If i have built a base for my team and and army for team 2, i want team 2 to attack my base as a goal for them to win. How do i make that? Team 2 will play as computer. Would be thankful for help!
After you have done this, now go to the Scenario editor and go to the player data section. This is where you can change to country and stuff for you player. Right after AI part where you can change you will see where you can change the HC. Now just go to the folder where you have it and change it.
It is a little tricky, first you have to go to you documents/games file for Age of Empires 3 and look for saved game file. Look for your home city and copy and save it into a new folder. Name the folder the city name you use. Ex. NewYorkCity. Paste the file in the new folder and now rename the file to homecityNewYorkCity. Now take the folder and paste it in the campaign folder that is in the Programs/Microsoft games/Age of Empires III/Campaign section.
how can i do that the ia use its metropoly?? I add the ia to a player but it isnt using its metroply. This error only appears in the editor & the campaing and it affect to every faction of the game so... Will i set a metropoly point or something similar to activated it??
When I start up the map on multiplayer, it says out of sync and kicks us out. I noticed that I have to choose a race when I set the players under scenario in the editor and those are very specific. Is there any way I can make is so people who play with me can choose any race and spawn in on any spawn point?
+John Graber Quite simple, go to triggers, Insert new Trigger, Select the Trigger, now you have 3 tabs: Triggers Conditions and Effects. In Triggers check mark Always and Run Immediately. Now go to Conditions, find Always. Now for Effects put in ''player:set age '' then select your player you want it to effect, (for doing multiple players create multiple triggers) then set Age numbers 1-4, 1 being Colonial, 4 being Imperial.
Hey I used triigers and upgraded my Age to "Industrial" also set tech status to imperial red coats , my musketeers' name became "imperial redcoat" also it upgraded(more hp &damage) but it still it looks a like a musketeer ,, it doesnt have the appearance of an imperial redcoat , PLS HELP
I am trying to make a Zombies map and I used Zombieville 3 for it. I replaced all the walls and build my own map , I set the walls of my new fort as Gaia walls , but the Zombies are still attacking it , why? Please help me.
YOU NEED A FEW, BY THE WAY... FOR EXAMPLE WHEN THE PRINCIPAL RESOURCES IS EMPTY THE COLONIANS JUST STAND IN THERE WITHOUT MOVING ANYWHERE... SO YOU NEED SOME DESENC TO KEEP THEM ON MOVING. IT´S A LITTLE DIFFICULTY BUT IS GREAT IN THE END.
Followed these instruction's to the letter, but when i go to "Test player Scenario" everything starts up fine but my Explorer and his dog start walking off on the map and doing their own thing, like they are controlled by the computer, but i have marked the appropriate box "Human" and 2nd player Computer, any one know what i might be doing wrong...?
How do you enable cinatics I have my cinematics ready when I play it then it doesnt show it also how do you make the enemy attack continuously I want to make a campaign that is a defend the colony style
hello, can somebody please tell me how to turn players into revolutionary factions from the start of the game (i.e. mexico, usa, brazil) using the scenario editor? if that's even possible...
Hey I used triigers and upgraded my Age to "Industrial" also set tech status to imperial red coats , my musketeers' name became "imperial redcoat" also it upgraded(more hp &damage) but it still it looks a like a musketeer ,, it doesnt have the appearance of an imperial redcoat , PLS HELP
How are you doing a tutorial and don't know what gaia is. (Pronounced guy-ah.) It's the goddess of the world. Like mother nature. It's litterally the neutral units like deer and etc. Or neutral hostiles if you place units.
One thing I noticed that you did not do was to place the AI Start on the computer Explorer and Dog. I place the AI Start on the building itself and any units that I place. Not on the player that I am going to use.
+MärtenGamer Luigelaht Its at the top in the Scenario Tab, under Player Data, then simply change the names of players by clicking on the current typing.
how do you make the ai of the enemy not build anything? like they can play but i've already built their town so how do i make sure they just use that and the computer doesnt make things of their own?
Hey I used triigers and upgraded my Age to "Industrial" also set tech status to imperial red coats , my musketeers' name became "imperial redcoat" also it upgraded(more hp &damage) but it still it looks a like a musketeer ,, it doesnt have the appearance of an imperial redcoat , PLS HELP
Really good quality for 10 YEARS AGO
Indeed
Let see another video!
Yes 2019 and I'm still playing this! :)
This Game never gets Old
2020
Same bro :D
Me too!
2020 and I’m playin
Best Tutorial on AGE3 that I've seen. AI would just sit there doing nothing. Thanks a Bunch!
