Been trying a fire king/dogmatika/jurrac deck, mostly because if you can just dump the new 10 and a jurrac you have meteor set for your opponents turn, so nadir Servant is a 1 card meteor after your fire king combos.
you can end on a fairly good board with these new cards without running the 5 level ones, this build is really really bricky. I do like it the support though, and of course seeing lithium play dinos always sparks joy
Welp my nostalgia loving brain that's loved jurrac since the yugioh Tag Force days, i'm glad it's the same deck. Could always splash in an oldie dino or two for extra spice. Hyped to fight with these dinos again!
So how many of the old Jurracs ya playing? 1 main deck monster, Two synchros (granted, one of them is required) and THE trap. I'm legit impressed you are playing that much.
The trap is optional depending on what you're doing, and so is the amount of synchros. If you're focusing on meteor spam then you need to run 1 velphito, 2-3 meteor, 2 of the new lv10, 1 stego, 1 of the new level 1, 2 aeolo, and the field spell. Not worth it, in my opinion, as you need to dedicate too much extra deck space to it and dino can't afford to run the extra bricks in main. The field spell only being able to pop dinos on the field also makes it frustrating to use as you will end up being forced to commit a normal to babycerasaurus in order to get plays started. If you opt for the less intensive version that uses the trap then all you need is 1 of the new lv10, 1 impact, 1 meteor, and the stego + 3 maindeck lv1 tuners. The most compact version is probably to just run the lv10 and impact in a normal dino deck so that you aren't forced to run as many bricks in main or give up half your extra.
@smollfoxl7355 I mean Ash is getting used on anything that gives access to Misc long before the level 4 especially since you are ideally not just leading with normal summon and activate effect (in which case yeah Ash it since holy hell you had to have bricked).
There is. You just don't play them and make the new lv10 with the ground xeno stuff. Maybe throw in impact as an additional last resort disruption in case they push through everything else. The trap also has the benefit of being used at any moment, so long as you control a dino with enough attack, so you can flip it against trap decks in end phase to shut off most of their cards while you hopefully have the resources left to put game on board.
The only real garnets are aeolo and frostosaurus, the rest are soft garnets. The trap is optional an can be used if you draw the card, and the new lv 1 is a good extender that only is a garnet if you draw 2 in the initial hand. If you destroy the lv 1 you can send the new synchro, so now you have 2 jurrac in gy to activate the gy effect of the new synchro to send a meteor
The fact that dinos need a card like misc is more evident of the inherent problems with the deck which I would rather have fixed than bring a blanket protection/special summon in 1 card back to 3. What the deck needs is a link-1 that generates advantage for resiliency
Lithium did NOT cook with this list. The optimal way to play the new support is probably to not even bother with the new level four, instead just make the new synchro and get the level one tuner in grave, or mill the synchro with the tuner’s destruction effect.
@@pvzbronygodgaming8476 The new level four at one is fine, mostly to use it as a xyz material without using its effect...Its effect is nice to use when u have the field spell and kaitoptera or Rex in the GY. You can use its effect to try to pop itself , then you protect him with the field spell by banishing kaitoptera , trigger kaitoptera effect and use both monsters for an Evolzar xyz . I also think that only 1 field spell is all it needs because the new synchro sets from Deck OR GY (.... ) . Seems hard to deck build and honestly because i can't see any broken 1 card combo,sadly i already believe that new support isn't good enough to make dinos competitive option.
@@mostdefinitely7536 Misc is fine at 3. It's at 3 everywhere except the TCG and Dinos aren't doing anything in either of those formats (despite still having Savage and Baronne to end on in both formats). And it's not just because of Maxx "C". Even in testing with 3 Misc, Dinos wouldn't even be Tiered in the TCG. We don't need more 1 card combos, or busted Link-1s forcing people to buy product. Just release cards from the banlist which are fine.
A second jurrac meteor has hit the field.
Funny that Aeolo saw so much play but I’ve never had to read its effect till now. Jurrac stuff is nice
Because they never had a monster in the gy worth summoning, until now.
Jurrac Meteor = True Nibiru
That yubel match at 2:35 was amazing to watch.
Also the SE FK mu was awesome too!
Using 3 nibirus for more inmersion in the deck 😂
What will you do about the second one, Onoki?
Been trying a fire king/dogmatika/jurrac deck, mostly because if you can just dump the new 10 and a jurrac you have meteor set for your opponents turn, so nadir Servant is a 1 card meteor after your fire king combos.
