9 months later and your Low Stars series is still 100% relevant and has helped me tremendously as a new player. I can't thank you enough for all those guides you made.
Thanks for this guide, I was having trouble with the sniper on the right killing off my caster and making the right side very difficult to deal with. But then I saw you use Plume to kill the sniper before they reached the caster. And I realized I could just use a melee unit to deal with the sniper. So even though I didn't use the set up in this video, watching it helped me figure out what I was doing wrong. Seriously I was stuck trying to figure this out for about an hour.
Don't forget to save some money. I was so excited to get all the stuff for E2 and I didn't realize I used up all my money with nothing left to spare...
Cleared this with a little issue but still fine mostly. The squad I used. Perfumer Dur-nar - in place of Nore. As an offense tank she was a big help. May want to save her skill for the big guy later. Due to her being from Credit store so everyone should have her at some point) Rope Jessica - In place of Kroos. Used her first skill much easier since auto. 12F Indra- In place of Yato, Any other brawler guard should work but Indra I prefer given her skill set. Cuora - in place of Beagle. Plume Scavenger - in place of Fang, Same role but she was higher leveled than my fang currently. Shaw - Not sure if she was Debuffed but her shoves aren't shoving enemies off the map. Not sure if her skill was too low but still works. Cardigan Waai Fu -Fast redeploy panic button debuffer... Extra dps or block if needed. helps having an extra unit you can place down do it's thing take out and quickly use again in a pinch. (Gravel should help in this role too but more blocky.)
I love your videos but I have one complaint. When a specific character is needed with a specific skill, particularly one that comes with being E1 or a certain level please state when you do the deployment piece... not while in the mission. LOL! Normally I watch something all the way through, then do it. But my wife has had an issue and my normal strategy didn't work so I was like, "We'll check Ekogen, he doesn't do the usual strategies". Started the beginning, did the team make up. Got to 0:33, after already in the mission and then you say the most key piece. "Rope or Cliffheart must be E1 to get extended range". We improvised but I helped get her through it for 2 stars, then went back and did it 3 stars.
I'll still take partial blame. ^_^ I usually watch them all the way through first but she was in a hurry so I normally skip to squad build, get an idea of the roles needed, then fast forward to deployment parts. For the most part, most things are just about the role. A couple things do require certain skill or level but can be a pain when a particular strategy hinges on something that isn't talked about first. Keep up the awesome work!
@@Shinlocke I appreciate the support! Your criticism is 100% valid. By introducing any crucial points before the mission begins it will at least give players a heads up to what is required.
@@Eckogen oh... so you take criticism very well eh? In that case let me get a few things off my chest; 1) I have no issues with your content just wanted to be a smartass. 2) I like making lists. 3) I really appreciate you and all of your work. 4) Your next guide should be "Arknights - How to Have Fun" so you can remind yourself and other people why they play this game because some people are taking this way too serious lately.
My Shaw doesn't push them off when I place her in the middle, I placed her the exact way you did and she's the same level.. Is this just me or? does it maybe have to do something with her potential level? Edit: Nevermind, I'm only stupid. I didn't rank up her abilities.
I got through this with two Push Strokers, I had Weedy in the mid lane so I could use Shaw S2 to push the fat guys off the right lane. But I like to look at guides after my own playthrough to see an alternative way to complete a level.
guide works pretty well, subsituting units like scav for plume not as well. One of the big bastards got through my very thorough defenses (considering adding another high cost defender to my roster tbh, or using more medics..)
9 months later and your Low Stars series is still 100% relevant and has helped me tremendously as a new player.
I can't thank you enough for all those guides you made.
3 years later after release video same.
Thanks for this guide, I was having trouble with the sniper on the right killing off my caster and making the right side very difficult to deal with. But then I saw you use Plume to kill the sniper before they reached the caster. And I realized I could just use a melee unit to deal with the sniper.
So even though I didn't use the set up in this video, watching it helped me figure out what I was doing wrong. Seriously I was stuck trying to figure this out for about an hour.
I didnt use your exact setup but it still helped me significantly with a strategy in order to make this work. Thank you so much, even 2 years later.
Remains one of the best channels out there. You make this game simple!
Thank you so much, this method is perfect and really easy to follow
I used this as a basis for my clear strategy, so thank you very much!!
Literally perfect timing, just got Estelle yesterday and want to E2 her ASAP because i love her way too much. This will help a lot, thank you!
2 years later and helping me still
Welp, time to promote SilverAsh to the rank of extreme badass.
Don't forget to save some money.
I was so excited to get all the stuff for E2 and I didn't realize I used up all my money with nothing left to spare...
Keep doing content man, you're helping me get my first E2!
Even though they are 4 stars and below operators they can still fight like 5 star operators. This video is a proof
Edit: Road to 11k subs
Zero Tuwu There are no bad operator, only bad doctors.
Most of them are not even in e2. which strengthens the proof further.
This is the one that got it for me, thanks so much!
Awesome, worked like a charm!
Cleared this with a little issue but still fine mostly. The squad I used.
