Modular Battletech Map & Terrain - Developing the Concept

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  • Опубликовано: 20 янв 2025

Комментарии • 6

  • @mossconfig
    @mossconfig 8 дней назад +1

    Really like the skinny tiles representing terrain types and tall tiles to represent elevation. I don't like the large base layer, seems heavy and relatively fragile. I'd probably try and manufacture that out of a piece of wood, cut on a router.

  • @thetrout
    @thetrout Год назад +1

    Very Cool!

    • @MadMartMalloy
      @MadMartMalloy  Год назад

      Thanks. See the links in the description to download for free from Cults.

  • @billcedarheath387
    @billcedarheath387 Год назад

    Just about all the people in my inner sphere of Battletech use 3d terrain. It's far more popular than using paper/flat maps in the US.
    In the US we tend to use tiles from the mass produced tabletop game Heroscape. With that as the foundation, we supplement the tiles with community created Battletech versions of the tiles that are available for free on places like Thingiverse.
    Seems like your reinventing the wheel on a lot of this.

    • @MadMartMalloy
      @MadMartMalloy  Год назад +1

      Hi Bill
      Thanks for the comment.
      As stated in the title, this is very much the development of a concept and, as such, it has developed a lot in the short time since this video. The next video, which will be done next weekend, should demonstrate this.
      Rather than reinventing the wheel, we are evolving the wheel. If Heroscape is the stone wheel, hopefully this can be a step on the way to the wooden wheel.
      It's very much designed for the maker community and as such it is intended to continually evolve over time, with feedback from users and makers.
      While I know it won't suit everyone, different people have different needs and I'm fairly confident this will appeal to a good number of folk.

    • @billcedarheath387
      @billcedarheath387 Год назад

      @@MadMartMalloy At first pass it seems like a lot of the 3d stl files already in the community. I'm curious as to where things are going to go in the future. Keep the videos coming so we can see the evolution.