The kaiptera dino is really nice. His fusion lets you put lost world or the new dino field spell up
The jurrac field spell is free yayyyyy
you can end on a fairly good board with these new cards without running the 5 level ones, this build is really really bricky. I do like it the support though, and of course seeing lithium play dinos always sparks joy
How would you build it? I saw people use the lvl 9 jurrac but that one is a brick too I think
Pop the baby - Jurrac Samuolo
Nice
it's funny that's basically the only used old jurrac card is meteor so it's not ajurrac deck hahah it could have been a complitely new deck
Welp my nostalgia loving brain that's loved jurrac since the yugioh Tag Force days, i'm glad it's the same deck. Could always splash in an oldie dino or two for extra spice.
Hyped to fight with these dinos again!
Did. Did you not see most of the deck?
Aeolo
The trap, aeolo and the LV 5 sincro.
I went into this thinking Jurrac Volcano would make Jurrac Meteor just miss the timing all the time, good thing it doesn't.
I think it doesn't miss timing because it's a mandatory effect
@@jordanmclean3987 Yeah that's what it is. Mandatory effects can't miss timing.
So how many of the old Jurracs ya playing? 1 main deck monster, Two synchros (granted, one of them is required) and THE trap. I'm legit impressed you are playing that much.
The trap is optional depending on what you're doing, and so is the amount of synchros.
If you're focusing on meteor spam then you need to run 1 velphito, 2-3 meteor, 2 of the new lv10, 1 stego, 1 of the new level 1, 2 aeolo, and the field spell. Not worth it, in my opinion, as you need to dedicate too much extra deck space to it and dino can't afford to run the extra bricks in main. The field spell only being able to pop dinos on the field also makes it frustrating to use as you will end up being forced to commit a normal to babycerasaurus in order to get plays started.
If you opt for the less intensive version that uses the trap then all you need is 1 of the new lv10, 1 impact, 1 meteor, and the stego + 3 maindeck lv1 tuners.
The most compact version is probably to just run the lv10 and impact in a normal dino deck so that you aren't forced to run as many bricks in main or give up half your extra.
Could you Do speedroid?
We need miscela back to 3
who says Called By is at 1 when Ground Xeno is at 3?
Dababy is relevant again
Dino best deck 🦖🦕 but real competitive dino players not playin that level 4 lol
their has to be a way to cut down the bricks their is no fucking shit your playing 5 garnets
Not only are there so many garnets, the level 4 jurrac is a freaking ash magnet.
might as well cut all the main deck jurracs
@smollfoxl7355 I mean Ash is getting used on anything that gives access to Misc long before the level 4 especially since you are ideally not just leading with normal summon and activate effect (in which case yeah Ash it since holy hell you had to have bricked).
There is. You just don't play them and make the new lv10 with the ground xeno stuff. Maybe throw in impact as an additional last resort disruption in case they push through everything else. The trap also has the benefit of being used at any moment, so long as you control a dino with enough attack, so you can flip it against trap decks in end phase to shut off most of their cards while you hopefully have the resources left to put game on board.
The only real garnets are aeolo and frostosaurus, the rest are soft garnets. The trap is optional an can be used if you draw the card, and the new lv 1 is a good extender that only is a garnet if you draw 2 in the initial hand. If you destroy the lv 1 you can send the new synchro, so now you have 2 jurrac in gy to activate the gy effect of the new synchro to send a meteor
Hate how bricky this is. Misc needs to come back to 3 before Dinos will ever do anything again.
The fact that dinos need a card like misc is more evident of the inherent problems with the deck which I would rather have fixed than bring a blanket protection/special summon in 1 card back to 3. What the deck needs is a link-1 that generates advantage for resiliency
Lithium did NOT cook with this list. The optimal way to play the new support is probably to not even bother with the new level four, instead just make the new synchro and get the level one tuner in grave, or mill the synchro with the tuner’s destruction effect.
@@pvzbronygodgaming8476 The new level four at one is fine, mostly to use it as a xyz material without using its effect...Its effect is nice to use when u have the field spell and kaitoptera or Rex in the GY. You can use its effect to try to pop itself , then you protect him with the field spell by banishing kaitoptera , trigger kaitoptera effect and use both monsters for an Evolzar xyz . I also think that only 1 field spell is all it needs because the new synchro sets from Deck OR GY (.... ) . Seems hard to deck build and honestly because i can't see any broken 1 card combo,sadly i already believe that new support isn't good enough to make dinos competitive option.
@@alexb.1372 dinos dont have a 1-card combo. Jurrac Stigo is the only one. Dinos need 2 cards to combo.
@@mostdefinitely7536 Misc is fine at 3. It's at 3 everywhere except the TCG and Dinos aren't doing anything in either of those formats (despite still having Savage and Baronne to end on in both formats). And it's not just because of Maxx "C". Even in testing with 3 Misc, Dinos wouldn't even be Tiered in the TCG. We don't need more 1 card combos, or busted Link-1s forcing people to buy product. Just release cards from the banlist which are fine.