‘m not sure its the world's fault or dev's fault anymore, the world is so impatient now. App like tiktok are most viral thing now, if you can't catch people's attention in 10s they just gonna swipe away...
personally ill stick to genshin/wuthering waves. zen;less looks nice... but plays so clunky compared to them
@@beast0290clunky in which way? It took me a while to learn but I’ll never go back to genshin when this is way more fun to do battles in lol
Withering has similar features but it’s still pretty clunky to me imo but the game is a bit clunky in general since it was so new back then
Maybe it’s just differing playstyles. Genshin is def the most boring imo because I like fast paced stuff and big numbers. Dodging is much more fun in zzz and wuthering cus of the effects both aesthetically and function, meanwhile genshin basically only have the bare minimum of dodging mechanics.
I do get how some people might dislike how fast paced and how you sometimes feel like you can’t stay in a character for a long time, but personally I’ve enjoyed it. Although I do blend staying in and switching more often now in zzz
Anyway I guess I like it because it’s more satisfying, the only time it felt clunky was when I played with Nicole, but that’s because she’s actually pretty slow even though to me it feels like she should be faster (a mix of animations looking like her attack is done and such)
@@beast0290 clunky? how?
This is basically polished Classic Honkai Impact 3rd
8:41 "artifical ai"
i love my artificial artificial intelligence
14:33 You don't necessarily have to switch characters during a chain attack, it just helps deal more damage to the enemies at a time but yes you can stay as billy and solo everyone like it's wild west
Chapter 3 story with Victoria Housekeeping is peak. Amazing storytelling and creepy thrilling vibe.
Also the Vietnamese localization translation is AMAZING. It’s so funny and on brand with current trends, languages, slangs. It’s so nice I play in Vietnamese, whereas in Genshin I felt like my grandma translate the game using Google translate.
Saw a comment mentioning this game is like street version of HI3, im glad they made this game then. At least it's not just waifu game.
The combat so far is fun imo. Since I've been playing a lot of wuwa lately, ZZZ feels more laid back and very homey? Idk how to describe it. It has the vibe like Genshin to me (which is my comfort game) but with some wuwa mechanic. This game also make the characters "thicker" both the women AND MEN. Which isn't something i get on Genshin or wuwa. Can't wait to see how they'll develop this game in the future.
Yeah, having played HI3rd for Years, it's feels really nice to get Classic HI3rd gameplay. I stopped playing HI3rd after Otto's death and when they went full open world and stuff.
After chapter 3 the TV stuff is so minimal that Lycoan's story doesn't even have TVs although Rina still have TVs they do tell a story with it. The extras you can pick up in the TV (treasures, health, buffs) is in the area itself so you can explore more of the area in between fights though there are less voice lines from the MCs. There is still TV in other contents (exploration and combat) but it is significantly less than the first 2 chapters.
i love how happy and positive you are in all of your videos, really brings some happiness into my day 😭 the world needs more people like you
Agreed. There's so much hate in the communities right now and Jon always remains happy about the games he plays while giving criticisms respectfully. Just like how he said with ZZZ being a breath of fresh air, Jon is a breath of fresh air in the streaming community. It's just so nice to see someone enjoying the games I enjoy without so much negativity being wrapped into it.
@@_Nyxus_ yesss exactly, makes me enjoy them more in turn too. and i'm all for critiquing when need be, but sometimes i just want someone to go "🥰🥰🥰"
I’ll never get tired on Jon SCREAMING
the game's pumping out new tutorials at lv 30... and after Chapter 3 it finally convienced me to play it long term like HSR. It's a great game with its own unique tastes and it really shines in details hiden intensionally by hoyoverse and I love it. Dare I say it the world and character interactions in this games feels more dynamic than P5. Hoyo has done it again, it took a fomula and made it better.
that being said, I still hate the TV. Fix the god damn TV
@@mguitar3931 In the live stream they mentioned possibly turning the TVs into full stages so we'll have to give it time and see what they do with it.
