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Original Sin 2 - So You Want To Be A Wizard (aka Red Prince)
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- Опубликовано: 16 авг 2024
- Here's the twitter for you guys to vote on what content you'd like: / thequackstack
Tips and theory on playing as the “DeathKnight” in Divinity Original Sin 2. This guide is there to make you laugh then cry as you explore my thought process on the build you should go with, including why you should pick Fane or any dwarf to the general attributes that you should prioritize.
If you want to skip around:
Start of Video: 0:00
Races: 2:52
Build: 5:37
Skills: 6:48 (completely forgot to put a pun transition here)
Thank You!: 9:50
Here's the tier list: / working_on_a_tier_list...
If you made it this far, obligatory like and subscribe!
In my last class guide video clickbait, I said we are almost at 250 subscribers… that numbers freaking 1.5k now. You guys all have bad taste, I swear.
See you in the next one.
Patreon: / quackstack
Twitter: / thequackstack
Alright.. That arm and a leg joke got me. Clever bastard.
That fucking intro. Nostalgia overload. Well done.
Omfg that intro rofl
Ya that was awesome I almost erased your channel. Also PB and OJ?!
@@galacticwarlock2271 Erased my channel? PB and OJ?
@@mr.voidroy6869 yes
subbed for your style: humor, obscure references, clean speech delivery without mumble jumble and editing. Keep it up, you have a talent for this.
Dude you've got the personality and editing skills to become a big RUclipsr. Good luck.
And he was never seen again. :(
@@Tschoii90 when the world needed him most
I'm a simple guy. I see dancing dwarves, i upvote.
I have 2 wiz in my part, Fane and Lohse. Fane is fire and earth, and Lohse is water and air.
I get the best moments by making areas wet outside of combat, then having Fane turn that area into a huge poison swamp, initiating combat when Fane lights up the huge slick of poison, then teleporting him out of the fire with Lohse.
I did insta-like when i saw old-school aka ihavenomicrophone or #2007welcomeback thingy :)
That was clever :)
Top video, keep up the quality content.
"That's the power of the keyblade!" HAHAHAHA, I'm dead! Keep up the great videos man.
6:21 ah yes, i remember reading about that quote in Sun Tzu's Art of War.
You know, every once in a while you hit a relatively obscure channel on youtube that is just great. This is one of these times, your commentary is hilarious.
Decided to subscribe when you said wizards scale off gold haha. Well done
That notepad opening, im dying
lol quackers. Love your work. "I mean it costs literally more than an arm and a leg" hahaha..
I think it'd be cool if you did a duo lone wolf build guide. Like how to get good synergy with just two characters in the party.
That old school techno song in the intro! I feel old!
Was waiting for the "You're a wizard Harry" quote. 10/10
Im late responding to tgese videos but thanks for the help man im new. Im having trouble synergizing builds. These guides are great ty again
Really well made content, greatly entertaining - looking forward to your next video, keep up the good work!
I gave my summoner air and my huntsman geo just so I had all my bases covered once took necro water and fire for my wizard
This stuff is comedic gold. You are truly the George Carlin of RUclips RPG tutorial humor. For what that's worth.
Thanks for the link to the tier list. You're very helpful and funny.
Keep up the good work mate, it's really helpful, appreciated, thanks. :D
Had to stop the vid and immediately like/comment as soon as you said "hydrosophisticated". You, sir, have earned a sub.
Great videos mate, funny, good quality, and you actually know what you are talking about. I see dozens of "ultimate build" videos where the guys have no idea what they are talking about, theyve read some reddit post and take the mechanics for granted, not knowing shit about how the actual mechanics in the game work. GG keep up the great job :) Would like to see a vid about dual Lone Wolf builds, preferably physical dmg dealers :)
The torturer talent is a must for basically saying fuck magic armor.
"I use pet pal because wizards require the least amount of skill" that got me LMAO XD
Part of the original 250. Fuck yeah, special snow flake all the way. Also: please make a support build or a co-op guide on how to best play with friends.
subscribed solely for the reason that you made fun of the "mute-with-generic-music-tutorials" in the start.
I havent heard the RUclips anthem in a while, and now after that intro, it brings me back. Instant like.
This is low key funny and incredibly useful at the same time.
0:45 "I mean they literally cost more than an arm and a leg."
Had to listen 3 times to figure out what you said.
This is the third DOS video of yours I've encountered. Subbed cuz I enjoy your high level in Wit.
Just watched like 3 of your vids. Just recently got the game and love the commentary. Super usefull. Subd. Take it easy chief
The fucking word pad intro .... I cried
LOL got that early youtube nostalgia. Except this feeling is also burning hate.
Haha! jokes on you mate! Goblin slayer has a dwarf that knows magic! NOW MY DWARF MAGE CAN THRIVE WITHOUT STEREOTYPES!
well done. keep going
Great video my guy
Hey pls come back and make more vids. This is the best guide I've come across so far on DOS 2.
