The U-boats Strike Back || New Career mode for Destroyer: The U-boat Hunter! Ep.02

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  • Опубликовано: 11 янв 2025

Комментарии • 153

  • @MisterOso87
    @MisterOso87 Год назад +243

    German sonar: “Destroyer close!”
    Skipper: “nonsense, I see the merchant right there”
    Sonar: “sir……he’s……….narrating his log and asked us to make sure to like the video?”
    Skipper: “Mother of…….DIVE DIVE DIVE”

    • @Gigi-ik3br
      @Gigi-ik3br Год назад +9

      😂

    • @tendousatori5
      @tendousatori5 Год назад +13

      I can't read it without German accent 😂😂😂

    • @Slaxok
      @Slaxok 11 месяцев назад

      @@tendousatori5 This!!!

  • @jamesgriffiths7588
    @jamesgriffiths7588 Год назад +127

    Between your and Tonci87’s Silent Hunter 3 career play-throughs, your Cold Waters Seawolf campaign, the great previews and now campaign for Destroyer U-boat Hunter, we’ve just been absolutely spoiled for choice of great content in the subsim/naval sim niche recently!

    • @stephenwilson5043
      @stephenwilson5043 Год назад +9

      yes and more great things to come in the shape of Sea power, Modern Naval Combat, Task Force Admiral and Silent Depth 2 :)

  • @beanaye5433
    @beanaye5433 Год назад +46

    29:04 Wolf thinks he has illumination shells loaded but instead obliterates an innocent cloud with HE

    • @josephdedrick9337
      @josephdedrick9337 10 месяцев назад +3

      had to make sure they understood, nobody messes with his convoy, not Uboats, or clouds(that were involved in the squall)

  • @FinnishJager
    @FinnishJager Год назад +63

    Suspenseful episode. I like how you can pick up survivors, that's a nice touch

  • @Trades46
    @Trades46 Год назад +35

    Baker was cracked open like a beer can, but Able & Charlie were harder to track. Mountie was slow to respond, but respond she did. Love to see more DD on SS action.

    • @Fighterpilot555
      @Fighterpilot555 Год назад +9

      Once a Flower is on top of a sub, she stays there.

    • @ladela7348
      @ladela7348 Год назад +5

      Love to see the RCN doing it's job 🇨🇦💪 alongside the Yanks

  • @Setupthemabomb
    @Setupthemabomb Год назад +16

    How is this become super intense on just 2nd episode? it's like watching Greyhound all over again for the first time, I'm inching closer on the edge of my chair my fist clenched and noticeably sweating.

  • @yokesoos2845
    @yokesoos2845 Год назад +23

    Now he knows how the destroyers feel when they are chasing him in Silent Hunter

  • @gvii
    @gvii Год назад +7

    Such a huge difference from this end of things. Bolting around, hectic manuevering, bouncing back and forth between stations. Much different from the careful stalking in SH. Though it can get pretty hectic there too when you've got eggs dropping all around you from half a fleet's worth of ships, lol...

  • @BasmatiJones
    @BasmatiJones 2 месяца назад

    Assuming "Strong propeller noise" indicates destroyer is to rear of target. Once again, an excellent and highly entertaining episode! Thanks!

  • @garyhendershot9153
    @garyhendershot9153 Год назад +18

    I really like this content! So used to seeing everything from the sub perspective.. its refreshing to see it from the destroyer!

  • @aufstrigende
    @aufstrigende Год назад +19

    before you drop your depth charges always wait 2 or 3 seconds, because you are losing contact at the front of the ship but dropping depth charges at the back
    so always wait a few seconds for you to cover the distance of your ship

    • @5peciesunkn0wn
      @5peciesunkn0wn Год назад +1

      yeah, he regularly drops the depthcharges early lol.

