I got some Trenches this is a game mode where there is two teams one on one side on the other on the other, also it is based off WW1. You will be one of two teams and you will have to push to the other team to their spawn (each team gets different respawns) first teams will have to push the farthest before the timer stops. The first few minutes will be hell because you will have a “barrier” like a stair case making it hard to pass to the other team as both teams start building defenses at the “barrier” but also on front of the spawns are forts that block the rest. Secondly is op man, in this game you have a heavy person that you defend (like president but each team has one) and you must defend the heavy as soon as the heavies are killed on both teams the heavy comes back as a normal guy and the teams plunge into a team elimination where you will get one life.(before the heavies are killed you can respawn) P.s I’m playing these game modes that I told you and capture the flag and team death match for my B-DAY!
Point capture?? The game is 10 minutes for example The aim is to have the most points captured There are two teams, and lots of points, that have sone kind of indicator to show if it belongs to either team. The players start ay opposite ends of the location and race to the points. If you get shot, to the graveyard, and then back to team base. Im mot sure how capyiring could work, it could be as simple as flipping a bit of paper from one side to another, or maybe something which takes a little longer to do. Maybe turning a big catdboard box upside down. Tjanks if you read this
how about a version of zombies and juggernaut mixed wherein: The lights are out One person (The Alpha Zombie character) is against all of the other players The Alpha Zombie only gets a melee, but they also get Night Vision Goggles If the Alpha Zombie is hit, they lose If the Alpha Zombie successfully melees all of the "Survivors," They win. Once a survivor is melee-ed by the Alpha Zombie, They are out until the next round. Basically the "Hunter" gamemode from Half Life 2
How about slayer concept? Team A is smaller and has a special Player who has to be shot by one special player of Team B. Team B has to protect the slayer. I think it would make for a interesting hunt style game and offer few choices how to approach the “Goliath” You can mix and match the fact that either special player is known or unknown to the other team. Maybe add stun to it Goliath is shot?
Idea: make a mode where there is a juggernaut “npc” who is not on any team and two teams are trying to get the most tags. If the juggernaut is tagged he is out for 10-20 seconds (or whatever the penalty is).
What a nice simple channel
These will be lots of fun, thanks!
I got some
Trenches this is a game mode where there is two teams one on one side on the other on the other, also it is based off WW1. You will be one of two teams and you will have to push to the other team to their spawn (each team gets different respawns) first teams will have to push the farthest before the timer stops. The first few minutes will be hell because you will have a “barrier” like a stair case making it hard to pass to the other team as both teams start building defenses at the “barrier” but also on front of the spawns are forts that block the rest.
Secondly is op man, in this game you have a heavy person that you defend (like president but each team has one) and you must defend the heavy as soon as the heavies are killed on both teams the heavy comes back as a normal guy and the teams plunge into a team elimination where you will get one life.(before the heavies are killed you can respawn)
P.s I’m playing these game modes that I told you and capture the flag and team death match for my B-DAY!
Delltheninja SOMN Amazing im gonna try threnchs
HAPPY B-DAY
so basically bedwars
Point capture??
The game is 10 minutes for example
The aim is to have the most points captured
There are two teams, and lots of points, that have sone kind of indicator to show if it belongs to either team. The players start ay opposite ends of the location and race to the points. If you get shot, to the graveyard, and then back to team base.
Im mot sure how capyiring could work, it could be as simple as flipping a bit of paper from one side to another, or maybe something which takes a little longer to do. Maybe turning a big catdboard box upside down.
Tjanks if you read this
how about a version of zombies and juggernaut mixed wherein:
The lights are out
One person (The Alpha Zombie character) is against all of the other players
The Alpha Zombie only gets a melee, but they also get Night Vision Goggles
If the Alpha Zombie is hit, they lose
If the Alpha Zombie successfully melees all of the "Survivors," They win.
Once a survivor is melee-ed by the Alpha Zombie, They are out until the next round.
Basically the "Hunter" gamemode from Half Life 2
So bassicly free for all
😀
How about slayer concept?
Team A is smaller and has a special Player who has to be shot by one special player of Team B. Team B has to protect the slayer. I think it would make for a interesting hunt style game and offer few choices how to approach the “Goliath”
You can mix and match the fact that either special player is known or unknown to the other team.
Maybe add stun to it Goliath is shot?
Idea: make a mode where there is a juggernaut “npc” who is not on any team and two teams are trying to get the most tags. If the juggernaut is tagged he is out for 10-20 seconds (or whatever the penalty is).