Also please tell me you found the trash can reference to HSR in ZZZ lmao
@@_Nyxus_ what do you reference its part of the game, u have to feed it
GOD I AGREE WHOLEHEARTEDLY ABOUT THE SIBLING CHOICE SCREEN but having wise as the voice guiding me throughout the game is a choice i did not regret bc i love his CN voice so much
Same with me! English for me tho but yeahh it really does feel like having big bro with you 😂 I saw the choice more like if u want a big bro or lil sis ahahaha
ZZZ can be said to be a game that is quite easy to get used to when first exposed, especially its fighting mechanism, but in comparison, it's like the "street" version of Honkai Impact :)
This game's art style and aesthetic is RIGHT DOWN MY ALLEY. The characters designs are amazing, even the NPCs are so cool looking. I love the tiny town so much you have no idea.
I agree that the story started slow but the characters made it enjoyable.
Billy is the pg13 version of Deadpool and I LOVE IT! 😂
For new players or people who are new to ZZZ in general the animation is the best any hoyoverse game the squash and stretch on all the characters is incredible especially Billy if you like HiFi Rush's animation you'll love this 😊
Wise appreciation. Let's go!
The design style of this game is so interesting that I gave up WaWu
Watering Wuss
Lol same.
I actually like WuWa (love alto & chalcaro my walmart sephiroth), but paused it indefinitely for ZZZ because while I do like WuWa's combat & traversal, I've always dreaded the time when I'd need to progress the main story or character quest because I really don't vibe with the story telling.
With ZZZ, it's instant click for me. I love the story, the music, the comic book aesthetics, the VAs, the MCs, the polished everything, the action animation, and I'm invested in the lore & excited for any new story update. It's def one of my 3 main games now.
@@tortilla1301what are the other two 😮
I was staying on Wuwa, already unsure if i want to drop it, until i played ZZZ that decided to drop it for good.
ZZZ has the style, and flashy (ahhh MGR nostalgia) but easier to execute combat that i like compared to the more technical but bland wuwa fight.
@@alvinlee7710 interesting, personally I play both still and I find wuwa combat to be more rewarding, and depending on the character flashier although I will say zzz is easier to get into and master.
I just found zzz's combat to be meh sometimes, like the animations are cool but the HP of enemies feels like a lot, enemies on level with my team take like 2 -3 full rotations sometimes more so I worry it'll get bogged down later on with bullet sponge type enemies.
Still fun for a chill type game
Thank you for pointing out the detail with the unique art style for the vhs tapes. I love seeing a variety of art styles both in general but also within the universe. I love the aesthetic of this game.
I completely agree with your opinion of wanting to just spend more time as our pulled characters and the world/game feeling a bit limiting/claustrophobic. I hope they eventually change that
I really love the vibe of the game. I can just have the character screen out and listen to the lofi music while I work. I know a lot of ppl don’t like the TV system. It’s a mixed bag for me. I love the idea and performance but I wish they speed up some animation so it won’t feel lagged. But I think once you get to the abyss you won’t be doing this a lot anyway….? Ppl said they don’t get to enjoy combat this way but they can easily customize their own battle arena. And that unlocks super early in game. I used 3 of lv20 characters with a lv 50 boss and spent 30 minutes fighting and practiced a LOT of perfect assist lol
my personal thoughts on zzz condensed
-Game is a lot of fun
-Character designs are really good so far
-Plenty to do
-Story is great and has a very fun way to watch it unfold
-TV section is genuinely fun and I hope for more
-Bangboos are so gosh darn adorable i love them
-My one negative is that you can't halt the main quest. I have had quite a few times where I wanted to do side quests but I couldn't because Main quest wouldn't let me. its like its forced.
-Hopes for the future is that we get some longer combat when we do get to combat, not in the "this enemy has 3 billion HP" but more waves of enemies. ideally, as a challenge area, you would start with small combats then the longer you go, the more enemies come in and the bigger they get?