Perfumer
Dur-nar - in place of Nore. As an offense tank she was a big help. May want to save her skill for the big guy later. Due to her being from Credit store so everyone should have her at some point)
Rope
Jessica - In place of Kroos. Used her first skill much easier since auto.
12F
Indra- In place of Yato, Any other brawler guard should work but Indra I prefer given her skill set.
Cuora - in place of Beagle.
Plume
Scavenger - in place of Fang, Same role but she was higher leveled than my fang currently.
Shaw - Not sure if she was Debuffed but her shoves aren't shoving enemies off the map. Not sure if her skill was too low but still works.
Cardigan
Waai Fu -Fast redeploy panic button debuffer... Extra dps or block if needed. helps having an extra unit you can place down do it's thing take out and quickly use again in a pinch. (Gravel should help in this role too but more blocky.)
I love that you always use the 2 star crew. 12F is OP lol.
you make it seem so easy huhu thak you so much
As always so helping 👌
I love your videos but I have one complaint. When a specific character is needed with a specific skill, particularly one that comes with being E1 or a certain level please state when you do the deployment piece... not while in the mission. LOL!
Normally I watch something all the way through, then do it. But my wife has had an issue and my normal strategy didn't work so I was like, "We'll check Ekogen, he doesn't do the usual strategies". Started the beginning, did the team make up. Got to 0:33, after already in the mission and then you say the most key piece. "Rope or Cliffheart must be E1 to get extended range". We improvised but I helped get her through it for 2 stars, then went back and did it 3 stars.
Good feedback. I will certainly do that.
I'll still take partial blame. ^_^ I usually watch them all the way through first but she was in a hurry so I normally skip to squad build, get an idea of the roles needed, then fast forward to deployment parts. For the most part, most things are just about the role. A couple things do require certain skill or level but can be a pain when a particular strategy hinges on something that isn't talked about first. Keep up the awesome work!
@@Shinlocke I appreciate the support! Your criticism is 100% valid. By introducing any crucial points before the mission begins it will at least give players a heads up to what is required.
@@Eckogen oh... so you take criticism very well eh? In that case let me get a few things off my chest;
1) I have no issues with your content just wanted to be a smartass.
2) I like making lists.
3) I really appreciate you and all of your work.
4) Your next guide should be "Arknights - How to Have Fun" so you can remind yourself and other people why they play this game because some people are taking this way too serious lately.
Again awesome help! thanks mate
god damn ash is broken, i just put him in the beagle spot with his skill 2 and i didn't even need to look at spot again
this is for *Guard* and *Specialist* stage and you didn't bring any *GUARD*
My Shaw doesn't push them off when I place her in the middle, I placed her the exact way you did and she's the same level.. Is this just me or? does it maybe have to do something with her potential level?
Edit:
Nevermind, I'm only stupid. I didn't rank up her abilities.
I got through this with two Push Strokers, I had Weedy in the mid lane so I could use Shaw S2 to push the fat guys off the right lane. But I like to look at guides after my own playthrough to see an alternative way to complete a level.
guide works pretty well, subsituting units like scav for plume not as well. One of the big bastards got through my very thorough defenses (considering adding another high cost defender to my roster tbh, or using more medics..)
Reed, Grani, or Bagpipe would work better in place of Plume if low level. Otherwise, any high level VG will work.
@@Eckogen ended up beating it
Just had to level my Plume a bit
all i need is to see how other people do it and i can figure out something myself.
this MADLAD DID IT
It still work in 2021 except i replace Noir and Cardigan with Tachanka and Blitz. Also nice vid
using rope/cliffheart is really great on this map , other utuber dont expect to use them.. goodjob ..smart as fuck ..
Why my shaw don't push them far enough? I'm losing my mind
Check skill level. Needs to be at least level 4 or higher.
@@Eckogen a that worked , I'm dumb af tysm
GT s1 for kroos, lava for 12F, cuora and hoshi for noir and beagle will work?
Is Beagle regenerating health? At 2:43 it looks like her health-bar is racing her SP bar
Perfumer’s talent can do thT
tysm for this
Thanks!!
Lol very cool video 📸😺
Rip this doesnt work with the Shaw from now. Pushes less.Because of that the sniper focuses on the wrong target and it fails.
Your Shaw (or another Shifter) needs to be at least skill level 4 or higher.
@@Eckogen ohhh dumb me. thanks
is this possible without 3 different well geared tanks?
With lots of firepower you don't need as many Defenders. Or you can use Guards to block, but they'll need healing.
i dont have rope can i use e1 cliffhanger??
Yup.
thanks@@Eckogen
When I'm trying to use Noir, he just disappear after another wave, his stats got nerfed or I'm just stupid?
You can use any Defender for Noir.
Hi @Eckogen, I dont have Perfumer. Who can I replace with?
Any AOE Medic.
Can we use cliffheart instead of rope?
Yes.
@@Eckogen Thanks!
i dont have rope :((
So, that's E1 Rope, right?
Yup, you need E1 for the extra range.
@@Eckogen Alright. Got it.
the problem with this shit game is that no matter how op your units every action has like a .3 second frickin window and it's completely BS. I quit.