And trust me all other guides ARE good, but yours top those by far.
holy shit your videos are totally top notch! keep up the good work man
Dude, why did you stop, you are hilarious and informative. Keep up. Good luck, dude.
Really great content and info, love watching these
The notepad intro music activated my fight or flight response
Nobody stops you from putting points into scoundrel and huntsman for the jumps, you need one point into these for explosive trap and throw dust on the one hand and adrenaline and chloroform on the other.
Never thought of Eminem as a philosopher, but yeah I guess he is one.
That icon for your channel.. So entertaining to look at.
Top quality content right here
Didn't even mention Elemental Affinity and Living Armor :o
Both of those are pretty awesome... also, that tier list doesn't make sense to me.
Anyway, nice vid :)
Keep 'em coming (but also, take your time)
+Nakura
Thanks for the support! :)
I don't like either of those.
Elemental affinity is ewww. 1 ap reduction for specific spells depending on what you're standing on is not worth getting hit. Just too unreliable to use. I also find that if an enemy uses specific spells, they're usually strong to them like how skeletons cast poison on you and you don't want to cast poison on them.
Living armor implies you're getting healed, which the healing should usually go to your tanky frontline guy who wants to get hit. You have enough magic armor through gear and jewelry, that it isn't enough to take over getting mnemonic which essentially let's you put 3 points into intelligence for a 15% damage boost. Just my 2. 5 cents.
I see your point. I guess for the kind of wizard build you describe here, both talents aren't that useful... mine's a bit different. My wizard is an elf with necromancer, hydrosophist and aerotheurge. Flesh sacrifice --> mosquito swarm (I'm still in act 1, so I'll probably change that combo once I get more skills) is a nice opener, and I usually stand in blood, water, or an electrified / frozen version of either during combat. Living armor also works very well with necromancer and I need it because I like to stay close to the action and manipulate the battlefield around me in my party's favour (this also means I have less use for far out man). Mnemonic is a must-have of course, but you don't really need it before level 4 as you noted in your video.
You dont even have to get hit, just walk to the edge of the fire and you get laser ray fire whip and fireball in one turn on glass cannon
with the lizard you can set up the fire anywhere with dragon breath, plus use the pawn talent to move an inch without losing ap
When it comes to elemental affinity, you just need to combo it with the pawn talent and/or flesh sacrifice skill to make it worthwhile.
at this point, the puns alone are worth the sub.
loved the arm and leg joke !
4:32 that's the power of the keyblade 🤣🤣🤣
I encourage you to try Elemental Affinity + Torturer as it can significantly lower AP costs allowing you to one shot enemies and deal status effects instantly
It is amazing for a pyro. Pyro is almost entirely offensive spells
There are so many cringey yet hilarious moments in this video, and I'm only 6:30 in. I'm not the kinda guy who goes all the way on the first video but I trust you... Subbed!
The intro brings me a great deal of joy
I love your videos, very informative and hilarious!!
Using an all-mage party. Cheesing encounters by putting oil literally everywhere - it's worse than the deepwater horizon oil spill. Enemy is forced to walk through abelazing inferno worse than hell and usually dies before they reach me. If they don't - teleport.
two point in scoundrel and huntsman are never wasted, only one even in lone wolf
Adrenaline, Cloak and Dagger for scoundrel, tactical retreat and first aid are amazing skills for all builds.
I find that having several movement skills is so much fun to play around, mobility does everything in this game.
Really enjoyed the video. You have great talent
The bad puns, they are strong in this one. And I love it.
Man i really like your content but sorry to see you havent posted much about the definitive version as i feel this game is finally getting some mainstream appeal. Hope youre doing well.
Nice intro, very youtuber-without-mic-2015-ish. I like.
Awesome vids man, glad I got on the like+subscribe train early! My suggestion for a video would be for a full party build, like physical party or mage party. Mixed parties (phys and magical) seem less optimized sadly, but maybe I'm just a min-maxer like that.
new sub right here, your vids are informative and crack me up all in one hehe nice one!!
Yooo that intro was so nostalgic, good ol youtube days where the layout didn't suck ass.
Love your humor
I learnt stuff and had a laugh. Good shit
I just got into the game and have discovered Polymorph/Mage on Fane disguised as an elf with glass cannon. MY GOD IT'S BROKEN
Turn 1: Apotheosis + Time Warp + Adrenaline + Flesh Sacrifice + Blood Storm + Grasp of the Starved + Skin Graft
Turn 2: Grasp of the Starved + (Any other 3 source damage skill you have I like the geo one) + Adrenaline + Flesh Sacrafice + More stuff = Everyone dead
YOUR A WIZARD QUACK. THESE UPLOADS ARE MAGICAL.
great job mate keep up the good work !
listening to this guy is actually proper fun
Lol I was so close to clicking off this video when I saw the typing lmao good one.