-More fun and adorable Bangboo's
-A more complete roster *cough cough physical shouldnt be just dps cough cough*
lastly
-Team builder like in Genshin and Star rail. Somewhat annoying having no party set up or team builder for preset options that are easy to swap
-a character viewer like Enka
There's a menu whete you can swap quests. Unless you're in hyperfocus mode which some parts of the main chapter have.
Yeah I tried to swap the quests but it wouldn't let me. I feel like if it's going to tell you that you're entering story mode, that it should tell you when you're out of it too
@@darkworld0167 yeah, that's true, i was kinda confused at first too
At first, I felt a bit bored, but later on, I started to fall in love with this game. Especially after lv. 31, you can chat with your favorite characters to increase your favorability, and the 3rd chapter story is also very attractive❤
Of all the takes on ZZZ, I have never heard the game feeling claustrophobic. But I completely agree. I absolutely love the game and I have full confidence you will to as you progress, but the restrictiveness and the lack for teasing of future feature, does bring the game down.
It actually have more background music than you think if you go to your own room. The HiFi system you can toggle all the music in the game. (The music amount is base on how far your storyline progression/ maps unlock)
A lot of battle theme in zzz is crazy good, like endless construction day - day, chaos gamma is epic too
0:13 dayum nice tectone reference
ZZZ is puzzle heavy.
And i feel like the main character isn't Belle or Wise, but our special Eous.
Eous is the main protagonist XD
I also enjoy the puzzles to an extent. The conveyor belt one took me like 20 minutes.
I was blessed with Lycaon as my first S-rank from standard. Also I've got Ellen as first from limited banner. And now I'm two Nekomata's later and waiting for 1.1 and 1.2 for new boys. I hope this game will be at least the same or more entertaining. Also I wish that I'll have more time for commissions and know how to build my characters XD
Also I'm happy that you like this game, because a lot of ytbers I watch don't like gameplay but they only played it like 1-3hours. I really love puzzles and how gameplay is relaxing most of time
Its the coolest and best balanced gacha-game out there in aspects off grinding diffeculty! NO annoying open-world, a cute cozy city with lots to explore and a lot of cute little stories, supercool satisfying fights, lovely but also crazy characters, all the features and things you can do are so cool. Also all these puzzles in the caves - a wonderfull new and innovative way in the gacha-world! Next to Wuthering Waves its the best and most entertaining ga-ga "for me". And who dont want to own and manage a vhs-rentalstore ;-) Played to level 30 in three days because I couldnt stop. Just bought the battlepass but got already so much luck getting grace, soukaku 4x, soldier 11, lucy 3x, piper 3x, Ellen, etc. - And DUDE...parries are soooo satisfying!
God I miss the video rental stores 😭This game gives me flashbacks to my childhood, the vibe is so nice
I love Soloing with just Billy, He has my favorite Play style in the game.
The music and the art direction is the best thing in the game by far, its a refreshing and new touch, the characters are alive and very unique, also the factions are a nice detail. In a personal note, I love the fact that the game is not open world and the maps are quite small, i'm already bored of huge open worlds. that makes it not as time demanding as other gacha games.
I loved the review. I would love to see more videos in this style. I think you have a really nice and down to earth style when talking about things you enjoy.
13:30 If I were to change the way the fast travel is set up I would design it as a brochure of the city or an amusement park map with big symbols showing off each place you can travel to. I think that would be much better and more pleasing to look at and make it easier to traverse as you wouldn't have to scroll over to your next area and you can just click what area you want to go to.
I got her twice, her weapon AND koleda before Von. Hang in there Jon, I believe
Honestly, I like that ZZZ feels smaller.... like it's super lowkey. i get so happy when i think to myself "ahhhh, im gonna unwind and do some zzz"
if it was bigger it would feel ... more stressful? to me
Thejonathon always makes good content. This is what made me play genshin
Great video! Couldn’t agree more that I want to be able to walk around with the characters I pull. I love that about Genshin and HSR. It’s what made me stick with hoyo games at first because it really felt like I got to enjoy the new character
Does anyone else find it weird when you say you like zzz and how it plays, then a person that play wuthering waves have to respond to you to tell you how much they like wuthering waves over ZZZ. I'm the only person that finds it weird that they feel the need to respond and tell you everything they prefer in wuwa over zzz?