“HeEEY tHis iS mAax”
Hey 10 years later and this is coming in handy. Thanks
thankyou so much for this video, i was flipping out cuz i couldn't figure out for the life of me how to make the scenario editor work, so thanks!
If i have built a base for my team and and army for team 2, i want team 2 to attack my base as a goal for them to win. How do i make that? Team 2 will play as computer. Would be thankful for help!
Thank you
Just used this video flawlessly in 2024 bro
This is so cute
Super grateful, dude. The one made this vid
After you have done this, now go to the Scenario editor and go to the player data section. This is where you can change to country and stuff for you player. Right after AI part where you can change you will see where you can change the HC. Now just go to the folder where you have it and change it.
how do u get the army to attack each other they never seem to attack my base when i play and i have no clue how triggers work what so every
+xoxepicxox CUGGLES !!!!!!!!!!!!!!! look at the movie...
@ 3min he tells you how ;)
It is a little tricky, first you have to go to you documents/games file for Age of Empires 3 and look for saved game file. Look for your home city and copy and save it into a new folder. Name the folder the city name you use. Ex. NewYorkCity. Paste the file in the new folder and now rename the file to homecityNewYorkCity. Now take the folder and paste it in the campaign folder that is in the Programs/Microsoft games/Age of Empires III/Campaign section.
How can I change the age in editor?
In AOE3 Gaia is nature, so it's trees and animals and mines and guardians, as well as native buildings and trade sites (as I understand it).
Aidan Fehr "Gaia" means "Earth" in greek mythology btw... So you're probably correct!
how can i do that the ia use its metropoly?? I add the ia to a player but it isnt using its metroply. This error only appears in the editor & the campaing and it affect to every faction of the game so... Will i set a metropoly point or something similar to activated it??
It's working now :) thanks
When I start up the map on multiplayer, it says out of sync and kicks us out. I noticed that I have to choose a race when I set the players under scenario in the editor and those are very specific. Is there any way I can make is so people who play with me can choose any race and spawn in on any spawn point?
I've been looking for a video like this.
great tutorial
Quick tutorial on how to get *a* game to run. What I would like to know is how to set different objectives for different players.
Ailoaderstandard failed to load
hey tnx dude , this solved my problem.. greetings from the netherlands
Can anyone tell me how to upgrade nations to different eras so I don't have to have that start at the first one.
Someone answer this guy already!
+John Graber Quite simple, go to triggers, Insert new Trigger, Select the Trigger, now you have 3 tabs: Triggers Conditions and Effects. In Triggers check mark Always and Run Immediately. Now go to Conditions, find Always. Now for Effects put in ''player:set age '' then select your player you want it to effect, (for doing multiple players create multiple triggers) then set Age numbers 1-4, 1 being Colonial, 4 being Imperial.
MyOpinnion that was fucking helpful
Hey I used triigers and upgraded my Age to "Industrial" also set tech status to imperial red coats , my musketeers' name became "imperial redcoat" also it upgraded(more hp &damage) but it still it looks a like a musketeer ,, it doesnt have the appearance of an imperial redcoat , PLS HELP
Go to scenario tab on the top and edit home city summary
I am trying to make a Zombies map and I used Zombieville 3 for it. I replaced all the walls and build my own map , I set the walls of my new fort as Gaia walls , but the Zombies are still attacking it , why? Please help me.
YOU NEED A FEW, BY THE WAY... FOR EXAMPLE WHEN THE PRINCIPAL RESOURCES IS EMPTY THE COLONIANS JUST STAND IN THERE WITHOUT MOVING ANYWHERE... SO YOU NEED SOME DESENC TO KEEP THEM ON MOVING. IT´S A LITTLE DIFFICULTY BUT IS GREAT IN THE END.
Followed these instruction's to the letter, but when i go to "Test player Scenario" everything starts up fine but my Explorer and his dog start walking off on the map and doing their own thing, like they are controlled by the computer, but i have marked the appropriate box "Human" and 2nd player Computer, any one know what i might be doing wrong...?
How do you make units in stockades?
How do you enable cinatics I have my cinematics ready when I play it then it doesnt show it also how do you make the enemy attack continuously I want to make a campaign that is a defend the colony style
Nice Tutorial! Thanks
hello, can somebody please tell me how to turn players into revolutionary factions from the start of the game (i.e. mexico, usa, brazil) using the scenario editor? if that's even possible...
I think this dude passed away a long time ago. He hasn’t made any new content.
thanks very basic but simple explanation!