    • @aufstrigende
      @aufstrigende Год назад +1

      @@5peciesunkn0wn I mean, he is doing it correct, just forgetting to take in the factor of the length of the ship

    • @5peciesunkn0wn
      @5peciesunkn0wn Год назад +4

      @@aufstrigende exactly. he's dropping them early.

  • @greatbigeyeball
    @greatbigeyeball Год назад +4

    This is a horror game, being out on freezing water at night doing calculations to sink an adversarial U-Boat is pure terror

  • @Gigi-ik3br
    @Gigi-ik3br Год назад +15

    This was a super intense episode and probably much more enjoyable for we, your audience, than it was those U-Boat crews.

  • @worldc6685
    @worldc6685 Год назад +7

    I wish they gave access to newer destroyers & corvettes and weaponry. Hedgehog mortar would be a good addition

  • @arthurcrego8297
    @arthurcrego8297 Год назад +22

    Out-freaking-standing almost like a war movie

    • @josephdedrick9337
      @josephdedrick9337 10 месяцев назад +1

      i just watched greyhound the other night, and this felt pretty much the same.

  • @ryanknight5434
    @ryanknight5434 Год назад +5

    Definitely like this game this one is keeping you on the edge of your toes and the viewers on the edge of their seat anticipating if you're going to be successful in your hunt

  • @starejpervez
    @starejpervez Год назад +5

    I like intro music from old Destroyer Command,this game can connect to game Silent Hunter 2. One player in sub,other in DD. I have nice memories on multiplayer games over LAN with my friends 😊😊

    • @thedeadwookie25
      @thedeadwookie25 Год назад +2

      what, really?

    • @gotanon9659
      @gotanon9659 Год назад +2

      ​@@thedeadwookie25 He's taking about destroyer command an early 2000's game

    • @starejpervez
      @starejpervez Год назад

      ​​@@gotanon9659Yes. That's true 😉

  • @fromhelltocell
    @fromhelltocell 11 месяцев назад

    At 22:00 when you were wondering: you put in 0.56 instead 0.76 at plotting, that's what caused the mistake.
    And if I may say so: Sun Tzu says: "if you defend everything - you don't defend nothing". That would make your decision to go after C instead finishing A wrong, but it's understandable, it was very hectic and A did go deep. Great videos, thanks.

  • @keithy4129
    @keithy4129 Год назад +3

    I own this game but never really got into it. Awesome episode, now I want to play it. Epic!

    • @damonfleming2695
      @damonfleming2695 Год назад +1

      I have it also. Looks very hard to learn haha but I do want to.

  • @SueBobChicVid
    @SueBobChicVid Год назад +8

    Monty needs some Tim Horton's coffee.

  • @stephenwilson5043
    @stephenwilson5043 Год назад +2

    Hopefully this game will be a big success for Iron Wolf Studio and they can use it as a stepping stone to create a larger Pacific set sequel expanded to include anti-air & anti ship ops etc

  • @Samuel.rockwell7244
    @Samuel.rockwell7244 Год назад +10

    Crash dive. Alarmmmmm

  • @surki2080
    @surki2080 Год назад +1

    Love how hectic the action is, 10/10

  • @abeszajowitz2947
    @abeszajowitz2947 Год назад

    Even if you wind up going down. I hope you will play this game again in another series. It is visually amazing and I am loving your gameplay!

  • @dococapocalypse7580
    @dococapocalypse7580 3 месяца назад

    ah the old destroyer command intro song...havent heard that since i was like 6 years old. crazy i can still remember it

  • @jeffreyestahl
    @jeffreyestahl Год назад +3

    Another very well done video, Wolf!! While it's sad you lost a convoy (no wonder Mountie was pursuing that other U-Boat with such obsessive focus; the sunken ship probably had their buds on it), but it's still about 90% intact. Interesting question would be if the AI only gets a fixed number of UBoats, so as you manage to sink them, attacks become less frequent.