By the way you need that talent to give you critical chance on spells, then u take hothead for extra crit, and put some points into wits, critting spells are devastating
huh...yknow this is almost similar to what i'm planning to do with my summoner. Maxing out summoner to ten and then putting 1-2 in each of the skills to keep slinging spells and mostly supporting my incarnate and coop buddies as a mid line mage.
that epic notepad opener was Hilarious!
A guide on how to kill teammates who won't buy you nice things, while looking like you're trying to help
Loved the opening, witty.
The way I experienced it ; ONLY warfare increases only physical damage, all other means to up damage or crit multiplier, mention just plain damage (so everything)
Leading to any 1 magic tree +scoundrel tree with Savage Sortilage +2 hander(staff) or dual wield (wands) is highest damage output with any spare points into the tree that up's damage from altitude(situational)
Hence warfare+scoundrel+2hander = biggest dps
With magic you need to spread points more, also "melee" attacks with the staff do ELEMENTAL(magic) damage with the governing attribute being INT.
So to get most magic dps is ; 1 school, 2 handers(staff) or dual wield(wands), scoundrel and the rest of the points you are left with at 20 in the damage from altitude.
Personally I choose dual wield wands too, because the extra range on the wand attacks IS useful , especially when solo or in smaller parties.
Attributes should be divided over INT and Wits for higher crit and initiative with just enough in memory to get the spells you absolutely need to hold in a fight.
Of coarse there is no real need to go all out max dps as the game is very forgiving and works even with sub optimal stat spreading.
:))))))))) that was Hydrosophisticated
Best i culd come up with is:
The ususal sp on hunter, war for adrenaline, tatctical retreat. Other thn that, 5 sp on aero and hydro, 1 geo for fortify, 2 pyro for high dmg finishing spells, all of the other points on poly - inteligence to boost all skills.
I had 2 wizs with this build in my party plus 90 ST red prince and a support. Made the last fight fast and boring, 4 hits 1 turn to kill the kraken.
10/10 intro straight from 2006.
Gotta love that dancing dwarf.
For the intro alone it was worth watching it.
On a more serious note, you don´t give humans enough credit though. Savage Sortilege + Hothead and Ingenious nets up 15 % spell crit in the early game. Invest some points in wits later on for even more crit. On AoE effects (or any multi-hit spell, as the game checks crit on every single hit) this can become huge, especially in the later part of the game. Rangers (and even scoundrels to some extend) can help stripping magic armor.
Stench isn´t worth it in my opinion. Weak physical armor can be mitigated in two ways: 1.) Wear a shield on your casters 2.) Invest minimal points in strengh to wear heavy armor, one or two pieces are usually enough. I tried both and it is viable. Talents don´t come by easily, attrbute points on the other hand do.
Honestly, I Dont watch these guides for the the actual information since I already figured all this shit out from playing for around 280 hours. I just like the way you explain the mechanics and tropes of the game in such a funny way. One day you will make it big, you heard it first here! (I really am the first, so fuck off if you say otherwise kappa)
quality. fuckin quality
I actually beat the game on tactician using a battlemage. Since the red-prince has to be a frontline fighter in my eyes (he just does not look right as a ranged character); being a lizard, i had to basically make him a pyro staff wielding battlemage. I maxed out pyro, pumped wits and intelligence; only pumped str so he can wear heavy armour at lvl 20 (needs 14 str), slotted fire runes on a 3 slotted amulet for the crits, and armor for the fire resist. Obviously you want a bit of points (from gear or from allocation) into aero, geo, poly, warfare, scoundrel for the utility and mobility; but after maxing pyro (its a multiplicative bonus making it better than the additive bonus of 2h or int) and getting utility just pump the rest into 2h; since somehow the crit multiplier works on spells, making it better than scoundrel. You should end the game around level 20+ so it should be enough points with 20 skill allocation.
Wife and I are picking this up on PS4 this weekend and I'm looking for suggestions on party composition. I know she will play some kind of mage, and I love pet classes so considering a summoner.
Is it better to focus the group on one type of damage due to the armor system, or have a mixed lot? Would an all casty group work?
Really appreciate the intro.
subscribed. Funny commentary.
Nice vid !
I again advise wings for wizards because mobility is key
Great video! How about a best 4 builds for a great party video?
Holy shit that intro brought me back man
this some GOOOOOOOOOOOOOOD SHIET! keep it up m8
0:10 lies there isn't an unregistered hypercam 2 watermark
Got a like just for that intro, holy nostalgia!!
I wanna make a Poison Ivy inspired wizard with focus on Water and earth/poison. Should be fun
You're hilarious. Cant wait for more content.
This was a great video, you should... make more? or something