This game just scratches an itch - its so refreshing, honestly hoyo nailed it!
With ZZZ I felt that the story puts characters in the spotlight and the lore comes between the lines which makes so much more natural.
I agree that the start wasn`t the most exciting, but I was surprised by how much more I was attached to the Cunning Hares compared to the Favonius Knights or the Express crew given the same time played.
What I like the most.. Fairy's sassy sense of humor it's just peak 🔥🗿
I had no expectations for my first 5 Star, frankly didn’t care. But I got Lycaon and gotta say, he’s pretty good when combined with Corrin
Did you know you can manually change the channel on the TV at the login screen?
Just press/tap the TV's buttons / knobs
Great Summary of the Game Jon, Very detailed and u highlight all the things u like as well the amazing work ZZZ devs did well. Looking forward to more such videos.
AYOOOOOOO! totally completely absolutely 100% accurate and same thoughts on ZZZ. Just hope that ppl can appreciate more on the tiny details that the team has put efforts into!
Adding vocal to music when you got the S rank makes me hype to the max
Spot on! The story is really refreshing as it gives you a more nuanced worldbuilding by starting small. But WE know it’s larger than it appears to be especially when we meet one of the bosses in the game.
For me, I somewhat agree with the characters usable in the city but I’d integrate it in the Story Modes instead. I actually like the immersive nature of me being Phaethon and having to talk to the Agents in Sixth Street, Lumina Square, etc. Having it differ to Genshin and HSR makes it very distinguishable for me.
Anyway, nice review! Do play the game more so that Lycaon will visit you in your pulls 😂
I had no hype or anything going into this game. I randomly saw a friend discord stream it, and decided to play it, myself. The story and presentation is vastly superior to other Gacha, so if you are looking for that, it has so much character, spirit, charm, and vision for what it wants to accomplish. The characters are full of depth, and the game world, although not open world, is packed to the brim with detail to compensate. The game doesn't feel like a chore, rather, you want to learn more and do more because it's so fun. It's really got a PERSONA vibe to it, where you have the social side to things, and the action/fighting side to things. Both are really fleshed out. The fighting is amazing, it feels like some kind of fighting game, like I am playing Marvel vs. Capcom III or something with the dodges, perfect dodges, assists, counters, parries, combos, ultimates, and you name it. It feels fantastic to master with a depth to learn. They improved a lot. There's a lot of different modes to try and I don't feel "gated" in progression too much. Characters all feel rewarding to play. In short, although it's a Gacha, I feel respected for my time and as a player for now.
Love this man’s content, even better at night lol
My thoughts are about the same as yours. One thing that I’d also like to see is team load outs; basically building different teams that you can switch between. I’m far into chapter 2 and I’m still enjoying the story!
P.S. Rena is my first 5 star and she gives me Lisa vibes. 😮
I really really hope they keep the tvs and just move it or something cuz I really really prefer the tv system and do not find the outpost stuff as fun. I think its because it feels relaxing for me versus having to be so intensely engaged the entire time when in like open world or on a map. I’m disabled so I’m biased in this way
A little qol thing zzz has that I fucken love and appreciate is the skip button, me and my partner usually play similar games, so I'd already seen most of the early game already, and being able to press skip and quickly catch up was so very nice
your commentary was really cool and well thought-out, i really liked this style video!
Based on his analysis, not gonna lie, i thought he would choose Belle because she looks honestly good and cute. But i’m so glad Wise is getting some love too, it’s a wise decision after all-
The TVs really need to be replaced by some kind of 3D VR type thing where you run around with your chosen sibling.