  • @taraeggers9122
    @taraeggers9122 Год назад

    So very different having you as the surface pursuit!! Very enjoyable!!❤

  • @davidlavigne207
    @davidlavigne207 Год назад

    Good teamwork. It looks like you are finally working out the details of how to attack the elusive U Boats. Well done Wolfpack345!

  • @whotini9415
    @whotini9415 Год назад

    Yeebus! The intensity and drama is better than most TV shows! This is a fantastic series!

  • @silverhawk2018
    @silverhawk2018 Год назад

    You been put in the deep end on this game, just how you like it. For you to get to see other end of battle got to be fun for you. 😊

  • @barbarossa1234
    @barbarossa1234 Год назад +1

    This is my favorite simulator.

  • @stephenmurray9850
    @stephenmurray9850 Год назад

    I have actually hit a sub with the guns and cracked it. first and last time (so far) that that has happened. Thanks for the video , really enjoying this series.

  • @captainjonna1034
    @captainjonna1034 Год назад +2

    hey wolfpack ...loving the Series and just wanted to wish you a merry Xmas.

  • @Le_Petit_Lapin
    @Le_Petit_Lapin 4 месяца назад

    Mountie: "Damn, you look busy, dont mind me."

  • @Ersatzschutzen
    @Ersatzschutzen Год назад +1

    I managed to destroy few uboats using main gun while surfacing, what i did just slow down to 1/3 or full stop and make sure all gun aiming at uboat. The distance must be under 1600-1500 yd. You'll see the huge explosion.

  • @billtang79
    @billtang79 Год назад +1

    Great video. I think this just shows that it’s just damn hard for surface combatants to conduct ASW attacks on submerged subs.

    • @Veloxyll
      @Veloxyll Год назад +2

      With Depth charges, yes. They weren't particularly good weapons for sub hunting when compared to their successor, the hedgehog. They were what they had, so they made do of course. Hedgehogs in particular let the attacking ships retain contact with targets and when they went boom, it was because you had a hit. Since it was basically mortar firing a bunch of torpedo warheads with WORKING magnetic fuses on top of the suspected destroyer, as opposed to depth charges, which were ruddy great barrels of explosives with a timed fuse

    • @5peciesunkn0wn
      @5peciesunkn0wn Год назад +2

      @@Veloxyll The very first depth charges were repurposed, 5k lb anti-battleship sea mines with pressure fuses lol. Just rolled them off the ass of the ship and gunned the engines while hoping you wouldn't get split in half by your own explosives.

  • @skeeterd5150
    @skeeterd5150 Год назад +1

    Wow this game has come a long way!

  • @seanfarley1758
    @seanfarley1758 6 месяцев назад

    Damn it Wolfpack, stop playing such fun looking games!! I always have to download these WWII sims naval games after watching. Love the content my guy!

  • @kalashnikovdevil
    @kalashnikovdevil Год назад

    Mountie was apparently busy having tea.

  • @tommasobey8003
    @tommasobey8003 Год назад

    yessss thankyou for posting more of this it is so cool! cant wait for more! keep up the great work

  • @wojtass1818
    @wojtass1818 Год назад

    Another great episode! Thank you, my good sir!

  • @JClark2600
    @JClark2600 Год назад

    I enjoyed the episode more than the members of Lone Star (or whatever the name of the ship was that was lost).

  • @nekomakhea9440
    @nekomakhea9440 Год назад

    *sees periscope feather* RAMMING SPEED!

  • @Raiders1917
    @Raiders1917 Год назад

    That contact Charlie captian just did not give a s**t about your distroyer's attempted hit and run lol.

  • @danplantgog1305
    @danplantgog1305 Год назад

    I’d love to see an explanation with the Royal Navy, probably a trial class.

