SUBSTANCE DESIGNER: DUNGEON CORRIDOR: BRICKS (PART 1)

Поделиться
HTML-код
  • Опубликовано: 3 янв 2025

Комментарии • 14

  • @JSAbbott
    @JSAbbott Год назад +1

    Thank you so much for making this tutorial.
    I was always afraid to try Designer because I couldn't understand where or how to begin. This was a great beginner-friendly tutorial!

    • @zerobio
      @zerobio  Год назад

      Thats great Jen. Hope the rest of the videos are good for you.

  • @ninashaw-gameart
    @ninashaw-gameart Год назад +1

    Very good, congrats! Thank you for sharing! 😊

    • @zerobio
      @zerobio  Год назад

      A real big honor to have you here. Thank you :)

  • @andrewwoodward5274
    @andrewwoodward5274 Год назад

    Excellent video. I love your teaching style. Looking forward to more. Thanks

    • @zerobio
      @zerobio  Год назад

      Thanks very much! Next part on this series is coming in a few hours, I hope

  • @bluntmasterflash1
    @bluntmasterflash1 Год назад +1

    You a beast

    • @zerobio
      @zerobio  Год назад

      Ha, feels that way sometimes

  • @ChillieGaming
    @ChillieGaming Год назад +2

    Can you make a realistic brick material with grout and some cracks please

    • @zerobio
      @zerobio  Год назад +1

      Yes, down the road I will do more complex materials. Starting simple for this. Thanks.

  • @xuanfox7287
    @xuanfox7287 Год назад +1

    this software requires a lot of logical thinking like coding

    • @zerobio
      @zerobio  Год назад +2

      Yes it does. But like everything, once you've created a texture a number of times, you get used to it. Similar to blenders shader editor.

  • @kafedral1
    @kafedral1 Год назад

    thnx

    • @zerobio
      @zerobio  Год назад

      My pleasure 🙏