I lost my first 50 50 to Nekomata as well, thought it was like 14 pulls in so I can't even be mad, plus as I tried her more and more I have to say I really enjoy her swift play style among all the other 5 stars.
You’re probably not going to see this, but if you do, I highly recommend playing astral chain. While playing ZZZ it’s literally all I could think of bc the general gameplay and vibes are just so similar, down to the giant furry mascot for the police department, to the fighting otherworldly monsters with your sibling. Also the hub music slaps. Okay, that’s all, thank you. Love your vids!!❤
totally agree with your comments jon!! i rly love their storytelling style, wasn't expecting myself to get so hooked :>
This game has been receiving so much hate and it’s so nice to hear someone appreciate all the details and artistic intention behind the game. This really puts words to how I feel :)
You know what is soo satisfying in zzz hitting perfect dodges but even more with perfect assists 🤩🤩and yes I agree with saying the music are bops, I love this game and it started when I watched you streams playing it before it officially came out😁also I love Billy Kid (ps you can stay as your current character when it shows the swap you can just let the time run out then you will stay as the same character you’re playing)
I just love it because of the art style and different pacing, and the battles never get boring either.
I Tried zenless zero and the story is really good tbh
Can someone agree that the coffee system is kinda stupid?
You can only buy it once a day and it gives you extra energy/resin to spend on (which is a really good feature that Genshin and Star Rail need to implement, btw), but if you buy the ones with effects (bonuses if you're farming a certain component for a character, it'll give bonus drops), the effect only lasts for 1 battle.
I do think it's a good feature, but weirdly implemented.
Oohh..when you talk about it i suddenly remember Persona 2 remake
Thats why this game system feel so familiar for me
I think it was mina that called out hoyo for just wanting to make an anime - and like zzz makes me wish they'd do a slice of life thing to just watch and I love that zzz has a video archive to review the cut scenes so I can rewatch the fun plot points lol I wish their other games has that sort of CG review
Hope to see you make a video about Shiyu Defense (Spiral Abyss for ZZZ)
love you always jonathon u quickly became one of my fave content creators
I feel like the fact that you don’t move around with the characters is made up for with the trust system and being able to walk around and actually see the characters. I wish Genshin had that, even just for the character’s birthdays.
if they could implement "RALLY" commision style into some part of the story later on.. it would made the TV's became more bearable...
Thumbnail : frown
Start of video : ZENLESS ZONE ZEROOOOOO
this actually took me out a bit off of genshin. maybe because i have already 100% the maps and i have well built characters just waiting for the next patch. But ZZZ took me in, as a working class, like genshin, the casualness of this game is something I can squeeze in with my schedule without demanding too much
I just downloaded the game and I'm super excited to play it! I love your content, Jon! ❤
for a non open world game, i prefered solo leveling better. But in general i tend to lean towards open world games
the developers know what we want in the characters
WHY IS THE RATIO FROM WOMEN TO MEN SO UNBALENCED??? seriously, I'm sobbing. There's like 13 or 14 girls to play and there's only 4 guys to play. I KNOW THIS IS A ANIME GACHA GAME but SERIOUSLY???
Ah, Tell me about... Sadly, this is how it is, because they prioritize players who wants waifu's more than the male characters enjoyers. It useless to tell them in the survey everytime, because I've been doing it for a year in Genshin, but they never listen. 😮💨
I bet my life savings that you two never heard of Honkai Impact 3rd.
@@kergmund5868 nah, I heard about it, but never played it cuz there's no single playable male characters. It looks funny to me. :^)
That is ridiculous and probably one of the reasons why this game didn't get my interest, now that I think about it. 🤔 There isn't any character that I am interested in (you can guess I would prefer a male character.)
Btw male to female ratios in other games:
HSR 18 male, 33 female
Genshin 30 male, 53 female
WuWa 7 male, 13 female
don't know what you two talking about. women just sells better 🥵
Zzz is a great game, that keep getting better and better as you level up and unlock new stuff.
The problem is that the game start a little slow, and having 4 different gameplays (tv, fight, story, city exploring), it can push some people away before they can check the new stuff.