  • @davidwhitfield6025
    @davidwhitfield6025 Год назад +3

    Excellent handling of your boat and squadron mate. It certainly captures the tension of a Destroyer captain although the ASDIC seems a little too good this early on in acquiring and reacquiring u-boats so quickly..
    Still feel the U-boat AI is playing a little dumb although better than the tutorial. Coming to the surface that many times and not firing torpedoes makes me wonder about the AI's competence. And why not fire at your escorts?
    A Fletcher class Destroyer had 28 depth charges. Prety certain you drop near if not over 28 depth charges here. I know dedicated Escort Destroyers had up to 300 depth charges in stock but this is early 1942. Your destroyer would only have the regular complement. As for the Flower it had a max of 40 depth charges and no room for extras. How are you resupplying between encounters or is it an infinite supply? Given in the submarine simulations you have between 16 and 24 torps and then you have to go home it seems rather poor that the Destroyer simulator doesn't put that same pressure on you regarding being careful of when and how many depth charges to use.

  • @mikea030
    @mikea030 Год назад

    Entertaining, waiting for the next episode.

  • @Lykas_mitts
    @Lykas_mitts Год назад

    In my career save, I completed my first crossing/mission with 4 losses and 3 kill. Not too bad I suppose, most of the convoy got there.
    2 of the 3 kills were Mountie, and the last one was me. Funnily enough, it was a guns kill as well as a sub ran on the surface to catch up to the convoy (after having been depth charged for thirty to forty minutes I think). At least we managed to get most of the convoy through with no escort losses I suppose, though we had to leave the crews of 2 ships behind and only had time to rescue 2 crews.
    I think there's some variation baked into the campaign. My first mission did not have BlackCat and my missions were all in the day for that first crossing. Rough though, the third battle I had that first crossing. so many subs, so few escorts.

  • @Cobalt_Dragon0716
    @Cobalt_Dragon0716 Год назад

    Merry Christmas, Wolf.

  • @joeobyrne3189
    @joeobyrne3189 Год назад

    Have a good christmas, wolfpack.

  • @SGDeGalvez
    @SGDeGalvez Год назад +1

    it would be cool if they let you replay the attack from inside the targeted Uboat.

  • @GrumpyGamerGuy
    @GrumpyGamerGuy Год назад

    Stellar job, minus that one ship loss of course

  • @MagnumGreenPanther
    @MagnumGreenPanther Год назад

    Excellent videos! Keep them coming

  • @vromansaltzman5276
    @vromansaltzman5276 Год назад

    Great episode looking forward to seeing more!

  • @HydroSnips
    @HydroSnips Год назад

    0:38 Do you actually do all the steaming like in SH3? Manage fuel, experience the weather etc or does it jump/load to each engagement with the ‘general quarters’ cutscene each time?

    • @5peciesunkn0wn
      @5peciesunkn0wn Год назад

      It's cutscene loads each time. The game is still fairly WIP and is more about 'kill the u-boat!' rather than spending weeks staring at a map while waiting for something to go wrong.

  • @moonpieface7627
    @moonpieface7627 6 месяцев назад

    This was fantastic!

  • @mikemontgomery2654
    @mikemontgomery2654 Год назад +1

    That would be cool to see damage to the U-boat by having the destroyer running through it, just like it really happened. Kind of a shame it wasn't modeled.

  • @mathiaswittinger2808
    @mathiaswittinger2808 Год назад

    Damn, you make it look easy XD
    I loose merchants left and right :P

  • @2xKTfc
    @2xKTfc Год назад

    How do you calculate when to fire charges for medium and deep patters to account for the time to sink to depth? Of course, closure rate times time to sink gives you the required standoff distance, but how do you get the closure rate from the DRT? Other than guessing, of course, and for a shallow pattern you can pretty much just send it. 😅

    • @EkiToji
      @EkiToji Год назад

      The TRR you set the depth on and use the tracks to determine the closure rate so that when it intersects the dashed black line you drop. That's the ideal anyway but you still have some guess work based on how you're intercepting their path and how they're turning or changing speed. I can't recall if I've ever killed one when it's deep but it's also not attacking at that point and is moving slower than the convoy so it does give a little bit of breathing room. The AI unfortunately does like to come to the surface to try catching back up instead of just giving up the immediate attack. I've shelled far more to the bottom than would be reasonable since there's no reason an actual crew would surface within a few kilometers of a destroyer unless they were flooding.

