Awesome video. I think Russia had a massive terrain advantage that wouldve been really rough to overcome even if Sweden had played well. This map looks really fun
@@draregrevtaam1147 Once they introduced the 1 unit per tile rule in Civ V, the AI is notoriously bad at getting melee units in range to take the city. They'll often surround it with archers and then embark their melee units or just wander them around out of range. Exactly what happened here. Embarked 50%+ of the units to die in the ocean.
I cant goon no more... but yet another masterpiece forces my hand.
Awesome video. I think Russia had a massive terrain advantage that wouldve been really rough to overcome even if Sweden had played well. This map looks really fun
sweeden was cooked the second they got in that 100 turn meatgrinder war with that city state lol
massive L on their part fr
How did they not manage to capture that CS...
@@draregrevtaam1147 Once they introduced the 1 unit per tile rule in Civ V, the AI is notoriously bad at getting melee units in range to take the city. They'll often surround it with archers and then embark their melee units or just wander them around out of range. Exactly what happened here. Embarked 50%+ of the units to die in the ocean.
@@draregrevtaam1147 they had everything set up but strategy. The last melee unit to capture the CS died and the range offensive fell to pieces.
@@samwisegamgee8318 Haven't played any other civ games than 5. Was stackable units a balanced mechanic?
Thank you
Ah yes, Helsinki 2. Twice as good as Helsinki 1!
it keeps helsinking makes you wonder when it will be helsunk
Love the creativity in your scenarios.
Israel/Palestine map or no balls
have tried to make maps of the region but get bored. Will get to it eventually, will maintain balls