Chapters are included for people to come back to or skip around! I know this is something that I don't normally do as, in fact, it's something I've never really done before to this extent. I know that I may have missed some items here and there but will cover those in part 2! This is NOT official in no way, shape or form as this is just made for fun and to see how stuff like this does. Please take into consideration in supporting the channel by Liking, Subscribing, Commenting, Sharing and turning on the Bel Notification option! Thank you in advance!
I searched up the entire lore dirtcat and here it is, The Tower In the very beginning of the game, we appear in a tower, with a strange skull as our only companion. The skull guides us through the tower's puzzles and mazes. How does this skull know so much about the tower, though? An explanation could be that this was his tower before he died, and this theory will be explained further in this guide. The Hunt So, we find a strange note next to a book, that leads us on a hunt. The skull keeps trying to discourage us. But as we complete the hunt, (How to complete the hunt fully is in one of my previous guides, make sure to check that out!) we find a key inside the skull's mouth. As we move the key toward the cabinet, the skull yells "Stop! That's mine!". Inside we find two wands, and some hats. Wands, as those used by a wizard. This is evidence that the skull was once a wizard. We also find a book, and when we listen to it using the magical earpiece, we find it says "Here Lies Barry Leipzig, he did the wrong thing". This suggests that the cabinet is some sort of burial rite, and for none other than the skull. The Well "Two brothers argued near a well, and when one went home, he claimed the other fell." This is the line spoken by the skull (hereafter referred to as Barry), when you play the magical notes to get to the bridge. The meaning of this might be something simple, such as Barry repeating an old nursery rhyme, but in my opinion, it is a glimpse into his past life. This will make sense by the time you've finished reading the guide. The Cell After shooting the eye-clock and playing the proper musical incantation, we can go to a prison-cell like enviornment, and after about two seconds, we hear a voice shouting. The thing is, if you increase the volume, you can hear the voice screaming at somebody, for apparently sympathizing with a wizard. Combined with the rhyme of Barry when you open the gateway to the prison, which are "The ways of wizard were always weird, if only they would listen. Throughout the ages they've been feared, and many been imprisoned." We can deduce that the wizard is in a prison cell. By listening to the voice more, we can hear it say "You wouldn't feel bad for that wizard if you knew the things he did." This fits in with the theory of Barry pushing his brother off the bridge, as that would be a crime you could be imprisoned for. In Conclusion... So, is Barry a previous wizard who was burned at the stake after killing his own brother? Or am I just grasping at straws? I guess we'll never truly know.
Thank you for this! I’ll make sure to incorporate it into the next video! I couldn’t quite find anything online so guess I was looking at the wrong areas lol
6:27-6:34 made me giggle 🤣 and when you accidently threw him over your head by accident! Definitely giving a subscribe and like! I can't wait to watch more of your videos! Also congratulations on 6.9K
Y'know, my main opinion only, but Ive always thought that the flags and the balls can be played on the xylophone. Sadly I can't test this (no VR for me) so Id say just try it out. As for some questions that you may have: The strange vase that looks like a hat: it's an apothecary boiler. You'd fill it up with water and apply heat to it, causing the liquid to boil and then cool as it comes out the spout. The structure is actually the area where you get the cylindron (the time stopper dudad) or the fortress itself. Also, Ive always wondered about the statues and their stories and if they're some code that is referenced to the xylophone as well. Nonetheless, I cant wait for a part two.
Talking about the glass jar at 1:06:45 ish. That's an ?Alembic?, a chemical/alchemical tool you put a liquid or gas in and heat it in order to draw an aerated fluid out of the nozzle into a waiting container.
@@DirtCatI have 2 games on steam for windows right now. Spellbound FPS AND CleanBot 9000. I would be honored to screen share with you what I'm working on. I work late so I'm up late EST. I went to Full Sail University but i haven't gotten a job in the industry yet so I've been doing it independently with a little help from one of my fellow alumni.