I wanna ask, what is the func of the "convert to asia" button in the scenario editor?
is it possible to use my own made home city? because im lvl 29 china so far.
And will i go up in levels when i play?
How can i increase game speed to fast from slow?
lots of help. Thank you so much.
Neat, i love this scenario editor
thx for the help
i was thinking why the other tame is standing there doing nothin when i made a map
How do you make objectives like replace all the enemy trading posts then you win
@MetroidJunkie2007 no they do not become yours and you can give them an Ai to attack you but they wont count as a team
i have made a map and did all that staff in the end but didnt work
what do i do now?
Thanks for uploading
this is amazing thank you
HELLO I HAVE A QUESTION WHEN AN EXAMPLE SACO UNIT The Musketeer and I want IMPROVE AS A RED JACKET IS MADE ?
To get the "Redcoat" improvement you can upgrade your units when you play as the British Civilization. In the editor you can just spawn them in.
@LegendaryGamesInc Ah, they must've changed it.
Duh
how can i set up my HC in the scenario editor? i cannot find what file to place my hc in to access it. can you use your own home city?
hey, what recorder do you use?
great help, thanks
Hey I used triigers and upgraded my Age to "Industrial" also set tech status to imperial red coats , my musketeers' name became "imperial redcoat" also it upgraded(more hp &damage) but it still it looks a like a musketeer ,, it doesnt have the appearance of an imperial redcoat , PLS HELP
its still a musketeer ;)
@LegendaryGamesInc If it's like the previous game, Gaia units/buildings should also become yours when you approach them.
How can I delete a scenario?
Thanks! Looking for this!
Thanks! Helped alot :)
How do you make a home city in aoe 3 editor?
can someone help i have a scenario made but the pc isnt playing help! quik
How are you doing a tutorial and don't know what gaia is. (Pronounced guy-ah.) It's the goddess of the world. Like mother nature. It's litterally the neutral units like deer and etc. Or neutral hostiles if you place units.
Could you make a tutorial about a Objective?
Why tha fuck would I want a Town Center if is not gonna work? AOE 3 let me down so hard !! Hopefully they will do things right in the 4th edition.
THANKS COMRADE!
@MrOpenGamer Thank you for your help
One thing I noticed that you did not do was to place the AI Start on the computer Explorer and Dog. I place the AI Start on the building itself and any units that I place. Not on the player that I am going to use.
thanks dude!!!!!
thax for the help max
THANK YOU SIR
i can only place 1 player building but not player 2,3,4.... and on
thanks a load buddy!
How about those other AI please I need info it would be really helpful
I can not find berry bushes to put in my map... where are they???
All>>> B letter >>>> Berry bush
+CarlosSant'ana Oh, I never thought there were uncategorized objects...
How i can make a wagon which constructs a town hall?
PLZ reply!
thx
Nice !!!
The team that you want to use, you don't add any AI to them.
wonder if this guy is still alive.
make mor video's it looks very good !
Gaia is mother nature.
Also, don't forget the country has to be the same as your home city.
Can i play with my friend
how do I add my scenerio maps to custom maps in skirmish mode?
+33mavboy You must select Custom Scenerio in the lobby, if that doesnt work check if your map is saved in a folder even
MyOpinnion
Ah I figured you can't play scenario on skirmish mode, you have to make skirmish maps using a a different program....
+33mavboy wich program?
W0lf
search on the forums, Its some coding program I cant recall.
thanks :)
thanks
Gaia is like the Inca's those are the gaia's
CAN YOU DO MULRTIPLAYER SCENARIO
@TheRouch12 you choose a covered wagon
Please make a map about how to make Colosseum
WHERE ARE THE DESENC?
gaia is the natures ai like deer and wild sheep that stuff i assume
+trent haj Yes if they are not set to Gaia they will be player controlled, also can use Gaia for triggering Units, I am making vids
Do how to change name
+MärtenGamer Luigelaht Its at the top in the Scenario Tab, under Player Data, then simply change the names of players by clicking on the current typing.
what's an ai, maybe sounds a stupid question...
How to win
@DDL007 artificial intaligance ( dont know how to spell it)
=no team
@killstrike5 thnx :)
how do you make the ai of the enemy not build anything? like they can play but i've already built their town so how do i make sure they just use that and the computer doesnt make things of their own?
Hey I used triigers and upgraded my Age to "Industrial" also set tech status to imperial red coats , my musketeers' name became "imperial redcoat" also it upgraded(more hp &damage) but it still it looks a like a musketeer ,, it doesnt have the appearance of an imperial redcoat , PLS HELP
this is painful to read
thx