just a note, it would take 1 MILLION millibuckets (or 1 thousand full buckets) to make a single antimatter pellet, because the transfer rate of polonium to antimatter is 1k to 1
Didn't want to comment any videos before I watched all mekanism guide, the best video for mekanism I've seen. It's my favorite mod and never have figured multi structure parts, now I can't wait to build them in my survival minecraft. Looking forward to next video, keep them coming 👍👍👍👍👍
@@Mondays3 It detailed enough and who wants to learn can see in your videos how each thing is made and what it is used for. Really hope you get more likes on videos so others can find you more easily.
So this is a little late, however, you dont actually need 6 supercharged coils. Only needs one and it will work, each coil can handle 400 MFE/t input, (2.4 GFE for all 6) and the more power you put in the faster it goes. The recommended power transfer that ive seen is flux networks. A limited flux point on each coil. Using 6 coils with any less than 400 MFE/t per coil is a waste of resources.
Again, awesome tutorial... Your great tutorials really deserve so many more views... You have a talent for explaining things very well and it is clear you put a lot of time and effort into them!!! kudos!
if you have MEGA cells and AE2 in your pack, there's a radioactive chemical cell you can pump into you AE2 network and void? I haven't tried voiding it, so I can't confirm if that's doable. If you don't utilize that method, spent nuclear waste decays super slowly over time. So just dedicate a storage area for them and they'll eventually disappear from the barrels for you to be able to break again.
You can't really deal with any nuclear waste. The best bet is just pumping it very far away and storing it. Every now and then when it is far away break the barrel with a hazmat suit on and then that area will slowly lose the radiation
pump it into a bunch of waste barrels or whatever they're called and it'll decay over time, and without spreading any radiation into the air unlike breaking the barrels
@@sha3lantube784 if it's not too late, try using the Pipez mod. The server I'm on has it and they work in places where the Mekanism pipes/tubes/cables don't
Make sure that you are using pressurised tubes to do piping and they are set to "Pull" if they are coming out of a machine or tank. You may also need to configure which sides are input/output which you can do inside most machines or you can use the configurator tool
OH SO NOW THAT'S WHAT I NEED FUSION REACTOR LEVELS OF POWER GENERATION FOR
Antimatter here you come
just a note, it would take 1 MILLION millibuckets (or 1 thousand full buckets) to make a single antimatter pellet, because the transfer rate of polonium to antimatter is 1k to 1
That sounds painful
10M nuclear waste, that sounds even more painful
Max gene wasted radioactive bees get you tons of nuclear waste
Didn't want to comment any videos before I watched all mekanism guide, the best video for mekanism I've seen. It's my favorite mod and never have figured multi structure parts, now I can't wait to build them in my survival minecraft. Looking forward to next video, keep them coming 👍👍👍👍👍
So glad I have managed to help you out! One day I hope to up the production of videos to help people quicker with their problems!
@@Mondays3 It detailed enough and who wants to learn can see in your videos how each thing is made and what it is used for. Really hope you get more likes on videos so others can find you more easily.
So this is a little late, however, you dont actually need 6 supercharged coils. Only needs one and it will work, each coil can handle 400 MFE/t input, (2.4 GFE for all 6) and the more power you put in the faster it goes. The recommended power transfer that ive seen is flux networks. A limited flux point on each coil. Using 6 coils with any less than 400 MFE/t per coil is a waste of resources.
I didn’t think the multi block formed without all 6. I know that you can only power one though. Good tip!
Again, awesome tutorial... Your great tutorials really deserve so many more views... You have a talent for explaining things very well and it is clear you put a lot of time and effort into them!!! kudos!
Thank you so much. So happy this helped you!
Estou adorando os seus vídeos 🇧🇷❤️
Estou tão feliz que você esteja gostando do meu conteúdo!
@@Mondays3 you speak another language?
What would a meltdown look like?
How do I transport polonium to my SPS?
I made the thing and the red particles showed up but it wont pull Polonium what do I do now?
How do you get that HUD on top of your screen when you look at a machine (how much power and how much is in it)?
It's a mod called WAILA (What Am I Looking At) I configured it to show me extra information when I hold my crouch key
@@Mondays3 Got it, thank you
@@TheDniceking I reccommend using the one probe, as it gives information such as percentage mined, and block hardness
How to deal with spent nuclear waste
if you have MEGA cells and AE2 in your pack, there's a radioactive chemical cell you can pump into you AE2 network and void? I haven't tried voiding it, so I can't confirm if that's doable. If you don't utilize that method, spent nuclear waste decays super slowly over time. So just dedicate a storage area for them and they'll eventually disappear from the barrels for you to be able to break again.
You can't really deal with any nuclear waste. The best bet is just pumping it very far away and storing it. Every now and then when it is far away break the barrel with a hazmat suit on and then that area will slowly lose the radiation
pump it into a bunch of waste barrels or whatever they're called and it'll decay over time, and without spreading any radiation into the air unlike breaking the barrels
If you have the trash cans mod, then you can just pump it in an ultimate trash can.
The polonium did not succeed in pumping, even though I used the tools that help in pumping, but it did not work. Is the update related to the problem?
Are you using the right pipes? Polonium is a gas not a liquid so use pressurised pipes not mechanical ones
@@Mondays3 I put compressed tubes and it didn't work
@@sha3lantube784 if it's not too late, try using the Pipez mod. The server I'm on has it and they work in places where the Mekanism pipes/tubes/cables don't
How did you get connected textures?
F3 + A reloads all chunks and connects the textures
hello? what is the mod that multiblock has bean cleanly?
It's optifine with connective textures turned on
how can you make it go faster?
You don't. It's designed to be very slow. The only way to get antimatter fast is to build multiple of these
You can put more power into it to make it faster. Even so, it'll still be extremely slow
Whats the music in the end? I need to the name pls
It's called Cipher and is by Kevin MacLeod
@@Mondays3 huh, where have i heard that name before?
Also thx
Oi tem como você fazer a tradução nós vídeo para o Brasil 🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷
Não posso alterá-lo para o português do Brasil. Talvez o youtube faça isso por você com legendas, eventualmente?
@@Mondays3 não tem para português mais do mesmo jeito obrigado pela atenção
it can explode ?
No, I don't believe it can
1:34 what if my nuclear waste is not pumped out?
Make sure that you are using pressurised tubes to do piping and they are set to "Pull" if they are coming out of a machine or tank. You may also need to configure which sides are input/output which you can do inside most machines or you can use the configurator tool
@@Mondays3 thx!