I’m about halfway through the video but I need to say that you forgot about Skully’s dialogue when you get to the Observer Fortress portal in the courtyard for the first time: “-see that grid of missing tiles over there? That’s the mural of an ancient observer secret, centuries ago I tried my luck retrieving them, as you can see by my missing body, I failed.” Plus, if you ask him where his body is, he says “The observers are to blame for that… or me, depending on how you look at it.” So basically Skully was cursed by the Observers Edit: nevermind you *do* know about Skully’s demise
I think I just cracked the code for a lot of stuff Story one skullys legacy . So the story he talks about before you go on the bridge is talking about his master and his masters brother so the masters brother pushed the master on the bridge it was a long time before skully (before he was a skull) found out but when he did he pushed his masters brother into the well and made the tree sculpture and made the in memory of (I don’t remember the name)’s trophy because he was skullys master Story 1.5 main villain. So you would think okay the brother is dead done and done and that would be true if he didn’t earn a way out already. So he was supposed to be in a fight for the observers entertainment (that’s where the gladiator helmet came from) but he made a deal with the observers that he would be immortal and become an observer. Fast forward to story 1 time period and he used his anger with skully to fuel him and he is now the head observer. He uses the gnomes as like a drone to spy on the gang (skully, Igor, you, etc) Story 2 Igor’s past. Okay Igor used to be a werewolf or some type of beast (my leading theory is by a curse but who knows) that is Why you see beast prints in the tower. So Igor who is skullys assistant got cursed to be a werewolf and then about a year later he got caught my the observers and imprisoned it was years of being imprisoned but then he found the ring and that ring let’s you grant one wish. Igor wished to be human again so the observers won’t know who he is and then the next day he got sent free from the observers Story 3 monster lords. So I do agree with what you said in that the little statue guys in the tower in case monsters of extraordinary power so let’s just run through them. The one near the lamp is a powerful genie the one by the stars is the beast that Igor used to be the one on the shelf holds that monster that was shown on the statue you use for a puzzle the one by the egg is the phoenix that is in the egg and I forgot if there are any more Story 4 magic gathering. So this story explains a lot because the reason you are held back is because skully is using your magic and many other things of magic to keep him alive and not only that but eventually he will use all the magic in the tower to get his old body back that’s why everything is a bit off, that’s why tossalot doesn’t do much, that’s why the table is cracking, that’s why you don’t have many spells, that’s why there’s a cage with nothing in it that’s why the trees are dead that’s why Igor is old that’s why there’s mice in the tower
Chapters are included for people to come back to or skip around! I know this is something that I don't normally do as, in fact, it's something I've never really done before to this extent. I know that I may have missed some items here and there but will cover those in part 2! This is NOT official in no way, shape or form as this is just made for fun and to see how stuff like this does.
Please take into consideration in supporting the channel by Liking, Subscribing, Commenting, Sharing and turning on the Bel Notification option! Thank you in advance!
Igor seems like just the house keeper. Skully mentions during a start up that "Igor cleaned up your* mess," while he greets you back to the game.
I searched up the entire lore dirtcat and here it is,
The Tower
In the very beginning of the game, we appear in a tower, with a strange skull as our only companion. The skull guides us through the tower's puzzles and mazes. How does this skull know so much about the tower, though? An explanation could be that this was his tower before he died, and this theory will be explained further in this guide.
The Hunt
So, we find a strange note next to a book, that leads us on a hunt. The skull keeps trying to discourage us. But as we complete the hunt, (How to complete the hunt fully is in one of my previous guides, make sure to check that out!) we find a key inside the skull's mouth. As we move the key toward the cabinet, the skull yells "Stop! That's mine!". Inside we find two wands, and some hats. Wands, as those used by a wizard. This is evidence that the skull was once a wizard. We also find a book, and when we listen to it using the magical earpiece, we find it says "Here Lies Barry Leipzig, he did the wrong thing". This suggests that the cabinet is some sort of burial rite, and for none other than the skull.
The Well
"Two brothers argued near a well, and when one went home, he claimed the other fell."
This is the line spoken by the skull (hereafter referred to as Barry), when you play the magical notes to get to the bridge. The meaning of this might be something simple, such as Barry repeating an old nursery rhyme, but in my opinion, it is a glimpse into his past life. This will make sense by the time you've finished reading the guide.
The Cell
After shooting the eye-clock and playing the proper musical incantation, we can go to a prison-cell like enviornment, and after about two seconds, we hear a voice shouting. The thing is, if you increase the volume, you can hear the voice screaming at somebody, for apparently sympathizing with a wizard. Combined with the rhyme of Barry when you open the gateway to the prison, which are "The ways of wizard were always weird, if only they would listen. Throughout the ages they've been feared, and many been imprisoned." We can deduce that the wizard is in a prison cell. By listening to the voice more, we can hear it say "You wouldn't feel bad for that wizard if you knew the things he did." This fits in with the theory of Barry pushing his brother off the bridge, as that would be a crime you could be imprisoned for.
In Conclusion...
So, is Barry a previous wizard who was burned at the stake after killing his own brother? Or am I just grasping at straws? I guess we'll never truly know.
Thank you for this! I’ll make sure to incorporate it into the next video! I couldn’t quite find anything online so guess I was looking at the wrong areas lol
6:27-6:34 made me giggle 🤣 and when you accidently threw him over your head by accident! Definitely giving a subscribe and like! I can't wait to watch more of your videos!