  • @tomeskoblar
    @tomeskoblar Год назад

    Very nice . We need this on PS 5 ! ❤

  • @jameshenderson4876
    @jameshenderson4876 Год назад

    Been away from the channel for a while, then saw this episode. Was really good. Glad to be back :)

  • @erichammer2751
    @erichammer2751 11 месяцев назад

    13:00 Okay, wait a second, how can the stern turrets fire dead ahead?

  • @BasmatiJones
    @BasmatiJones 2 месяца назад

    Does the sim allow for limited ASW ammunition? Only data I can find on how many depth charges a Fletcher class DD carried is 28; Flower class corvettes 80. The Fletchers' 28 seems rather low: seven drops at four charges a drop? Altho this may simply be a general configuration, and not a dedicated convoy escort / ASW load out. Obviously I'm having lots of fun with your posts!

  • @articchar-lf
    @articchar-lf Год назад

    Holy scheißhund!! this series is intense!

  • @alangarnham706
    @alangarnham706 Год назад

    Love this channel.

  • @BelievingBible
    @BelievingBible Год назад

    Whoa, this game is serious.

  • @Jacob_Crowthorne
    @Jacob_Crowthorne Месяц назад +1

    Well done man! Why didn't they attack you with torpedoes?!

  • @Spartakus112112
    @Spartakus112112 Год назад

    The first depthcharges were to intimidate the enemy ^^

  • @thirstysailor579
    @thirstysailor579 Год назад

    lol, pretty certain even one 5 inch shell hit to ANY submarine’s hull would be enough to breach its pressure hull, thereby obliterating her neutral buoyancy

    • @nerd1000ify
      @nerd1000ify Год назад

      A type IX U boat apparently has a 18mm thick pressure hull. Because the boat sits pretty low in the water I guess you would be hitting the top of it where it slopes inwards, so the effective thickness would be somewhat greater.
      I suspect this would be enough to resist hits from light weapons (small arms, 20mm AA guns etc) and shell splinters, but 5" armour piercing would punch through it like it wasn't even there. Might actually be more effective than HE, as shots that fall slightly short have a chance of continuing through the water and hitting the sub below the waterline.

  • @Jundelson
    @Jundelson Год назад +3

    a video before christmas

  • @damonfleming2695
    @damonfleming2695 Год назад

    Good job Mountie

  • @Tandan.
    @Tandan. Год назад

    so so nice episode 👍

  • @TheMustachu
    @TheMustachu Год назад

    Mountie is so cool

  • @MyBlueZed
    @MyBlueZed Год назад

    Fantastic episode! Really enjoyed it. I’d like to offer one suggestion: instead of telling us the text messages, allow the reports to be spoken by your crew which will improve the continuity and maintain the narration. When you read the text it’s like a game and less an exciting movie. ❤🇦🇺

  • @carlousmagus5387
    @carlousmagus5387 Год назад

    Wait until he gets the hedgehog... 😁

  • @EkiToji
    @EkiToji Год назад

    Hopefully your campaign won't have what happened to me which is that it stopped saving. I've wasted about 3 hours even trying to see if I complete it all at once if it will save at the end of one mission or the start of another but it won't anymore. One thing to note though is you can have Mountie go and rescue merchant crews via the tactical screen which can be handy. Starts to get to be a lot of micromanagement trying to do the DRT yourself once you also have to keep ordering escorts back and forth between multiple boats and also trying to line up your own attacks.

  • @daylngreywolf
    @daylngreywolf Год назад

    As a Canadian….. Go Mountie.

  • @bigmac60
    @bigmac60 Год назад

    Good video.

