Definitely check out Jon's channel if you want a more thorough explanation here! ruclips.net/video/ThZPXbEtNsE/видео.html&ab_channel=BuildGamesWithJon Also, if anyone knows how to reduce the amount the target moves when it gets hit without changing the number of pieces that fall off during impact, I'd love any pointers on advice in that area!
What I’m looking for is how one can control the physics per fractured piece. For example, disable gravity on the fractured pieces so they fly in a bunch of directions 😊
you could run some logic in where you get the trajectory of "hit from direction" and set it up so it uses that to calculate rebound direction and set the logic to push the fractured piece in random offsets against trajectory?
I have a massive problem I need your help ( I’m stuck on world settings since I’m new and I new to find exponential height fog but the outliner tab isn’t there ) PLEASE HELP
So, my gun works on everything in my level (it destroys planks and all that jazz) that are set up as BP classes, but anytime I add something with a fracture on it, the gun does nothing.
Definitely check out Jon's channel if you want a more thorough explanation here!
ruclips.net/video/ThZPXbEtNsE/видео.html&ab_channel=BuildGamesWithJon
Also, if anyone knows how to reduce the amount the target moves when it gets hit without changing the number of pieces that fall off during impact, I'd love any pointers on advice in that area!
What I’m looking for is how one can control the physics per fractured piece. For example, disable gravity on the fractured pieces so they fly in a bunch of directions 😊
you could run some logic in where you get the trajectory of "hit from direction" and set it up so it uses that to calculate rebound direction and set the logic to push the fractured piece in random offsets against trajectory?
do we need a plugin for that? or is built-in unreal?
It's built in by default :)
@@TheRoyalSkies sh*t that is amazing...
u are the master thnxxx
🙃
Can this be used in NPCs though?
I have a massive problem I need your help ( I’m stuck on world settings since I’m new and I new to find exponential height fog but the outliner tab isn’t there ) PLEASE HELP
Algo!
So, my gun works on everything in my level (it destroys planks and all that jazz) that are set up as BP classes, but anytime I add something with a fracture on it, the gun does nothing.
nice
Os😊
Algorithm