is 3 recalls enough?

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  • Опубликовано: 17 дек 2024

Комментарии • 44

  • @jackcristo1628
    @jackcristo1628 Год назад +69

    "You have to do so much as Terran." You'll have to imagine it though, because Arty isn't doing any of it.

    • @avanhokie
      @avanhokie Год назад +9

      Sitting in your base, building from factories and clicking the armor / weapon upgrade is HARD.

    • @compliantpleb4712
      @compliantpleb4712 Год назад +5

      You have to understand that Arty has been playing this game his whole life, if he admits defeat in any scenario it would ruin his reputation, and overall mean his life is a failure.
      In his mind he is the best SCBW player to ever exist, and that's the reality of which he lives.

    • @SchemingGoldberg
      @SchemingGoldberg Год назад +3

      @@compliantpleb4712 C O N C E P T U A L L Y 2 5 0 0 M M R

    • @WickedServantEbay
      @WickedServantEbay Год назад +1

      it's all the intense micro-macro of two bases thinking about a third somewhere around 15:30
      he'd destroy me though i'm a casual player who loves to watch the pros - flash/bisu/jaedong Change My Mind 🤣

    • @SchemingGoldberg
      @SchemingGoldberg Год назад +2

      @@WickedServantEbay Don't worry. If you play Protoss and... (this is important) you are bad, then you will definitely beat Artosis.

  • @PajaKulebrc
    @PajaKulebrc Год назад +34

    What is Arty expecting? That his opponent will just suicide into his turtled up siege line?

    • @avanhokie
      @avanhokie Год назад +14

      The "correct" protoss player in Artosis world expands on 28 or something conservative, goes observer / expands late and doesn't tech immediately into final tier so he can kill him after expanding (slowly) to 3 or 4 bases. Other than that everything else is cheese (if you are delusional / Artosis).

    • @noname_noname_
      @noname_noname_ Год назад +9

      @@avanhokie "the correct Protos player in Artosis' world" LMFAOOOOOOO

    • @DarkNova50
      @DarkNova50 Год назад +7

      It's the "honourable" thing to do, evidently.

    • @jackcristo1628
      @jackcristo1628 Год назад +1

      @@avanhokie This would be closest to correct, but I asked him once if it was possible to play honorably as Protoss and he said no. XD

    • @pierQRzt180
      @pierQRzt180 Год назад +1

      They have to ask for permission to attack, otherwise it is cheesing.

  • @FadedResolutions
    @FadedResolutions Год назад +22

    Wow.. I thought Artosis had maybe grown as a human being when he first admitted he did something wrong..
    Whew... that was close.

  • @DarkNova50
    @DarkNova50 Год назад +6

    Conceptual 2400 meets actual 2300.

  • @Quelxaxas
    @Quelxaxas Год назад +2

    Ghost: They'll never know what hit em'
    Artosis: Yeah cuz you didn't make.

  • @TheGoonsies
    @TheGoonsies Год назад

    "It's just crazy that like.. you don't do anything except make units and [attack]"

  • @FadedResolutions
    @FadedResolutions Год назад +9

    ill never understand why he always puts like 1 turret to protect his main.. but can put like 20 at his expo.. smh.

  • @duanefernando8456
    @duanefernando8456 Год назад +3

    was he expecting the Protoss to only walk up to his minefield and tanks without any alternative in mind?

  • @godmodeon666
    @godmodeon666 Год назад +7

    Why can't i sit behind my siege line and afk all game 😫

  • @nicopla3701
    @nicopla3701 Год назад +8

    As a starcraft 2 player i have a question, why there is no vision outside of his base to prevent or at least know if an arbiter is coming?

    • @Ziegfried82
      @Ziegfried82 Год назад +8

      Plenty of terran players keep a wraith or science vessel patrolling outside their base in SC1 to intercept arbiters. Or they station vulture/marine at the edges where arbs usually try to go. He just doesn't bother to do that. Here's the thing though: even when Arty sees it coming a mile away the arbiters still always seem to get in his base.

    • @lightfox11
      @lightfox11 Год назад +1

      Hes a rank

  • @turdle69420
    @turdle69420 Год назад

    Masses siege tanks every game. Pikachu face when opponent avoids them

  • @sg-hunter
    @sg-hunter Год назад +3

    20 mins in it looks like artosis is FINALLY moving out into that guys main. the only map control he has is a few mines he placed so that guy cant put nexuses everywhere on the expos. artosis mermaid you need to stop camping in your cornertosis waiting for the guy to come into your tank line.

  • @YelenaSgt44
    @YelenaSgt44 Год назад

    Just the necessary amount

  • @LorenzKamo
    @LorenzKamo Год назад +2

    Never Arty’s fault

  • @0Akeldama0
    @0Akeldama0 Год назад

    what is the terran version of the recall? what power does terran have like that?
    the nuke you may say. nay.

  • @asdasd01
    @asdasd01 Год назад +2

    Are*

  • @LordLemoncake
    @LordLemoncake Год назад +3

    Arbiter is a broken unit, i 100% agree, but i will not pretend that terran is unable to defend when the terran has the most defensive units with siege tanks, battlecuisers and vessel shields, Artosis just never learned to use them correctly, he wants to hold literally everything with mines, vultures and tanks ONLY, then he complains because the enemy uses high tier units effectively.

    • @avanhokie
      @avanhokie Год назад +4

      Arb is far from broken. It is more or less useless without expensive upgrades, its part of final tier tech and the has the longest build time in the game. If it was a weak unit protoss would have to go carrier or all in midgame on shuttle man every game at high level.

    • @Ziegfried82
      @Ziegfried82 Год назад +3

      I don't consider arbiters to be broken when terran has two very strong counters: ghost lockdown and/or wraiths. Science vessel EMP is really only viable at the top tiers of play since it's very difficult to hit a moving air unit with it..but for some reason Arty thinks he can do that when he's shown repeatedly he's not at that level.

    • @fernandogonzalezfarinas9685
      @fernandogonzalezfarinas9685 Год назад

      @@Ziegfried82 and medics to blind the arbitrer( long ago it was an option)?

    • @Crateron1
      @Crateron1 Год назад +1

      @@Ziegfried82 I don't think Wraiths can be considered a counter to Arbiters. You need like 6 of them to effectively take down an Arbiter before it can recall, and you need to catch the Arbiter a few seconds before it reaches its target area, so that means that the Wraiths need to be on the "correct" side of the map to catch an Arbiter before it can recall.

  • @florianbielawa2919
    @florianbielawa2919 Год назад +3

    if only his micro was as good as his excuses

    • @avanhokie
      @avanhokie Год назад +3

      His excuses only work for SC2 watchers who don't know the game anyway.

  • @Obnotikus
    @Obnotikus Год назад +1

    Is it just me or is Artosis' late game army control, especially positioning, just horrific. It's like he thinks brood war is literally a complex version of rock paper scissors. His units are never in the right place, they aren't split to defend correctly, he doesn't leap frog, doesn't do anything at all really except a move his army around and siege when the zealots are already in range.
    Obviously this is ignoring all of his other flaws, but his army control really sticks out like a sore thumb, it's non-existent

  • @notchache
    @notchache Год назад +1

    no

  • @Luisin88
    @Luisin88 Год назад +1

    Bro? Your EMP?

  • @metalcraft5051
    @metalcraft5051 Год назад

    Oh wow, first comment