  • @erichammer2751
    @erichammer2751 11 месяцев назад

    Does any of the electronic equipment ever blow a fuse?

  • @neutronjack7399
    @neutronjack7399 Год назад +1

    I noticed you left the searchlights on. Does that make it easier for submarines to spot your position at periscope depth and evade your attacks?

    • @battlekid6177
      @battlekid6177 Год назад +7

      its not hard to find a destroyer thanks to the unique engine nose the hydrophone can hear.

    • @Veloxyll
      @Veloxyll Год назад

      From the various sub sims featured here, finding a destroyer is not usually the problem, you'll hear their engines as they pass over.

    • @jeffreyestahl
      @jeffreyestahl Год назад +2

      @@Veloxyll
      Hehe...was going to say finding one isn't the issue - dodging the inevitable depth charges is an entirely different matter.

  • @Bingo551
    @Bingo551 Год назад +1

    Why am I always rooting for the U-boat..lol

  • @michaelmorrigan614
    @michaelmorrigan614 4 месяца назад

    "Where the heck are the Canadians?" Thats not the forst time in history that question was asked 😅

  • @paulmorris5166
    @paulmorris5166 Год назад

    Have to be honest, as an SH5 WOS player I was hoping to see the UBoat blow you out of the water. Have a like for posting.

  • @brunoks6951
    @brunoks6951 Год назад

    jesus Christ, this thing is tension all the way.

  • @michaelferriss4594
    @michaelferriss4594 27 дней назад

    Ive heard you say Flower class was slow in Uboat gameplay but I didnt really realize how slow untill this situation. Was mostly just useless.

  • @phongnamhai
    @phongnamhai Год назад

    how can your C D E turret can shoot forward to your front ?

  • @Perktube1
    @Perktube1 Год назад

    I think you might have gotten Taff on one of those runs… 😅

  • @Imperator_Rex
    @Imperator_Rex Год назад

    A comment for the algorithm gods!! 😊

  • @shtehfaw
    @shtehfaw Год назад

    Janson 🤝 Bloodhound

  • @benfry1197
    @benfry1197 Год назад

    I got the game because I like sims like these but man I have 0 clue how to use the TRR

  • @reefingmedic7537
    @reefingmedic7537 Год назад

    Must have more

  • @TheAnahyme
    @TheAnahyme Год назад

    What happened to the first episode did it get taken down?

  • @Homelessman80085
    @Homelessman80085 Год назад

    love the content w vid

  • @luzernerschutze7564
    @luzernerschutze7564 Год назад

    It confuses me that the dials on Sonar etc. seem to be representing true compass bearings

  • @kleinerfarmer1
    @kleinerfarmer1 Год назад

    18:40 that was kinda embarrassing for ur standards.
    i mean u could see the perie and know the D-charges are on ur rear.
    guess u got a bit overexcited there causing u to roll 'em early^^

  • @ChrisS-fh7zt
    @ChrisS-fh7zt Год назад

    So does the convoy become smaller on each successive engagement as they take losses or is it you start out with 16 lose 2 and the next one it's back to 16 again?

  • @stevenrusnak8961
    @stevenrusnak8961 Год назад

    Does U boat keep track of german subs at the time or does it just drop in ships and not care about historical numbers?

    • @memyshelfandeye318
      @memyshelfandeye318 Год назад

      Considering that the sonars works at 25kn, the number of depth charges seems unlimited and the sub AI is horrendous, do you think they considered something trivial like the number of available subs?

  • @adaw2d3222
    @adaw2d3222 Год назад

    What I don't like about this game is how the uboats reveal themselves to the radar like that.

  • @mickdyer5310
    @mickdyer5310 10 месяцев назад

    why do you have your searchlight permanently on? Makes you very visible.

  • @papasmurfette007
    @papasmurfette007 Год назад +2

    This game is ripe to have a multi-player mode linked to U-boat...