Also congratulations on 6.9K
Thank you! I now upload on Tuesday, Wednesday, Friday and Sunday in the morning hours with RUclips Shorts most of the week when I can lol
@DirtCat it's alright! I've hit the bell button so I get notifications from when you upload a new video! 😊
Y'know, my main opinion only, but Ive always thought that the flags and the balls can be played on the xylophone. Sadly I can't test this (no VR for me) so Id say just try it out.
As for some questions that you may have: The strange vase that looks like a hat: it's an apothecary boiler. You'd fill it up with water and apply heat to it, causing the liquid to boil and then cool as it comes out the spout. The structure is actually the area where you get the cylindron (the time stopper dudad) or the fortress itself.
Also, Ive always wondered about the statues and their stories and if they're some code that is referenced to the xylophone as well.
Nonetheless, I cant wait for a part two.
May the algorithm bless this video
Talking about the glass jar at 1:06:45 ish. That's an ?Alembic?, a chemical/alchemical tool you put a liquid or gas in and heat it in order to draw an aerated fluid out of the nozzle into a waiting container.
When you showed the light saber emblem a d later enlarged the genie lamp, they both looked like the same pattern.
Can’t get away from old skully can you? 😂
have you ever tried to put a RING onto the Monkey Paw?
i mean.. it has shown its RING finger... maybe thats what it wants?
I love these I’m making a game like this in unreal.
I've been told many a times from people on here that they're making a game but don't do it nor show anything.
@@DirtCat Steam, I have CleanBot 9000 and Spellbound FPS Available for windows. All me.
@@DirtCatI have 2 games on steam for windows right now. Spellbound FPS AND CleanBot 9000. I would be honored to screen share with you what I'm working on. I work late so I'm up late EST. I went to Full Sail University but i haven't gotten a job in the industry yet so I've been doing it independently with a little help from one of my fellow alumni.
I’m about halfway through the video but I need to say that you forgot about Skully’s dialogue when you get to the Observer Fortress portal in the courtyard for the first time:
“-see that grid of missing tiles over there? That’s the mural of an ancient observer secret, centuries ago I tried my luck retrieving them, as you can see by my missing body, I failed.”
Plus, if you ask him where his body is, he says “The observers are to blame for that… or me, depending on how you look at it.”
So basically Skully was cursed by the Observers
Edit: nevermind you *do* know about Skully’s demise
Gooooooooooood
The ring can cast mass spells that affect everything in the area
I’m not sure if I’m first or second but anyways hello. Edit: good vid so far.
I think I just cracked the code for a lot of stuff
Story one skullys legacy . So the story he talks about before you go on the bridge is talking about his master and his masters brother so the masters brother pushed the master on the bridge it was a long time before skully (before he was a skull) found out but when he did he pushed his masters brother into the well and made the tree sculpture and made the in memory of (I don’t remember the name)’s trophy because he was skullys master
Story 1.5 main villain. So you would think okay the brother is dead done and done and that would be true if he didn’t earn a way out already. So he was supposed to be in a fight for the observers entertainment (that’s where the gladiator helmet came from) but he made a deal with the observers that he would be immortal and become an observer. Fast forward to story 1 time period and he used his anger with skully to fuel him and he is now the head observer. He uses the gnomes as like a drone to spy on the gang (skully, Igor, you, etc)
Story 2 Igor’s past. Okay Igor used to be a werewolf or some type of beast (my leading theory is by a curse but who knows) that is Why you see beast prints in the tower. So Igor who is skullys assistant got cursed to be a werewolf and then about a year later he got caught my the observers and imprisoned it was years of being imprisoned but then he found the ring and that ring let’s you grant one wish. Igor wished to be human again so the observers won’t know who he is and then the next day he got sent free from the observers
Story 3 monster lords. So I do agree with what you said in that the little statue guys in the tower in case monsters of extraordinary power so let’s just run through them. The one near the lamp is a powerful genie the one by the stars is the beast that Igor used to be the one on the shelf holds that monster that was shown on the statue you use for a puzzle the one by the egg is the phoenix that is in the egg and I forgot if there are any more
Story 4 magic gathering. So this story explains a lot because the reason you are held back is because skully is using your magic and many other things of magic to keep him alive and not only that but eventually he will use all the magic in the tower to get his old body back that’s why everything is a bit off, that’s why tossalot doesn’t do much, that’s why the table is cracking, that’s why you don’t have many spells, that’s why there’s a cage with nothing in it that’s why the trees are dead that’s why Igor is old that’s why there’s mice in the tower
There were two wands. They were in his locked cabinet.
Have you tried giving money to egor or the giant? I’m sure there was something about that in a book
Also try breaking, shooting, hitting the jars in the same “ pattern of the music, they are the same colors after all… 😂