Tv isnt nearly as bad as i imagined. Now i kinda like it, they add something fresh to the game, not only hack and slash. But of course, if puzzles arent your thing, you wont like it so much.
Cuty exploration is a little clunky to get it, but after a while, everything becomes easy to understand. The reason is that they made new design choices for something we are so used with genshin and star rail being very close, that we need time to figure it out the links, menus and places. A big overworld map with all locations and the hollows in it would be great to immersion.
Story is great. Sure, unlike genshin that makes you to jump in right on the first 5 minutes on the journey, zzz is more episodic and have way more focus on the characters. You will love the sibiling way before know what is their main purpose. Same with the combat characters.
Thats great and a breath of freshnair when compared to the usual "chosen one to save the whole world" games we had before. The game has an overarch story but is not the most relevant at least until now.
Combat is a slow burn. The enemies are too weak innthe beginning, even on challenge mode, so we dont really feel the need to understand the stuff behind it. But after they unlock the endgame, the combat become awesome. The parry need to be fast, the animations are great, the rush of adrenaline fighting a boss, and the perfect sound effects, is just what i needed. The fact the game has NO HEALERS makes every hit count a lot. Im still need to try more chars, but im lovin Corin saw attacks. The sound, the animation and the vibrating reception on my controller, gives me a perfect experience.
Overall it wont be a game for everyone, and with the recent drama seeking meta for ccs, it was expected to people to be very aggressive against the game. But the reception outside of social media, and the initial revenue shows that this whole thing is just overreacting.
EU AMEI! Não consigo jogar ZZZ porque meu PC não roda, e espero que eles consigam consertar esses problemas, mas se não conseguirem, eu entendo.
Mas EU AMEI! Vi muita gente jogando, e eu adorei! E não senti falta da Ellen porque pedi para um amigo pegá-la para mim uns 30 minutos antes desse comentário, hahaha
Mas eu amei tudo sobre ZZZ
I loved seeing this kind of video from you!! 🥳🥳🥳 I haven’t played ZZZ yet but your first impression comments make me want to 🤩
You can actually stay on the character by just waiting out the switch prompt!
Dont remove the tv gameplayy that feature is really unique and so much fun honestly
Yes!
I agree, I have never seen anything like that in a gacha game
Yes i agree, although it would be nice only if they implement it on hollow zero. For some reason the tv mechanics feels like only for hollow zero
@@alvinlee7710 i humbly disagree. They already separate tv mechanics and combats mechanics in different category (exploration and combat). The tv mechanics also helps the story and the hollow zero to explore a deeper story within them as they have more variety compared to the combats (bombs, debts, etc). They are also generally require a bit more strategy to clear and that's actually is quite fun to do.
I think the main problem is the integration between the combat and the tv mechanics itself. Since the combat can appear easily during tv mechanics gameplay (if we stumble upon the ethereals) the flow of the gameplay can feel disrupted. They probably should find more ways to avoid having to constantly changing between tv mechanics and the gameplay too many times (although i think chapter 2 and 3 have better integration in the gameplay).
Most importantly i think they need to add more variety in combat gameplay. Like many combat in later commission is so much more engaging than the earlier one with many different objectives they need to do to properly clear the combat. However the combat in story and hollow zero still feels lacking in a way compare to other commissions. They should really expand and allow combat gameplay to explore more especially since the hollow itself seems very exciting to explore.
I think the best way they can do is to add on more combat exploration for some specific goals and reduce the tv mechanic's dependence to achieve the goals. Like some of the tv mechanics goal is so much more fun to do for combats than the tv mechanics section. And they could probably add varieties on the combat categories since i think having the players to search for coins or some goals to complete the combat section makes it much more fun to explore then just to get clearance goal just based on the clearance time.
If TV gameplay was a standalone game, would you play it?
I wouldn't. "Uniqe" is not always "good" or "fun".
