Make Me Stop! - StarCraft 2 - Competitive - Platinum League 1v1 TvP

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  • Опубликовано: 30 янв 2025

Комментарии • 12

  • @drulad43
    @drulad43 24 дня назад +1

    GG well played . . . Solid Game every was on point.
    Though I noticed your army production stopped when the fight started. That can be a problem if the fight becomes even and you both lost army.
    Tip: "Spam Big then Engage"
    When the fight becomes evenly matched and still anybody's game. What you aim for is the next fight. You must have the next batch of army already prepared for the next engagement.
    Before you start engaging, spam all your Production to full. In the heat of the battle sometimes one can forget to continue the army production like you did. If already pre-emptively spammed lots, by the time your engagement simmers down your army reserves should be already prepared for the next fight

    • @Voidspacealpha
      @Voidspacealpha  23 дня назад

      Totally man, i know youve told me this a few times. What i try to do now is pop downa. couple of extra production buildings and fill my ques before i engage now, so if it all goes tits up i atleast have something at home :p

  • @thestoryteller9431
    @thestoryteller9431 24 дня назад +1

    So aside from still being unsure why you feel the need to drop rather than push (:p) the biggest thing was how you handled the defense. You should have been able to see that such a force was going to very quickly overwhelm your wall and move back to the high ground. You lost a ton of SCV's and mis-rallied troops trying to hold onto a low ground you have no chance of holding. Good win, keep up the good work.

    • @Voidspacealpha
      @Voidspacealpha  23 дня назад

      Tell you one thing I’ve learnt.
      No more walls outside of the main base in TvT

  • @albertbergquist2113
    @albertbergquist2113 24 дня назад +1

    GG! No, he couldn't get cannons, that require a Forge. :)

    • @Voidspacealpha
      @Voidspacealpha  23 дня назад +1

      Ahhhh... Not a cybernetics core.. i'm so bloody rusty

  • @alastairlarwill6388
    @alastairlarwill6388 24 дня назад +1

    At four minutes drop the 3rd CC, or drop your second barracks a little faster. Get those minerals or production pumping!

    • @alastairlarwill6388
      @alastairlarwill6388 24 дня назад +1

      I also like a bunker at the front vs protoss, early stalkers will start kiting your marines and it's a sad day. You drop a second barracks at like 4:05 mins and still have enough for another CC.

    • @alastairlarwill6388
      @alastairlarwill6388 24 дня назад +1

      Good defensive position on the tank in the main, add ideally four marines to cover it or around the perimeter.

    • @alastairlarwill6388
      @alastairlarwill6388 24 дня назад +1

      Great game. Good use of depots to slow them down and continuing to produce while you attack. You really got into a good rhythm around 6 mins, getting stim combat shield. One last piece of advice, get the planetary making on your third. It makes a big difference in a low eco game if it turns into that.

    • @Voidspacealpha
      @Voidspacealpha  22 дня назад

      I really should have done this!

    • @Voidspacealpha
      @Voidspacealpha  22 дня назад

      Planetary on the 3rd!
      Of course!