Jelly Monsters - Commodore Vic-20 - Real Hardware

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  • Опубликовано: 7 сен 2024
  • High Score 56,240
    #lvlupscore #commodore #commodorevic20

Комментарии • 14

  • @Akira625
    @Akira625 11 месяцев назад +2

    This is impressive work on a machine that has no bitmap graphics or hardware sprites, I wonder how the author of this pulled this off.

    • @onidensetsu3721
      @onidensetsu3721  11 месяцев назад

      Thats true & i have no idea how but it is a fun game for sure.

    • @_Majoras
      @_Majoras 6 месяцев назад

      @akira, thats because it was done by hal laboratory which developed some of the best games like revenge of the gator and smash bros. melee

    • @gebler
      @gebler 27 дней назад

      The VIC-20 has redefinable text characters. In normal text mode, the video chip fetches character definitions from ROM, but you can change a register so that it read them from RAM instead, making arbitrary 8x8 graphics possible for each character. And by using several such characters, you can build islands of bitmapped graphics. Just moving such islands of redefined characters around would make for jumpy movements (8 pixels at a time), and many less accomplished games do just that. This game achieves smooth pixel-by-pixel movement by dynamically redefining the character definitions for small movements (< 8 pixels) and moving entire character islands when the total movement reaches 8 pixels. It's a quite advanced technique, especially considering that it needs to handle arbitrary overlap between sprites, and do it within the very limited RAM of the unexpanded VIC-20 (it helps that it's a cartridge-based game, though, since code and static data can be left in ROM, leaving more RAM for graphics).

  • @TheCSteve
    @TheCSteve Год назад +1

    Yes .. this is a cool version 👍

  • @k.h.1587
    @k.h.1587 10 месяцев назад +1

    Wish I had this when i was a kid, i was stuck with cosmic cruncher

    • @onidensetsu3721
      @onidensetsu3721  10 месяцев назад

      I wish i had parents but i probably would of traded them for Jelly Monsters Haha!

    • @PaperGamin1st
      @PaperGamin1st 2 месяца назад

      yo same even if I don’t have a VIC-20

  • @FunnyTimersChannel
    @FunnyTimersChannel Год назад +2

    This is pac-man not jelly monsters

    • @onidensetsu3721
      @onidensetsu3721  Год назад +2

      No fooling you 😉

    • @IoannisPafos
      @IoannisPafos 11 месяцев назад +1

      this version of pac man was named "jelly monsters".

    • @martinefrensoquigomez7835
      @martinefrensoquigomez7835 11 месяцев назад

      ​​@@IoannisPafos not in Japan! This is for all intents and purposes an official port of Pac-Man

    • @IoannisPafos
      @IoannisPafos 11 месяцев назад

      @@martinefrensoquigomez7835 this version is NOT official. Namco and Atari didn't allow HAL Laboratory to make this version.

    • @martinefrensoquigomez7835
      @martinefrensoquigomez7835 11 месяцев назад

      @@IoannisPafos It is official
      The story goes that HAL secured the rights to make Pac-Man for home computers from Namco themselves, releasing the game officially in Japan in 1981
      Commodore then released the port overseas and renamed it to Jelly Monsters, well aware of the consequences and possibly without authorization from Namco
      Atari found out, and made Commodore get all copies of "Jelly Monsters" off the market