True the game should've went with a wow factor or mysterious approach during the introduction like Persona 3's dark hour reveal which would've gotten people more interested in the story
Ok, I'm going to be real. ZZZ is a good combat focus game like Honkai Impact, where you have a switch mechanic or assist mechanic to continue the combo. If you can do air combos and air assist, ZZZ can be the ultimate gacha hack-and-slash game. Genshin Impact is more like an open-world with gacha elements, while on the other side, ZZZ is more like a combat hack-and-slsh gacha like Honkai Impact. It's a great, respectable game if, you like combat heavy focus type game, ZZZ is your game.
I tried it. Was in a bad mood and didn't get Soldier 11 that i wanted from some starter pulls so i deleted it. I intend to come back to it someday. Right now sticking with Genshin.
I really wanna try it cos it looks so freaking gooood. The bouncy animation is so awesome to me even though I'm not into scifi, and the combat looks so fun. Problem is there's really not much of an open world from what I've seen in reviews. ):
The only thing stopping me fm playing ZZZ besides wanting to finish Genshin first, is that it feels like there's so much to look at, like it's overstimulating my eyes that it feels cluttery. Maybe it's the neon colors tho I get that's part of the style
Go jonathon i love your content
TBh, I didn't think it at all that you've said.
I was just there to play and see all they're personalitiddies
Tbh I feel the same way about changing it a bit similar to how genshin is, being free to roam around and stuff
I really like what i have played so far! the art style is amazing, the characters and their development are really well thought out. Billy is also my favorite character right now.
I feel its really close to how the persona series plays(not the combat of course). If they continue this kind of game play I would love to see something like social links between all the characters. they invite you out to do stuff they like, they hit you up on the weekends to, get to know them better and what's going on in their life. this is set up perfect for something like that and I hope they go in that direction.
ZZZ is my favorite Myhoyo game. More grounded and casual story and likeable characters is more refreshing for me than another story about god-being hero, who need save the world.
ZZZ is more like Durarara and Persona vibes, when we more focus on casual things and grounded things. And i really like it
I like this video!! It is definitely cool to hear what you think of the game.
This game has A LOT of personality compared to other Hoyo games. The art style is way different, the music, the mood, the character interactions. It's amazing and I love it!
I just wish they would make more male characters. And that they'd not be cowards and give us full-on furry female characters too, not that half-human, half-animal waifus.
You can go on dates with your pulled husbandos and waifus at around lvl 35, after chapter 2.5 intermission. You get to know them more as a character, what they hate/like. Your answers to their questions can decrease, increase, or increase their trust greatly. Getting to know them feels organic, like getting to know a stranger instead of “Hey, you got lucky and got me, let’s roam the world now”.
NGL I'm so 100% into Genshin that even the Honkai Starrail Hype didn't touch me at all.
BUT to be actually honest, ZeZoZe (that's how I short it for myself, especially in my streams) catched me so hard that I literally did a Story and Stream Grind in that Game by now.
I really love it but I need to make sure I don't end up like in Genshin: "Gotta Catch em all.... by any cost ._.' "
I like the story too, even if there's the skip option I never felt the urge to skip any part
I think the game did a great job on bridging two different fans, it feels like as if they're trying to bridge the fans of genshin and guilty gear, with a little touch of Persona. I agree on the story having a weaker start but as you progresses it does get more engaging and more interesting to follow, especially on later chapters (2 and 3).
I love how Belle and Wise aren't some MC that are trying to 'fix' everyone's problem but are also citizens that are equally concerned with the looming threat (Hollows). I'm happy that we're not playing some external individuals who came to witness/help others in need but also as much in danger as everybody else in the game.
I think the TV section can be time consuming and a few quests IS only about playing the TV. Some might find it fun, I'm terribly sorry that I don't, nevertheless I like the TV section aesthetics and design but I do hope that the devs will look into it and came up with a middleground so that people who like it still can enjoy the TV and the ones who find less joy can sort of made peace with it.
(Edit: grammar mistake, sorry!)